granzuglia
73ee392537
- fixed parenthesis bug
2015-07-05 02:18:54 +00:00
Gianpaolo Palma
a6521a217f
Bug fixed in FaceFaceFromTexCoord when the mesh has more faces mapped on the same tex coordinate
2015-07-03 14:51:40 +00:00
Gianpaolo Palma
e5fbdd9e22
Added a new function (SelectFoldedFaceFromOneRingFaces) to selected the folded faces (also non self-intersected faces) using an angle threshold.
2015-07-03 12:21:54 +00:00
Nico Pietroni
d8a7e0069f
added parameters in GetPolyTemplatePos to force isotropy
2015-07-03 09:54:40 +00:00
granzuglia
a974f13258
- completely rewritten GLMeshAttributesFeeder code
2015-07-03 06:02:33 +00:00
granzuglia
1c62f61f4b
- added new file, minimized and cleaned up in order to avoid proliferation of useless included files in the code
2015-07-03 06:01:15 +00:00
Nico Pietroni
5e4380ffbd
added CopyVertUVWedge function
2015-06-21 01:51:28 +00:00
Nico Pietroni
00d485469f
minor changes in the code to make it compile correctly
2015-06-15 14:43:27 +00:00
Nico Pietroni
470e156a19
added function AdjustDirectionsOnTangentspace ando some minor changes
2015-06-14 23:16:02 +00:00
Nico Pietroni
56856e2e22
minor changes to accomplish with new version of libIGL
2015-06-14 23:15:19 +00:00
granzuglia
1864d686c0
- updated version of the shared context - multiple windows renderer
2015-06-14 10:28:47 +00:00
granzuglia
8842cea2b3
- cleaned up a little the class function members
...
- switched from private functions to protected ones
2015-06-14 09:39:42 +00:00
granzuglia
dca2488ac4
- sample projects using new rendering engine
2015-06-10 23:58:57 +00:00
granzuglia
69bc2244d1
- removed "glIndexPointer invalid operation" bug
2015-06-10 23:52:50 +00:00
granzuglia
1d9d1e6324
- removed linux compiler errrors
2015-06-10 18:39:23 +00:00
granzuglia
ec348bc0fe
- removed the vertex array object handle from the GLMeshAttributesFeeder class in order to make it opengl context dependent (According to opengl specification VAO cannot be share by different glcontext)
2015-06-10 18:13:28 +00:00
granzuglia
80babdb68e
- removed the GLMeshAttributesFeeder classes from the old trimesh.h file
2015-06-04 00:19:46 +00:00
granzuglia
b5a8f57137
- added gl_mesh_attributes_feeder.h file
2015-06-04 00:18:35 +00:00
granzuglia
62208a4fd2
- fixed "not allocated vertex buffer array" bug
2015-06-03 14:08:22 +00:00
granzuglia
c8004cf4ad
- removed clang compiler errors
2015-06-03 13:45:41 +00:00
granzuglia
a2efddf456
- added new opengl attributes feeder
2015-06-03 13:06:35 +00:00
Nico Pietroni
4283c2f651
some bug resolved on separatrix tracing
2015-06-02 11:54:39 +00:00
Nico Pietroni
b952d96711
Added support for tracing separatrix from singularities
2015-05-24 14:52:50 +00:00
Nico Pietroni
2b8a829099
added NextCrease function to follows creases
2015-05-24 14:51:22 +00:00
Nico Pietroni
7aef00fb33
minor change in VFOrderedStarFF , the Pos is passed as const parameter
2015-05-24 14:50:47 +00:00
Nico Pietroni
d58ac7ca03
templated parameter on VertexConstant function
2015-05-12 09:05:52 +00:00
Gianpaolo Palma
2eac2ef672
Bug fixed with offset from a base data address bigger than 2GB
2015-05-11 14:41:43 +00:00
Nico Pietroni
73db4e0190
added the possibility of selective rounding of certain vertex
2015-04-12 06:14:08 +00:00
Nico Pietroni
843c852523
correct template scalar type use in FaceSaturate function
2015-04-12 06:13:35 +00:00
Nico Pietroni
bb8d80c311
added the possibility to set user added constraints
2015-04-12 06:12:51 +00:00
Nico Pietroni
d68f4271bc
chenged SetFaceCrossVectorFromVert to take in consideration also magnitudo
2015-04-12 06:12:13 +00:00
Nico Pietroni
7a6aa07201
minor changes
2015-04-12 06:08:20 +00:00
Luigi Malomo
c2b6ba2390
fixed VertexRef component types for edge.
2015-03-25 15:25:07 +00:00
Paolo Cignoni
f2d3ff160c
Added a RequirePerVertexMark to the init function of the collapse framework.
2015-03-24 17:57:40 +00:00
Paolo Cignoni
7b31a05a99
added small hack to better texture name managment in collada importing
2015-03-24 17:44:11 +00:00
Paolo Cignoni
571c59c180
Removed the old stupid limitation of FF requirement for creating a sphere
2015-03-24 17:42:32 +00:00
Paolo Cignoni
9d093af774
Added a missing #include<wrap/io_trimesh/io_mask.h>
2015-03-18 22:25:53 +00:00
Luigi Malomo
4d74a93851
minor changes
2015-03-18 19:48:03 +00:00
Luigi Malomo
68eb3bce7b
Fixed TriMesh Clear function. The function resets the mesh as if it was just created.
2015-03-17 09:56:59 +00:00
Luigi Malomo
8fe9f931c1
Fixed typo.
2015-03-16 14:31:48 +00:00
Luigi Malomo
20429b9801
Fixed wrong check for FF adj.
2015-03-16 14:06:09 +00:00
ganovelli
8ac85892e3
replaced segmentsegmentintersection implementation
2015-01-19 15:57:44 +00:00
giorgiomarcias
d2b0ac56c7
Fixed a small bug causing not preservation of border vertex coordinates in some cases during polychord collapse.
2015-01-08 22:49:15 +00:00
giorgiomarcias
75534804cf
Using only the laplacian weight lapWeight for the matrix and 1 - lapWeight for the barycentric constraints in the implicit smoother (removed the unusefull face weight).
2015-01-07 21:22:34 +00:00
giorgiomarcias
5085477562
Made constant some parameters, where possible.
2015-01-05 14:58:30 +00:00
Nico Pietroni
94d9a3dbdd
* fixed several bugs
...
* added several functions to compute the quality of a polygonal meshing
* added the template polygon computation as in "Static Aware Grid Shells" by Pietroni et Al.
2015-01-05 12:57:16 +00:00
giorgiomarcias
c3bfe8f269
Added the possibility of passing the weights to set in the matrix of the implicit smoother.
2014-12-23 19:47:14 +00:00
mtarini
965d8f0fbf
lscm_parametrization.h: first version.
2014-12-22 15:25:30 +00:00
giorgiomarcias
aafb13219e
Changed a wrong (fortunately not used) enum value.
2014-12-19 11:32:18 +00:00
giorgiomarcias
b179459e62
Fixed a weird bug that caused wrong check on self-intersections and polychord's adjacency.
2014-12-18 17:07:08 +00:00