Commit Graph

2040 Commits

Author SHA1 Message Date
Paolo Cignoni 0047c70cae Translated comments, added various notes, removed some dead code, changed a bit the interface of the default edgelen predicate 2008-12-05 22:57:20 +00:00
Paolo Cignoni 0e13472efb corrected a wrong assert in grid creation function 2008-12-05 22:55:36 +00:00
Paolo Cignoni e744ca1c0e added the missing HasPerVertexMark 2008-12-05 22:45:05 +00:00
Paolo Cignoni f6388be600 added VertexSet, the dual of UpdateFlags::VertexClear(bitmask); 2008-12-05 22:44:03 +00:00
Paolo Cignoni 007d6b94f5 added two const to the next and prev index returning functions 2008-12-05 22:42:55 +00:00
Paolo Cignoni cca3b3ad5f cleaned up a lot of typename gcc compilation issues 2008-12-02 10:04:16 +00:00
Paolo Cignoni 928c8dd997 Removed harmless warnings 2008-11-28 14:55:45 +00:00
Paolo Cignoni 62c3f721aa Added missing include trimesh/allocate.h 2008-11-28 13:45:39 +00:00
Paolo Cignoni 13e5060688 Re-added the original constructor with the seed. Very useful for using custom static generators. 2008-11-27 21:04:17 +00:00
ganovelli 3cbdda3232 added EmptyEEAdj to the type holder 2008-11-27 18:21:01 +00:00
ganovelli 1d263ec3ff added the possibility to include a container of edges as a third parameter.
This mod should be  fully backward compatible (tested .net 2005 and gcc 4.2.4)
2008-11-27 18:01:07 +00:00
Massimiliano Corsini b73fba8706 refactoring 2008-11-27 16:39:05 +00:00
Paolo Cignoni 46b3024de6 Changed as to include new Random methods 2008-11-27 15:05:36 +00:00
Massimiliano Corsini c13722fd54 minor changes 2008-11-27 11:49:17 +00:00
Massimiliano Corsini 67d185c384 other bugs fixed 2008-11-27 11:37:23 +00:00
Massimiliano Corsini 7b8d3a07f0 first fixes 2008-11-27 11:31:01 +00:00
Massimiliano Corsini 50a436594e re-styled and improved uniform random number generator 2008-11-27 11:27:54 +00:00
ganovelli 9d8e452e65 added Alloc to support polygon meshes 2008-11-26 17:58:15 +00:00
ganovelli 01750729b6 missing checks on deleted simplex added 2008-11-26 17:57:09 +00:00
ganovelli faeef173e8 added AddEdge and RemoveEdge (still much ongoing) 2008-11-26 17:56:00 +00:00
ganovelli 4cae6b5107 added the update of the pointers related to the AddEdges 2008-11-26 17:46:31 +00:00
ganovelli a00abdc73c added EmptyHEData in EdgeBase 2008-11-26 17:43:28 +00:00
ganovelli cb547de5ec removed a few bugs, added EmptyHEData class 2008-11-26 17:42:55 +00:00
ganovelli 327874865a removed a few bugs on calls to Alloc() 2008-11-26 17:41:47 +00:00
Massimiliano Corsini 992a808685 2008-11-20 17:00:30 +00:00
Paolo Cignoni 8e23847cab Distance functor is now a template parameter 2008-11-20 16:24:42 +00:00
Paolo Cignoni c7719d7d35 Corrected wrong max_band 2008-11-20 13:29:26 +00:00
Paolo Cignoni 5ee16ee977 Removed unused static field max_band 2008-11-20 13:27:50 +00:00
Paolo Cignoni 619f3f69ef Addedd missing include 2008-11-20 13:26:59 +00:00
Paolo Cignoni 42709146e6 Addedd missing std namespace befor make_pair 2008-11-20 13:26:26 +00:00
Massimiliano Corsini 99e6ea5dd6 add fake poisson-disk sampling 2008-11-17 12:52:17 +00:00
Paolo Cignoni 5c6c7cafd5 changed the interface of the texel sampling function. Now width and height of the sampling texture can be different 2008-11-14 15:12:02 +00:00
Paolo Cignoni 360da1dd58 small changes (this-> disambiguations) and a type hack to grant compilation on mac gcc 2008-11-13 09:44:46 +00:00
ganovelli 2dfa6976ac [EDGE_SUPPORT] first working draft. It contains a class with two static function to compute indexed data structure from half edges and viceversa 2008-11-12 17:09:26 +00:00
ganovelli f80c878644 [EDGE SUPPORT] Added template parameter to query function to comply mods in vcg/complex/trimesh/base.h 2008-11-12 16:21:30 +00:00
ganovelli 81a4a5b4f5 added missing cC() access to color 2008-11-12 16:20:53 +00:00
ganovelli 62ff8885c0 Added missing Prev and Next to PolyInfo
[EDGE SUPPORT] Added PFEAdj (pointer to edge)
2008-11-12 16:19:52 +00:00
ganovelli d3ba33039b [EDGE SUPPORT] Added template parameter to qyery function to comply mods in vcg/complex/trimesh/base.h 2008-11-12 16:18:28 +00:00
ganovelli 085d51edfa [EDGE SUPPORT] added FEAdj component 2008-11-12 16:17:07 +00:00
ganovelli 896e0edc04 minor - just identation 2008-11-12 16:15:52 +00:00
ganovelli be05277504 added the components to implement the half edge data structure:
HEOppAdj   : pointer to the opposite half edge
HEVAdj     : pointer to the vertex 
HENextAdj  : pointer to the next half edge
HEPrevAdj  : pointe to the previous half edge
EFAdj      : pointer to the face
HEdgeData  : groups all previous except (HEPrevAdj)
2008-11-12 16:14:13 +00:00
ganovelli b6f21780dc added workaround for std::vector<bool> bitwise implementation.
The workaround is a rough reimplementation of std::vector. 
If you can, use "char" as temporary data and cast it when you need.
2008-11-12 16:10:04 +00:00
ganovelli 274e20b3df changed m.HasFFTopology to HasFFTopology(m) 2008-11-12 16:06:59 +00:00
ganovelli 122f0412c8 made compliant to polygon_support 2008-11-12 16:03:24 +00:00
ganovelli c7e86ab57a remove unreferenced variable 2008-11-12 16:01:11 +00:00
ganovelli a5cbc8c7f8 added return to RemoveNonManifoldVertex 2008-11-12 16:00:27 +00:00
ganovelli e37cca54a3 [EDGE SUPPORT]
Added default template to TriMesh to include the edges.
Added peredge attributes.
These modification do not require any change to the code using TriMesh, but it allows
to specify a real type of edge in case you want to use it.
2008-11-12 15:51:01 +00:00
ganovelli 1aa88e635b added update of newEnd in AddFaces
Added [de]allocation of edges and per-edges attributes.
2008-11-12 15:46:16 +00:00
Paolo Cignoni d124cae6fb added a missing include 2008-11-07 15:37:46 +00:00
Paolo Cignoni 2e7c97e90e Corrected the update cycle in the AddFace. Thanks to Michele Vannoni for pointing out this bug! 2008-11-07 15:36:19 +00:00
Paolo Cignoni df84db769c Rewrote the function for the selection and counting of non manifold vertices. Now it does not require VF topology, just FF. 2008-11-07 10:12:39 +00:00
Federico Ponchio a9e5756eda Distortion parameter zeroed on creation! 2008-11-06 15:36:44 +00:00
Paolo Cignoni 0927eaf2fb sounds like I forgot to commit the addition of Transpose compatibility + fix related to recent Eigen change 2008-11-04 12:33:47 +00:00
Paolo Cignoni cb22994ef5 Restored TMARKER as a copied, not referenced, class 2008-11-03 16:21:52 +00:00
mtarini b3620bb320 implemented ToEulerAngles + minor changes and fixes. 2008-11-01 15:54:13 +00:00
Paolo Cignoni 336de84d19 Added an unbiased montecarlo and a revised (still to be improved) stratified sampling 2008-11-01 07:22:29 +00:00
Paolo Cignoni 4e46ff3be6 Added HasPerVertexRadius(mesh) 2008-10-31 12:27:37 +00:00
Paolo Cignoni dfc6417426 Changed IPToP calls into IPiToPf, Markers passed by reference 2008-10-31 10:40:06 +00:00
Paolo Cignoni dfc97ba1f2 fix Matrix44 infinite product, make glGetv not allocate temporary 2008-10-30 10:47:08 +00:00
Paolo Cignoni 49c72bc54e Disambiguated some grid utility names (IPtoTP into IPfToPf and IPiToPf) in order to avoid ambiguities (due to automatic cast?) 2008-10-30 09:01:03 +00:00
Paolo Cignoni 6627c21d43 added a missing dot() product for the conservative people still using deprecated stuff... 2008-10-30 07:39:33 +00:00
Paolo Cignoni 60eb470c6c of course fixing msvc breaked gcc... not anymore... spoke too fast gcc 4.0.1 had troubles 2008-10-29 15:52:07 +00:00
Paolo Cignoni e90fd9ca16 of course fixing msvc breaked gcc... not anymore 2008-10-29 15:36:08 +00:00
Paolo Cignoni 0414cbc2f3 Fixed includes, new interface to specify polar functions 2008-10-29 15:26:45 +00:00
Paolo Cignoni c8506daaff fixed a couple of MSVC issues, meshlab compile, the plugins soon... 2008-10-29 14:01:44 +00:00
Paolo Cignoni 7b075b3905 mvsc does not like #warning 2008-10-29 13:17:32 +00:00
Paolo Cignoni 69a82d6174 fix the is "inaccessible" issue with g++-4.0.1 - more fixes ;) 2008-10-29 11:29:57 +00:00
Paolo Cignoni 696f763c3d fix the is "inaccessible" issue with g++-4.0.1 2008-10-29 11:28:51 +00:00
Paolo Cignoni e587581275 add transposeInPlace and duplicate V(int) 2008-10-29 11:17:11 +00:00
Paolo Cignoni 07f2e976ea * change all remaining Transpose to transpose,
* update the gl/math wrappers to make them more Eigen friendly
  (and remove the useless, and not used, and somehow dangerous
   *Direct and *E functions)
* add automatic reinterpret_casting from Eigen::Matrix to vcg
  specialized types
2008-10-29 00:05:44 +00:00
Paolo Cignoni 0361427bc0 big cleaning in Point* and Matrix*, now they are very closed to be simple typedef of
Eigen's Matrix. Now the dilema is how to mimic those typedefs, using inheritence ?
or using the classic workaround: typename Point3<float>::Type; with Point3<T>::Type defined
to Eigen::Matrix<T,3,1>. Anyway currently I support both (and the inheritence scheme has
to be preserved for compatibility). The advantage of the second approach is that when
eigen has to evaluate an expression it uses an Eigen::Matrix<>, so it is probably better
to only use Eigen::Matrix but I'm not 100% sure that makes a big difference especially if
we add some automatic reinterpret_cast between Eigen::Matrix and vcg::Point*....
2008-10-28 20:06:17 +00:00
Paolo Cignoni 6e0b8fe1aa added import vector 2008-10-28 15:00:16 +00:00
Paolo Cignoni c1551eddfd make Point derive Eigen's Matrix and some cleanning 2008-10-28 11:47:37 +00:00
ganovelli 949637c795 added private copy constructor and assignment operator to prevent people from doing those things
added empty constructors to attribute handles
2008-10-28 11:00:30 +00:00
Paolo Cignoni 977ddb9623 some cleaning 2008-10-28 10:16:43 +00:00
Paolo Cignoni 7befff7bec make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
  I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
  both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
  expression without copies. On the other be carefull:  m = m.transpose() won't work as expected,
  here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
  rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
  don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
  of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
  so we cannot modify the value of *this, since there is no value. Therefore I've already changed
  all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
2008-10-28 00:59:46 +00:00
Paolo Cignoni 393ec38d54 quick fix in color4 2008-10-27 19:38:52 +00:00
Paolo Cignoni ab200fc950 Port to eigen2: state of the mess:
* curently nothing change if you don't define VCG_USE_EIGEN
* make Matrix*, Point3 and Point4 derive Eigen::Matrix (still ugly)
* now catching all the dot products to replace them by .dot()
  note that most of meshlab already compile
2008-10-27 19:35:17 +00:00
ganovelli 69ebba04b9 Created.
PolygonSupport provides the functions to import a trimesh from a polygonal mesh and viceversa.
2008-10-27 16:54:32 +00:00
ganovelli 4002b9a706 created as a first working draft.
Tessellates a simple polygon with the earcut algorithm
assuming the polygon is  almost planar
2008-10-27 16:50:45 +00:00
Paolo Cignoni 4db69febbe big replacement .Zero => .SetZero, and start of Eigen's compatibilities (currently disabled by default) 2008-10-27 14:48:14 +00:00
ganovelli c0a5159672 changed member Zero() to SetZero() 2008-10-27 12:52:22 +00:00
Federico Ponchio 5394003338 Fixed small error in documentation 2008-10-24 18:49:40 +00:00
Paolo Cignoni 8a8eb6fb65 add the possiblity to sort eigenvalues/vectors according to their absolute values 2008-10-24 17:21:53 +00:00
Paolo Cignoni 57fe4376a2 fix a few warnings 2008-10-24 12:45:02 +00:00
Paolo Cignoni 64fcbc961a compilation fix for 64bits systems 2008-10-24 12:41:50 +00:00
Paolo Cignoni 24ea4251a9 Matrix33: make const the binary operators 2008-10-24 12:20:44 +00:00
ganovelli 4783ac9a62 added an assertion 2008-10-24 10:26:28 +00:00
ganovelli d5113f6204 added missing functions
IsCurvatureDirEnabled
EnableCurvatureDir

and debugged CurvatureDirTypeOcf, which
returned wrong values and [MAJOR] wasted
8 floats per vertex every time it was included in the type (enabled or not)
2008-10-24 09:54:23 +00:00
ganovelli 3a5b6ed2f3 added missing checks in ImportLocal 2008-10-24 09:50:55 +00:00
ganovelli cba885edbe missing (unreachable) return added 2008-10-24 09:49:47 +00:00
Paolo Cignoni 64ce68dac0 * make EmptyRadius::HasRadius returns false
* make gl/Shader and gl/Program* a bit easier to use:
 - automatic object creation
 - add Uniform() overloads for vcg::Point*f types
2008-10-15 08:02:14 +00:00
ganovelli 79ef95435a Compacted EmptyCurvature and EmptyCurvatureDir in EmptyCurvatureData and added EmptyRadius 2008-10-14 16:47:02 +00:00
ganovelli c454c38e60 added EmptyCurvatureData and EmptyRadius 2008-10-14 16:45:36 +00:00
ganovelli 8198cf4c8b added HasFaceQualityOcf() to EmptyColorMarkQuality 2008-10-14 16:42:29 +00:00
Paolo Cignoni fc98a34972 Add an optional per vertex radius property in occ, ocf, and IO mask.
Extend derivation_chain from 10 to 12
2008-10-14 14:58:09 +00:00
Paolo Cignoni c5ec73d0f7 Added IntersectionRayMesh overload function who return hit point, baricentric's coordinates and a pointer of intersected face. 2008-10-14 14:31:35 +00:00
Paolo Cignoni 9b0875d19e added a missing std:: 2008-10-14 14:28:33 +00:00
Paolo Cignoni 6f1e8d0641 Added UpdateColor::VertexFromFace and UpdateColor::FaceFromVertex 2008-10-14 13:41:37 +00:00
ganovelli dddce06a72 use of NextFE (of the jumping_pos) instead of NextE 2008-10-14 09:47:16 +00:00
ganovelli 699ca34f0c added missing HasFaceQualityOcf() in InfoOcf 2008-10-14 09:23:36 +00:00
Paolo Cignoni f15dcf5536 compacted the EmptyMark componenet into the EmptyColorMarkQuality component, to shorten the derivation. 2008-10-14 06:41:46 +00:00
Paolo Cignoni 94178d7128 Added optional per face quality 2008-10-14 06:40:29 +00:00
Paolo Cignoni ae6f7fee0f Added FaceQualityGray() and changed (for sake of symmetry) FaceQuality() to FaceQualityRamp() 2008-10-14 06:37:36 +00:00
Paolo Cignoni de8504ba3e Added ComputePerFaceQualityMinMax() 2008-10-14 06:36:25 +00:00
ganovelli d7920e1cc4 Added principal curvatures direction computation with by means of normal cycles:
Restricted delaunay triangulations and normal cycle
Cohen-Steiner, David   and Morvan, Jean-Marie SCG '03
2008-10-13 14:55:05 +00:00
ganovelli 56857ecdb7 some cleanup of the Taubin tensor estimator (still not working properly) 2008-10-10 14:58:33 +00:00
Paolo Cignoni 78501226de Removed a few warnings and added a template keyword in the call of a templated function member. 2008-10-09 13:50:45 +00:00
granzuglia 5d25249427 removed a stupid reference (&) from function VN's return type 2008-10-08 15:11:38 +00:00
Paolo Cignoni 413001c79b The fr parameter is now declared as const in local function ImportFace 2008-10-08 14:44:56 +00:00
Paolo Cignoni f30376e18d Added const qualifier to method cC() in Color class 2008-10-08 14:43:15 +00:00
Paolo Cignoni 39e2cf2b3e Spherical Harmonics are templatized on the number of coefficients 2008-10-08 14:01:34 +00:00
ganovelli 75a7b0a846 [Polygon modification]
Added components to the face to handle generic polygons.
(compiled with .net and gcc)

This commit includes the following files:
vcg/complex/trimesh/base.h
Added deallocation of polygon data in the destructor

vcg/complex/trimesh/allocate.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/topology.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/flags.h
generalization from 3 to VN() vertices

vcg/simplex/face/pos.h
generalization from 3 to VN() vertices

vcg/simplex/faceplus/base.h
Added the method VN() to query the number of vertices
of the polygon (deafult 3) and methods Prev and Next

vcg/simplex/faceplus/component.h
added Alloc and Dealloc calls along the hierarchies
2008-10-08 10:19:07 +00:00
ganovelli 0455dda283 corrected include path 2008-10-08 09:54:24 +00:00
ganovelli 23f7fc2bc3 added component for the spherical harmonics (by Daniele Bernabei) 2008-10-08 09:47:26 +00:00
ganovelli 0d4b3fbed0 [Polygon modification]
Added components to the face to handle generic polygons.
(compiled with .net and gcc)

This commit includes the following files:
vcg/complex/trimesh/base.h
Added deallocation of polygon data in the destructor

vcg/complex/trimesh/allocate.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/topology.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/flags.h
generalization from 3 to VN() vertices

vcg/simplex/face/pos.h
generalization from 3 to VN() vertices

vcg/simplex/faceplus/base.h
Added the method VN() to query the number of vertices
of the polygon (deafult 3) and methods Prev and Next

vcg/simplex/faceplus/component.h
added Alloc and Dealloc calls along the hierarchies
2008-10-08 09:10:53 +00:00
ganovelli d0d580c4ae Changed GetIntrinsics into:
GetExtrinsicsToWorldMatrix and
GetWorldToExtrinsicsMatrix
2008-10-07 10:57:09 +00:00
Paolo Cignoni b58cabc1b6 better comment at the begininning explaing a bit the Refine templated mechanism. 2008-10-07 07:02:01 +00:00
Paolo Cignoni 9fc4f7d36f added a missing const to grid Create 2008-10-07 06:56:26 +00:00
ganovelli a0cdf71abf found a bug in PrincipaDirections, clean up of the function and better comments (thanks E.Puppo) 2008-10-02 14:25:54 +00:00
Paolo Cignoni 4f2be6a4ba a forgotten trimesh -> tri (See previous commits of Fabio Ganovelli) 2008-09-30 12:38:34 +00:00
ganovelli e16d065e93 [Namespaces changes]
vert->vertex


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 11:41:58 +00:00
ganovelli bb741600ca <limits.h> to <limit> 2008-09-30 11:41:04 +00:00
ganovelli 7f399c7515 [Namespaces changes]
vert->vertex
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 11:38:05 +00:00
ganovelli 7defccba1b getclosest update for \the new definition of distance functor 2008-09-30 11:01:09 +00:00
ganovelli 3831d9716f [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:59:29 +00:00
ganovelli b96b375d64 [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:57:42 +00:00
ganovelli beb57b487c [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:57:09 +00:00
ganovelli abd367ac3f [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:56:35 +00:00
ganovelli e5d28ed8b5 [Namespaces changes]
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:55:18 +00:00
ganovelli ece2df9202 [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:53:28 +00:00
ganovelli 682865bf25 [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:52:37 +00:00
ganovelli ac3321980c [Namespaces changes]
vert->vertex
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:52:09 +00:00
ganovelli 13c853509e [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:51:38 +00:00
ganovelli 7e579b7895 [Namespaces changes]
edge->edg


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:50:43 +00:00
ganovelli 9143a0d389 [Namespaces changes]
edge->edg
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:49:09 +00:00
ganovelli cec96ba260 addded template parameter to comply the new definition of functor and
[Namespaces changes]
vert->vertex

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:48:41 +00:00
ganovelli 970c388277 [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:47:09 +00:00
ganovelli e15127934c [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:46:18 +00:00
ganovelli e652cc5a38 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:42:55 +00:00
ganovelli de35204e95 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:42:16 +00:00
ganovelli ea7b394eb3 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:41:41 +00:00
ganovelli 811b263e33 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:40:42 +00:00
ganovelli cdb021e821 added typenames to compile with gcc 2008-09-30 10:38:58 +00:00
ganovelli 5d1bd20c33 added warning for deprecation of this way to define the simplex 2008-09-30 10:38:04 +00:00
ganovelli 7021c9af38 added warning for deprecation 2008-09-30 10:35:44 +00:00
ganovelli 4697eb936f typenames and definition added to compile with gcc. THe aprt of type querying temporarily commented out (to fix) 2008-09-30 10:34:27 +00:00
ganovelli 8fd3eecf80 added version on IntersectionBallMesh that take a grid. It's a draft, to be refactored. And
[Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:18:24 +00:00
ganovelli 4fc9dd2639 added edgeSimp definition 2008-09-30 09:47:25 +00:00
Paolo Cignoni 8143b27315 added missing include callback.h 2008-09-29 10:12:38 +00:00