msabbadin
7c3687b8db
corrected an assert in PrincipalDirections static method:
...
from assert(m.HasVFAdjency());
to assert(tri::HasPerFaceVFAdjacency(m) && tri::HasPerVertexVFAdjacency(m));
2012-04-02 14:42:56 +00:00
Nico Pietroni
d5e7d551ba
clean up the code and used new per face component
2012-03-29 16:33:33 +00:00
Nico Pietroni
d4275a3597
added several functions
2012-03-16 13:48:18 +00:00
Nico Pietroni
d941439fbb
corrected several bugs and done several changes
2012-03-16 13:47:42 +00:00
Paolo Cignoni
c4e116a42a
Corrected a bug in the RemoveUnreferencedVertex. It considered only faces and removed vertices referenced by edges
2012-03-14 16:01:30 +00:00
Nico Pietroni
ad417602bd
added default constructor
2012-03-09 11:01:25 +00:00
Nico Pietroni
5e7f95f94a
major changes
2012-03-08 18:09:31 +00:00
Nico Pietroni
f97f54a89b
erased vertex manifold as prerequisite
2012-03-08 18:09:09 +00:00
Nico Pietroni
1aed2f16da
first release version.. need to be tested in several functions
2012-03-08 18:08:35 +00:00
Paolo Cignoni
add25e7bf0
added a missing std::
2012-02-27 07:06:26 +00:00
Paolo Cignoni
6983d4f6e9
Added a few comments...
2012-02-25 14:40:23 +00:00
Luigi Malomo
01453b8b0e
Fixed a call to InterpolationParameters. A Point3 reference must be provided for barycentric coordinates output, instead of 3 separate scalars.
2012-02-14 12:13:38 +00:00
Luigi Malomo
f358db54fd
Added a quick check for callback presence (avoid crash if cb function is not provided)
2012-02-14 12:02:43 +00:00
Paolo Cignoni
d331cf7f60
Added OrientedDisk creation method. and a missing "clear()"
2012-02-09 17:50:38 +00:00
Paolo Cignoni
c90b11ca80
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
...
This changed implied the fact that you need different functor constructor (you have to keep the mesh inside it to know at runtime if some attribute are present or not)
2012-01-25 10:23:22 +00:00
Nico Pietroni
5ad96544bb
added several functions...
2012-01-23 13:09:38 +00:00
Paolo Cignoni
b10ed11bc0
Added two functions to build disk, rectangles and squares (oriented in space).
...
Changed the reflection functions as usual
2012-01-23 07:07:19 +00:00
Paolo Cignoni
48e607f884
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
2012-01-23 06:38:32 +00:00
Paolo Cignoni
4bdf843589
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
2012-01-20 08:03:25 +00:00
Paolo Cignoni
6094438b4b
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
2012-01-20 07:58:43 +00:00
Paolo Cignoni
e9d476e93c
Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
2012-01-20 07:49:26 +00:00
Paolo Cignoni
f4cf3b9221
Changed the name of the Distance from point to plane
...
from DistancePointPlane
to SignedDistancePointPlane
to underline the fact that it is SIGNED!!!
2012-01-18 11:44:42 +00:00
Paolo Cignoni
86617dd872
Changed the name of Clean::IsOrientedMesh() -> Clean::OrientCoherentlyMesh()
...
It is a mesh changing method!
2012-01-18 11:42:08 +00:00
Paolo Cignoni
048b884a3e
Added tri:UpdatePosition::Scale(mesh)
2012-01-18 11:22:40 +00:00
ganovelli
c097e6edd5
added GetClosestVertexScale
2011-12-21 16:13:07 +00:00
ganovelli
c2e3d66d19
added template parameter in function call
2011-12-21 16:10:30 +00:00
Paolo Cignoni
95e69075e4
Yet another removal of the usage of the faceprojection flags
2011-12-19 00:51:49 +00:00
Paolo Cignoni
0fe6fdaedc
Yet another removal of the usage of the faceprojection flags
2011-12-19 00:51:03 +00:00
Paolo Cignoni
11fa2ba58a
Added ComputeEdgeHistogram to Stat functions
2011-12-18 22:33:27 +00:00
Paolo Cignoni
412ef1aa65
Added UpdateSelection::VertexFromEdgeLoose
...
added parameter for preserving the old selection to the UpdateSelection::VertexFromFaceLoose
2011-12-14 08:54:54 +00:00
Paolo Cignoni
ae58754015
Significant change of names to the UpdateSelection Class.
...
now follows the standard VertexClear instead of ClearVertex.
Updated all the other files of vcg using it...
(added also selection stuff for edges..)
2011-12-13 10:07:00 +00:00
Paolo Cignoni
c038b3584e
Corrected blatant bugs in the updateTopology--VertexEdge
2011-12-12 23:28:25 +00:00
ganovelli
ab373e50cd
missing include added
2011-11-21 16:12:48 +00:00
Paolo Cignoni
3d6857a0b0
re-added the empty constructor to marker face...
2011-11-21 14:04:23 +00:00
Paolo Cignoni
5bcb52529b
harmless gcc warning
2011-11-21 09:38:00 +00:00
Paolo Cignoni
b09619c1ea
harmless gcc warning
2011-11-21 09:37:18 +00:00
Paolo Cignoni
0e76a8e0ce
Removed the useless faceprojection flag update function. No more needed!
2011-11-21 09:10:52 +00:00
Paolo Cignoni
285d78d293
removed the default empty constructor to avoid the use of the object without a mesh....
2011-11-21 09:07:36 +00:00
Paolo Cignoni
342f182ee0
Added RemoveDuplicateEdge and CountNonManifoldEdgeEdge
2011-11-15 11:20:12 +00:00
Paolo Cignoni
f9a7860f5e
Added a much more robust IntersectionPlaneMeshQuality function to compute the intersection between a mesh and a plane that exploit quality for storing the distance from the plane and to make consistent decision about the cutting of the plane...
2011-11-15 11:19:08 +00:00
Paolo Cignoni
e0055f8b5c
added a missing const...
2011-11-15 11:15:24 +00:00
Paolo Cignoni
89635131a7
added in the comment a biblio ref to a very similar approach
2011-11-07 16:09:35 +00:00
Nico Pietroni
5fee62fbb1
changed several calls of CrossVector function
2011-11-01 18:41:54 +00:00
Nico Pietroni
4af26f2df2
line 565 changed "if (numholes!=1) return false;" to "if (numholes==0) return false;" it may be even have multiple holes
2011-11-01 18:40:55 +00:00
Paolo Cignoni
e886684842
moved voronoi_clustering here from meshlab...
2011-10-20 22:26:46 +00:00
Nico Pietroni
2d8c6222cd
added DifferenceCrossField, commented some non used function
2011-10-19 09:02:27 +00:00
Paolo Cignoni
16c39dfe24
removed other harmless gcc warnings...
2011-10-17 23:57:27 +00:00
Paolo Cignoni
7c6956fd4d
Corrected some gcc compilation errors, Changed the IsFeasible function (now it tests that there is exactly one hole...
2011-10-17 23:35:30 +00:00
Paolo Cignoni
486795fcfb
Better Comments on the Genus.
2011-10-17 23:33:48 +00:00
Nico Pietroni
f4a0b8bce4
added Coord3DtoUV function
2011-10-05 16:33:22 +00:00
Nico Pietroni
a7c702c81d
first release version
2011-10-05 16:17:40 +00:00
Paolo Cignoni
2fe129645b
Rolled back
2011-10-05 15:04:40 +00:00
ganovelli
09e0ccc62c
added variational shape approximation partition of the mesh both
...
for triangle meshes and for vertex meshes
2011-06-14 17:10:57 +00:00
granzuglia
129d4edbaf
added several missing include file
2011-06-08 08:46:02 +00:00
granzuglia
f58b646616
added several missing include file
2011-06-07 14:37:27 +00:00
granzuglia
05ba578f8e
added missing std prefix
2011-06-07 13:48:49 +00:00
Paolo Cignoni
6de8b3f890
Added tri_edge_collapse_quadric_tex.h. The specialization of edge collapse for tex and geometry. It should be cleanded a little...
2011-06-05 23:39:31 +00:00
Paolo Cignoni
23d9ad9684
added BasicVertexPair templated class to store as less as possible of an edge...
2011-06-05 23:37:43 +00:00
Paolo Cignoni
3d4ae1b506
Added UpdatePosition::Translate
2011-06-03 08:32:27 +00:00
Paolo Cignoni
477767ab77
Added QualityMidPointFunctor and QualityEdgePredicate; Two classes (functor and the predicate) that you need for using the refine framework to cut a mesh along a linear interpolation of the quality. This can be used for example to slice a mesh with a plane.
2011-06-02 21:31:30 +00:00
Paolo Cignoni
27d9cfd6cb
Added VertexFromPlane that put into quality the distance from a plane
2011-06-02 21:28:50 +00:00
Paolo Cignoni
5c358c02a4
Cleaned up small bug in the vertex clustering alg (crashed on empty sets and on non compacted meshes
2011-05-31 08:37:13 +00:00
Paolo Cignoni
5b6f8055f2
Corrected bug in the computation of VE topology
2011-05-31 08:35:50 +00:00
Paolo Cignoni
894ffdbdfe
Added trivial WedgeTexFromVertexTex
2011-05-20 23:20:33 +00:00
Paolo Cignoni
a9e5d6d957
added WedgeTexFromPlane function to create simple planar parametrizations
2011-05-20 15:15:44 +00:00
Paolo Cignoni
d7af2e62b3
Significant changes to the simplification/optimization framework:
...
* TriEdgeCollapse is no more multiply derived but it get its "work on two vertex" behavior from a template parameter called VertexPair.
* EdgeCollapse is no more a class devoted to the simplification but it has been renamed as EdgeCollapser and it is a static class templates over a generic <VertexPair> that offer methods to perform Edge Collapses.
* cleaned up the parameter passing method for local optimization classes (and added a baseParameterClass from which every local optimization method must subclass its own parameters)
2011-05-20 15:12:09 +00:00
ganovelli
c35b1c84ff
DoubleArea vs Area discrepancy fixed
2011-05-18 11:38:42 +00:00
ganovelli
46790e61cd
added FaceArea
2011-05-18 11:37:18 +00:00
Paolo Cignoni
0c606a5cf5
added EdgeEdge topology computation function
2011-05-11 09:57:08 +00:00
Paolo Cignoni
f7abd17dfe
added RemoveDegenerateEdge and modifyed RemoveDuplicatedVertex to support edgemesh
2011-05-11 07:36:19 +00:00
Paolo Cignoni
577416408f
Added functions for clearing flags on edges
2011-05-11 06:13:38 +00:00
Paolo Cignoni
589cb681e5
Added parenthesis to remove gcc warnings
2011-05-11 06:11:21 +00:00
Paolo Cignoni
e878e7ae88
Cleaned up a bit the geodesic interfaces. Removed useless parameters to avoid ambiguity. Could require updating the existing code using it
2011-04-22 11:09:30 +00:00
Nico Pietroni
c4cc235b52
- added call of FarthestVertex with returning vertices within a specified interval
...
- added initial #define to avoid multiple inclusion
2011-04-19 09:40:04 +00:00
ganovelli
a5fc2fae6a
bug corrected: . to -> in VertexAreaUniform
2011-04-08 14:28:00 +00:00
Paolo Cignoni
affd9ee469
Corrected bug. Assert called when a no internal vertex was present.
2011-04-08 09:26:57 +00:00
Paolo Cignoni
5233b20f12
Added a function Flip a mesh so that its normals are orented outside.
...
Just for safety it uses a voting scheme.
It assumes that
* mesh has already has coherent normals.
* mesh is watertight and single component.
2011-04-07 22:28:28 +00:00
Paolo Cignoni
f8eb8a41dd
Cleaned up a bit triangle3. Removed some weird interpolation wrappers (that ended to be misused) and updated the rest of the lib to comply with this changes
2011-04-05 21:53:12 +00:00
Paolo Cignoni
57cfc71a34
heavily restructured. Still need a lot of work. Name changed. Some stuff using it could not work anymore...
2011-04-05 08:57:23 +00:00
ganovelli
9ff0ad3f1e
Ongoing Rearrangement of filepath
...
replaced the path to comply the filepaths modification.
The replacements are as follows:
/complex/trimesh/base.h --> /complex/complex.h
/complex/trimesh/allocate.h --> /complex/allocate.h
/complex/trimesh/append.h --> /complex/append.h
/complex/trimesh/ --> /complex/algorithms/
/complex/local_optimization/ ---> /complex/algorithms/local_optimization/
/complex/local_optimization.h ---> /complex/algorithms/local_optimization.h
/complex/intersection.h ---> /complex/algorithms/intersection.h
/complex/boundary.h ---> /complex/algorithms/boundary.h
2011-04-01 17:06:03 +00:00
ganovelli
1ad23912db
2011-04-01 16:25:49 +00:00