Commit Graph

1481 Commits

Author SHA1 Message Date
Gianpaolo Palma 4cfb4c3744 Added string serialization and deserialization methods 2017-11-27 13:26:15 +01:00
Luigi Malomo 370b8a5daa updated wrap of igl/comisi 2017-11-23 19:15:36 +01:00
Luigi Malomo 2a52c8ae8c thomas minor changes and fixes 2017-11-23 19:14:02 +01:00
Paolo Cignoni f0a2e655e3 Added a missing inline to avoid linking errors... 2017-07-28 00:37:44 +02:00
Paolo Cignoni ac5c368d2a Commented callback, cleaned and added helper StrFormat 2017-07-27 15:55:12 +02:00
Paolo Cignoni a9e78a1cf5 Corrected small error in the 3ds io wrapper 2017-06-29 11:44:15 +02:00
Paolo Cignoni 25a1801c98 Improved Texture example 2017-06-13 15:46:19 +02:00
Paolo Cignoni e50ab31091 Moved glew.h inclusion under guards to avoid qt conflicts 2017-06-13 11:30:19 +02:00
Luigi Malomo 5f27854447 fixed crash when importing a polygonal ply onto a polygonal mesh 2017-05-30 19:18:57 +02:00
Federico Ponchio 98ff7bc396 Improved help reporting in getopt. 2017-05-29 13:51:50 +02:00
Luigi Malomo f9d20fad7d warnings fixed 2017-05-18 18:27:37 +02:00
Paolo Cignoni a745b77c04 Added default initialization of materials in io importer 2017-05-12 18:21:55 +02:00
Paolo Cignoni 66fde513b1 Merge pull request #22 from johnmaf/bugfix/ambient-map
Don't assign MTL ambient map value to diffuse map
2017-05-12 17:08:04 +02:00
Paolo Cignoni 43f114d237 Heavy refactoring of the OBJ export
The recent material attribute changes had some issue when exporting
mesh newly created.
2017-05-12 16:23:12 +02:00
John Senneker d885a45bbd Formatting 2017-05-12 10:21:22 -04:00
John Senneker 446b0fde06 Don't assign MTL ambient map value to diffuse map.
This fixes a bug in which a map_Ka statement appears after a map_Kd, in
which case the former will be assigned as the diffuse map of the
imported mesh, when it should be the latter.
2017-05-09 11:52:40 -04:00
Luigi Malomo 066762521a removed harmless warnings 2017-04-16 16:24:00 +02:00
Paolo Cignoni d7e9209a4f Merge pull request #6 from johnmaf/feature/specular-attributes
Add material attributes in OBJ importer
2017-04-12 10:29:46 +02:00
Luigi Malomo 0b7528ee7d removed warnings 2017-04-05 18:54:53 +02:00
Paolo Cignoni 95d88a7af9 Corrected small bug in the header of SVG 2017-04-05 07:39:39 +02:00
Gianpaolo Palma be9a3aed74 Bug fixing in the PickFace function
Bug fixing in the projection of the vertices near to the plane of the
projection point
2017-03-27 11:15:43 +02:00
Gianpaolo Palma a34532abac Bug fixing in the PickFace function
Bug fixing in the projection of the vertices near to the plane of the
projection point
2017-03-27 11:13:14 +02:00
Paolo Cignoni 6b06c53b09 moved IGL sample in the wrap/IGL/sample folder 2017-03-24 15:24:07 +01:00
Paolo Cignoni c4d97c2c03 Huge reordering of header file inclusion order 2017-03-14 07:48:48 +01:00
Luigi Malomo 5cebf19dc5 warnings removed 2017-03-13 14:41:35 +01:00
Luigi Malomo 7a6cd3ff21 comment fix 2017-03-07 14:53:04 +01:00
Luigi Malomo 60cc24370e added wrapping function for libigl arap parametrization 2017-03-07 14:48:18 +01:00
nico ec20f3307e minor changes on field exporting classes 2017-02-24 18:20:09 +01:00
Marco Callieri e8a1c89d1b center pixel is no longer casted to INT
Why we did this? the camera structure IS a scalar_type (double or
float), all calculations use it as a scalar_type....
2017-02-21 18:43:11 +01:00
Marco Callieri c547c56a0d fix for space in material name, filename, texture
added support for space in material name, material filename, texture
name
2017-02-21 17:54:47 +01:00
Paolo Cignoni b887f27e94 yet a couple of Proj->glProject that were forgotten 2017-02-05 11:54:22 +01:00
nico c12bd12306 minor changes to accomplish with new LibIGL version 2017-01-27 12:18:19 +01:00
Paolo Cignoni 4529d09e58 Removed hard coded eigenlib path from the include. So you are free to use the version of eigen you prefer.
Note that since this commit in your projects you must add also the
eigen folder to the include path.
2017-01-26 15:31:53 +01:00
Paolo Cignoni 607ffe778f made public some functions in glPick to ease glu replacement... 2017-01-26 12:22:59 +01:00
nico 1356db0573 added LoadCSVField function 2017-01-23 16:23:30 +01:00
nico 03f41fd117 restructured a bit the code 2017-01-23 16:20:22 +01:00
ganovelli fce8b02767 Revert "const missing"
This reverts commit 825d90157c.
2017-01-13 13:34:55 +01:00
ganovelli 825d90157c const missing
GetFrustum does not chang ethe object, it's const
2017-01-13 12:14:56 +01:00
Paolo Cignoni 96087ff8e5 FaceGrid -> SparseFaceGrid 2016-12-20 09:12:50 +01:00
Guido Ranzuglia c31be2edfc - removed useless stupid code 2016-12-16 14:53:21 +01:00
John Senneker 0ee03d276d Fix clang compiler errors (">>" -> "> >") 2016-12-12 18:07:20 -05:00
Paolo Cignoni 8ff8d6bb41 Small type changes (size_t -> GLuint) to avoid warning 2016-12-05 13:19:44 +01:00
Guido Ranzuglia 77b144b796 - added missing return value 2016-11-24 18:14:02 +01:00
Paolo Cignoni 095a697535 added a check for empty lines in obj (to avoid out of bound accesses) 2016-11-24 18:02:07 +01:00
Paolo Cignoni 62f9ecf602 Harmless warning 2016-11-24 17:13:35 +01:00
Paolo Cignoni a52d3149b1 Added an enum for opening success (E_NOERROR) common to all the imported 2016-11-24 17:13:34 +01:00
Guido Ranzuglia aa8cf5f4ae Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel 2016-11-23 23:57:14 +01:00
John Senneker 7fdfd7423f Add back deleted include in obj exporter 2016-11-22 16:44:36 -05:00
John Senneker dc3f714b34 Add a per-mesh attribute in OBJ importer to hold a
std::vector<Material>, and a per-face attribute to hold an index into
that vector.
2016-11-22 16:21:57 -05:00
John Senneker 1abba4a694 Initial commit 2016-11-21 18:36:20 -05:00
Marco Callieri 84c99ef920 added axis display on trackball pan
When the trackball is panned, axes are rendered in the trackball sphere
2016-11-21 17:07:40 +01:00
Guido Ranzuglia c8344bba1a - fixed crash derived from changing mesh topology without updating internal data structures 2016-11-21 12:00:56 +01:00
Paolo Cignoni f4feeb5d5b Added support of backslash terminated lines in OBJ 2016-11-18 09:16:52 +01:00
Paolo Cignoni a42c279255 Corrected various warning in an old importer/exporter 2016-11-10 16:41:51 +01:00
Paolo Cignoni fd3c661efc commented out unused param 2016-11-03 12:55:46 +01:00
Paolo Cignoni e6cac33ec8 removed an unused var 2016-11-03 12:55:29 +01:00
Gianpaolo Palma 16de4693b2 Bug fixed in the loading of the per-vertex and per-face color alpha value 2016-10-28 15:00:24 +02:00
Marco Callieri 9f2f60850d added cameraType in XML export/import
added "cameraType" property in Intrinsics XML export and import, for
better handling of orthographic cameras in MeshLab
2016-10-25 14:32:29 +02:00
Marco Callieri be72f858e4 updated rubberband drawing mode (for meshlab measurement filter) 2016-10-20 12:24:17 +02:00
Guido Ranzuglia 052e7242fe - fixed "glerror for 0 argument passed to glpointsize" bug 2016-10-14 05:34:04 +02:00
Guido Ranzuglia 20fa52181f - fixed "if there is color both vertex/face colors are enabled even if there is just one of them" bug 2016-10-13 04:28:00 +02:00
Gianpaolo Palma 9b9e4f6681 Bug fixed for an implicit cast to float 2016-10-03 10:09:27 +02:00
Guido Ranzuglia 684bb9ecfb - fixed "no per mesh color applied on polygonal wire rendering" bug 2016-09-15 06:10:18 +02:00
Guido Ranzuglia cb4f24383f - various bugs fixed 2016-09-12 08:58:29 +02:00
Guido Ranzuglia 16879ec6ca - removed "no texture binded with per points vertex texture modality" bug 2016-09-08 05:22:53 +02:00
Guido Ranzuglia 0e454e5c87 - added empty space in order to force github to recognize that something changed 2016-09-01 05:46:46 +02:00
Guido Ranzuglia 5c72790884 - fixed RenderingModalityGLOptions init bug 2016-08-31 13:45:11 +02:00
Guido Ranzuglia eacb3c0d46 - added setPerAllViewsInfo function 2016-08-30 02:38:18 +02:00
Guido Ranzuglia cda696c536 - properly rewritten ifndef for windows systems 2016-08-30 02:37:52 +02:00
Guido Ranzuglia 92dfeec652 - added missing ifndef 2016-08-30 02:37:19 +02:00
Guido Ranzuglia 64aaeaf2d0 - added new setPerAllViewsInfo function 2016-08-30 02:36:57 +02:00
Guido Ranzuglia 36ff9b0c58 - added missing include file 2016-07-31 11:50:24 +02:00
Guido Ranzuglia a1826b6adf - added new functions to draw just a subset of the allocated buffers obj
(just useful for some very specific meshlab plugins....other people
should ignore them)
2016-07-29 10:24:35 +02:00
Guido Ranzuglia 16694a31cf Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel 2016-07-25 12:36:29 +02:00
Guido Ranzuglia 9caa217af9 - removed ply error in 3d model with wedge texture coord saved in ascii format 2016-07-25 12:36:23 +02:00
Guido Ranzuglia 037cf41afa - added missing namespace 2016-07-25 12:34:12 +02:00
Gianpaolo Palma dbf3e0f6c9 Bug fixing
- Add method to cast an enum to unsigned int (DiBenedetto)
- Add inline
- Fix bug in the read and write of the texture filename
2016-07-22 15:41:39 +02:00
Paolo Cignoni 6ec5b3373b Added explicit braces to avoid dangling else warning 2016-07-15 11:06:57 +02:00
Guido Ranzuglia 59ffcd0e55 removed GL_TYPE_NM class from trimesh.h file 2016-07-12 15:19:07 +02:00
Guido Ranzuglia 40073ddfd1 removed mesh color bug 2016-07-03 13:55:33 +02:00
Guido Ranzuglia febc30581a - removed "per point fixed color provides same color of the per mesh color" bug 2016-07-01 10:05:50 +02:00
Paolo Cignoni 49f49efaf3 Small changes to allow the clang compilation of meshlab 2016-06-30 09:39:22 +02:00
Guido Ranzuglia 0207d2b0c5 removed useless code generating warnings 2016-06-29 15:06:46 +02:00
Guido Ranzuglia 18c30b9d17 Updated the file preamble 2016-06-29 14:35:17 +02:00
Guido Ranzuglia 8374dd97e5 Bug Fixing for the Rendering System 2016-06-29 14:19:20 +02:00
Paolo Cignoni 71024d14e6 Added a missing include 2016-06-14 22:46:42 +02:00
Paolo Cignoni c9ebf323fa Removed two harmless warning
testing <0 of a unsigned int
2016-06-14 15:30:11 +02:00
Paolo Cignoni 32333eba24 Huge copyright sanitization of the header files of vcg folder. 2016-06-13 05:29:25 +00:00
Nico Pietroni e7e785b3cb minor changes 2016-06-09 12:11:54 +00:00
Paolo Cignoni 8a68df0fc5 Small changes to allow clang compilation 2016-06-06 08:55:33 +00:00
granzuglia 0f9cf2e947 - new version of the renderer. Ready for the upcoming MeshLab release... 2016-06-04 16:20:59 +00:00
granzuglia c54c85768a - fixed some minor bugs 2016-05-22 15:40:41 +00:00
Paolo Cignoni 9598832d34 added missing typename 2016-05-11 14:19:26 +00:00
granzuglia 9f9fab7a98 - added optional debugging info system
- removed bugs
2016-05-11 12:01:34 +00:00
granzuglia 6c7fb7b0ab - added optional debugging info system
- removed bugs
2016-05-11 12:00:59 +00:00
granzuglia c870c26f12 - removed useless file 2016-05-06 11:52:52 +00:00
granzuglia 737eb38aca - added a lot of typename 2016-05-06 11:51:03 +00:00
granzuglia 122ef9e337 - added a lot of typename 2016-05-06 11:50:28 +00:00
granzuglia 4e71a57fff - fixed some small bugs 2016-05-06 10:41:00 +00:00
granzuglia 361c3a6a1d added wrapping files using qt features (mainly QReadWriteLock but not only) in order to synchronize the new rendering system 2016-05-06 02:11:38 +00:00
granzuglia e278fceee8 removed compiler error glColor(Color4b::LightGray); -> glColor(Color4b(Color4b::LightGray)); 2016-05-06 02:08:57 +00:00
granzuglia 3cfcfb8248 new rendering system committed
WARNING!!! Please, note that the old one contained gl_mesh_attributes_info.h is not yet removed by the SVN repository but it's going to disappear soon!
2016-05-06 02:07:13 +00:00
Paolo Cignoni 662d0ce811 corrected the FileExtension helper func as suggested in BUG#55 2016-02-24 05:57:27 +00:00
Marco Callieri dd56766889 added the writing of the DXF header to the exporter, as it is required by a lot of importers (like Blender) 2016-01-05 10:09:02 +00:00
Paolo Cignoni 9dc93f2b24 small bug in mask initialization for obj files 2015-12-29 07:13:51 +00:00
Nico Pietroni 23fbd5b769 added Save2AngleFace function 2015-12-24 10:56:49 +00:00
Nico Pietroni 67cfacf2c6 added Save2AngleFace function 2015-12-24 10:55:21 +00:00
Marco Callieri f66fed8c6a - changed rubberband rendering mode (now draws in XOR)
- added secondary rendering function of line A->B (with no side-effects)
2015-11-10 16:51:43 +00:00
Gianpaolo Palma 667d3034dd Fixed the indices of the PropDescriptor. 2015-10-29 13:47:21 +00:00
Gianpaolo Palma e814e3a9f5 Added support to load alpha value in vertex and face color. 2015-10-29 12:22:51 +00:00
Gianpaolo Palma ed0136c5bd Bug fixed in the save of the color per Face in the ASCII PLY file. 2015-10-29 10:41:21 +00:00
Gianpaolo Palma 4b9df9a889 Add pro file for nanoply example 2015-10-28 09:15:38 +00:00
Gianpaolo Palma d174b793fa Refactoring nanoply library.
Added wrapper for VCGLIB mesh.
2015-10-28 09:14:49 +00:00
granzuglia 8d23af8436 - fixed small bug 2015-10-12 02:02:53 +00:00
granzuglia f30429c603 - fixed "it doesn't update the mesh rendering" bug 2015-10-09 11:35:08 +00:00
granzuglia 4403fb04d1 - updated version of the gl_mesh_attributes_feeder class
- class has been cleaned up
- still strange "don't update" bug
2015-10-09 03:05:57 +00:00
Paolo Cignoni 8fab7af2c6 added two default:break to avoid clang severe warnings 2015-10-01 13:08:33 +00:00
Nico Pietroni 3627a7ccfd minor changes 2015-09-14 12:05:03 +00:00
Nico Pietroni c59d1a3bba added LoadNDF function 2015-09-14 12:04:50 +00:00
Nico Pietroni dc98d346c5 added preamble to avoid multiple inclusion 2015-09-14 12:04:13 +00:00
Nico Pietroni 0c826ad949 minor changes in InitByCurvature function 2015-09-14 12:01:47 +00:00
Gianpaolo Palma 36380231e5 The right version 2015-09-11 08:13:50 +00:00
Paolo Cignoni 175266d7dc Added copy of the nanoply library 2015-09-10 21:16:44 +00:00
Paolo Cignoni 5b34b5c8e6 from long long unsigned int to std::ptrdiff_t 2015-09-10 10:18:10 +00:00
Marco Callieri 032eaf47fd corrected a wrong template type (CMesh0 -> MESH_TYPE) 2015-09-07 09:42:50 +00:00
granzuglia d238a74cd9 - added missed security control 2015-07-30 11:46:05 +00:00
granzuglia f8d63a765d - added tons of missing security controls on the returning values 2015-07-30 11:44:18 +00:00
granzuglia 8869ac344b - adding last changes to the gl_mesh_attributes_feeder.h file 2015-07-30 11:41:57 +00:00
granzuglia 59dd06f949 - recommitted last working version of the gl_mesh_attributes_feeder.h contained in the git repository 2015-07-30 11:07:29 +00:00
granzuglia 786cd1d850 - added support for contemporary maintaining per face/per vertex bos of the same attribute 2015-07-14 15:15:39 +00:00
granzuglia 4b3b1da6b1 - cleaned up the GLMeshAttributesFeeder class removing the per view internal map 2015-07-13 06:03:27 +00:00
granzuglia 1dc8a067ac - removed compiler time errors 2015-07-06 02:38:32 +00:00
granzuglia 73ee392537 - fixed parenthesis bug 2015-07-05 02:18:54 +00:00
granzuglia a974f13258 - completely rewritten GLMeshAttributesFeeder code 2015-07-03 06:02:33 +00:00
granzuglia 1c62f61f4b - added new file, minimized and cleaned up in order to avoid proliferation of useless included files in the code 2015-07-03 06:01:15 +00:00
Nico Pietroni 56856e2e22 minor changes to accomplish with new version of libIGL 2015-06-14 23:15:19 +00:00
granzuglia 8842cea2b3 - cleaned up a little the class function members
- switched from private functions to protected ones
2015-06-14 09:39:42 +00:00
granzuglia 69bc2244d1 - removed "glIndexPointer invalid operation" bug 2015-06-10 23:52:50 +00:00
granzuglia 1d9d1e6324 - removed linux compiler errrors 2015-06-10 18:39:23 +00:00
granzuglia ec348bc0fe - removed the vertex array object handle from the GLMeshAttributesFeeder class in order to make it opengl context dependent (According to opengl specification VAO cannot be share by different glcontext) 2015-06-10 18:13:28 +00:00
granzuglia 80babdb68e - removed the GLMeshAttributesFeeder classes from the old trimesh.h file 2015-06-04 00:19:46 +00:00
granzuglia b5a8f57137 - added gl_mesh_attributes_feeder.h file 2015-06-04 00:18:35 +00:00
granzuglia 62208a4fd2 - fixed "not allocated vertex buffer array" bug 2015-06-03 14:08:22 +00:00
granzuglia c8004cf4ad - removed clang compiler errors 2015-06-03 13:45:41 +00:00
granzuglia a2efddf456 - added new opengl attributes feeder 2015-06-03 13:06:35 +00:00
Nico Pietroni 73db4e0190 added the possibility of selective rounding of certain vertex 2015-04-12 06:14:08 +00:00
Nico Pietroni bb8d80c311 added the possibility to set user added constraints 2015-04-12 06:12:51 +00:00
Nico Pietroni 7a6aa07201 minor changes 2015-04-12 06:08:20 +00:00
Paolo Cignoni 7b31a05a99 added small hack to better texture name managment in collada importing 2015-03-24 17:44:11 +00:00
Paolo Cignoni 9d093af774 Added a missing #include<wrap/io_trimesh/io_mask.h> 2015-03-18 22:25:53 +00:00
mtarini 965d8f0fbf lscm_parametrization.h: first version. 2014-12-22 15:25:30 +00:00
Paolo Cignoni ac56acdd9f Added the OpenMem and OpenStream version of the OFF importer to allow generic use of the importer 2014-12-11 21:34:46 +00:00
granzuglia 1f721c1507 - added small conversion function from DramMode to NormalMode 2014-11-28 13:07:14 +00:00
Paolo Cignoni 2b2b828b43 Correct printing of normal values in off files 2014-11-14 23:05:40 +00:00
Nico Pietroni c38743aaff changed to version on igl linked on wrap 2014-11-12 15:42:43 +00:00
Nico Pietroni 836d1dd12d 2014-11-12 15:39:55 +00:00
Paolo Cignoni 17f1f52bae New version of the Mixed Integer Quadrangulation framework that relies only on IGL and comiso 2014-11-12 06:55:41 +00:00
Paolo Cignoni fb2ad3f323 Changed a few GL_TYPE -> GL_TYPE_NM to remove ambiguity 2014-11-12 00:22:24 +00:00
Paolo Cignoni 63e67d5131 Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:21:16 +00:00
Nico Pietroni 0a597d4682 did several changes in the function calls 2014-11-05 19:26:54 +00:00
Nico Pietroni 7dd839a8eb added namespacing 2014-11-05 19:24:09 +00:00
Federico Ponchio 7f6288ed16 added float parameters 2014-11-05 18:53:36 +00:00
Paolo Cignoni 4dc3c08004 forgot missing include 2014-11-05 15:47:57 +00:00
Paolo Cignoni c84d999b4b Other small improvement to the trackball for the ortographic case 2014-11-05 11:02:51 +00:00
Paolo Cignoni 1ff3a301ec Trackball Improvement. Now it works well also for ortho views 2014-11-04 23:16:04 +00:00
Paolo Cignoni 63046a8bab updated OFF exporter to correctly save double precision values 2014-11-04 23:13:16 +00:00
Paolo Cignoni 7364bbdb61 Added managment of face color in saving off files 2014-10-29 22:24:45 +00:00
Gianpaolo Palma b363673f0e Added generic case 2014-10-14 09:28:28 +00:00
Paolo Cignoni cd46470774 corrected a small bug in the saving of ply got by generalizing float/double type 2014-10-09 16:40:35 +00:00
Paolo Cignoni c8d09b8ed5 Corrected the ShotScalarType definintion in export Ply 2014-10-08 17:08:16 +00:00
granzuglia eefdd5ddf6 - improved support for double precision floating point attributes 2014-10-06 08:28:40 +00:00
granzuglia adca0d032e - added precision.h file 2014-10-06 08:27:24 +00:00
Nico Pietroni 66c7b45321 removed damping of debug meshes 2014-09-20 23:56:36 +00:00
Nico Pietroni 40b3c014c2 minor changes in using the parametrizator, now called using the appropriate namespace 2014-09-14 01:04:23 +00:00
Nico Pietroni 37880b3f52 minor changes on naming functions 2014-09-14 01:03:41 +00:00
Nico Pietroni 32dd3138f8 minor changes, added namespace 2014-09-14 01:03:16 +00:00
Nico Pietroni 4fe40ecef5 completely restructured the whole class, much more robust 2014-09-11 20:42:57 +00:00
Nico Pietroni 7911ad3d93 minor naming changes 2014-09-11 20:41:35 +00:00
Paolo Cignoni 9fa2820419 removed bug causing crash when reading a emtpy off 2014-09-07 21:36:52 +00:00
Luigi Malomo a78ac53814 added edge mesh support to OBJ importer
corrected a type to avoid clang compiler issues
2014-09-06 11:06:23 +00:00
granzuglia 5c809dc701 - renamed GL_TYPE with GL_TYPE_NM in order to avoid names conflict 2014-08-28 08:59:24 +00:00
Federico Ponchio f92992780e added typename 2014-08-27 11:38:42 +00:00
Paolo Cignoni 7a68b662a8 Commented out again the extension added for managing double uniform 2014-08-23 01:30:40 +00:00
granzuglia db5ffd6d80 - small changes 2014-08-21 16:26:16 +00:00
granzuglia 8cebfaf679 pick.h:
- added support for double scalar type (the changes have been validated by Paolo)
- there is still a bug on the PickClosestFace function.
2014-08-09 10:00:09 +00:00
granzuglia 558fcd784a trimesh.h:
- added ScalarType typedef to GL_TYPE structure
2014-08-09 09:54:43 +00:00
granzuglia eedb03d390 trackmode.h:
- removed Visual Studio warnings
2014-08-09 09:53:02 +00:00
granzuglia e24129b20e trackmode.cpp:
- removed Visual Studio warnings
2014-08-09 09:52:27 +00:00
granzuglia f3fe37bed1 rubberband.cpp:
- removed Visual Studio warnings
2014-08-09 09:51:46 +00:00
granzuglia 0a3c8c3d8f export_idtf.h:
- removed Visual Studio warnings
2014-08-09 09:50:42 +00:00
granzuglia 1d2e76c17b export_obj.h:
- added additional control on mesh having per-vertex texture coordinates
2014-08-09 09:49:56 +00:00
granzuglia 42a5755fb0 import_asc.h:
- removed Visual Studio warnings
2014-08-09 09:47:24 +00:00
granzuglia 622a67ccc9 import_ply.h:
- err == ply::E_NOERROR is not a critical error
2014-08-09 09:46:19 +00:00
granzuglia dd19843fe1 import_ptx.h:
- added support for double scalar type
2014-08-09 09:43:24 +00:00
Paolo Cignoni ffb02815a8 Added a static class GL_TYPE with a memenber SCALAR that returns the correct GLenum (GL_FLOAT or GL_DOUBLE) according to the template type. Needed to make this class works also with double... 2014-08-09 00:06:15 +00:00
Paolo Cignoni f0a765bf1e added a few missing _GLW_IMPLEMENT_SCALAR_UNIFORM_ for doubles... (still fighting for float/double independence...) 2014-08-09 00:04:18 +00:00
Paolo Cignoni 9b6833e521 added templated glLoadMatrix that automatically choose the right OpenGL call according the matrix type 2014-08-06 22:37:55 +00:00
Nico Pietroni ea8856c468 corrected one compilation bug 2014-07-03 15:40:11 +00:00
Nico Pietroni c3daffa826 added instruction to skip an extra line in the ffield file 2014-07-02 15:02:57 +00:00
Paolo Cignoni 5e910a0058 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-07-01 10:08:30 +00:00