granzuglia
6ec773c50a
- added missing upper bound control on vector access by index
2013-10-17 17:22:16 +00:00
granzuglia
6b7ca162ce
- fixed compile time errors with qt 5.0
2013-05-24 16:31:16 +00:00
Paolo Cignoni
b473bebdd3
added another style of rendering to the opengl addon.
...
Imprpved customizability of arrows
2012-12-21 15:34:32 +00:00
Paolo Cignoni
e04a37bf60
removed harmless warnings
2012-12-02 14:57:08 +00:00
Paolo Cignoni
7540b29cf5
Added a few missing const specifiers
2012-11-28 11:23:51 +00:00
Nico Pietroni
70b2cd1d25
removed several functions and moved to the gl wrapper of mixed integer
2012-11-18 18:07:39 +00:00
Nico Pietroni
52648c58ad
used per vertex and per face optional attributes
2012-10-15 01:13:30 +00:00
Nico Pietroni
45633b841e
added initial define to avoid multiple inclusions
2012-10-08 11:53:07 +00:00
Paolo Cignoni
194d9eb4d7
Removed two old useless wrong stupid functions that have been left into wrap/trimesh.h for unforgivable lazyness...
2012-10-08 05:30:34 +00:00
Paolo Cignoni
98fd61970e
added missing par
2012-10-07 17:20:54 +00:00
Paolo Cignoni
1aa2c374e1
corrected useless test for an ancient opengl extension (glPointParameterfv). no more needed and creating problems to new compilers...
2012-10-05 16:45:25 +00:00
Nico Pietroni
e6cc513cae
minor changes in singularity drawing
2012-09-22 13:40:56 +00:00
Nico Pietroni
62b1a26ecf
changes drawing of cross field to show the 2 main directions
2012-09-05 23:27:10 +00:00
Nico Pietroni
a4ee21d5d7
added GLDrawSeams function
2012-09-03 15:58:38 +00:00
Nico Pietroni
c469b5b948
major modifications
2012-05-25 13:22:07 +00:00
Paolo Cignoni
80363d2ff0
added to these two gl-related files the system independent inclusion of GLU.
...
IT is necessary since the last version of QT does not include anymore glu when including QGL stuff
2012-05-23 08:50:03 +00:00
Nico Pietroni
2413b12724
switched to the new version of tangent directions component per face
2012-03-29 16:35:15 +00:00
Nico Pietroni
9d37776dd6
first release version
2012-03-16 13:50:45 +00:00
Paolo Cignoni
8a8f48ac85
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
2012-01-25 10:21:59 +00:00
Nico Pietroni
36b4d6eeab
added inclusion of point2.h
2012-01-23 13:13:24 +00:00
Paolo Cignoni
fbe0b23839
corrected bug in the allocation of the result of multiple connected triangulations (poligons with holes, and added parameter to revert the order of outlines)
2012-01-18 16:48:06 +00:00
Paolo Cignoni
34cb93552c
added glloadmatrix that takes in input a matrix44 (just like glmultmatrix)
2011-12-14 08:53:56 +00:00
Federico Ponchio
4400d8dd2d
added multithreading
2011-12-09 16:06:08 +00:00
Massimiliano Corsini
da98ec18f1
2011-10-12 07:52:07 +00:00
Paolo Cignoni
2fe129645b
Rolled back
2011-10-05 15:04:40 +00:00
Paolo Cignoni
ca28591e69
Made the boundary capper based on the glu tessellator interface more robust to deleted stuff
2011-05-31 08:40:02 +00:00
Paolo Cignoni
7ff3b08e5f
updated to use pos instead explicit topology
2011-05-24 09:42:10 +00:00
Paolo Cignoni
2239cbd747
added simple boundary capper. Takes a edge mesh and caps its boundaries.
2011-05-11 10:04:33 +00:00
Paolo Cignoni
f0a5d17759
Added a hint that you NEED opengl definition before including this file
2011-05-11 10:03:28 +00:00
Paolo Cignoni
384ea891dc
added drawing of edges in wireframe if meshes has no faces
2011-05-10 21:57:01 +00:00
matteodelle
49a15ebd82
mozione ponchio per rimozione codice inutile
2011-04-27 13:02:30 +00:00
Paolo Cignoni
214904b312
Ongoing corrections of include paths to comply the new folder arrangement
2011-04-03 22:50:59 +00:00
ganovelli
f7d8e31056
minor (missing include, left CMeshO)
2011-01-23 22:28:39 +00:00
Paolo Cignoni
71bdb18e07
Added more hints for better controlling point rendering (smoothnes and distance attenuation)
2011-01-18 11:11:19 +00:00
ganovelli
bd03229989
patch to force immediate mode (bug with vbo to be solved)
...
bug in call glTexCoordPointer fixed
2010-11-08 11:03:18 +00:00
Paolo Cignoni
343493ef11
Moved the ORTHO, PERSPECTIVE enums from the vcg namespace to the camera class namespace.
2010-10-31 13:19:09 +00:00
ganovelli
42c69abccf
first working commit for the apss (from Algebraic point set surfaces
...
Gaël Guennebaud and Markus Gross, SIG07)
2010-10-29 17:18:29 +00:00
Nico Pietroni
ce779c0082
added if(tm==TMPerWedge) glEnable(GL_TEXTURE_2D); on line 543
2010-07-15 13:29:31 +00:00
Nico Pietroni
26709cae6c
cahnged WIN32 define to _WIN32
2010-07-15 13:27:18 +00:00
granzuglia
8f2c1d543d
fixed small visualization bugs (dereferenced empty vertex attributes)
2010-05-24 14:53:54 +00:00
Paolo Cignoni
4cfffc32f2
corrected managment of per-mesh color for point clouds
2010-04-28 15:02:05 +00:00
Paolo Cignoni
aa04a96264
Never try to make a glwrap DrawFill over an empty mesh...
2010-04-27 09:50:55 +00:00
Paolo Cignoni
c095f8efe6
added pushattrib/popattrib in the point rendering code of gl trimesh wrapper
2010-04-20 01:01:13 +00:00
Paolo Cignoni
0f221f2d99
added suppor for per vertex tex coord rendering
2010-04-08 16:52:23 +00:00
Nico Pietroni
d32ed18e1d
corrected one bug in FromTrackball function
2010-04-07 21:43:24 +00:00
Nico Pietroni
1438c44f5f
- Allowed the usage of per vertex coordinate , uncommented tm==TMPerVert options
...
- corrected cast warning on line 721
2010-04-05 15:29:19 +00:00
Paolo Cignoni
c2456526fd
added vertex picking
2010-02-26 16:20:15 +00:00
Nico Pietroni
66ae917613
commented "int _t2=clock();" call in Crease function, it is unuseful and requires to include time.h
2009-07-17 17:44:40 +00:00
Paolo Cignoni
67ce5b52ce
Added glColor and glClearColor for both Color4f (missing) and Color4d (just added)
2009-07-10 13:24:29 +00:00
Paolo Cignoni
2d3d9bd13f
corrected wrong test on the use of faux edges when drawing in wireframe
2009-05-21 22:59:16 +00:00
granzuglia
5811240f92
added GPL incipit
2009-05-18 14:10:59 +00:00
granzuglia
9ef1804d3a
added GPL incipit
2009-05-18 14:08:04 +00:00
Nico Pietroni
147817f6ea
line 795 changed DrawWire<NMPerVert,CMNone>(); -> DrawWire<nm,CMNone>();
2009-04-22 15:22:48 +00:00
Paolo Cignoni
af6a963f41
corrected returned number of PickFaceVisible function
2009-04-22 10:28:52 +00:00
granzuglia
17d5caeed1
fixed compiler's errors
2009-04-21 05:58:08 +00:00
mtarini
97b5d83721
Now all wireframes mode hide "faux" edges
...
(those inside a polygon face),
IFF you do SetHint(HNIsPolygonal).
2009-04-20 22:57:42 +00:00
mtarini
935b2e102b
added a test on existence of glPointParameterfv before its use in point-based mesh rendering to avoid crashes.
2009-04-20 16:30:35 +00:00
Paolo Cignoni
3bf343c31b
gcc compilation issue
2009-04-02 07:56:38 +00:00
Paolo Cignoni
b22077f200
added picking of visible faces
2009-04-01 14:51:49 +00:00
Paolo Cignoni
7c9aa1c99f
Crude, yet functional, custom attribute implementation
2009-01-23 09:22:38 +00:00
Paolo Cignoni
8627c95678
Added Attribute support
2009-01-12 13:57:48 +00:00
Federico Ponchio
6d2363d10a
There was a bug in TransformGL for perspective matrix.
...
The function worked as intended only if near == focal.
2008-11-21 17:22:58 +00:00
Paolo Cignoni
818eb2b61d
remove an ifdef for compiling with older apple compiler. no more needed under leopard (thanks to Iacopo Peri)
2008-11-18 09:37:23 +00:00
Federico Ponchio
01c0bc106f
Added function to get near and far plane for a box (exact).
2008-11-07 15:15:06 +00:00
Paolo Cignoni
dfc97ba1f2
fix Matrix44 infinite product, make glGetv not allocate temporary
2008-10-30 10:47:08 +00:00
Paolo Cignoni
3d43483497
one more fix gcc 4.0.1 issue in wrap/gl/math
2008-10-29 13:04:11 +00:00
Paolo Cignoni
0d9795d163
fix gcc 4.0.1 issue in wrap/gl
2008-10-29 12:56:32 +00:00
Paolo Cignoni
e587581275
add transposeInPlace and duplicate V(int)
2008-10-29 11:17:11 +00:00
Paolo Cignoni
07f2e976ea
* change all remaining Transpose to transpose,
...
* update the gl/math wrappers to make them more Eigen friendly
(and remove the useless, and not used, and somehow dangerous
*Direct and *E functions)
* add automatic reinterpret_casting from Eigen::Matrix to vcg
specialized types
2008-10-29 00:05:44 +00:00
Paolo Cignoni
7befff7bec
make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
...
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
expression without copies. On the other be carefull: m = m.transpose() won't work as expected,
here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
so we cannot modify the value of *this, since there is no value. Therefore I've already changed
all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
2008-10-28 00:59:46 +00:00
Paolo Cignoni
ab200fc950
Port to eigen2: state of the mess:
...
* curently nothing change if you don't define VCG_USE_EIGEN
* make Matrix*, Point3 and Point4 derive Eigen::Matrix (still ugly)
* now catching all the dot products to replace them by .dot()
note that most of meshlab already compile
2008-10-27 19:35:17 +00:00
Paolo Cignoni
4db69febbe
big replacement .Zero => .SetZero, and start of Eigen's compatibilities (currently disabled by default)
2008-10-27 14:48:14 +00:00
Federico Ponchio
fe59b6ad4d
Extrinsics.tra is now private, using Tra()
2008-10-24 16:37:24 +00:00
Paolo Cignoni
8f77d3cbaa
removed non-portable inclusion of GL.h (on mac gl.h is in stupid places)
2008-10-15 10:11:39 +00:00
Paolo Cignoni
a3dbc3168b
fix a typo in Program::Uniform()
2008-10-15 09:28:15 +00:00
Paolo Cignoni
64ce68dac0
* make EmptyRadius::HasRadius returns false
...
* make gl/Shader and gl/Program* a bit easier to use:
- automatic object creation
- add Uniform() overloads for vcg::Point*f types
2008-10-15 08:02:14 +00:00
Paolo Cignoni
117c2a06de
New Parameter function to setup glsl programs that use geometry shaders
2008-10-09 08:58:57 +00:00
Paolo Cignoni
7722469c4f
Public keyword missing
2008-10-08 14:30:56 +00:00
Paolo Cignoni
2da37bd5f7
Geometri shader, initial support
2008-10-08 14:00:32 +00:00
Paolo Cignoni
b6d7e548b2
Commented out filename after final endif
2008-10-08 14:00:01 +00:00
ganovelli
ca01052454
Chamged MatrixGL to comply renaming in wrap/gl/shot.h
2008-10-07 10:58:18 +00:00
ganovelli
b4fa6b9c97
-missing template type added in CameraDistance
...
-bug in DrawPoints removed
2008-07-24 12:37:18 +00:00
Paolo Cignoni
700b8cd26e
Removed annoying unsigned vs signed warnings.
...
Thanks to Alain Boyer for the kind bug submission!
2008-06-29 22:44:44 +00:00
Paolo Cignoni
17369b521b
Matrix transformations corrected in glCylinder and glArrow.
2008-06-23 14:33:51 +00:00
Paolo Cignoni
67ce430991
Added point drawing using vertex arrays and distance attenuation for large points
2008-06-10 00:57:46 +00:00
Paolo Cignoni
7fe04d928d
added newline at end of file
2008-03-02 15:50:20 +00:00
Paolo Cignoni
9607ee6107
made all static
2008-03-02 14:16:39 +00:00
Paolo Cignoni
0fdd22023e
removed unused vars
2008-02-15 08:19:51 +00:00
Paolo Cignoni
0e283de929
added sanity checks when deleting buffers
2008-01-28 08:49:58 +00:00
Paolo Cignoni
c80e50570b
Renamed some unmeaningful variable names (b -> array_buffers ; h -> curr_hints)
2007-12-05 11:08:16 +00:00
Paolo Cignoni
63ee2004b6
- Fixed DrawFill method, which required the hint 'HNUseVArray' enabled in order to render the mesh with VBO. This was also causing extra overhead in the Update method since HNUseVArray has to be enabled and therefore extra calculation were done to copy vertices in VArrays even if the user was using only VBOs.
2007-12-04 17:59:41 +00:00
Marco Di Benedetto
2ea14ac83b
Added cast to prevent pointer truncation warning/error messages.
2007-12-01 18:09:14 +00:00
Marco Di Benedetto
87b88070c1
Added a GLenum cast to suppress warning message.
2007-10-16 13:31:23 +00:00
Marco Di Benedetto
fe22c31f2d
*** empty log message ***
2007-09-12 16:20:24 +00:00
Marco Di Benedetto
5261480fc7
Corrected indexing for non textured faces.
2007-09-12 14:48:50 +00:00
Paolo Cignoni
afdaa7e3db
Added ifdef needed for mac gcc compilation
2007-08-28 05:43:56 +00:00
Paolo Cignoni
8b27c96df2
moved here callback def and added some needed opengl related casts
2007-08-25 08:43:33 +00:00
Paolo Cignoni
c14e1511db
added a missing typename
2007-08-17 07:00:00 +00:00
ganovelli
135951fd27
added gltetra, added normal gltriangle
2007-07-31 12:21:50 +00:00
Marco Di Benedetto
29febfdf25
First Commit.
2007-07-26 16:22:47 +00:00
ganovelli
f2e35aaf0d
precompiler directives
2007-07-05 16:35:29 +00:00
ganovelli
96adfb6f7c
typenames
2007-07-05 16:35:14 +00:00
Paolo Cignoni
f354a9f445
Small gcc compiling issues
2007-05-31 09:39:56 +00:00
Paolo Cignoni
3cf34fb91a
Added std:: prefix to advance call
2007-05-28 07:35:21 +00:00
Paolo Cignoni
97d7baf66c
Corrected gcc compiling issues
2007-05-21 13:22:40 +00:00
Marco Di Benedetto
1c2f0e7db7
First Commit.
2007-05-14 22:23:36 +00:00
ganovelli
1b72079489
change from Tetra.h to tetra.h
2007-05-08 18:56:51 +00:00
ganovelli
e77e2dcf26
glTriangle added
2007-05-08 18:55:38 +00:00
ganovelli
9ff5b1a193
adde vf iterator
2007-05-08 18:55:14 +00:00
Paolo Cignoni
5d4900c29f
Added cast for mac compiling
2007-02-22 09:17:56 +00:00
Paolo Cignoni
13a26e1b89
Added cast for mac compiling
2007-01-18 01:26:23 +00:00
matteodelle
17ebec98c6
minor eroor correction on variable names
2006-12-18 16:02:57 +00:00
Marco Callieri
02f23020fc
added a function to approximate a far plane value given a shot and the mesh bbox
2006-12-18 15:26:24 +00:00
matteodelle
5360cc0977
*** empty log message ***
2006-12-18 14:28:07 +00:00
Marco Callieri
a344d59446
camera+shot revamp: changed field names to something with more sense, cleaning of various functions, correction of minor bugs/incongruences, removal of the infamous reference in shot.
2006-12-18 09:46:39 +00:00
Paolo Cignoni
1cb21d78f1
Slightly changed the colormaterial mode for the flatwire
2006-12-12 11:06:58 +00:00
ganovelli
ebfacd2db3
first draft of the class the draw a Pos
2006-12-10 19:59:28 +00:00
Paolo Cignoni
67007b3691
Added a class prototype for avoiding the inclusion of tetra.h
2006-12-07 00:39:22 +00:00
Paolo Cignoni
aa10ac62be
Removed useless include <tetra.h>
2006-12-04 09:27:13 +00:00
Paolo Cignoni
132ffb7d82
Added type cast (in order to remove warnings)
2006-10-27 08:55:15 +00:00
Federico Ponchio
4b46ed3c4e
Aggiunti un paio di typename... al solito.
2006-10-14 16:26:26 +00:00
Paolo Cignoni
b9b2725478
Removed the default use of the OpenGL transpose extension. Added two method for direct (non transposed) matrix multiplication and getting
2006-10-09 19:56:09 +00:00
Marco Di Benedetto
d878081824
First Commit.
2006-10-05 18:34:13 +00:00
ganovelli
89c3034fd9
*** empty log message ***
2006-07-06 12:38:32 +00:00
Paolo Cignoni
e7200db32e
remove warning C4244
2006-07-03 13:46:34 +00:00
ganovelli
a24e269ac4
Aggiunto namespace tetra, cambiato riferimento a puntatore
2006-06-29 13:25:46 +00:00
Paolo Cignoni
283834183d
gcc dislike doubleline comments; removed.
2006-05-25 09:40:14 +00:00
Paolo Cignoni
47e62b3c6e
Removed all GLUT dependencies!
2006-05-25 09:22:58 +00:00
Paolo Cignoni
de11419338
Corrected bug in the pickface to comply deleted faces and to allow to have unsorted results.
2006-05-25 04:42:29 +00:00
Paolo Cignoni
309fa30451
Wrong matrix type in cone (thx Maarten)
2006-03-29 07:54:03 +00:00
Federico Ponchio
cc73ff49c9
for(ii... -> for(int ii
2006-02-28 13:25:48 +00:00
Paolo Cignoni
c01d03e1ee
Removed glut. Added ifdef guards and namespace.
...
Added bool return value to the pick function
2006-02-13 13:06:34 +00:00
Paolo Cignoni
1f2ff388d2
Removed glew inclusion
2006-02-13 13:05:05 +00:00
Paolo Cignoni
287fd21a07
Switched from rough zoffset to glpolygonoffset for hiddenline and flatlines modes. Less zfighting...
2006-02-09 10:00:39 +00:00
matteodelle
060df82dd4
*** empty log message ***
2006-01-11 16:06:25 +00:00
Paolo Cignoni
edc2f8532d
add namespace vcg::
2006-01-10 12:22:34 +00:00
Paolo Cignoni
20b3385c59
fix some bugs
2006-01-04 16:39:29 +00:00
Nico Pietroni
e9b8ee44e1
unified use of float in drawing methods
2006-01-03 11:13:25 +00:00
Paolo Cignoni
d32db6dd2a
add test (tm==TMPerWedgeMulti)
2005-12-15 14:05:59 +00:00
Paolo Cignoni
67528dcf14
multiple texture support
2005-12-14 00:18:43 +00:00
Federico Ponchio
d652973606
glut->GL/glut (for real this time)
2005-12-06 14:11:15 +00:00
ganovelli
03d96c24b2
*** empty log message ***
2005-12-03 09:36:28 +00:00
Paolo Cignoni
b3abb3c44f
Changed a wrong uppercase in the include
2005-12-02 10:38:07 +00:00
Paolo Cignoni
8ae47cd7c7
Added support for one texture mode (perwedge)
...
Changed texturemapid array into a safer vector
2005-12-02 00:03:22 +00:00
Paolo Cignoni
07d2259700
shot.camera -> shot.Camera()
...
shot.similarity.Matrix() -> shot.Similarity().Matrix()
2005-11-25 10:33:33 +00:00
Paolo Cignoni
6a04d281df
Added bound checking in texture access
2005-11-24 08:06:50 +00:00
Paolo Cignoni
7bca532292
Added a missing colormaterial for flatwire.
2005-11-22 23:57:28 +00:00
Paolo Cignoni
50f4e33dcc
add
...
#ifndef __PICK______H
#define __PICK______H
2005-10-27 14:46:26 +00:00
Paolo Cignoni
45583a69ae
add namespace vcg:: to GetFrustum(...)
2005-10-24 14:42:57 +00:00
Paolo Cignoni
53f49b4784
Added glscale(scalar) and corrected bug in glscale(point2)
2005-10-13 08:32:26 +00:00