Commit Graph

1916 Commits

Author SHA1 Message Date
Paolo Cignoni 977ddb9623 some cleaning 2008-10-28 10:16:43 +00:00
Paolo Cignoni 7befff7bec make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
  I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
  both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
  expression without copies. On the other be carefull:  m = m.transpose() won't work as expected,
  here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
  rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
  don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
  of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
  so we cannot modify the value of *this, since there is no value. Therefore I've already changed
  all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
2008-10-28 00:59:46 +00:00
Paolo Cignoni 393ec38d54 quick fix in color4 2008-10-27 19:38:52 +00:00
Paolo Cignoni ab200fc950 Port to eigen2: state of the mess:
* curently nothing change if you don't define VCG_USE_EIGEN
* make Matrix*, Point3 and Point4 derive Eigen::Matrix (still ugly)
* now catching all the dot products to replace them by .dot()
  note that most of meshlab already compile
2008-10-27 19:35:17 +00:00
ganovelli 69ebba04b9 Created.
PolygonSupport provides the functions to import a trimesh from a polygonal mesh and viceversa.
2008-10-27 16:54:32 +00:00
ganovelli 4002b9a706 created as a first working draft.
Tessellates a simple polygon with the earcut algorithm
assuming the polygon is  almost planar
2008-10-27 16:50:45 +00:00
Paolo Cignoni 4db69febbe big replacement .Zero => .SetZero, and start of Eigen's compatibilities (currently disabled by default) 2008-10-27 14:48:14 +00:00
ganovelli c0a5159672 changed member Zero() to SetZero() 2008-10-27 12:52:22 +00:00
Federico Ponchio 5394003338 Fixed small error in documentation 2008-10-24 18:49:40 +00:00
Paolo Cignoni 8a8eb6fb65 add the possiblity to sort eigenvalues/vectors according to their absolute values 2008-10-24 17:21:53 +00:00
Paolo Cignoni 57fe4376a2 fix a few warnings 2008-10-24 12:45:02 +00:00
Paolo Cignoni 64fcbc961a compilation fix for 64bits systems 2008-10-24 12:41:50 +00:00
Paolo Cignoni 24ea4251a9 Matrix33: make const the binary operators 2008-10-24 12:20:44 +00:00
ganovelli 4783ac9a62 added an assertion 2008-10-24 10:26:28 +00:00
ganovelli d5113f6204 added missing functions
IsCurvatureDirEnabled
EnableCurvatureDir

and debugged CurvatureDirTypeOcf, which
returned wrong values and [MAJOR] wasted
8 floats per vertex every time it was included in the type (enabled or not)
2008-10-24 09:54:23 +00:00
ganovelli 3a5b6ed2f3 added missing checks in ImportLocal 2008-10-24 09:50:55 +00:00
ganovelli cba885edbe missing (unreachable) return added 2008-10-24 09:49:47 +00:00
Paolo Cignoni 64ce68dac0 * make EmptyRadius::HasRadius returns false
* make gl/Shader and gl/Program* a bit easier to use:
 - automatic object creation
 - add Uniform() overloads for vcg::Point*f types
2008-10-15 08:02:14 +00:00
ganovelli 79ef95435a Compacted EmptyCurvature and EmptyCurvatureDir in EmptyCurvatureData and added EmptyRadius 2008-10-14 16:47:02 +00:00
ganovelli c454c38e60 added EmptyCurvatureData and EmptyRadius 2008-10-14 16:45:36 +00:00
ganovelli 8198cf4c8b added HasFaceQualityOcf() to EmptyColorMarkQuality 2008-10-14 16:42:29 +00:00
Paolo Cignoni fc98a34972 Add an optional per vertex radius property in occ, ocf, and IO mask.
Extend derivation_chain from 10 to 12
2008-10-14 14:58:09 +00:00
Paolo Cignoni c5ec73d0f7 Added IntersectionRayMesh overload function who return hit point, baricentric's coordinates and a pointer of intersected face. 2008-10-14 14:31:35 +00:00
Paolo Cignoni 9b0875d19e added a missing std:: 2008-10-14 14:28:33 +00:00
Paolo Cignoni 6f1e8d0641 Added UpdateColor::VertexFromFace and UpdateColor::FaceFromVertex 2008-10-14 13:41:37 +00:00
ganovelli dddce06a72 use of NextFE (of the jumping_pos) instead of NextE 2008-10-14 09:47:16 +00:00
ganovelli 699ca34f0c added missing HasFaceQualityOcf() in InfoOcf 2008-10-14 09:23:36 +00:00
Paolo Cignoni f15dcf5536 compacted the EmptyMark componenet into the EmptyColorMarkQuality component, to shorten the derivation. 2008-10-14 06:41:46 +00:00
Paolo Cignoni 94178d7128 Added optional per face quality 2008-10-14 06:40:29 +00:00
Paolo Cignoni ae6f7fee0f Added FaceQualityGray() and changed (for sake of symmetry) FaceQuality() to FaceQualityRamp() 2008-10-14 06:37:36 +00:00
Paolo Cignoni de8504ba3e Added ComputePerFaceQualityMinMax() 2008-10-14 06:36:25 +00:00
ganovelli d7920e1cc4 Added principal curvatures direction computation with by means of normal cycles:
Restricted delaunay triangulations and normal cycle
Cohen-Steiner, David   and Morvan, Jean-Marie SCG '03
2008-10-13 14:55:05 +00:00
ganovelli 56857ecdb7 some cleanup of the Taubin tensor estimator (still not working properly) 2008-10-10 14:58:33 +00:00
Paolo Cignoni 78501226de Removed a few warnings and added a template keyword in the call of a templated function member. 2008-10-09 13:50:45 +00:00
granzuglia 5d25249427 removed a stupid reference (&) from function VN's return type 2008-10-08 15:11:38 +00:00
Paolo Cignoni 413001c79b The fr parameter is now declared as const in local function ImportFace 2008-10-08 14:44:56 +00:00
Paolo Cignoni f30376e18d Added const qualifier to method cC() in Color class 2008-10-08 14:43:15 +00:00
Paolo Cignoni 39e2cf2b3e Spherical Harmonics are templatized on the number of coefficients 2008-10-08 14:01:34 +00:00
ganovelli 75a7b0a846 [Polygon modification]
Added components to the face to handle generic polygons.
(compiled with .net and gcc)

This commit includes the following files:
vcg/complex/trimesh/base.h
Added deallocation of polygon data in the destructor

vcg/complex/trimesh/allocate.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/topology.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/flags.h
generalization from 3 to VN() vertices

vcg/simplex/face/pos.h
generalization from 3 to VN() vertices

vcg/simplex/faceplus/base.h
Added the method VN() to query the number of vertices
of the polygon (deafult 3) and methods Prev and Next

vcg/simplex/faceplus/component.h
added Alloc and Dealloc calls along the hierarchies
2008-10-08 10:19:07 +00:00
ganovelli 0455dda283 corrected include path 2008-10-08 09:54:24 +00:00
ganovelli 23f7fc2bc3 added component for the spherical harmonics (by Daniele Bernabei) 2008-10-08 09:47:26 +00:00
ganovelli 0d4b3fbed0 [Polygon modification]
Added components to the face to handle generic polygons.
(compiled with .net and gcc)

This commit includes the following files:
vcg/complex/trimesh/base.h
Added deallocation of polygon data in the destructor

vcg/complex/trimesh/allocate.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/topology.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/flags.h
generalization from 3 to VN() vertices

vcg/simplex/face/pos.h
generalization from 3 to VN() vertices

vcg/simplex/faceplus/base.h
Added the method VN() to query the number of vertices
of the polygon (deafult 3) and methods Prev and Next

vcg/simplex/faceplus/component.h
added Alloc and Dealloc calls along the hierarchies
2008-10-08 09:10:53 +00:00
ganovelli d0d580c4ae Changed GetIntrinsics into:
GetExtrinsicsToWorldMatrix and
GetWorldToExtrinsicsMatrix
2008-10-07 10:57:09 +00:00
Paolo Cignoni b58cabc1b6 better comment at the begininning explaing a bit the Refine templated mechanism. 2008-10-07 07:02:01 +00:00
Paolo Cignoni 9fc4f7d36f added a missing const to grid Create 2008-10-07 06:56:26 +00:00
ganovelli a0cdf71abf found a bug in PrincipaDirections, clean up of the function and better comments (thanks E.Puppo) 2008-10-02 14:25:54 +00:00
Paolo Cignoni 4f2be6a4ba a forgotten trimesh -> tri (See previous commits of Fabio Ganovelli) 2008-09-30 12:38:34 +00:00
ganovelli e16d065e93 [Namespaces changes]
vert->vertex


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 11:41:58 +00:00
ganovelli bb741600ca <limits.h> to <limit> 2008-09-30 11:41:04 +00:00
ganovelli 7f399c7515 [Namespaces changes]
vert->vertex
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 11:38:05 +00:00
ganovelli 7defccba1b getclosest update for \the new definition of distance functor 2008-09-30 11:01:09 +00:00
ganovelli 3831d9716f [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:59:29 +00:00
ganovelli b96b375d64 [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:57:42 +00:00
ganovelli beb57b487c [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:57:09 +00:00
ganovelli abd367ac3f [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:56:35 +00:00
ganovelli e5d28ed8b5 [Namespaces changes]
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:55:18 +00:00
ganovelli ece2df9202 [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:53:28 +00:00
ganovelli 682865bf25 [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:52:37 +00:00
ganovelli ac3321980c [Namespaces changes]
vert->vertex
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:52:09 +00:00
ganovelli 13c853509e [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:51:38 +00:00
ganovelli 7e579b7895 [Namespaces changes]
edge->edg


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:50:43 +00:00
ganovelli 9143a0d389 [Namespaces changes]
edge->edg
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:49:09 +00:00
ganovelli cec96ba260 addded template parameter to comply the new definition of functor and
[Namespaces changes]
vert->vertex

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:48:41 +00:00
ganovelli 970c388277 [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:47:09 +00:00
ganovelli e15127934c [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:46:18 +00:00
ganovelli e652cc5a38 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:42:55 +00:00
ganovelli de35204e95 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:42:16 +00:00
ganovelli ea7b394eb3 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:41:41 +00:00
ganovelli 811b263e33 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:40:42 +00:00
ganovelli cdb021e821 added typenames to compile with gcc 2008-09-30 10:38:58 +00:00
ganovelli 5d1bd20c33 added warning for deprecation of this way to define the simplex 2008-09-30 10:38:04 +00:00
ganovelli 7021c9af38 added warning for deprecation 2008-09-30 10:35:44 +00:00
ganovelli 4697eb936f typenames and definition added to compile with gcc. THe aprt of type querying temporarily commented out (to fix) 2008-09-30 10:34:27 +00:00
ganovelli 8fd3eecf80 added version on IntersectionBallMesh that take a grid. It's a draft, to be refactored. And
[Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:18:24 +00:00
ganovelli 4fc9dd2639 added edgeSimp definition 2008-09-30 09:47:25 +00:00
Paolo Cignoni 8143b27315 added missing include callback.h 2008-09-29 10:12:38 +00:00
ganovelli b5bca977a7 added pragma message to deprecate this way to define the simplex 2008-09-28 14:30:09 +00:00
ganovelli a2e3e5b725 Removed Similarity from Shot
Problem: Shot was using similarity merely to store
rotation and translation. 
There was an incompatibility in that Similarity::ToMatrix
gives scale*rotation*translation while in Shot
the translation stores the viewpoint and the rotation the orientation of the Shot.

In this version, a small class ReferenceFrame was done to play the role of similarity and MultMatrix and MultSimilarity functions were added to transform the frame by multiplying it for a Matrix44 (or applying a similarity).

NOTE: the file export_ply.ply and import_ply.h must also be updated.

-- only compiled with .net ---
2008-09-26 17:07:32 +00:00
Federico Ponchio e5258c6aa3 Attempting to make similarity compatible with both quaternions and matrix44 2008-09-26 15:37:53 +00:00
Paolo Cignoni f3bddee157 gcc compiling issues (again using template keyword to disambiguate templated functions in templated classes) 2008-09-25 16:10:47 +00:00
ganovelli a097ef4df9 automatic rough alignment by using 4pcs (4-points congruent sets for Robust pairwise surface registration, Mitra et al. SIGGREAPH 08). First working draft 2008-09-24 16:17:33 +00:00
ganovelli 41bc27e33e Changed the type of query type. Made it dependend on distance functor 2008-09-24 09:28:53 +00:00
ganovelli 68d900ec7e changes to compile previous commit with gcc 2008-09-24 09:15:38 +00:00
ganovelli f7da79d507 Add template parameter to PointDistanceFunctor 2008-09-24 08:56:06 +00:00
ganovelli 6a649ee257 changes to comply the templatization of distance functor on the query type 2008-09-24 08:45:31 +00:00
ganovelli a952bb1801 DistanceFunctor templated on the type of the query
Added PointNormalDistanceFunctor
2008-09-24 08:42:17 +00:00
ganovelli f6da3d936d DistanceFunctor templated on the type of the query 2008-09-24 08:41:04 +00:00
ganovelli d52199f64c DistanceFunctor templated on the type of the query
Added GetClosestVertexNormal which uses Vertex Position and Normal (see PointNormalDistanceFunctor)
2008-09-24 08:37:42 +00:00
ganovelli 3d8400f86e added a missing templatization od Point3 in Decompose (thanks Oscar Barney) 2008-09-22 13:49:15 +00:00
ganovelli efd69c8291 qualifier Camera<S>:: removed in inline definition (thanks Oscar Barney) 2008-09-22 13:42:49 +00:00
ganovelli b2960231ca corrected bug on PointBase class (thanks Oscar Barney) 2008-09-22 13:40:53 +00:00
ganovelli 889b2ddaa3 chamged " to < in the #include 2008-09-22 09:35:01 +00:00
ganovelli f2ed76753c added inclusion of functional 2008-09-22 09:10:58 +00:00
Paolo Cignoni 7473170272 Improved robustness of FF adj from texture coords adjacency.
Now faces with degenerated tex coords are more correctly managed.
2008-09-15 10:08:41 +00:00
ganovelli 4971b69b13 corrected wrong constant in Covariance (thanks F.Ponchio)
and minor calculation simplifications
2008-09-10 16:18:32 +00:00
granzuglia b9ce07204e Minor changes according to new Point<N,S> definition. 2008-09-10 14:06:13 +00:00
granzuglia 728a9020c4 The class PointBase has been renamed as Point.
An empty class PointBase has been added for backward compatibility.
Mathematical operation (+,+=,*,etc) in class Point<N,S> has been implemented.
2008-09-10 14:04:09 +00:00
Paolo Cignoni e8c7472dca Corrected name of template type S in UndistortedToDistorted() to avoid the shadowing between S as type and S as variable name. 2008-09-09 17:41:33 +00:00
matteodelle c94dbdfdaf 2008-09-09 09:22:55 +00:00
matteodelle 0c2491e1b4 new functions to handle distortion: should not affect previous stuff. tested but still error prone... 2008-09-09 09:20:48 +00:00