Commit Graph

146 Commits

Author SHA1 Message Date
Paolo Cignoni c4d97c2c03 Huge reordering of header file inclusion order 2017-03-14 07:48:48 +01:00
Paolo Cignoni 610e8e49c8 Added a needed Require Normal Components 2017-03-13 15:46:58 +01:00
Paolo Cignoni 5a29812d7b Corrected harmless warnings 2017-03-02 10:11:00 +01:00
Paolo Cignoni 4046f82f75 Corrected harmless Warnings 2017-03-02 10:10:18 +01:00
Paolo Cignoni bdd25079ac Added evaluation of Koenderink's Shape Index and Curvedness from curvature 2017-01-29 18:20:07 +01:00
Paolo Cignoni 4529d09e58 Removed hard coded eigenlib path from the include. So you are free to use the version of eigen you prefer.
Note that since this commit in your projects you must add also the
eigen folder to the include path.
2017-01-26 15:31:53 +01:00
nico 555fd55b35 added VertexValence function 2017-01-25 17:27:25 +01:00
nico 2e3e2d5194 moved VertexBorderCorner function in updating flags 2017-01-25 17:26:57 +01:00
nico 5a12a2899a Generalized FaceFromVertex to works on polyhedral faces 2016-11-02 12:14:39 +01:00
Guido Ranzuglia 20fa52181f - fixed "if there is color both vertex/face colors are enabled even if there is just one of them" bug 2016-10-13 04:28:00 +02:00
Guido Ranzuglia 5e89a6a5f7 - roll back 2016-09-12 09:01:40 +02:00
Guido Ranzuglia cb4f24383f - various bugs fixed 2016-09-12 08:58:29 +02:00
Guido Ranzuglia 01787cad96 - rolled back to previous github version of the file 2016-09-08 05:25:43 +02:00
Guido Ranzuglia 16879ec6ca - removed "no texture binded with per points vertex texture modality" bug 2016-09-08 05:22:53 +02:00
Paolo Cignoni f2731fccff Removed useless preserveSelection flag
it is meaningless to have this option in a function that start from
current selection…
2016-07-31 12:37:51 +02:00
Paolo Cignoni f20540d563 Corrected a Meshlab leftover (Scalarm->ScalarType 2016-07-17 16:48:29 +02:00
Marco Callieri bdec7f527c added new Perlin coloring function
New function ot mix two input colors according to perlin noise
2016-07-14 18:37:08 +02:00
Paolo Cignoni 32333eba24 Huge copyright sanitization of the header files of vcg folder. 2016-06-13 05:29:25 +00:00
mtarini 9c310f6ab4 Made AllocateEdge correctly compute per-edge border flag (whenever edges have flags) 2016-06-09 14:32:40 +00:00
Paolo Cignoni 751a4ae261 corrected syntax error in use fo IsValidPointer 2016-05-11 10:55:28 +00:00
Nico Pietroni d91e861ab5 changed float to ScalarType in VertexSaturate function 2016-05-01 15:32:57 +00:00
Paolo Cignoni 45881efd75 Added TestVertexEdge to check correctness of vertex edge adjacency relation 2016-04-11 20:37:05 +00:00
Paolo Cignoni 9720d0c5a6 better comments 2016-04-02 05:42:28 +00:00
Paolo Cignoni f4686b3e0f Added Parula-like color map
removed bug on un-clamped set gray
2016-03-31 13:48:45 +00:00
Paolo Cignoni 132334f878 Significant refactoring of the update selection class. Added many comments. Added to almost all reasonable functions the possibility of preserving/updating the current selection status. 2015-12-29 07:19:02 +00:00
Nico Pietroni c0bc236482 added PerEdgeQualityRamp function 2015-11-23 23:40:47 +00:00
Luigi Malomo f7365a3c10 added VertexSetS function 2015-11-05 23:36:09 +00:00
Marco Callieri a214eb3b66 added option to add "gutter" space around planar parametrization (default is no gutter) 2015-11-04 12:32:35 +00:00
Marco Callieri 497a42dffe added "only on selection" to PerVertexAddNoise and PerVertexPerlinNoise functions 2015-10-29 14:26:16 +00:00
Luigi Malomo ac6d5cc362 fixed wrong function call 2015-10-22 10:45:18 +00:00
Nico Pietroni 0371a3c5be templated Point3 to scalar at line 355 2015-09-14 12:03:19 +00:00
giorgiomarcias 3323ae51af Computing per vertex normals from current face normals works also with polygonal faces now. 2015-09-13 15:37:13 +00:00
Paolo Cignoni 59ffba5af3 corrected bug on normal transformation (Thanks to Marco to spotting it out...) 2015-09-10 15:08:52 +00:00
Paolo Cignoni bc9c61a92e Added ClearFaceFace method to avoid messed topology status 2015-07-14 10:44:23 +00:00
granzuglia 1dc8a067ac - removed compiler time errors 2015-07-06 02:38:32 +00:00
Gianpaolo Palma a6521a217f Bug fixed in FaceFaceFromTexCoord when the mesh has more faces mapped on the same tex coordinate 2015-07-03 14:51:40 +00:00
Nico Pietroni d58ac7ca03 templated parameter on VertexConstant function 2015-05-12 09:05:52 +00:00
Nico Pietroni 843c852523 correct template scalar type use in FaceSaturate function 2015-04-12 06:13:35 +00:00
Luigi Malomo 20429b9801 Fixed wrong check for FF adj. 2015-03-16 14:06:09 +00:00
Luigi Malomo c722cedeaa Fixed bug in VertexBorderFromFaceBorder function. 2014-12-10 00:55:37 +00:00
Paolo Cignoni 9d89004760 Updated to reflect the Normal() -> TriangleNormal() change
Updated to reflect the changes to the UpdateFlags (new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder)
2014-11-12 00:14:23 +00:00
Paolo Cignoni 18d91de047 Updated to reflect the Normal() -> TriangleNormal() change
And added function to compute normals per polygonal faces
2014-11-12 00:09:58 +00:00
Paolo Cignoni 884795203c Added VertexBorderFromFaceAdj function (needed for managing polymesh that do not have per face border bit) 2014-11-12 00:08:59 +00:00
Nico Pietroni 505fa04c73 Changed per vertex nomal computation to works with polygons 2014-11-05 19:24:46 +00:00
Paolo Cignoni 5565647e82 Added two functions VertexFromAttributeHandle and FaceFromAttributeHandle to map a pervertex/perface scalar handle into the quality 2014-11-03 14:36:58 +00:00
Paolo Cignoni b278f29129 Changed many explicit exception throwing for missing components into the shorthand RequireXXXX 2014-11-03 14:34:35 +00:00
Paolo Cignoni 6830b4aea4 Changed many explicit exception throwing for missing components into the shorthand RequireXXXX 2014-11-03 14:33:45 +00:00
granzuglia 9f647f2460 - added missing cast causing compiler error 2014-09-25 17:11:45 +00:00
Luigi Malomo 70154e50bb face border computation from FF adjacency fixed for polygon meshes 2014-09-19 10:57:05 +00:00
Nico Pietroni 0a91defac8 templated the function VertexClamp wrt input scalar type 2014-09-11 20:42:30 +00:00