Commit Graph

1851 Commits

Author SHA1 Message Date
Paolo Cignoni d015efca10 corrected small bug (!visited instead of visited) 2015-10-26 10:06:17 +00:00
Gianpaolo Palma ec8dde9326 Bug fixed: the algorithm sets the visited flags for all the vertices added to the convex hull. 2015-10-26 09:12:09 +00:00
Paolo Cignoni d15745b128 Corrected missing template and typename keyword and added function to just select the points 2015-10-25 23:24:23 +00:00
Paolo Cignoni 12c1495bb0 Added function for computing the visibility of a point cloud and corrected a few bugs (abs instead of fabs, and missing vertex index for the vertices of the first tetrahedron) 2015-10-23 23:00:12 +00:00
Luigi Malomo ac6d5cc362 fixed wrong function call 2015-10-22 10:45:18 +00:00
Gianpaolo Palma 4a7940a37b Removed debug code 2015-10-21 17:32:21 +00:00
Gianpaolo Palma 6cf0410a6f Bug fixed in the definition of the PerVertexAttribute "indexInput" 2015-10-21 15:57:54 +00:00
Gianpaolo Palma fd2bfa9f64 Bug fixed in CompactFaceVector. The FF topology must be updated always. 2015-10-21 15:55:09 +00:00
Paolo Cignoni 9a48f16579 Added a number of 'template' and 'typename' keyword to comply clang... 2015-10-21 12:01:48 +00:00
Paolo Cignoni 3f1b4519b5 Moved Hausdorff sampler from meshlab to vcglib 2015-10-20 22:32:16 +00:00
Gianpaolo Palma c3abaf8036 Add features: to store for each vertex of the convex hull the vertex index of the original mesh 2015-10-20 11:13:11 +00:00
Gianpaolo Palma ea23077621 Add methods to detect and remove the outliers from a point cloud 2015-10-19 07:31:09 +00:00
Gianpaolo Palma e04ee78f74 Add file to compute the convex hull of a mesh using the QuickHull algorithm 2015-10-19 07:18:10 +00:00
Paolo Cignoni 874346d211 Removed unused typenames (with latest generation of compilers it become a warning as unused variables) 2015-09-24 16:41:34 +00:00
Nico Pietroni e612b0b2f8 modified PerVertexDijsktraCompute to return parent and source for each node 2015-09-14 12:05:44 +00:00
Nico Pietroni bb5288bcc0 templated SimpleVoxelWithNormal class to ScalarType 2015-09-14 12:03:47 +00:00
Nico Pietroni 0371a3c5be templated Point3 to scalar at line 355 2015-09-14 12:03:19 +00:00
Nico Pietroni b0e9f8abef used principal direction components on face for cross field instead of optional component 2015-09-14 12:02:50 +00:00
Nico Pietroni 05516b1e04 corrected GradientToCross added InitDirFromWEdgeUV function 2015-09-14 12:01:24 +00:00
Nico Pietroni cb9e276b1b added CopyWedgeVertUV 2015-09-14 12:00:33 +00:00
giorgiomarcias 3323ae51af Computing per vertex normals from current face normals works also with polygonal faces now. 2015-09-13 15:37:13 +00:00
Paolo Cignoni f0c3d52849 removed old style usage of hash map and substituted with c+11 sytle unordered set and map. 2015-09-13 06:21:17 +00:00
Paolo Cignoni ad95129d02 removed old style usage of hash map and substituted with c+11 sytle unordered set and map. 2015-09-13 06:18:26 +00:00
Paolo Cignoni b4bdd7b832 better comments 2015-09-11 05:56:59 +00:00
Paolo Cignoni 59ffba5af3 corrected bug on normal transformation (Thanks to Marco to spotting it out...) 2015-09-10 15:08:52 +00:00
granzuglia 5dcc3d257f - added missing include 2015-07-30 11:49:14 +00:00
Paolo Cignoni bc9c61a92e Added ClearFaceFace method to avoid messed topology status 2015-07-14 10:44:23 +00:00
Paolo Cignoni 06040acbb0 Corrected small bug in compacting arrays after a torus creation. Also faces must be compacted... 2015-07-12 10:44:55 +00:00
granzuglia 1dc8a067ac - removed compiler time errors 2015-07-06 02:38:32 +00:00
Gianpaolo Palma a6521a217f Bug fixed in FaceFaceFromTexCoord when the mesh has more faces mapped on the same tex coordinate 2015-07-03 14:51:40 +00:00
Gianpaolo Palma e5fbdd9e22 Added a new function (SelectFoldedFaceFromOneRingFaces) to selected the folded faces (also non self-intersected faces) using an angle threshold. 2015-07-03 12:21:54 +00:00
Nico Pietroni 5e4380ffbd added CopyVertUVWedge function 2015-06-21 01:51:28 +00:00
Nico Pietroni 470e156a19 added function AdjustDirectionsOnTangentspace ando some minor changes 2015-06-14 23:16:02 +00:00
Nico Pietroni 4283c2f651 some bug resolved on separatrix tracing 2015-06-02 11:54:39 +00:00
Nico Pietroni b952d96711 Added support for tracing separatrix from singularities 2015-05-24 14:52:50 +00:00
Nico Pietroni d58ac7ca03 templated parameter on VertexConstant function 2015-05-12 09:05:52 +00:00
Nico Pietroni 843c852523 correct template scalar type use in FaceSaturate function 2015-04-12 06:13:35 +00:00
Nico Pietroni d68f4271bc chenged SetFaceCrossVectorFromVert to take in consideration also magnitudo 2015-04-12 06:12:13 +00:00
Paolo Cignoni f2d3ff160c Added a RequirePerVertexMark to the init function of the collapse framework. 2015-03-24 17:57:40 +00:00
Paolo Cignoni 571c59c180 Removed the old stupid limitation of FF requirement for creating a sphere 2015-03-24 17:42:32 +00:00
Luigi Malomo 4d74a93851 minor changes 2015-03-18 19:48:03 +00:00
Luigi Malomo 68eb3bce7b Fixed TriMesh Clear function. The function resets the mesh as if it was just created. 2015-03-17 09:56:59 +00:00
Luigi Malomo 8fe9f931c1 Fixed typo. 2015-03-16 14:31:48 +00:00
Luigi Malomo 20429b9801 Fixed wrong check for FF adj. 2015-03-16 14:06:09 +00:00
giorgiomarcias d2b0ac56c7 Fixed a small bug causing not preservation of border vertex coordinates in some cases during polychord collapse. 2015-01-08 22:49:15 +00:00
giorgiomarcias 75534804cf Using only the laplacian weight lapWeight for the matrix and 1 - lapWeight for the barycentric constraints in the implicit smoother (removed the unusefull face weight). 2015-01-07 21:22:34 +00:00
giorgiomarcias c3bfe8f269 Added the possibility of passing the weights to set in the matrix of the implicit smoother. 2014-12-23 19:47:14 +00:00
giorgiomarcias aafb13219e Changed a wrong (fortunately not used) enum value. 2014-12-19 11:32:18 +00:00
giorgiomarcias b179459e62 Fixed a weird bug that caused wrong check on self-intersections and polychord's adjacency. 2014-12-18 17:07:08 +00:00
giorgiomarcias 882d54d6ae Fixed some memory leaks when using polygonal component for faces. Deallocations more stable and clear for each component, using also local dynamic memory deallocs. Changed Clear() method of TriMesh which guarantees perfect deallocations of faces' components. Fixed also CompactFaceVector which now deallocates faces before resizing the vector. In DeleteFace, not only the flag is set, but also the face's components are deallocated. 2014-12-15 15:36:37 +00:00