Paolo Cignoni
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afc802107a
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Made uniform the use of size_t instead of int in the vast majority of the allocate.h functions
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2014-07-03 20:57:26 +00:00 |
Nico Pietroni
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6b106d97fb
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first release version
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2014-07-03 15:52:26 +00:00 |
Nico Pietroni
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44f41b7c4c
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first release version
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2014-07-03 15:52:05 +00:00 |
Nico Pietroni
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8b0db14e84
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reformatted and erased some commented code
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2014-07-03 15:39:36 +00:00 |
Paolo Cignoni
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2c0fa9a323
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-07-01 10:13:18 +00:00 |
Paolo Cignoni
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15d9307584
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-07-01 10:12:49 +00:00 |
Paolo Cignoni
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c1d6d4e9bd
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType.
Removed also the use of an additional mesh type called spheremesh to create sphere (the method require ff adj).
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2014-07-01 10:11:23 +00:00 |
Paolo Cignoni
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5e910a0058
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-07-01 10:08:30 +00:00 |
Paolo Cignoni
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cf856d0a6b
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Reasonable but harmless clang warning cleanup
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2014-07-01 10:08:00 +00:00 |
Paolo Cignoni
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073e07a309
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Reasonable but harmless clang warning cleanup
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2014-07-01 10:07:36 +00:00 |
Paolo Cignoni
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26e8652a24
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-07-01 06:20:23 +00:00 |
Nico Pietroni
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9a5b7bdbd3
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generalized ComputePerFaceQualityMinMax to use template parameters
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2014-06-30 15:47:58 +00:00 |
Nico Pietroni
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af8ce3b7e2
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corrected 1 bug in ImportFromPolyMesh
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2014-06-30 15:47:23 +00:00 |
Paolo Cignoni
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811ac9b940
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Add managment of polygonal to tri conversion even for the case of two polygonal meshes...
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2014-06-27 15:16:02 +00:00 |
Paolo Cignoni
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87e2599d27
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Added a missing ImportData in the polygon to tri converstion function in order to allow the copy of most of the data from the polygonal face to the splitted one.
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2014-06-24 08:50:32 +00:00 |
Paolo Cignoni
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babd813674
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-24 08:49:09 +00:00 |
Paolo Cignoni
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934e5d9e3e
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-24 08:48:27 +00:00 |
Paolo Cignoni
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f576d96d39
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Templated the IPiToPf and IPfToPf function to allow volumes with scalar type different from the one of the meshes
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2014-06-24 08:47:34 +00:00 |
Paolo Cignoni
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01ab3c4e68
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Templated the Lerp color operator to allow use with double...
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2014-06-24 08:46:49 +00:00 |
Paolo Cignoni
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eb642099f1
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Corrected another typeclash in the curvature types (a CurVecType definition was missing in the emptycore component)
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2014-06-24 08:41:41 +00:00 |
Nico Pietroni
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938eefd398
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2014-06-23 09:47:29 +00:00 |
Nico Pietroni
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c918b9097c
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correct 1 bug in VertexBorderCorner function
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2014-06-22 12:28:56 +00:00 |
Nico Pietroni
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bcd4124282
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minor compilation issues
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2014-06-22 12:28:21 +00:00 |
Gianpaolo Palma
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f97ccfbf56
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Added destructor to HeapMaxPriorityQueue
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2014-06-20 13:55:19 +00:00 |
Paolo Cignoni
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f5778fd180
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-20 07:04:42 +00:00 |
Paolo Cignoni
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5349e55fed
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 15:01:54 +00:00 |
Paolo Cignoni
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bc980f70cc
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 11:45:00 +00:00 |
Paolo Cignoni
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e29b18045c
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 10:26:13 +00:00 |
Paolo Cignoni
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3bc58b7018
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
and removed a small bug (in the initialization the first ball sphere could fail for approx errors)
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2014-06-19 10:25:50 +00:00 |
Paolo Cignoni
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59779347ab
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 10:24:27 +00:00 |
Paolo Cignoni
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c30978903d
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 10:23:58 +00:00 |
Paolo Cignoni
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4198a3bd7c
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Cleaned up various type name clashes. There were some components that wrongly re-defined <ScalarType> covering the real <ScalarType> of the simplex. Renamed to something less ambiguous (like CurScalarType for denoting the scalar type used inside curvature types).
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2014-06-19 08:31:51 +00:00 |
Paolo Cignoni
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4fbbfe4f86
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 17:30:02 +00:00 |
Paolo Cignoni
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e768943f3e
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 17:29:34 +00:00 |
Paolo Cignoni
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c5efcad9a2
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 17:29:08 +00:00 |
Paolo Cignoni
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0970bd18ca
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
TexCoordScalarType can be different from the mesh scalar type
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2014-06-18 10:52:24 +00:00 |
Paolo Cignoni
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3808c3dbd4
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:39:43 +00:00 |
Paolo Cignoni
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225af65457
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:38:52 +00:00 |
Paolo Cignoni
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4c30ba4672
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:38:15 +00:00 |
Paolo Cignoni
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b6c540f554
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:37:48 +00:00 |
Paolo Cignoni
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3edd987ef2
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corrected small bug in the BuildVolumeSampling member of the voronoi volumetric sampling
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2014-06-17 15:01:18 +00:00 |
Paolo Cignoni
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e6e7999c6c
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Added an implementation of the Dave Rusin’s Disco Ball algorithm for the generation of regular points on a sphere.
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2014-06-17 14:51:20 +00:00 |
Paolo Cignoni
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a90b2a79ef
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Wrong type cast
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2014-06-17 14:48:39 +00:00 |
Paolo Cignoni
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b389e3a314
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removed a few point3f and changed into coordTypes
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2014-06-17 13:42:10 +00:00 |
Paolo Cignoni
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a2ba22e4fb
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Added BuildPrismFaceShell to convert a mesh into a set of extruded prisms (one for each face...)
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2014-06-17 13:20:42 +00:00 |
Paolo Cignoni
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d3a7e225ee
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added a AddEdge ( point - point) member to the Allocator Class
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2014-06-17 13:05:46 +00:00 |
giorgiomarcias
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c1f34b6517
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Initialize data members in default constructors (e.g. Pos<FaceType> pos; pos.IsNull() now can't be false).
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2014-06-15 21:29:45 +00:00 |
Luigi Malomo
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6ac9919471
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added static member Zero() to point3
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2014-05-28 22:44:08 +00:00 |
Paolo Cignoni
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28d838ca49
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Corrected a small bug in the poisson sampling exact number helper.
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2014-05-23 15:05:16 +00:00 |
Paolo Cignoni
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2916ad7207
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Refactored CountEdges into CountEdgeNum (now it also reports non manifold edges)
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2014-05-23 15:03:15 +00:00 |