Paolo Cignoni
e29b18045c
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 10:26:13 +00:00
Paolo Cignoni
3bc58b7018
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
...
and removed a small bug (in the initialization the first ball sphere could fail for approx errors)
2014-06-19 10:25:50 +00:00
Paolo Cignoni
59779347ab
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 10:24:27 +00:00
Paolo Cignoni
c30978903d
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 10:23:58 +00:00
Paolo Cignoni
4198a3bd7c
Cleaned up various type name clashes. There were some components that wrongly re-defined <ScalarType> covering the real <ScalarType> of the simplex. Renamed to something less ambiguous (like CurScalarType for denoting the scalar type used inside curvature types).
2014-06-19 08:31:51 +00:00
Paolo Cignoni
4fbbfe4f86
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 17:30:02 +00:00
Paolo Cignoni
e768943f3e
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 17:29:34 +00:00
Paolo Cignoni
c5efcad9a2
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 17:29:08 +00:00
Paolo Cignoni
e1b38767ee
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 10:55:09 +00:00
Paolo Cignoni
0970bd18ca
Small changes in the long long way to making meshlab and the vcglib really float/double independent
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TexCoordScalarType can be different from the mesh scalar type
2014-06-18 10:52:24 +00:00
Paolo Cignoni
f9fbb89854
Small changes in the long long way to making meshlab and the vcglib really float/double independent
...
TexCoordScalarType can be different from the mesh scalar type
2014-06-18 10:51:46 +00:00
Paolo Cignoni
3808c3dbd4
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 10:39:43 +00:00
Paolo Cignoni
225af65457
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 10:38:52 +00:00
Paolo Cignoni
4c30ba4672
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 10:38:15 +00:00
Paolo Cignoni
b6c540f554
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 10:37:48 +00:00
Paolo Cignoni
3edd987ef2
corrected small bug in the BuildVolumeSampling member of the voronoi volumetric sampling
2014-06-17 15:01:18 +00:00
Paolo Cignoni
e6e7999c6c
Added an implementation of the Dave Rusin’s Disco Ball algorithm for the generation of regular points on a sphere.
2014-06-17 14:51:20 +00:00
Paolo Cignoni
a90b2a79ef
Wrong type cast
2014-06-17 14:48:39 +00:00
Paolo Cignoni
b389e3a314
removed a few point3f and changed into coordTypes
2014-06-17 13:42:10 +00:00
Paolo Cignoni
3e4c020642
Corrected a small bug in the reading of poligonal color and quality (it was not copied in all the triangles of the triangulated poligon)
2014-06-17 13:41:26 +00:00
Paolo Cignoni
009c6f4f7f
Added interfaces for color managment
2014-06-17 13:21:58 +00:00
Paolo Cignoni
a2ba22e4fb
Added BuildPrismFaceShell to convert a mesh into a set of extruded prisms (one for each face...)
2014-06-17 13:20:42 +00:00
Paolo Cignoni
f6574c7abe
Added a fallback to the standard fan tessellator for managing the cases where the glu::tessellator can fail (better than nothing...)
2014-06-17 13:07:07 +00:00
Paolo Cignoni
d3a7e225ee
added a AddEdge ( point - point) member to the Allocator Class
2014-06-17 13:05:46 +00:00
giorgiomarcias
c1f34b6517
Initialize data members in default constructors (e.g. Pos<FaceType> pos; pos.IsNull() now can't be false).
2014-06-15 21:29:45 +00:00
Paolo Cignoni
5e579abc59
Added support for saving polygonal meshes in ascii ply
2014-05-30 08:42:55 +00:00
Luigi Malomo
6ac9919471
added static member Zero() to point3
2014-05-28 22:44:08 +00:00
Paolo Cignoni
28d838ca49
Corrected a small bug in the poisson sampling exact number helper.
2014-05-23 15:05:16 +00:00
Paolo Cignoni
2916ad7207
Refactored CountEdges into CountEdgeNum (now it also reports non manifold edges)
2014-05-23 15:03:15 +00:00
Paolo Cignoni
b17fa09b37
Significant refactoring of the 4pcs class (uniform naming, clearer init etc)
2014-05-23 12:38:20 +00:00
Paolo Cignoni
34fb35c6c7
Again refactored and commented the ExtractPolygon
2014-05-21 13:35:54 +00:00
Paolo Cignoni
7c93452e94
Just refactored a bit the simple volume class used for example in the marching cube
2014-05-21 11:49:29 +00:00
Nico Pietroni
773e2bdb1e
corrected minor warnings
2014-05-21 02:01:06 +00:00
Paolo Cignoni
8ba0e6d6aa
Added method PerBitPolygonFaceNormalized for computing normals for polygonal meshes kept with fauxbit.
...
Added a few Require just for safety
2014-05-20 22:30:59 +00:00
Paolo Cignoni
44741d7f36
Added a few requirement of polygonal and triangular meshes to clarify usage
2014-05-20 22:29:25 +00:00
Paolo Cignoni
1baf0f3727
Added RequirePolygonalMesh invariant to the list of the exception throwing utility
2014-05-20 22:28:30 +00:00
Paolo Cignoni
d2131fd436
Corrected small bug in the ExtractPolygon function that collect all the tri of a polygonal face
2014-05-20 20:48:04 +00:00
giorgiomarcias
1803989930
Added two methods for computing normals of polygonal meshes.
2014-05-20 15:55:58 +00:00
Paolo Cignoni
2b3bb02be0
harmless gcc warning
2014-05-16 08:43:00 +00:00
Paolo Cignoni
48f9487eaa
First draft version of the volumetric version of voronoi sampling
2014-05-15 16:49:38 +00:00
Paolo Cignoni
b572187a63
added yet another wrapper for the Allocator Add face. it is quite useful to add faces just with indexes...
2014-05-15 16:31:39 +00:00
Paolo Cignoni
3b7753ef20
Many Changes to point sampling:
...
- Heavy refactoring (typename changes, declaration etc) for clarity and shortness
- add a reset() method to the sampler interface
- changed the way used to get a weight in the sampling process now the variance is used to map the 'metric' along 1 and <variance>; Made it uniform in poisson and montecarlo sampling.
- changed the way in which the weight is used/passed: now with attribute!
- added exact number poisson disk pruning.
- stats are always computed (no performance impact clearer code)
2014-05-15 10:35:08 +00:00
Paolo Cignoni
4fc8ed68ba
Small refactoring (using pos)
2014-05-15 05:36:53 +00:00
Paolo Cignoni
51599b37ca
*** EIGEN UPDATE *** updated the eigen library to the 3.2.1 version (feb 2014)
2014-05-14 15:20:00 +00:00
Paolo Cignoni
53dbae6626
Added the automatic fixing of the constrained vertices after the constrained relaxation.
2014-05-13 15:34:26 +00:00
Paolo Cignoni
5b4357f9bb
Refactored the ComputeFaceEdgeLengthDistribution function. Now it collects info about the edges also complying fauxedges and polygonal meshes.
2014-05-13 10:55:53 +00:00
Paolo Cignoni
db0a706384
Added methods to Histogram and Distribution to get back the number of inserted samples and their total sum
2014-05-13 10:54:42 +00:00
Paolo Cignoni
5c7949d261
Corrected a bug in the faux edge creation for box/cube
2014-05-13 10:51:11 +00:00
Paolo Cignoni
4a449c8669
Added Spherical Cap primitive and functions to convert a mesh into a set of cylinders and balls to get a solid wireframe representation.
2014-05-13 09:54:48 +00:00
Paolo Cignoni
4e4775ac60
refactored for shortness and efficiency the heavily used FillEdgeVector that collect all the edges of a mesh
2014-05-13 09:52:17 +00:00