Paolo Cignoni
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eb642099f1
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Corrected another typeclash in the curvature types (a CurVecType definition was missing in the emptycore component)
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2014-06-24 08:41:41 +00:00 |
Nico Pietroni
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938eefd398
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2014-06-23 09:47:29 +00:00 |
Nico Pietroni
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c918b9097c
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correct 1 bug in VertexBorderCorner function
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2014-06-22 12:28:56 +00:00 |
Nico Pietroni
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bcd4124282
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minor compilation issues
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2014-06-22 12:28:21 +00:00 |
Nico Pietroni
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c5afb52dd6
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added SaveFaceFIELD
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2014-06-22 12:27:03 +00:00 |
Gianpaolo Palma
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f97ccfbf56
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Added destructor to HeapMaxPriorityQueue
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2014-06-20 13:55:19 +00:00 |
Paolo Cignoni
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f5778fd180
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-20 07:04:42 +00:00 |
Paolo Cignoni
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5349e55fed
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 15:01:54 +00:00 |
Paolo Cignoni
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bc980f70cc
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 11:45:00 +00:00 |
Paolo Cignoni
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4fc33e2e95
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 11:42:23 +00:00 |
Paolo Cignoni
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b605d04d26
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 11:41:55 +00:00 |
Paolo Cignoni
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e29b18045c
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 10:26:13 +00:00 |
Paolo Cignoni
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3bc58b7018
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
and removed a small bug (in the initialization the first ball sphere could fail for approx errors)
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2014-06-19 10:25:50 +00:00 |
Paolo Cignoni
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59779347ab
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 10:24:27 +00:00 |
Paolo Cignoni
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c30978903d
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 10:23:58 +00:00 |
Paolo Cignoni
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4198a3bd7c
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Cleaned up various type name clashes. There were some components that wrongly re-defined <ScalarType> covering the real <ScalarType> of the simplex. Renamed to something less ambiguous (like CurScalarType for denoting the scalar type used inside curvature types).
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2014-06-19 08:31:51 +00:00 |
Paolo Cignoni
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4fbbfe4f86
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 17:30:02 +00:00 |
Paolo Cignoni
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e768943f3e
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 17:29:34 +00:00 |
Paolo Cignoni
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c5efcad9a2
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 17:29:08 +00:00 |
Paolo Cignoni
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e1b38767ee
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:55:09 +00:00 |
Paolo Cignoni
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0970bd18ca
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
TexCoordScalarType can be different from the mesh scalar type
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2014-06-18 10:52:24 +00:00 |
Paolo Cignoni
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f9fbb89854
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
TexCoordScalarType can be different from the mesh scalar type
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2014-06-18 10:51:46 +00:00 |
Paolo Cignoni
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3808c3dbd4
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:39:43 +00:00 |
Paolo Cignoni
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225af65457
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:38:52 +00:00 |
Paolo Cignoni
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4c30ba4672
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:38:15 +00:00 |
Paolo Cignoni
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b6c540f554
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:37:48 +00:00 |
Paolo Cignoni
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3edd987ef2
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corrected small bug in the BuildVolumeSampling member of the voronoi volumetric sampling
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2014-06-17 15:01:18 +00:00 |
Paolo Cignoni
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e6e7999c6c
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Added an implementation of the Dave Rusin’s Disco Ball algorithm for the generation of regular points on a sphere.
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2014-06-17 14:51:20 +00:00 |
Paolo Cignoni
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a90b2a79ef
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Wrong type cast
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2014-06-17 14:48:39 +00:00 |
Paolo Cignoni
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b389e3a314
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removed a few point3f and changed into coordTypes
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2014-06-17 13:42:10 +00:00 |
Paolo Cignoni
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3e4c020642
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Corrected a small bug in the reading of poligonal color and quality (it was not copied in all the triangles of the triangulated poligon)
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2014-06-17 13:41:26 +00:00 |
Paolo Cignoni
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009c6f4f7f
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Added interfaces for color managment
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2014-06-17 13:21:58 +00:00 |
Paolo Cignoni
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a2ba22e4fb
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Added BuildPrismFaceShell to convert a mesh into a set of extruded prisms (one for each face...)
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2014-06-17 13:20:42 +00:00 |
Paolo Cignoni
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f6574c7abe
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Added a fallback to the standard fan tessellator for managing the cases where the glu::tessellator can fail (better than nothing...)
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2014-06-17 13:07:07 +00:00 |
Paolo Cignoni
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d3a7e225ee
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added a AddEdge ( point - point) member to the Allocator Class
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2014-06-17 13:05:46 +00:00 |
giorgiomarcias
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c1f34b6517
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Initialize data members in default constructors (e.g. Pos<FaceType> pos; pos.IsNull() now can't be false).
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2014-06-15 21:29:45 +00:00 |
Paolo Cignoni
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5e579abc59
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Added support for saving polygonal meshes in ascii ply
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2014-05-30 08:42:55 +00:00 |
Luigi Malomo
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6ac9919471
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added static member Zero() to point3
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2014-05-28 22:44:08 +00:00 |
Paolo Cignoni
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28d838ca49
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Corrected a small bug in the poisson sampling exact number helper.
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2014-05-23 15:05:16 +00:00 |
Paolo Cignoni
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2916ad7207
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Refactored CountEdges into CountEdgeNum (now it also reports non manifold edges)
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2014-05-23 15:03:15 +00:00 |
Paolo Cignoni
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b17fa09b37
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Significant refactoring of the 4pcs class (uniform naming, clearer init etc)
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2014-05-23 12:38:20 +00:00 |
Paolo Cignoni
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34fb35c6c7
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Again refactored and commented the ExtractPolygon
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2014-05-21 13:35:54 +00:00 |
Paolo Cignoni
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7c93452e94
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Just refactored a bit the simple volume class used for example in the marching cube
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2014-05-21 11:49:29 +00:00 |
Nico Pietroni
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773e2bdb1e
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corrected minor warnings
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2014-05-21 02:01:06 +00:00 |
Paolo Cignoni
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8ba0e6d6aa
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Added method PerBitPolygonFaceNormalized for computing normals for polygonal meshes kept with fauxbit.
Added a few Require just for safety
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2014-05-20 22:30:59 +00:00 |
Paolo Cignoni
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44741d7f36
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Added a few requirement of polygonal and triangular meshes to clarify usage
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2014-05-20 22:29:25 +00:00 |
Paolo Cignoni
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1baf0f3727
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Added RequirePolygonalMesh invariant to the list of the exception throwing utility
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2014-05-20 22:28:30 +00:00 |
Paolo Cignoni
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d2131fd436
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Corrected small bug in the ExtractPolygon function that collect all the tri of a polygonal face
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2014-05-20 20:48:04 +00:00 |
giorgiomarcias
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1803989930
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Added two methods for computing normals of polygonal meshes.
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2014-05-20 15:55:58 +00:00 |
Paolo Cignoni
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2b3bb02be0
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harmless gcc warning
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2014-05-16 08:43:00 +00:00 |