granzuglia
5811240f92
added GPL incipit
2009-05-18 14:10:59 +00:00
granzuglia
9ef1804d3a
added GPL incipit
2009-05-18 14:08:04 +00:00
Nico Pietroni
147817f6ea
line 795 changed DrawWire<NMPerVert,CMNone>(); -> DrawWire<nm,CMNone>();
2009-04-22 15:22:48 +00:00
Paolo Cignoni
af6a963f41
corrected returned number of PickFaceVisible function
2009-04-22 10:28:52 +00:00
granzuglia
17d5caeed1
fixed compiler's errors
2009-04-21 05:58:08 +00:00
mtarini
97b5d83721
Now all wireframes mode hide "faux" edges
...
(those inside a polygon face),
IFF you do SetHint(HNIsPolygonal).
2009-04-20 22:57:42 +00:00
mtarini
935b2e102b
added a test on existence of glPointParameterfv before its use in point-based mesh rendering to avoid crashes.
2009-04-20 16:30:35 +00:00
Paolo Cignoni
3bf343c31b
gcc compilation issue
2009-04-02 07:56:38 +00:00
Paolo Cignoni
b22077f200
added picking of visible faces
2009-04-01 14:51:49 +00:00
Paolo Cignoni
7c9aa1c99f
Crude, yet functional, custom attribute implementation
2009-01-23 09:22:38 +00:00
Paolo Cignoni
8627c95678
Added Attribute support
2009-01-12 13:57:48 +00:00
Federico Ponchio
6d2363d10a
There was a bug in TransformGL for perspective matrix.
...
The function worked as intended only if near == focal.
2008-11-21 17:22:58 +00:00
Paolo Cignoni
818eb2b61d
remove an ifdef for compiling with older apple compiler. no more needed under leopard (thanks to Iacopo Peri)
2008-11-18 09:37:23 +00:00
Federico Ponchio
01c0bc106f
Added function to get near and far plane for a box (exact).
2008-11-07 15:15:06 +00:00
Paolo Cignoni
dfc97ba1f2
fix Matrix44 infinite product, make glGetv not allocate temporary
2008-10-30 10:47:08 +00:00
Paolo Cignoni
3d43483497
one more fix gcc 4.0.1 issue in wrap/gl/math
2008-10-29 13:04:11 +00:00
Paolo Cignoni
0d9795d163
fix gcc 4.0.1 issue in wrap/gl
2008-10-29 12:56:32 +00:00
Paolo Cignoni
e587581275
add transposeInPlace and duplicate V(int)
2008-10-29 11:17:11 +00:00
Paolo Cignoni
07f2e976ea
* change all remaining Transpose to transpose,
...
* update the gl/math wrappers to make them more Eigen friendly
(and remove the useless, and not used, and somehow dangerous
*Direct and *E functions)
* add automatic reinterpret_casting from Eigen::Matrix to vcg
specialized types
2008-10-29 00:05:44 +00:00
Paolo Cignoni
7befff7bec
make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
...
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
expression without copies. On the other be carefull: m = m.transpose() won't work as expected,
here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
so we cannot modify the value of *this, since there is no value. Therefore I've already changed
all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
2008-10-28 00:59:46 +00:00
Paolo Cignoni
ab200fc950
Port to eigen2: state of the mess:
...
* curently nothing change if you don't define VCG_USE_EIGEN
* make Matrix*, Point3 and Point4 derive Eigen::Matrix (still ugly)
* now catching all the dot products to replace them by .dot()
note that most of meshlab already compile
2008-10-27 19:35:17 +00:00
Paolo Cignoni
4db69febbe
big replacement .Zero => .SetZero, and start of Eigen's compatibilities (currently disabled by default)
2008-10-27 14:48:14 +00:00
Federico Ponchio
fe59b6ad4d
Extrinsics.tra is now private, using Tra()
2008-10-24 16:37:24 +00:00
Paolo Cignoni
8f77d3cbaa
removed non-portable inclusion of GL.h (on mac gl.h is in stupid places)
2008-10-15 10:11:39 +00:00
Paolo Cignoni
a3dbc3168b
fix a typo in Program::Uniform()
2008-10-15 09:28:15 +00:00
Paolo Cignoni
64ce68dac0
* make EmptyRadius::HasRadius returns false
...
* make gl/Shader and gl/Program* a bit easier to use:
- automatic object creation
- add Uniform() overloads for vcg::Point*f types
2008-10-15 08:02:14 +00:00
Paolo Cignoni
117c2a06de
New Parameter function to setup glsl programs that use geometry shaders
2008-10-09 08:58:57 +00:00
Paolo Cignoni
7722469c4f
Public keyword missing
2008-10-08 14:30:56 +00:00
Paolo Cignoni
2da37bd5f7
Geometri shader, initial support
2008-10-08 14:00:32 +00:00
Paolo Cignoni
b6d7e548b2
Commented out filename after final endif
2008-10-08 14:00:01 +00:00
ganovelli
ca01052454
Chamged MatrixGL to comply renaming in wrap/gl/shot.h
2008-10-07 10:58:18 +00:00
ganovelli
b4fa6b9c97
-missing template type added in CameraDistance
...
-bug in DrawPoints removed
2008-07-24 12:37:18 +00:00
Paolo Cignoni
700b8cd26e
Removed annoying unsigned vs signed warnings.
...
Thanks to Alain Boyer for the kind bug submission!
2008-06-29 22:44:44 +00:00
Paolo Cignoni
17369b521b
Matrix transformations corrected in glCylinder and glArrow.
2008-06-23 14:33:51 +00:00
Paolo Cignoni
67ce430991
Added point drawing using vertex arrays and distance attenuation for large points
2008-06-10 00:57:46 +00:00
Paolo Cignoni
7fe04d928d
added newline at end of file
2008-03-02 15:50:20 +00:00
Paolo Cignoni
9607ee6107
made all static
2008-03-02 14:16:39 +00:00
Paolo Cignoni
0fdd22023e
removed unused vars
2008-02-15 08:19:51 +00:00
Paolo Cignoni
0e283de929
added sanity checks when deleting buffers
2008-01-28 08:49:58 +00:00
Paolo Cignoni
c80e50570b
Renamed some unmeaningful variable names (b -> array_buffers ; h -> curr_hints)
2007-12-05 11:08:16 +00:00
Paolo Cignoni
63ee2004b6
- Fixed DrawFill method, which required the hint 'HNUseVArray' enabled in order to render the mesh with VBO. This was also causing extra overhead in the Update method since HNUseVArray has to be enabled and therefore extra calculation were done to copy vertices in VArrays even if the user was using only VBOs.
2007-12-04 17:59:41 +00:00
Marco Di Benedetto
2ea14ac83b
Added cast to prevent pointer truncation warning/error messages.
2007-12-01 18:09:14 +00:00
Marco Di Benedetto
87b88070c1
Added a GLenum cast to suppress warning message.
2007-10-16 13:31:23 +00:00
Marco Di Benedetto
fe22c31f2d
*** empty log message ***
2007-09-12 16:20:24 +00:00
Marco Di Benedetto
5261480fc7
Corrected indexing for non textured faces.
2007-09-12 14:48:50 +00:00
Paolo Cignoni
afdaa7e3db
Added ifdef needed for mac gcc compilation
2007-08-28 05:43:56 +00:00
Paolo Cignoni
8b27c96df2
moved here callback def and added some needed opengl related casts
2007-08-25 08:43:33 +00:00
Paolo Cignoni
c14e1511db
added a missing typename
2007-08-17 07:00:00 +00:00
ganovelli
135951fd27
added gltetra, added normal gltriangle
2007-07-31 12:21:50 +00:00
Marco Di Benedetto
29febfdf25
First Commit.
2007-07-26 16:22:47 +00:00
ganovelli
f2e35aaf0d
precompiler directives
2007-07-05 16:35:29 +00:00
ganovelli
96adfb6f7c
typenames
2007-07-05 16:35:14 +00:00
Paolo Cignoni
f354a9f445
Small gcc compiling issues
2007-05-31 09:39:56 +00:00
Paolo Cignoni
3cf34fb91a
Added std:: prefix to advance call
2007-05-28 07:35:21 +00:00
Paolo Cignoni
97d7baf66c
Corrected gcc compiling issues
2007-05-21 13:22:40 +00:00
Marco Di Benedetto
1c2f0e7db7
First Commit.
2007-05-14 22:23:36 +00:00
ganovelli
1b72079489
change from Tetra.h to tetra.h
2007-05-08 18:56:51 +00:00
ganovelli
e77e2dcf26
glTriangle added
2007-05-08 18:55:38 +00:00
ganovelli
9ff5b1a193
adde vf iterator
2007-05-08 18:55:14 +00:00
Paolo Cignoni
5d4900c29f
Added cast for mac compiling
2007-02-22 09:17:56 +00:00
Paolo Cignoni
13a26e1b89
Added cast for mac compiling
2007-01-18 01:26:23 +00:00
matteodelle
17ebec98c6
minor eroor correction on variable names
2006-12-18 16:02:57 +00:00
Marco Callieri
02f23020fc
added a function to approximate a far plane value given a shot and the mesh bbox
2006-12-18 15:26:24 +00:00
matteodelle
5360cc0977
*** empty log message ***
2006-12-18 14:28:07 +00:00
Marco Callieri
a344d59446
camera+shot revamp: changed field names to something with more sense, cleaning of various functions, correction of minor bugs/incongruences, removal of the infamous reference in shot.
2006-12-18 09:46:39 +00:00
Paolo Cignoni
1cb21d78f1
Slightly changed the colormaterial mode for the flatwire
2006-12-12 11:06:58 +00:00
ganovelli
ebfacd2db3
first draft of the class the draw a Pos
2006-12-10 19:59:28 +00:00
Paolo Cignoni
67007b3691
Added a class prototype for avoiding the inclusion of tetra.h
2006-12-07 00:39:22 +00:00
Paolo Cignoni
aa10ac62be
Removed useless include <tetra.h>
2006-12-04 09:27:13 +00:00
Paolo Cignoni
132ffb7d82
Added type cast (in order to remove warnings)
2006-10-27 08:55:15 +00:00
Federico Ponchio
4b46ed3c4e
Aggiunti un paio di typename... al solito.
2006-10-14 16:26:26 +00:00
Paolo Cignoni
b9b2725478
Removed the default use of the OpenGL transpose extension. Added two method for direct (non transposed) matrix multiplication and getting
2006-10-09 19:56:09 +00:00
Marco Di Benedetto
d878081824
First Commit.
2006-10-05 18:34:13 +00:00
ganovelli
89c3034fd9
*** empty log message ***
2006-07-06 12:38:32 +00:00
Paolo Cignoni
e7200db32e
remove warning C4244
2006-07-03 13:46:34 +00:00
ganovelli
a24e269ac4
Aggiunto namespace tetra, cambiato riferimento a puntatore
2006-06-29 13:25:46 +00:00
Paolo Cignoni
283834183d
gcc dislike doubleline comments; removed.
2006-05-25 09:40:14 +00:00
Paolo Cignoni
47e62b3c6e
Removed all GLUT dependencies!
2006-05-25 09:22:58 +00:00
Paolo Cignoni
de11419338
Corrected bug in the pickface to comply deleted faces and to allow to have unsorted results.
2006-05-25 04:42:29 +00:00
Paolo Cignoni
309fa30451
Wrong matrix type in cone (thx Maarten)
2006-03-29 07:54:03 +00:00
Federico Ponchio
cc73ff49c9
for(ii... -> for(int ii
2006-02-28 13:25:48 +00:00
Paolo Cignoni
c01d03e1ee
Removed glut. Added ifdef guards and namespace.
...
Added bool return value to the pick function
2006-02-13 13:06:34 +00:00
Paolo Cignoni
1f2ff388d2
Removed glew inclusion
2006-02-13 13:05:05 +00:00
Paolo Cignoni
287fd21a07
Switched from rough zoffset to glpolygonoffset for hiddenline and flatlines modes. Less zfighting...
2006-02-09 10:00:39 +00:00
matteodelle
060df82dd4
*** empty log message ***
2006-01-11 16:06:25 +00:00
Paolo Cignoni
edc2f8532d
add namespace vcg::
2006-01-10 12:22:34 +00:00
Paolo Cignoni
20b3385c59
fix some bugs
2006-01-04 16:39:29 +00:00
Nico Pietroni
e9b8ee44e1
unified use of float in drawing methods
2006-01-03 11:13:25 +00:00
Paolo Cignoni
d32db6dd2a
add test (tm==TMPerWedgeMulti)
2005-12-15 14:05:59 +00:00
Paolo Cignoni
67528dcf14
multiple texture support
2005-12-14 00:18:43 +00:00
Federico Ponchio
d652973606
glut->GL/glut (for real this time)
2005-12-06 14:11:15 +00:00
ganovelli
03d96c24b2
*** empty log message ***
2005-12-03 09:36:28 +00:00
Paolo Cignoni
b3abb3c44f
Changed a wrong uppercase in the include
2005-12-02 10:38:07 +00:00
Paolo Cignoni
8ae47cd7c7
Added support for one texture mode (perwedge)
...
Changed texturemapid array into a safer vector
2005-12-02 00:03:22 +00:00
Paolo Cignoni
07d2259700
shot.camera -> shot.Camera()
...
shot.similarity.Matrix() -> shot.Similarity().Matrix()
2005-11-25 10:33:33 +00:00
Paolo Cignoni
6a04d281df
Added bound checking in texture access
2005-11-24 08:06:50 +00:00
Paolo Cignoni
7bca532292
Added a missing colormaterial for flatwire.
2005-11-22 23:57:28 +00:00
Paolo Cignoni
50f4e33dcc
add
...
#ifndef __PICK______H
#define __PICK______H
2005-10-27 14:46:26 +00:00
Paolo Cignoni
45583a69ae
add namespace vcg:: to GetFrustum(...)
2005-10-24 14:42:57 +00:00
Paolo Cignoni
53f49b4784
Added glscale(scalar) and corrected bug in glscale(point2)
2005-10-13 08:32:26 +00:00
Federico Ponchio
0446646573
another bunch of typenames.
2005-10-12 18:24:30 +00:00
Federico Ponchio
b54c4ce850
Added gazillions typenames, commented out old broken functions,
...
added unsigned int TextureMapID[128], and unsigned int & TMId(int i).
2005-10-12 17:19:03 +00:00
Paolo Cignoni
b5d9271a14
add GLPickTri
2005-09-15 15:44:52 +00:00
ganovelli
3312583e86
glut.h --> GL/glut.h
2005-07-23 09:21:37 +00:00
Paolo Cignoni
2d2bbfb454
fix some bugs
2005-07-11 09:04:26 +00:00
Paolo Cignoni
701abb9c2c
modificato:
...
- void Cone(..)
aggiustate le normali per avere un effetto piu' gradevole.
2005-06-30 13:20:32 +00:00
ganovelli
0c7caf4a75
added draw plane
2005-06-30 10:17:04 +00:00
ganovelli
3d0dee1073
*** empty log message ***
2005-06-30 10:16:11 +00:00
Paolo Cignoni
e6feeb2e3d
aggiunto:
...
- static void CavalieriProj( .. )
- static void IsometricProj( .. )
modificato:
- static void TransformGL( .. )
- static void SetSubView( .. )
2005-06-29 15:02:29 +00:00
Nico Pietroni
0a7cd4af5c
minor changes
2005-05-19 09:09:54 +00:00
Paolo Cignoni
9447483394
ho tolto 2 warning del tipo unreferenced formal parameter, commentando le var che producevano tale warning.
2005-05-09 11:28:48 +00:00
Paolo Cignoni
6fa3316cb6
added glboxwire
2005-05-05 12:28:13 +00:00
Paolo Cignoni
b07f6f2343
Minor Changes To Compile With List Containers.
2005-04-22 15:16:48 +00:00
Nico Pietroni
6160f0545d
added boolean parameter to use on not the display list
2005-04-04 11:59:16 +00:00
Nico Pietroni
a5128f71e3
added disabling of cullfaces to obtaing a correct visualization of arrows
2005-03-03 13:29:35 +00:00
Nico Pietroni
5ce9f028b7
1 error corrected in display list of glCylinder
2005-03-03 13:11:30 +00:00
Nico Pietroni
0663f16525
first working version
2005-03-03 10:48:54 +00:00
Paolo Cignoni
6c1174ecdd
ripristinata la modalita' di render bbox....
2005-02-26 12:45:23 +00:00
ganovelli
a212f6320d
added vcg namespace
2005-02-22 11:15:01 +00:00
Paolo Cignoni
b1469351ad
corrected some syntax errors in GetFrustum
2005-02-22 10:57:05 +00:00
ganovelli
31ac4bbe6f
GetFrustum moved from gl/camera to math/camera.h
2005-02-21 18:11:47 +00:00
Paolo Cignoni
abaae0c2fd
FromTrackball() corrected
2005-02-11 11:43:09 +00:00
Paolo Cignoni
0fde2046fc
constructor name was wrong (old class name)
2005-01-12 14:39:41 +00:00
Paolo Cignoni
68f225ebd7
*** empty log message ***
2004-12-16 14:41:36 +00:00
Paolo Cignoni
3aa3da0d46
Cambiato il nome del costruttore era rimasto quello vecchio... e tolti alcune righe di codice commentate
2004-12-16 11:08:35 +00:00
Paolo Cignoni
02aee67598
*** empty log message ***
2004-12-15 18:45:50 +00:00
ganovelli
2a8d132abd
added FromTrackball and fixed include names (Poiint to point)
2004-11-03 09:41:57 +00:00
ganovelli
a66d6d3ebd
added SetSubView, some comment and put the class back(!)
2004-11-03 09:38:21 +00:00
Nico Pietroni
8c83d3d4d0
minor changes
2004-10-07 13:14:37 +00:00
Nico Pietroni
1852feab38
minor changes in visulizing of selected tetrahedra
2004-10-06 16:24:59 +00:00
Nico Pietroni
c803df0f82
added PickTetraFace function
2004-10-06 16:23:59 +00:00
ganovelli
33a8e77c07
changed from classes to functions
2004-10-05 19:04:45 +00:00
Nico Pietroni
f1cb3297e6
first running version
2004-10-04 17:07:23 +00:00
Nico Pietroni
7890752544
added clip plane rendering
2004-10-04 17:05:13 +00:00
Federico Ponchio
e5d01c7a80
<gl/glew.h> --> <GL/glew.h>
2004-09-30 01:40:39 +00:00
Federico Ponchio
a9780d57e9
<gl/glew.h> -> <GL/glew.h>
2004-09-30 00:48:07 +00:00
ganovelli
331db0410f
glGet added
2004-09-28 14:04:36 +00:00
Nico Pietroni
29eb7604c4
first running version
2004-09-23 13:13:09 +00:00
ganovelli
397fa72c41
creation
2004-09-15 22:59:13 +00:00
Nico Pietroni
a81551f3a1
minor changes
2004-08-26 13:18:32 +00:00
Paolo Cignoni
ed3a96d48d
Added test on presence of glTranspose extension (for old hw support)
2004-07-13 15:55:57 +00:00
Nico Pietroni
96e07ffd53
changed order of initial include ( it had problems with extension of openGL)
2004-07-13 11:25:57 +00:00
ganovelli
98d0c5b263
first draft: it includes glew !
2004-07-12 15:57:33 +00:00
ganovelli
5bc692a094
first draft
2004-07-12 15:51:55 +00:00
Nico Pietroni
d4af2821e3
changed draw in flatwire....
2004-07-08 08:41:31 +00:00
Paolo Cignoni
1d04957291
Added box3 drawing functions
2004-07-07 23:30:28 +00:00
Nico Pietroni
dc9c863f3a
changen wire and hiddenlines draw modes
2004-06-03 09:11:35 +00:00
Paolo Cignoni
66e7c5372e
Removed inclusion of gl extension stuff
2004-05-26 15:15:46 +00:00
Paolo Cignoni
dd22e28ce9
Removed inclusion of gl extension stuff and added glcolor stuff
2004-05-26 15:13:01 +00:00
Nico Pietroni
2a7f401e6a
added callback funtions
2004-05-17 15:27:16 +00:00
Nico Pietroni
2d4a3d6be4
added calback funtions color on tetrahedron or vertex
2004-05-14 09:48:12 +00:00
Federico Ponchio
bc13d242fe
<GL/GL.h> --> <GL/gl.h>
2004-05-13 23:44:47 +00:00
Federico Ponchio
c66c874c06
*** empty log message ***
2004-05-12 20:55:18 +00:00
Federico Ponchio
8a4f1f166f
Added #include <glew.h>
2004-05-12 13:07:47 +00:00
Paolo Cignoni
7e8e197d57
remove include of gl and added glextgension exploiting,
2004-05-04 23:36:23 +00:00
Paolo Cignoni
30227aff07
inlined functions for avoid multiple linking errors
2004-04-07 10:47:03 +00:00
Paolo Cignoni
711c2a00d9
First working version!
2004-04-05 11:56:14 +00:00
Federico Ponchio
59dca5a840
*** empty log message ***
2004-03-31 15:27:17 +00:00