Paolo Cignoni
d8b418085f
added a missing pro
2014-02-18 07:31:15 +00:00
Nico Pietroni
4b15067dd1
minor modifications
2014-02-16 16:37:39 +00:00
Nico Pietroni
30fb536c78
added initial Nrosy interpolation functions
2014-02-16 16:36:22 +00:00
giorgiomarcias
22a3e51d1a
Corrected some updating selection functions to manage polygonal faces instead of just triangular ones.
2014-02-15 20:56:36 +00:00
giorgiomarcias
628fc52a42
Removed debugging printings in polycoord collapse.
2014-02-15 17:10:56 +00:00
giorgiomarcias
b15e3285c2
Some bug fixes in case of meshes with borders.
2014-02-14 10:36:12 +00:00
Paolo Cignoni
f831ec8b77
small change to remove useless annoying warnings.
2014-02-13 17:31:43 +00:00
Paolo Cignoni
7600fc3ffb
removed a couple of forgotted debug ply exporting calls
2014-02-13 16:30:41 +00:00
Paolo Cignoni
bbae89aa94
Many small changes to remove useless annoying warnings.
2014-02-13 16:29:51 +00:00
Paolo Cignoni
e829dff8af
added a const to a parameter passed by reference.
2014-02-13 16:29:21 +00:00
Paolo Cignoni
6efdd91ecc
Many small changes to remove useless annoying warnings.
2014-02-13 15:52:17 +00:00
Paolo Cignoni
15bec03c89
Corrected the FHp member of the polygon.
2014-02-13 13:16:09 +00:00
Federico Ponchio
d86bbfae4e
cleanup and bug fixing
2014-02-13 10:44:39 +00:00
Federico Ponchio
d45132e06b
added supporto for non variant arguments
2014-02-12 15:19:43 +00:00
Federico Ponchio
57880ef231
Replaced Eigen::Vector3f p; with Eigen::Matrix<S,3,1> p; (support for double precision).
2014-02-12 15:07:19 +00:00
giorgiomarcias
2464b63495
Added a sample app showing how to use the Polycoord Collapse for polygonal meshes.
2014-02-12 12:44:57 +00:00
giorgiomarcias
7b1cdcdeb4
Implemented Polycoord Collapse for polygonal meshes (only strips of quads are effectively collapsed).
2014-02-12 12:43:02 +00:00
giorgiomarcias
4260535fa6
Corrected two wrong indexes on the access to the vertexes of a face while compacting the face vector: just a typo mistake.
2014-02-12 12:15:42 +00:00
Paolo Cignoni
7747e6097f
Corrected a few allocating and copyng functions to manage polygonal meshes instead of simple triangular ones.
2014-02-12 10:59:37 +00:00
Paolo Cignoni
d00d1b90e0
removed useless mesh parameter in FFLinkCondition
2014-02-12 10:58:38 +00:00
Massimiliano Corsini
171510a59b
fix name of hash functor to avoid conflict with the 3D spatial hash
2014-02-11 13:48:52 +00:00
Paolo Cignoni
9e28c7b1e1
simple change of the template name from MESH_TYPE to MeshType to standardize
2014-02-10 10:57:12 +00:00
Nico Pietroni
398f313495
added include point2 of vcg library
2014-02-07 11:08:28 +00:00
Nico Pietroni
c5d79ea704
commented out a wrong assert in FFlip function
2014-02-07 11:07:36 +00:00
Nico Pietroni
3bd4213984
solved minor compilation issues
2014-02-07 11:06:49 +00:00
Nico Pietroni
677295f1a3
added include <set>
2014-02-07 11:06:12 +00:00
Paolo Cignoni
5cb33423cf
Removed a useless enum definition in the glwidget of trimesh_ant_qt
2014-02-04 16:15:38 +00:00
Massimiliano Corsini
0950b97775
invalid output range - fixed
2014-02-04 16:09:36 +00:00
Paolo Cignoni
c4f4ed3360
Updated to the old changes do to the updatenormals class
2014-02-04 16:09:29 +00:00
Paolo Cignoni
234d74354d
Added a missing enum to the glcheckerror class
2014-01-28 08:22:02 +00:00
Marco Callieri
0ba814697c
Poisson sampling was ignoring the DELETED flag, so when a part of a mesh was deleted but still in memory, would sample it. added a couple of if(!(*vi).IsD()) tests in [InitSpatialHashTable], [ComputePoissonSampleRadii] and [PoissonDiskPruning].
...
Seems to work, but please test it.
Beware: there could be more places where this is needed; I only checked poisson.
2014-01-21 14:59:45 +00:00
Marco Callieri
17ed6bdac4
in the function used to compute normals for pointclouds, added a check during consensus propagation to avoid flipping normals backface w.r.t. the specified wiewposition.
...
It does seem redundant, but it may happen, by mere chance, that the starting point used for consensus propagation, forces other points to flip even if the resulting flip places them backface w.r.t. the specified wiewposition
--to be tested--
2014-01-10 13:00:09 +00:00
Paolo Cignoni
c0b621c810
updated the voronoisampling sample to show the new features of the recent changes to the voronoi relaxation framework.
2013-12-20 11:47:58 +00:00
Paolo Cignoni
e4311e9d5a
Added comment to voronoi parameter
2013-12-20 11:46:50 +00:00
Paolo Cignoni
2df9b39d16
Further clean up of the voronoi relaxation framework. changed the old VoronoiClustering to ConvertToDelaunayTriangulation (for coherence with the other function) and rewrote its code.
2013-12-20 11:44:18 +00:00
Paolo Cignoni
91946b7847
Added basic link condition for FF adjacency and VVOrderedStarFF
2013-12-20 11:42:27 +00:00
Paolo Cignoni
ab5869f6c3
Added the possibility of constraining the movement of some seeds onto a specific domain. Now during relaxation you can for example fix some seeds and constrain some other seeds over linear features defined as subset of vertices.
2013-12-20 02:33:36 +00:00
Paolo Cignoni
d1a5d53a89
added VertexBorder sampling algorithm that simply collect all the vertexes on the boundary.
2013-12-20 02:27:09 +00:00
Paolo Cignoni
2acd02f102
Added RequireCompactness to the basic exception throwing requirements that you can write at the beginning of an algorithm
2013-12-20 02:24:22 +00:00
Paolo Cignoni
4897d75026
Added MissingCompactnessException to the basic vcg exceptions
2013-12-20 02:23:24 +00:00
Paolo Cignoni
4b8673b60b
Added a few more helper functions for Logical to Device conversion
2013-12-16 16:21:05 +00:00
Paolo Cignoni
ad2cb4678a
Converted to support highdpi devices
2013-12-16 12:15:20 +00:00
Paolo Cignoni
eecaf72e1b
added a missing include
2013-12-16 12:14:53 +00:00
Nico Pietroni
45c93e47f0
corrected 1 warning
2013-12-16 12:07:54 +00:00
Nico Pietroni
c1403e2fef
- added FaceSaturate function
...
- corrected vertex from face quality copy
2013-12-16 12:07:26 +00:00
Nico Pietroni
6103db925f
removed 1 warning
2013-12-16 12:06:34 +00:00
Paolo Cignoni
78c58e8d14
Yet more changes and addition to improve compatibility with high dpi devices (like retina)
2013-12-16 11:34:17 +00:00
Paolo Cignoni
999d442dda
Added 'inline' to the newly added qt event translator helpers
2013-12-13 09:29:13 +00:00
Paolo Cignoni
fc047dbe3f
updated the basic qt opengl example to support qt 5.0 ways of managing coords
...
(simply use the new QT2VCG_X/Y helper functions to translate mouse events)
2013-12-13 07:57:08 +00:00
Paolo Cignoni
276438958f
Added two helper function to correctly translate QT mouse events into coords for our trackball.
...
You must use QT2VCG_X QT2VCG_Y instead of passing the event coords because on newer machines (mac but also win) with very high res monitor, qt events are no more in physical coords.
2013-12-13 07:55:43 +00:00