Marco Callieri
a214eb3b66
added option to add "gutter" space around planar parametrization (default is no gutter)
2015-11-04 12:32:35 +00:00
Marco Callieri
497a42dffe
added "only on selection" to PerVertexAddNoise and PerVertexPerlinNoise functions
2015-10-29 14:26:16 +00:00
Luigi Malomo
ac6d5cc362
fixed wrong function call
2015-10-22 10:45:18 +00:00
Nico Pietroni
0371a3c5be
templated Point3 to scalar at line 355
2015-09-14 12:03:19 +00:00
giorgiomarcias
3323ae51af
Computing per vertex normals from current face normals works also with polygonal faces now.
2015-09-13 15:37:13 +00:00
Paolo Cignoni
59ffba5af3
corrected bug on normal transformation (Thanks to Marco to spotting it out...)
2015-09-10 15:08:52 +00:00
Paolo Cignoni
bc9c61a92e
Added ClearFaceFace method to avoid messed topology status
2015-07-14 10:44:23 +00:00
granzuglia
1dc8a067ac
- removed compiler time errors
2015-07-06 02:38:32 +00:00
Gianpaolo Palma
a6521a217f
Bug fixed in FaceFaceFromTexCoord when the mesh has more faces mapped on the same tex coordinate
2015-07-03 14:51:40 +00:00
Nico Pietroni
d58ac7ca03
templated parameter on VertexConstant function
2015-05-12 09:05:52 +00:00
Nico Pietroni
843c852523
correct template scalar type use in FaceSaturate function
2015-04-12 06:13:35 +00:00
Luigi Malomo
20429b9801
Fixed wrong check for FF adj.
2015-03-16 14:06:09 +00:00
Luigi Malomo
c722cedeaa
Fixed bug in VertexBorderFromFaceBorder function.
2014-12-10 00:55:37 +00:00
Paolo Cignoni
9d89004760
Updated to reflect the Normal() -> TriangleNormal() change
...
Updated to reflect the changes to the UpdateFlags (new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder)
2014-11-12 00:14:23 +00:00
Paolo Cignoni
18d91de047
Updated to reflect the Normal() -> TriangleNormal() change
...
And added function to compute normals per polygonal faces
2014-11-12 00:09:58 +00:00
Paolo Cignoni
884795203c
Added VertexBorderFromFaceAdj function (needed for managing polymesh that do not have per face border bit)
2014-11-12 00:08:59 +00:00
Nico Pietroni
505fa04c73
Changed per vertex nomal computation to works with polygons
2014-11-05 19:24:46 +00:00
Paolo Cignoni
5565647e82
Added two functions VertexFromAttributeHandle and FaceFromAttributeHandle to map a pervertex/perface scalar handle into the quality
2014-11-03 14:36:58 +00:00
Paolo Cignoni
b278f29129
Changed many explicit exception throwing for missing components into the shorthand RequireXXXX
2014-11-03 14:34:35 +00:00
Paolo Cignoni
6830b4aea4
Changed many explicit exception throwing for missing components into the shorthand RequireXXXX
2014-11-03 14:33:45 +00:00
granzuglia
9f647f2460
- added missing cast causing compiler error
2014-09-25 17:11:45 +00:00
Luigi Malomo
70154e50bb
face border computation from FF adjacency fixed for polygon meshes
2014-09-19 10:57:05 +00:00
Nico Pietroni
0a91defac8
templated the function VertexClamp wrt input scalar type
2014-09-11 20:42:30 +00:00
Nico Pietroni
6d042e5200
added FaceFauxBorder function
2014-08-29 15:10:06 +00:00
Paolo Cignoni
9682fcd27d
Added to the UpdateFlags::FaceFauxSignedCrease the option to mark as non faux also the boundary edges.
2014-08-26 01:39:18 +00:00
Paolo Cignoni
6ba1493e3e
Small changes for float/double independence
2014-08-23 01:35:52 +00:00
granzuglia
b5bfb0e438
complex/base.h:
...
- removed Visual Studio warnings
2014-08-09 10:01:15 +00:00
Paolo Cignoni
f456e8aca3
throw exception -> RequireXXXX refactoring
2014-08-09 00:14:42 +00:00
Luigi Malomo
2e5ac741a8
added closest face function which returns also barycentric coordinates and the interpolated normal for the closest point.
...
fixed Inside class for checking if a point is inside a mesh
minor fixes
2014-07-26 14:44:59 +00:00
Paolo Cignoni
eb642099f1
Corrected another typeclash in the curvature types (a CurVecType definition was missing in the emptycore component)
2014-06-24 08:41:41 +00:00
Paolo Cignoni
bc980f70cc
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 11:45:00 +00:00
Paolo Cignoni
c30978903d
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 10:23:58 +00:00
Paolo Cignoni
c5efcad9a2
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 17:29:08 +00:00
Paolo Cignoni
3808c3dbd4
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 10:39:43 +00:00
Paolo Cignoni
8ba0e6d6aa
Added method PerBitPolygonFaceNormalized for computing normals for polygonal meshes kept with fauxbit.
...
Added a few Require just for safety
2014-05-20 22:30:59 +00:00
giorgiomarcias
1803989930
Added two methods for computing normals of polygonal meshes.
2014-05-20 15:55:58 +00:00
Paolo Cignoni
4e4775ac60
refactored for shortness and efficiency the heavily used FillEdgeVector that collect all the edges of a mesh
2014-05-13 09:52:17 +00:00
Paolo Cignoni
e99ae117de
Harmless warning (unsigned vs signed int)
2014-02-25 17:40:36 +00:00
Paolo Cignoni
18c0ac1681
Refactored selection face from vertices algorithms and added requiremnts for triangular mesh for the algorithm selecting vertices starting from face border flag
2014-02-19 14:38:54 +00:00
Paolo Cignoni
6f7e2872af
Removed useless include
2014-02-18 20:18:13 +00:00
giorgiomarcias
22a3e51d1a
Corrected some updating selection functions to manage polygonal faces instead of just triangular ones.
2014-02-15 20:56:36 +00:00
Paolo Cignoni
6efdd91ecc
Many small changes to remove useless annoying warnings.
2014-02-13 15:52:17 +00:00
Nico Pietroni
c1403e2fef
- added FaceSaturate function
...
- corrected vertex from face quality copy
2013-12-16 12:07:26 +00:00
Paolo Cignoni
7c0f42c4d7
Include header cleaning and reordering.
2013-11-25 10:35:39 +00:00
Paolo Cignoni
a1471cea44
Cleaned up a bit naming and comments and some interfaces of some bitquad functions
2013-10-10 16:02:27 +00:00
Nico Pietroni
affa165543
added explicit cast to ScalarType , line 286
2013-09-21 00:53:36 +00:00
Paolo Cignoni
b49b2ce1e8
Added PerVertexBasicRadialCrossField for the creation of sample cross field
2013-07-26 12:21:40 +00:00
Paolo Cignoni
f85ce4e334
Removed all references to the useless old vcg::math::Swap
2013-07-26 07:35:02 +00:00
Paolo Cignoni
f9db54196b
Significant Change.
...
Removed old quality from geodesic function. Use the Geodesic class that has a singleCall wrapper doing the same in a eventually better way.
Added a number of RequireXXX at the beginning. To be completed...
2013-07-24 12:00:47 +00:00
Nico Pietroni
fe7565ad2a
commented the part that set as border the non manifold vertex
2013-07-23 11:20:44 +00:00