Commit Graph

1245 Commits

Author SHA1 Message Date
granzuglia 8842cea2b3 - cleaned up a little the class function members
- switched from private functions to protected ones
2015-06-14 09:39:42 +00:00
granzuglia 69bc2244d1 - removed "glIndexPointer invalid operation" bug 2015-06-10 23:52:50 +00:00
granzuglia 1d9d1e6324 - removed linux compiler errrors 2015-06-10 18:39:23 +00:00
granzuglia ec348bc0fe - removed the vertex array object handle from the GLMeshAttributesFeeder class in order to make it opengl context dependent (According to opengl specification VAO cannot be share by different glcontext) 2015-06-10 18:13:28 +00:00
granzuglia 80babdb68e - removed the GLMeshAttributesFeeder classes from the old trimesh.h file 2015-06-04 00:19:46 +00:00
granzuglia b5a8f57137 - added gl_mesh_attributes_feeder.h file 2015-06-04 00:18:35 +00:00
granzuglia 62208a4fd2 - fixed "not allocated vertex buffer array" bug 2015-06-03 14:08:22 +00:00
granzuglia c8004cf4ad - removed clang compiler errors 2015-06-03 13:45:41 +00:00
granzuglia a2efddf456 - added new opengl attributes feeder 2015-06-03 13:06:35 +00:00
Nico Pietroni 73db4e0190 added the possibility of selective rounding of certain vertex 2015-04-12 06:14:08 +00:00
Nico Pietroni bb8d80c311 added the possibility to set user added constraints 2015-04-12 06:12:51 +00:00
Nico Pietroni 7a6aa07201 minor changes 2015-04-12 06:08:20 +00:00
Paolo Cignoni 7b31a05a99 added small hack to better texture name managment in collada importing 2015-03-24 17:44:11 +00:00
Paolo Cignoni 9d093af774 Added a missing #include<wrap/io_trimesh/io_mask.h> 2015-03-18 22:25:53 +00:00
mtarini 965d8f0fbf lscm_parametrization.h: first version. 2014-12-22 15:25:30 +00:00
Paolo Cignoni ac56acdd9f Added the OpenMem and OpenStream version of the OFF importer to allow generic use of the importer 2014-12-11 21:34:46 +00:00
granzuglia 1f721c1507 - added small conversion function from DramMode to NormalMode 2014-11-28 13:07:14 +00:00
Paolo Cignoni 2b2b828b43 Correct printing of normal values in off files 2014-11-14 23:05:40 +00:00
Nico Pietroni c38743aaff changed to version on igl linked on wrap 2014-11-12 15:42:43 +00:00
Nico Pietroni 836d1dd12d 2014-11-12 15:39:55 +00:00
Paolo Cignoni 17f1f52bae New version of the Mixed Integer Quadrangulation framework that relies only on IGL and comiso 2014-11-12 06:55:41 +00:00
Paolo Cignoni fb2ad3f323 Changed a few GL_TYPE -> GL_TYPE_NM to remove ambiguity 2014-11-12 00:22:24 +00:00
Paolo Cignoni 63e67d5131 Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:21:16 +00:00
Nico Pietroni 0a597d4682 did several changes in the function calls 2014-11-05 19:26:54 +00:00
Nico Pietroni 7dd839a8eb added namespacing 2014-11-05 19:24:09 +00:00
Federico Ponchio 7f6288ed16 added float parameters 2014-11-05 18:53:36 +00:00
Paolo Cignoni 4dc3c08004 forgot missing include 2014-11-05 15:47:57 +00:00
Paolo Cignoni c84d999b4b Other small improvement to the trackball for the ortographic case 2014-11-05 11:02:51 +00:00
Paolo Cignoni 1ff3a301ec Trackball Improvement. Now it works well also for ortho views 2014-11-04 23:16:04 +00:00
Paolo Cignoni 63046a8bab updated OFF exporter to correctly save double precision values 2014-11-04 23:13:16 +00:00
Paolo Cignoni 7364bbdb61 Added managment of face color in saving off files 2014-10-29 22:24:45 +00:00
Gianpaolo Palma b363673f0e Added generic case 2014-10-14 09:28:28 +00:00
Paolo Cignoni cd46470774 corrected a small bug in the saving of ply got by generalizing float/double type 2014-10-09 16:40:35 +00:00
Paolo Cignoni c8d09b8ed5 Corrected the ShotScalarType definintion in export Ply 2014-10-08 17:08:16 +00:00
granzuglia eefdd5ddf6 - improved support for double precision floating point attributes 2014-10-06 08:28:40 +00:00
granzuglia adca0d032e - added precision.h file 2014-10-06 08:27:24 +00:00
Nico Pietroni 66c7b45321 removed damping of debug meshes 2014-09-20 23:56:36 +00:00
Nico Pietroni 40b3c014c2 minor changes in using the parametrizator, now called using the appropriate namespace 2014-09-14 01:04:23 +00:00
Nico Pietroni 37880b3f52 minor changes on naming functions 2014-09-14 01:03:41 +00:00
Nico Pietroni 32dd3138f8 minor changes, added namespace 2014-09-14 01:03:16 +00:00
Nico Pietroni 4fe40ecef5 completely restructured the whole class, much more robust 2014-09-11 20:42:57 +00:00
Nico Pietroni 7911ad3d93 minor naming changes 2014-09-11 20:41:35 +00:00
Paolo Cignoni 9fa2820419 removed bug causing crash when reading a emtpy off 2014-09-07 21:36:52 +00:00
Luigi Malomo a78ac53814 added edge mesh support to OBJ importer
corrected a type to avoid clang compiler issues
2014-09-06 11:06:23 +00:00
granzuglia 5c809dc701 - renamed GL_TYPE with GL_TYPE_NM in order to avoid names conflict 2014-08-28 08:59:24 +00:00
Federico Ponchio f92992780e added typename 2014-08-27 11:38:42 +00:00
Paolo Cignoni 7a68b662a8 Commented out again the extension added for managing double uniform 2014-08-23 01:30:40 +00:00
granzuglia db5ffd6d80 - small changes 2014-08-21 16:26:16 +00:00
granzuglia 8cebfaf679 pick.h:
- added support for double scalar type (the changes have been validated by Paolo)
- there is still a bug on the PickClosestFace function.
2014-08-09 10:00:09 +00:00
granzuglia 558fcd784a trimesh.h:
- added ScalarType typedef to GL_TYPE structure
2014-08-09 09:54:43 +00:00
granzuglia eedb03d390 trackmode.h:
- removed Visual Studio warnings
2014-08-09 09:53:02 +00:00
granzuglia e24129b20e trackmode.cpp:
- removed Visual Studio warnings
2014-08-09 09:52:27 +00:00
granzuglia f3fe37bed1 rubberband.cpp:
- removed Visual Studio warnings
2014-08-09 09:51:46 +00:00
granzuglia 0a3c8c3d8f export_idtf.h:
- removed Visual Studio warnings
2014-08-09 09:50:42 +00:00
granzuglia 1d2e76c17b export_obj.h:
- added additional control on mesh having per-vertex texture coordinates
2014-08-09 09:49:56 +00:00
granzuglia 42a5755fb0 import_asc.h:
- removed Visual Studio warnings
2014-08-09 09:47:24 +00:00
granzuglia 622a67ccc9 import_ply.h:
- err == ply::E_NOERROR is not a critical error
2014-08-09 09:46:19 +00:00
granzuglia dd19843fe1 import_ptx.h:
- added support for double scalar type
2014-08-09 09:43:24 +00:00
Paolo Cignoni ffb02815a8 Added a static class GL_TYPE with a memenber SCALAR that returns the correct GLenum (GL_FLOAT or GL_DOUBLE) according to the template type. Needed to make this class works also with double... 2014-08-09 00:06:15 +00:00
Paolo Cignoni f0a765bf1e added a few missing _GLW_IMPLEMENT_SCALAR_UNIFORM_ for doubles... (still fighting for float/double independence...) 2014-08-09 00:04:18 +00:00
Paolo Cignoni 9b6833e521 added templated glLoadMatrix that automatically choose the right OpenGL call according the matrix type 2014-08-06 22:37:55 +00:00
Nico Pietroni ea8856c468 corrected one compilation bug 2014-07-03 15:40:11 +00:00
Nico Pietroni c3daffa826 added instruction to skip an extra line in the ffield file 2014-07-02 15:02:57 +00:00
Paolo Cignoni 5e910a0058 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-07-01 10:08:30 +00:00
Paolo Cignoni aa63261fae Improved float/double when reading ascii formats (read in double and then convert to the needed type) 2014-07-01 09:46:46 +00:00
Paolo Cignoni d127123513 Reasonable but harmless clang warning cleanup 2014-07-01 07:21:34 +00:00
Paolo Cignoni 1491037631 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-27 15:09:08 +00:00
Paolo Cignoni 5ad487b740 Added a missing typename 2014-06-27 14:47:03 +00:00
granzuglia a30e5c9afd - added support for double scalar type 2014-06-27 14:19:45 +00:00
granzuglia d349f3d3f6 - from Point3f to CoordType 2014-06-27 09:58:29 +00:00
Paolo Cignoni c02fd854f7 Updated the some of the importers to the double/float managmaent. Now by default ascii files are read as double and if necessary downcasted to float. 2014-06-27 08:51:31 +00:00
Nico Pietroni c5afb52dd6 added SaveFaceFIELD 2014-06-22 12:27:03 +00:00
Paolo Cignoni 4fc33e2e95 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 11:42:23 +00:00
Paolo Cignoni b605d04d26 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 11:41:55 +00:00
Paolo Cignoni e1b38767ee Small changes in the long long way to making meshlab and the vcglib really float/double independent 2014-06-18 10:55:09 +00:00
Paolo Cignoni f9fbb89854 Small changes in the long long way to making meshlab and the vcglib really float/double independent
TexCoordScalarType can be different from the mesh scalar type
2014-06-18 10:51:46 +00:00
Paolo Cignoni 3e4c020642 Corrected a small bug in the reading of poligonal color and quality (it was not copied in all the triangles of the triangulated poligon) 2014-06-17 13:41:26 +00:00
Paolo Cignoni 009c6f4f7f Added interfaces for color managment 2014-06-17 13:21:58 +00:00
Paolo Cignoni f6574c7abe Added a fallback to the standard fan tessellator for managing the cases where the glu::tessellator can fail (better than nothing...) 2014-06-17 13:07:07 +00:00
Paolo Cignoni 5e579abc59 Added support for saving polygonal meshes in ascii ply 2014-05-30 08:42:55 +00:00
Paolo Cignoni 4fc8ed68ba Small refactoring (using pos) 2014-05-15 05:36:53 +00:00
Paolo Cignoni e362aef041 Corrected bug in the faux edge setting when loading polygonal meshes. 2014-05-07 09:21:46 +00:00
Federico Ponchio cf2495aaac fixed qgetoptz 2014-05-07 09:04:34 +00:00
Paolo Cignoni 6e221cc7ab assert replaced with a require 2014-05-05 21:50:18 +00:00
ganovelli d88a1f9772 fixed string-related bugs in reading file images 2014-04-28 15:37:36 +00:00
Paolo Cignoni 115bb8a701 added QTDeviceToLogical for QWidgets 2014-04-28 13:30:27 +00:00
Gianpaolo Palma fe0a137812 Bug fixed in the save of the edge data in a binary PLY 2014-04-18 15:40:23 +00:00
Paolo Cignoni 9f6d5f1d84 Completed the rewriting all the picking stuff. Now the default is NOT using OpenGL. And it is actually faster on all the machines I have tested... 2014-04-08 09:37:44 +00:00
Nico Pietroni 017e289d3e added several instructions to close the stream on file once opened and read is complete 2014-04-08 08:35:17 +00:00
Paolo Cignoni 306c334877 Added PickFaceSW for selecting faces in a rectangular region. 2014-04-07 14:49:07 +00:00
Paolo Cignoni adfa6dde12 Added PickVertSW to offer an alternative for selection for hw that does not support opengl selection 2014-04-07 12:32:21 +00:00
Nico Pietroni 6071372992 some minor changes 2014-04-07 06:29:56 +00:00
Luigi Malomo 4b243bf707 updated anttweakbar mapper 2014-02-24 18:30:47 +00:00
granzuglia 89f4146e2c - fixed crash on reading obj with material file 2014-02-21 15:16:40 +00:00
Luigi Malomo 667a4b50a0 2014-02-19 18:58:41 +00:00
Luigi Malomo 5e22249c96 2014-02-19 18:58:06 +00:00
Paolo Cignoni d2f164d90c PolygonalMesh Debugging: Added direct loading of quad mesh into polygonal meshes (without need of having a trimesh to support) 2014-02-18 10:58:57 +00:00
Nico Pietroni 4b15067dd1 minor modifications 2014-02-16 16:37:39 +00:00
Paolo Cignoni 6efdd91ecc Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
Federico Ponchio d86bbfae4e cleanup and bug fixing 2014-02-13 10:44:39 +00:00