nico
|
2e3e2d5194
|
moved VertexBorderCorner function in updating flags
|
2017-01-25 17:26:57 +01:00 |
nico
|
5a12a2899a
|
Generalized FaceFromVertex to works on polyhedral faces
|
2016-11-02 12:14:39 +01:00 |
Guido Ranzuglia
|
20fa52181f
|
- fixed "if there is color both vertex/face colors are enabled even if there is just one of them" bug
|
2016-10-13 04:28:00 +02:00 |
Guido Ranzuglia
|
5e89a6a5f7
|
- roll back
|
2016-09-12 09:01:40 +02:00 |
Guido Ranzuglia
|
cb4f24383f
|
- various bugs fixed
|
2016-09-12 08:58:29 +02:00 |
Guido Ranzuglia
|
01787cad96
|
- rolled back to previous github version of the file
|
2016-09-08 05:25:43 +02:00 |
Guido Ranzuglia
|
16879ec6ca
|
- removed "no texture binded with per points vertex texture modality" bug
|
2016-09-08 05:22:53 +02:00 |
Paolo Cignoni
|
f2731fccff
|
Removed useless preserveSelection flag
it is meaningless to have this option in a function that start from
current selection…
|
2016-07-31 12:37:51 +02:00 |
Paolo Cignoni
|
f20540d563
|
Corrected a Meshlab leftover (Scalarm->ScalarType
|
2016-07-17 16:48:29 +02:00 |
Marco Callieri
|
bdec7f527c
|
added new Perlin coloring function
New function ot mix two input colors according to perlin noise
|
2016-07-14 18:37:08 +02:00 |
Paolo Cignoni
|
32333eba24
|
Huge copyright sanitization of the header files of vcg folder.
|
2016-06-13 05:29:25 +00:00 |
mtarini
|
9c310f6ab4
|
Made AllocateEdge correctly compute per-edge border flag (whenever edges have flags)
|
2016-06-09 14:32:40 +00:00 |
Paolo Cignoni
|
751a4ae261
|
corrected syntax error in use fo IsValidPointer
|
2016-05-11 10:55:28 +00:00 |
Nico Pietroni
|
d91e861ab5
|
changed float to ScalarType in VertexSaturate function
|
2016-05-01 15:32:57 +00:00 |
Paolo Cignoni
|
45881efd75
|
Added TestVertexEdge to check correctness of vertex edge adjacency relation
|
2016-04-11 20:37:05 +00:00 |
Paolo Cignoni
|
9720d0c5a6
|
better comments
|
2016-04-02 05:42:28 +00:00 |
Paolo Cignoni
|
f4686b3e0f
|
Added Parula-like color map
removed bug on un-clamped set gray
|
2016-03-31 13:48:45 +00:00 |
Paolo Cignoni
|
132334f878
|
Significant refactoring of the update selection class. Added many comments. Added to almost all reasonable functions the possibility of preserving/updating the current selection status.
|
2015-12-29 07:19:02 +00:00 |
Nico Pietroni
|
c0bc236482
|
added PerEdgeQualityRamp function
|
2015-11-23 23:40:47 +00:00 |
Luigi Malomo
|
f7365a3c10
|
added VertexSetS function
|
2015-11-05 23:36:09 +00:00 |
Marco Callieri
|
a214eb3b66
|
added option to add "gutter" space around planar parametrization (default is no gutter)
|
2015-11-04 12:32:35 +00:00 |
Marco Callieri
|
497a42dffe
|
added "only on selection" to PerVertexAddNoise and PerVertexPerlinNoise functions
|
2015-10-29 14:26:16 +00:00 |
Luigi Malomo
|
ac6d5cc362
|
fixed wrong function call
|
2015-10-22 10:45:18 +00:00 |
Nico Pietroni
|
0371a3c5be
|
templated Point3 to scalar at line 355
|
2015-09-14 12:03:19 +00:00 |
giorgiomarcias
|
3323ae51af
|
Computing per vertex normals from current face normals works also with polygonal faces now.
|
2015-09-13 15:37:13 +00:00 |
Paolo Cignoni
|
59ffba5af3
|
corrected bug on normal transformation (Thanks to Marco to spotting it out...)
|
2015-09-10 15:08:52 +00:00 |
Paolo Cignoni
|
bc9c61a92e
|
Added ClearFaceFace method to avoid messed topology status
|
2015-07-14 10:44:23 +00:00 |
granzuglia
|
1dc8a067ac
|
- removed compiler time errors
|
2015-07-06 02:38:32 +00:00 |
Gianpaolo Palma
|
a6521a217f
|
Bug fixed in FaceFaceFromTexCoord when the mesh has more faces mapped on the same tex coordinate
|
2015-07-03 14:51:40 +00:00 |
Nico Pietroni
|
d58ac7ca03
|
templated parameter on VertexConstant function
|
2015-05-12 09:05:52 +00:00 |
Nico Pietroni
|
843c852523
|
correct template scalar type use in FaceSaturate function
|
2015-04-12 06:13:35 +00:00 |
Luigi Malomo
|
20429b9801
|
Fixed wrong check for FF adj.
|
2015-03-16 14:06:09 +00:00 |
Luigi Malomo
|
c722cedeaa
|
Fixed bug in VertexBorderFromFaceBorder function.
|
2014-12-10 00:55:37 +00:00 |
Paolo Cignoni
|
9d89004760
|
Updated to reflect the Normal() -> TriangleNormal() change
Updated to reflect the changes to the UpdateFlags (new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder)
|
2014-11-12 00:14:23 +00:00 |
Paolo Cignoni
|
18d91de047
|
Updated to reflect the Normal() -> TriangleNormal() change
And added function to compute normals per polygonal faces
|
2014-11-12 00:09:58 +00:00 |
Paolo Cignoni
|
884795203c
|
Added VertexBorderFromFaceAdj function (needed for managing polymesh that do not have per face border bit)
|
2014-11-12 00:08:59 +00:00 |
Nico Pietroni
|
505fa04c73
|
Changed per vertex nomal computation to works with polygons
|
2014-11-05 19:24:46 +00:00 |
Paolo Cignoni
|
5565647e82
|
Added two functions VertexFromAttributeHandle and FaceFromAttributeHandle to map a pervertex/perface scalar handle into the quality
|
2014-11-03 14:36:58 +00:00 |
Paolo Cignoni
|
b278f29129
|
Changed many explicit exception throwing for missing components into the shorthand RequireXXXX
|
2014-11-03 14:34:35 +00:00 |
Paolo Cignoni
|
6830b4aea4
|
Changed many explicit exception throwing for missing components into the shorthand RequireXXXX
|
2014-11-03 14:33:45 +00:00 |
granzuglia
|
9f647f2460
|
- added missing cast causing compiler error
|
2014-09-25 17:11:45 +00:00 |
Luigi Malomo
|
70154e50bb
|
face border computation from FF adjacency fixed for polygon meshes
|
2014-09-19 10:57:05 +00:00 |
Nico Pietroni
|
0a91defac8
|
templated the function VertexClamp wrt input scalar type
|
2014-09-11 20:42:30 +00:00 |
Nico Pietroni
|
6d042e5200
|
added FaceFauxBorder function
|
2014-08-29 15:10:06 +00:00 |
Paolo Cignoni
|
9682fcd27d
|
Added to the UpdateFlags::FaceFauxSignedCrease the option to mark as non faux also the boundary edges.
|
2014-08-26 01:39:18 +00:00 |
Paolo Cignoni
|
6ba1493e3e
|
Small changes for float/double independence
|
2014-08-23 01:35:52 +00:00 |
granzuglia
|
b5bfb0e438
|
complex/base.h:
- removed Visual Studio warnings
|
2014-08-09 10:01:15 +00:00 |
Paolo Cignoni
|
f456e8aca3
|
throw exception -> RequireXXXX refactoring
|
2014-08-09 00:14:42 +00:00 |
Luigi Malomo
|
2e5ac741a8
|
added closest face function which returns also barycentric coordinates and the interpolated normal for the closest point.
fixed Inside class for checking if a point is inside a mesh
minor fixes
|
2014-07-26 14:44:59 +00:00 |
Paolo Cignoni
|
eb642099f1
|
Corrected another typeclash in the curvature types (a CurVecType definition was missing in the emptycore component)
|
2014-06-24 08:41:41 +00:00 |