Nico Pietroni
f97f54a89b
erased vertex manifold as prerequisite
2012-03-08 18:09:09 +00:00
Nico Pietroni
1aed2f16da
first release version.. need to be tested in several functions
2012-03-08 18:08:35 +00:00
Paolo Cignoni
add25e7bf0
added a missing std::
2012-02-27 07:06:26 +00:00
Paolo Cignoni
6983d4f6e9
Added a few comments...
2012-02-25 14:40:23 +00:00
Luigi Malomo
01453b8b0e
Fixed a call to InterpolationParameters. A Point3 reference must be provided for barycentric coordinates output, instead of 3 separate scalars.
2012-02-14 12:13:38 +00:00
Luigi Malomo
f358db54fd
Added a quick check for callback presence (avoid crash if cb function is not provided)
2012-02-14 12:02:43 +00:00
Paolo Cignoni
d331cf7f60
Added OrientedDisk creation method. and a missing "clear()"
2012-02-09 17:50:38 +00:00
Paolo Cignoni
c90b11ca80
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
...
This changed implied the fact that you need different functor constructor (you have to keep the mesh inside it to know at runtime if some attribute are present or not)
2012-01-25 10:23:22 +00:00
Nico Pietroni
5ad96544bb
added several functions...
2012-01-23 13:09:38 +00:00
Paolo Cignoni
b10ed11bc0
Added two functions to build disk, rectangles and squares (oriented in space).
...
Changed the reflection functions as usual
2012-01-23 07:07:19 +00:00
Paolo Cignoni
48e607f884
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
2012-01-23 06:38:32 +00:00
Paolo Cignoni
4bdf843589
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
2012-01-20 08:03:25 +00:00
Paolo Cignoni
6094438b4b
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
2012-01-20 07:58:43 +00:00
Paolo Cignoni
e9d476e93c
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
2012-01-20 07:49:26 +00:00
Paolo Cignoni
f4cf3b9221
Changed the name of the Distance from point to plane
...
from DistancePointPlane
to SignedDistancePointPlane
to underline the fact that it is SIGNED!!!
2012-01-18 11:44:42 +00:00
Paolo Cignoni
86617dd872
Changed the name of Clean::IsOrientedMesh() -> Clean::OrientCoherentlyMesh()
...
It is a mesh changing method!
2012-01-18 11:42:08 +00:00
Paolo Cignoni
048b884a3e
Added tri:UpdatePosition::Scale(mesh)
2012-01-18 11:22:40 +00:00
ganovelli
c097e6edd5
added GetClosestVertexScale
2011-12-21 16:13:07 +00:00
ganovelli
c2e3d66d19
added template parameter in function call
2011-12-21 16:10:30 +00:00
Paolo Cignoni
95e69075e4
Yet another removal of the usage of the faceprojection flags
2011-12-19 00:51:49 +00:00
Paolo Cignoni
0fe6fdaedc
Yet another removal of the usage of the faceprojection flags
2011-12-19 00:51:03 +00:00
Paolo Cignoni
11fa2ba58a
Added ComputeEdgeHistogram to Stat functions
2011-12-18 22:33:27 +00:00
Paolo Cignoni
412ef1aa65
Added UpdateSelection::VertexFromEdgeLoose
...
added parameter for preserving the old selection to the UpdateSelection::VertexFromFaceLoose
2011-12-14 08:54:54 +00:00
Paolo Cignoni
ae58754015
Significant change of names to the UpdateSelection Class.
...
now follows the standard VertexClear instead of ClearVertex.
Updated all the other files of vcg using it...
(added also selection stuff for edges..)
2011-12-13 10:07:00 +00:00
Paolo Cignoni
c038b3584e
Corrected blatant bugs in the updateTopology--VertexEdge
2011-12-12 23:28:25 +00:00
ganovelli
ab373e50cd
missing include added
2011-11-21 16:12:48 +00:00
Paolo Cignoni
3d6857a0b0
re-added the empty constructor to marker face...
2011-11-21 14:04:23 +00:00
Paolo Cignoni
5bcb52529b
harmless gcc warning
2011-11-21 09:38:00 +00:00
Paolo Cignoni
b09619c1ea
harmless gcc warning
2011-11-21 09:37:18 +00:00
Paolo Cignoni
0e76a8e0ce
Removed the useless faceprojection flag update function. No more needed!
2011-11-21 09:10:52 +00:00
Paolo Cignoni
285d78d293
removed the default empty constructor to avoid the use of the object without a mesh....
2011-11-21 09:07:36 +00:00
Paolo Cignoni
342f182ee0
Added RemoveDuplicateEdge and CountNonManifoldEdgeEdge
2011-11-15 11:20:12 +00:00
Paolo Cignoni
f9a7860f5e
Added a much more robust IntersectionPlaneMeshQuality function to compute the intersection between a mesh and a plane that exploit quality for storing the distance from the plane and to make consistent decision about the cutting of the plane...
2011-11-15 11:19:08 +00:00
Paolo Cignoni
e0055f8b5c
added a missing const...
2011-11-15 11:15:24 +00:00
Paolo Cignoni
89635131a7
added in the comment a biblio ref to a very similar approach
2011-11-07 16:09:35 +00:00
Nico Pietroni
5fee62fbb1
changed several calls of CrossVector function
2011-11-01 18:41:54 +00:00
Nico Pietroni
4af26f2df2
line 565 changed "if (numholes!=1) return false;" to "if (numholes==0) return false;" it may be even have multiple holes
2011-11-01 18:40:55 +00:00
Paolo Cignoni
e886684842
moved voronoi_clustering here from meshlab...
2011-10-20 22:26:46 +00:00
Nico Pietroni
2d8c6222cd
added DifferenceCrossField, commented some non used function
2011-10-19 09:02:27 +00:00
Paolo Cignoni
16c39dfe24
removed other harmless gcc warnings...
2011-10-17 23:57:27 +00:00
Paolo Cignoni
7c6956fd4d
Corrected some gcc compilation errors, Changed the IsFeasible function (now it tests that there is exactly one hole...
2011-10-17 23:35:30 +00:00
Paolo Cignoni
486795fcfb
Better Comments on the Genus.
2011-10-17 23:33:48 +00:00
Nico Pietroni
f4a0b8bce4
added Coord3DtoUV function
2011-10-05 16:33:22 +00:00
Nico Pietroni
a7c702c81d
first release version
2011-10-05 16:17:40 +00:00
Paolo Cignoni
2fe129645b
Rolled back
2011-10-05 15:04:40 +00:00
ganovelli
09e0ccc62c
added variational shape approximation partition of the mesh both
...
for triangle meshes and for vertex meshes
2011-06-14 17:10:57 +00:00
granzuglia
129d4edbaf
added several missing include file
2011-06-08 08:46:02 +00:00
granzuglia
f58b646616
added several missing include file
2011-06-07 14:37:27 +00:00
granzuglia
05ba578f8e
added missing std prefix
2011-06-07 13:48:49 +00:00
Paolo Cignoni
6de8b3f890
Added tri_edge_collapse_quadric_tex.h. The specialization of edge collapse for tex and geometry. It should be cleanded a little...
2011-06-05 23:39:31 +00:00