Luigi Malomo
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2e5ac741a8
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added closest face function which returns also barycentric coordinates and the interpolated normal for the closest point.
fixed Inside class for checking if a point is inside a mesh
minor fixes
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2014-07-26 14:44:59 +00:00 |
Nico Pietroni
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2a389bd83d
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commented assert line 198 that works only for quadrilateral meshes
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2014-07-26 08:41:21 +00:00 |
Paolo Cignoni
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7b226f290c
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corrected a few overloading error in the execute flipping members
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2014-07-13 06:23:46 +00:00 |
Paolo Cignoni
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8f35e48f43
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harmless clang warning (size_t vs int)
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2014-07-12 21:29:24 +00:00 |
Paolo Cignoni
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280a9e606b
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Updates pointcloud normal and smooth to the thread safe changes to the kdtree.
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2014-07-12 05:50:32 +00:00 |
Nico Pietroni
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bc45cfeef4
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corrected 1 compilation issue with mesh passed as const
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2014-07-05 14:20:00 +00:00 |
Nico Pietroni
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c74af00fdf
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minor modification
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2014-07-04 13:29:24 +00:00 |
Paolo Cignoni
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a743e93a70
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Reasonable but harmless clang warning cleanup
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2014-07-03 21:28:40 +00:00 |
Nico Pietroni
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6b106d97fb
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first release version
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2014-07-03 15:52:26 +00:00 |
Nico Pietroni
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44f41b7c4c
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first release version
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2014-07-03 15:52:05 +00:00 |
Nico Pietroni
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8b0db14e84
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reformatted and erased some commented code
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2014-07-03 15:39:36 +00:00 |
Paolo Cignoni
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2c0fa9a323
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-07-01 10:13:18 +00:00 |
Paolo Cignoni
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15d9307584
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-07-01 10:12:49 +00:00 |
Paolo Cignoni
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c1d6d4e9bd
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType.
Removed also the use of an additional mesh type called spheremesh to create sphere (the method require ff adj).
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2014-07-01 10:11:23 +00:00 |
Paolo Cignoni
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073e07a309
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Reasonable but harmless clang warning cleanup
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2014-07-01 10:07:36 +00:00 |
Paolo Cignoni
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26e8652a24
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-07-01 06:20:23 +00:00 |
Nico Pietroni
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9a5b7bdbd3
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generalized ComputePerFaceQualityMinMax to use template parameters
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2014-06-30 15:47:58 +00:00 |
Nico Pietroni
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af8ce3b7e2
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corrected 1 bug in ImportFromPolyMesh
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2014-06-30 15:47:23 +00:00 |
Paolo Cignoni
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811ac9b940
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Add managment of polygonal to tri conversion even for the case of two polygonal meshes...
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2014-06-27 15:16:02 +00:00 |
Paolo Cignoni
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87e2599d27
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Added a missing ImportData in the polygon to tri converstion function in order to allow the copy of most of the data from the polygonal face to the splitted one.
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2014-06-24 08:50:32 +00:00 |
Paolo Cignoni
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babd813674
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-24 08:49:09 +00:00 |
Paolo Cignoni
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934e5d9e3e
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-24 08:48:27 +00:00 |
Paolo Cignoni
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eb642099f1
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Corrected another typeclash in the curvature types (a CurVecType definition was missing in the emptycore component)
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2014-06-24 08:41:41 +00:00 |
Nico Pietroni
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c918b9097c
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correct 1 bug in VertexBorderCorner function
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2014-06-22 12:28:56 +00:00 |
Nico Pietroni
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bcd4124282
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minor compilation issues
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2014-06-22 12:28:21 +00:00 |
Paolo Cignoni
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5349e55fed
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 15:01:54 +00:00 |
Paolo Cignoni
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bc980f70cc
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 11:45:00 +00:00 |
Paolo Cignoni
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e29b18045c
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 10:26:13 +00:00 |
Paolo Cignoni
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3bc58b7018
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
and removed a small bug (in the initialization the first ball sphere could fail for approx errors)
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2014-06-19 10:25:50 +00:00 |
Paolo Cignoni
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59779347ab
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 10:24:27 +00:00 |
Paolo Cignoni
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c30978903d
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 10:23:58 +00:00 |
Paolo Cignoni
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4fbbfe4f86
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 17:30:02 +00:00 |
Paolo Cignoni
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c5efcad9a2
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 17:29:08 +00:00 |
Paolo Cignoni
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0970bd18ca
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
TexCoordScalarType can be different from the mesh scalar type
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2014-06-18 10:52:24 +00:00 |
Paolo Cignoni
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3808c3dbd4
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:39:43 +00:00 |
Paolo Cignoni
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225af65457
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:38:52 +00:00 |
Paolo Cignoni
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4c30ba4672
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:38:15 +00:00 |
Paolo Cignoni
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b6c540f554
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:37:48 +00:00 |
Paolo Cignoni
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3edd987ef2
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corrected small bug in the BuildVolumeSampling member of the voronoi volumetric sampling
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2014-06-17 15:01:18 +00:00 |
Paolo Cignoni
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a90b2a79ef
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Wrong type cast
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2014-06-17 14:48:39 +00:00 |
Paolo Cignoni
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b389e3a314
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removed a few point3f and changed into coordTypes
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2014-06-17 13:42:10 +00:00 |
Paolo Cignoni
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a2ba22e4fb
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Added BuildPrismFaceShell to convert a mesh into a set of extruded prisms (one for each face...)
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2014-06-17 13:20:42 +00:00 |
Paolo Cignoni
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28d838ca49
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Corrected a small bug in the poisson sampling exact number helper.
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2014-05-23 15:05:16 +00:00 |
Paolo Cignoni
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2916ad7207
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Refactored CountEdges into CountEdgeNum (now it also reports non manifold edges)
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2014-05-23 15:03:15 +00:00 |
Paolo Cignoni
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b17fa09b37
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Significant refactoring of the 4pcs class (uniform naming, clearer init etc)
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2014-05-23 12:38:20 +00:00 |
Paolo Cignoni
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34fb35c6c7
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Again refactored and commented the ExtractPolygon
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2014-05-21 13:35:54 +00:00 |
Paolo Cignoni
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7c93452e94
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Just refactored a bit the simple volume class used for example in the marching cube
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2014-05-21 11:49:29 +00:00 |
Nico Pietroni
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773e2bdb1e
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corrected minor warnings
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2014-05-21 02:01:06 +00:00 |
Paolo Cignoni
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8ba0e6d6aa
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Added method PerBitPolygonFaceNormalized for computing normals for polygonal meshes kept with fauxbit.
Added a few Require just for safety
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2014-05-20 22:30:59 +00:00 |
Paolo Cignoni
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44741d7f36
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Added a few requirement of polygonal and triangular meshes to clarify usage
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2014-05-20 22:29:25 +00:00 |