Commit Graph

145 Commits

Author SHA1 Message Date
ganovelli 39ffa7cd3d [SIMPLEXplus promotion]
This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]

All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/

Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into  vcg/simplex/SIMPLEX/base_old.h 
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed

Actions the update the  code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with  <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
2008-12-19 10:39:32 +00:00
ganovelli d3682195ca replaced a "3" with a f->VN() 2008-12-18 17:53:42 +00:00
Paolo Cignoni c2c940338e added a missing PerFaceFromCurrentVertexNormal mode 2008-12-18 00:27:47 +00:00
Paolo Cignoni 8ef495be20 added test to skip degenerate triangles in curvature computation 2008-12-12 15:08:36 +00:00
Paolo Cignoni 2143a5138a corrected bug in PerVertexFromCurrentFaceNormal (wrong use of Construct() ) 2008-12-09 07:51:33 +00:00
Paolo Cignoni f6388be600 added VertexSet, the dual of UpdateFlags::VertexClear(bitmask); 2008-12-05 22:44:03 +00:00
ganovelli 274e20b3df changed m.HasFFTopology to HasFFTopology(m) 2008-11-12 16:06:59 +00:00
Paolo Cignoni e587581275 add transposeInPlace and duplicate V(int) 2008-10-29 11:17:11 +00:00
Paolo Cignoni 7befff7bec make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
  I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
  both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
  expression without copies. On the other be carefull:  m = m.transpose() won't work as expected,
  here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
  rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
  don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
  of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
  so we cannot modify the value of *this, since there is no value. Therefore I've already changed
  all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
2008-10-28 00:59:46 +00:00
Paolo Cignoni ab200fc950 Port to eigen2: state of the mess:
* curently nothing change if you don't define VCG_USE_EIGEN
* make Matrix*, Point3 and Point4 derive Eigen::Matrix (still ugly)
* now catching all the dot products to replace them by .dot()
  note that most of meshlab already compile
2008-10-27 19:35:17 +00:00
Paolo Cignoni 4db69febbe big replacement .Zero => .SetZero, and start of Eigen's compatibilities (currently disabled by default) 2008-10-27 14:48:14 +00:00
ganovelli 4783ac9a62 added an assertion 2008-10-24 10:26:28 +00:00
Paolo Cignoni 9b0875d19e added a missing std:: 2008-10-14 14:28:33 +00:00
Paolo Cignoni 6f1e8d0641 Added UpdateColor::VertexFromFace and UpdateColor::FaceFromVertex 2008-10-14 13:41:37 +00:00
ganovelli dddce06a72 use of NextFE (of the jumping_pos) instead of NextE 2008-10-14 09:47:16 +00:00
Paolo Cignoni ae6f7fee0f Added FaceQualityGray() and changed (for sake of symmetry) FaceQuality() to FaceQualityRamp() 2008-10-14 06:37:36 +00:00
ganovelli d7920e1cc4 Added principal curvatures direction computation with by means of normal cycles:
Restricted delaunay triangulations and normal cycle
Cohen-Steiner, David   and Morvan, Jean-Marie SCG '03
2008-10-13 14:55:05 +00:00
ganovelli 56857ecdb7 some cleanup of the Taubin tensor estimator (still not working properly) 2008-10-10 14:58:33 +00:00
ganovelli 0d4b3fbed0 [Polygon modification]
Added components to the face to handle generic polygons.
(compiled with .net and gcc)

This commit includes the following files:
vcg/complex/trimesh/base.h
Added deallocation of polygon data in the destructor

vcg/complex/trimesh/allocate.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/topology.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/flags.h
generalization from 3 to VN() vertices

vcg/simplex/face/pos.h
generalization from 3 to VN() vertices

vcg/simplex/faceplus/base.h
Added the method VN() to query the number of vertices
of the polygon (deafult 3) and methods Prev and Next

vcg/simplex/faceplus/component.h
added Alloc and Dealloc calls along the hierarchies
2008-10-08 09:10:53 +00:00
ganovelli a0cdf71abf found a bug in PrincipaDirections, clean up of the function and better comments (thanks E.Puppo) 2008-10-02 14:25:54 +00:00
Paolo Cignoni 4f2be6a4ba a forgotten trimesh -> tri (See previous commits of Fabio Ganovelli) 2008-09-30 12:38:34 +00:00
Paolo Cignoni 7473170272 Improved robustness of FF adj from texture coords adjacency.
Now faces with degenerated tex coords are more correctly managed.
2008-09-15 10:08:41 +00:00
ganovelli a00da7b3f3 minor type changes to compile with gcc
removed debug include  to export_ply.h
2008-08-19 11:09:52 +00:00
ganovelli 3c69c98cd8 some clean up PrincipalDirections (not working well)
added PrincipalDirectionsPCA 
added VertexCurvature that takes a mesh (the name has to be changed)
2008-08-19 10:15:32 +00:00
Paolo Cignoni eb307140bb Renamed (and refactored to use Stat::MinMax function) method for ramp-coloring a mesh according to its Quality from UpdateColor::VertexQuality to UpdateColor::VertexQualityRamp.
Added UpdateColor::VertexQualityGray.
2008-08-12 08:02:53 +00:00
Paolo Cignoni d89a3da4ea commented 2008-07-24 09:53:18 +00:00
Paolo Cignoni a880db7489 modified white balance filter to use a custom color to correct white. 2008-07-23 15:29:14 +00:00
Paolo Cignoni 19bb932a8f Fixed a bug on white balance. now it works fine. 2008-07-18 13:07:10 +00:00
Paolo Cignoni 4842e38c94 Added White balance filter.
Terminology of the desaturation filter has been changed to match the gimp's one.
2008-07-17 21:46:48 +00:00
Paolo Cignoni f5afb40d66 added a desaturation method based on Luminance, and relative functions. 2008-07-17 20:11:13 +00:00
Paolo Cignoni e19635f285 Modified EQ filter to allows working on RGB channels, separated channels, and lightness. It works correctly, but the processing seems to be a different one respect to Gimp (almost when working on RGB). Memory usage can be decreased... 2008-07-17 14:51:20 +00:00
Paolo Cignoni ed2a6ce2f8 Added Desaturation filter and relative functions.
An ENUM for Desaturation methods has been added too.
Added EQ filter and relative functions. It works just on lighness right now. Comments still to be written. work in progress.
2008-07-17 10:07:19 +00:00
Paolo Cignoni b9263267ec Added color levels filter. Some bug fixed. 2008-07-15 22:29:38 +00:00
Paolo Cignoni 38323a3c48 disambiguated a pow() call 2008-07-15 10:40:10 +00:00
Paolo Cignoni 4efd5c21f5 fixed gamma correction 2008-07-11 10:17:09 +00:00
Paolo Cignoni c0f5310cde Added functions to perform gamma correction.
Parameters type changed all to float instead of int,
to achieve a better precision in computations.
2008-07-10 22:11:56 +00:00
Paolo Cignoni 6be78dcf70 Added color processing functions.
Some changes still to be performed.
2008-07-09 22:25:31 +00:00
Paolo Cignoni 9debed15de Added Brighting function that increase/decrease the brightnes of the vertex colors 2008-07-09 15:19:06 +00:00
Paolo Cignoni 7da7c0128e Added the WedgeTexRemoveNull function. Currently texture coords are kept for ALL the triangles of a mesh. The texture id is stored with each face.
if a given face should not have tex coord it has the default -1 value for texture ID. This function will add an new fake texture, add that to the list of textures and change all the -1 id to that value.
2008-06-29 07:47:35 +00:00
Paolo Cignoni 674096eb00 added MultiFaceRandom to random color polygonal faces and improved vertexcolor border (now mixed vertexes have a different color) 2008-06-26 08:39:28 +00:00
Paolo Cignoni 2ff77479af added function to compute the FaceProjection flags used in point-face distance 2008-06-13 05:44:35 +00:00
granzuglia 2d281abc5d fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:52 +00:00
granzuglia f0373b8ebb fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:09 +00:00
Paolo Cignoni 5bc8b01870 Restrutctured a bit the FaceFace computing function in order to allow other function to compute the set of edges (needed in the new point_sampling.h) 2008-05-27 21:37:32 +00:00
Paolo Cignoni 25dd36a704 updated to the new temporary data structure 2008-05-16 17:44:31 +00:00
Paolo Cignoni 92b267eaa8 added VertexFromQualityRange selection 2008-05-16 04:22:52 +00:00
ganovelli 3f765b9a39 Point3f->Coordtype 2008-05-14 10:03:29 +00:00
Paolo Cignoni 6dcc5e8a92 added normalizevertex 2008-05-08 23:48:00 +00:00
Paolo Cignoni d6aeeb1f35 first draft 2008-04-30 13:23:47 +00:00
Paolo Cignoni 35daaec635 VertexCurvature method added. 2008-04-23 16:37:15 +00:00