Commit Graph

74 Commits

Author SHA1 Message Date
Nico Pietroni f97f54a89b erased vertex manifold as prerequisite 2012-03-08 18:09:09 +00:00
Nico Pietroni 1aed2f16da first release version.. need to be tested in several functions 2012-03-08 18:08:35 +00:00
Paolo Cignoni add25e7bf0 added a missing std:: 2012-02-27 07:06:26 +00:00
Paolo Cignoni 6983d4f6e9 Added a few comments... 2012-02-25 14:40:23 +00:00
Luigi Malomo 01453b8b0e Fixed a call to InterpolationParameters. A Point3 reference must be provided for barycentric coordinates output, instead of 3 separate scalars. 2012-02-14 12:13:38 +00:00
Luigi Malomo f358db54fd Added a quick check for callback presence (avoid crash if cb function is not provided) 2012-02-14 12:02:43 +00:00
Paolo Cignoni d331cf7f60 Added OrientedDisk creation method. and a missing "clear()" 2012-02-09 17:50:38 +00:00
Paolo Cignoni c90b11ca80 Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
This changed implied the fact that you need different functor constructor (you have to keep the mesh inside it to know at runtime if some attribute are present or not)
2012-01-25 10:23:22 +00:00
Nico Pietroni 5ad96544bb added several functions... 2012-01-23 13:09:38 +00:00
Paolo Cignoni b10ed11bc0 Added two functions to build disk, rectangles and squares (oriented in space).
Changed the reflection functions as usual
2012-01-23 07:07:19 +00:00
Paolo Cignoni 48e607f884 Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-23 06:38:32 +00:00
Paolo Cignoni 4bdf843589 Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 08:03:25 +00:00
Paolo Cignoni 6094438b4b Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 07:58:43 +00:00
Paolo Cignoni e9d476e93c Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 07:49:26 +00:00
Paolo Cignoni f4cf3b9221 Changed the name of the Distance from point to plane
from DistancePointPlane
to     SignedDistancePointPlane
to underline the fact that it is SIGNED!!!
2012-01-18 11:44:42 +00:00
Paolo Cignoni 86617dd872 Changed the name of Clean::IsOrientedMesh() -> Clean::OrientCoherentlyMesh()
It is a mesh changing method!
2012-01-18 11:42:08 +00:00
Paolo Cignoni 048b884a3e Added tri:UpdatePosition::Scale(mesh) 2012-01-18 11:22:40 +00:00
ganovelli c097e6edd5 added GetClosestVertexScale 2011-12-21 16:13:07 +00:00
ganovelli c2e3d66d19 added template parameter in function call 2011-12-21 16:10:30 +00:00
Paolo Cignoni 95e69075e4 Yet another removal of the usage of the faceprojection flags 2011-12-19 00:51:49 +00:00
Paolo Cignoni 0fe6fdaedc Yet another removal of the usage of the faceprojection flags 2011-12-19 00:51:03 +00:00
Paolo Cignoni 11fa2ba58a Added ComputeEdgeHistogram to Stat functions 2011-12-18 22:33:27 +00:00
Paolo Cignoni 412ef1aa65 Added UpdateSelection::VertexFromEdgeLoose
added parameter for preserving the old selection to the UpdateSelection::VertexFromFaceLoose
2011-12-14 08:54:54 +00:00
Paolo Cignoni ae58754015 Significant change of names to the UpdateSelection Class.
now follows the standard VertexClear instead of ClearVertex.
Updated all the other files of vcg using it...

(added also selection stuff for edges..)
2011-12-13 10:07:00 +00:00
Paolo Cignoni c038b3584e Corrected blatant bugs in the updateTopology--VertexEdge 2011-12-12 23:28:25 +00:00
ganovelli ab373e50cd missing include added 2011-11-21 16:12:48 +00:00
Paolo Cignoni 3d6857a0b0 re-added the empty constructor to marker face... 2011-11-21 14:04:23 +00:00
Paolo Cignoni 5bcb52529b harmless gcc warning 2011-11-21 09:38:00 +00:00
Paolo Cignoni b09619c1ea harmless gcc warning 2011-11-21 09:37:18 +00:00
Paolo Cignoni 0e76a8e0ce Removed the useless faceprojection flag update function. No more needed! 2011-11-21 09:10:52 +00:00
Paolo Cignoni 285d78d293 removed the default empty constructor to avoid the use of the object without a mesh.... 2011-11-21 09:07:36 +00:00
Paolo Cignoni 342f182ee0 Added RemoveDuplicateEdge and CountNonManifoldEdgeEdge 2011-11-15 11:20:12 +00:00
Paolo Cignoni f9a7860f5e Added a much more robust IntersectionPlaneMeshQuality function to compute the intersection between a mesh and a plane that exploit quality for storing the distance from the plane and to make consistent decision about the cutting of the plane... 2011-11-15 11:19:08 +00:00
Paolo Cignoni e0055f8b5c added a missing const... 2011-11-15 11:15:24 +00:00
Paolo Cignoni 89635131a7 added in the comment a biblio ref to a very similar approach 2011-11-07 16:09:35 +00:00
Nico Pietroni 5fee62fbb1 changed several calls of CrossVector function 2011-11-01 18:41:54 +00:00
Nico Pietroni 4af26f2df2 line 565 changed "if (numholes!=1) return false;" to "if (numholes==0) return false;" it may be even have multiple holes 2011-11-01 18:40:55 +00:00
Paolo Cignoni e886684842 moved voronoi_clustering here from meshlab... 2011-10-20 22:26:46 +00:00
Nico Pietroni 2d8c6222cd added DifferenceCrossField, commented some non used function 2011-10-19 09:02:27 +00:00
Paolo Cignoni 16c39dfe24 removed other harmless gcc warnings... 2011-10-17 23:57:27 +00:00
Paolo Cignoni 7c6956fd4d Corrected some gcc compilation errors, Changed the IsFeasible function (now it tests that there is exactly one hole... 2011-10-17 23:35:30 +00:00
Paolo Cignoni 486795fcfb Better Comments on the Genus. 2011-10-17 23:33:48 +00:00
Nico Pietroni f4a0b8bce4 added Coord3DtoUV function 2011-10-05 16:33:22 +00:00
Nico Pietroni a7c702c81d first release version 2011-10-05 16:17:40 +00:00
Paolo Cignoni 2fe129645b Rolled back 2011-10-05 15:04:40 +00:00
ganovelli 09e0ccc62c added variational shape approximation partition of the mesh both
for triangle meshes and for vertex meshes
2011-06-14 17:10:57 +00:00
granzuglia 129d4edbaf added several missing include file 2011-06-08 08:46:02 +00:00
granzuglia f58b646616 added several missing include file 2011-06-07 14:37:27 +00:00
granzuglia 05ba578f8e added missing std prefix 2011-06-07 13:48:49 +00:00
Paolo Cignoni 6de8b3f890 Added tri_edge_collapse_quadric_tex.h. The specialization of edge collapse for tex and geometry. It should be cleanded a little... 2011-06-05 23:39:31 +00:00