Commit Graph

1441 Commits

Author SHA1 Message Date
John Senneker 0ee03d276d Fix clang compiler errors (">>" -> "> >") 2016-12-12 18:07:20 -05:00
Paolo Cignoni 8ff8d6bb41 Small type changes (size_t -> GLuint) to avoid warning 2016-12-05 13:19:44 +01:00
Guido Ranzuglia 77b144b796 - added missing return value 2016-11-24 18:14:02 +01:00
Paolo Cignoni 095a697535 added a check for empty lines in obj (to avoid out of bound accesses) 2016-11-24 18:02:07 +01:00
Paolo Cignoni 62f9ecf602 Harmless warning 2016-11-24 17:13:35 +01:00
Paolo Cignoni a52d3149b1 Added an enum for opening success (E_NOERROR) common to all the imported 2016-11-24 17:13:34 +01:00
Guido Ranzuglia aa8cf5f4ae Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel 2016-11-23 23:57:14 +01:00
John Senneker 7fdfd7423f Add back deleted include in obj exporter 2016-11-22 16:44:36 -05:00
John Senneker dc3f714b34 Add a per-mesh attribute in OBJ importer to hold a
std::vector<Material>, and a per-face attribute to hold an index into
that vector.
2016-11-22 16:21:57 -05:00
John Senneker 1abba4a694 Initial commit 2016-11-21 18:36:20 -05:00
Marco Callieri 84c99ef920 added axis display on trackball pan
When the trackball is panned, axes are rendered in the trackball sphere
2016-11-21 17:07:40 +01:00
Guido Ranzuglia c8344bba1a - fixed crash derived from changing mesh topology without updating internal data structures 2016-11-21 12:00:56 +01:00
Paolo Cignoni f4feeb5d5b Added support of backslash terminated lines in OBJ 2016-11-18 09:16:52 +01:00
Paolo Cignoni a42c279255 Corrected various warning in an old importer/exporter 2016-11-10 16:41:51 +01:00
Paolo Cignoni fd3c661efc commented out unused param 2016-11-03 12:55:46 +01:00
Paolo Cignoni e6cac33ec8 removed an unused var 2016-11-03 12:55:29 +01:00
Gianpaolo Palma 16de4693b2 Bug fixed in the loading of the per-vertex and per-face color alpha value 2016-10-28 15:00:24 +02:00
Marco Callieri 9f2f60850d added cameraType in XML export/import
added "cameraType" property in Intrinsics XML export and import, for
better handling of orthographic cameras in MeshLab
2016-10-25 14:32:29 +02:00
Marco Callieri be72f858e4 updated rubberband drawing mode (for meshlab measurement filter) 2016-10-20 12:24:17 +02:00
Guido Ranzuglia 052e7242fe - fixed "glerror for 0 argument passed to glpointsize" bug 2016-10-14 05:34:04 +02:00
Guido Ranzuglia 20fa52181f - fixed "if there is color both vertex/face colors are enabled even if there is just one of them" bug 2016-10-13 04:28:00 +02:00
Gianpaolo Palma 9b9e4f6681 Bug fixed for an implicit cast to float 2016-10-03 10:09:27 +02:00
Guido Ranzuglia 684bb9ecfb - fixed "no per mesh color applied on polygonal wire rendering" bug 2016-09-15 06:10:18 +02:00
Guido Ranzuglia cb4f24383f - various bugs fixed 2016-09-12 08:58:29 +02:00
Guido Ranzuglia 16879ec6ca - removed "no texture binded with per points vertex texture modality" bug 2016-09-08 05:22:53 +02:00
Guido Ranzuglia 0e454e5c87 - added empty space in order to force github to recognize that something changed 2016-09-01 05:46:46 +02:00
Guido Ranzuglia 5c72790884 - fixed RenderingModalityGLOptions init bug 2016-08-31 13:45:11 +02:00
Guido Ranzuglia eacb3c0d46 - added setPerAllViewsInfo function 2016-08-30 02:38:18 +02:00
Guido Ranzuglia cda696c536 - properly rewritten ifndef for windows systems 2016-08-30 02:37:52 +02:00
Guido Ranzuglia 92dfeec652 - added missing ifndef 2016-08-30 02:37:19 +02:00
Guido Ranzuglia 64aaeaf2d0 - added new setPerAllViewsInfo function 2016-08-30 02:36:57 +02:00
Guido Ranzuglia 36ff9b0c58 - added missing include file 2016-07-31 11:50:24 +02:00
Guido Ranzuglia a1826b6adf - added new functions to draw just a subset of the allocated buffers obj
(just useful for some very specific meshlab plugins....other people
should ignore them)
2016-07-29 10:24:35 +02:00
Guido Ranzuglia 16694a31cf Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel 2016-07-25 12:36:29 +02:00
Guido Ranzuglia 9caa217af9 - removed ply error in 3d model with wedge texture coord saved in ascii format 2016-07-25 12:36:23 +02:00
Guido Ranzuglia 037cf41afa - added missing namespace 2016-07-25 12:34:12 +02:00
Gianpaolo Palma dbf3e0f6c9 Bug fixing
- Add method to cast an enum to unsigned int (DiBenedetto)
- Add inline
- Fix bug in the read and write of the texture filename
2016-07-22 15:41:39 +02:00
Paolo Cignoni 6ec5b3373b Added explicit braces to avoid dangling else warning 2016-07-15 11:06:57 +02:00
Guido Ranzuglia 59ffcd0e55 removed GL_TYPE_NM class from trimesh.h file 2016-07-12 15:19:07 +02:00
Guido Ranzuglia 40073ddfd1 removed mesh color bug 2016-07-03 13:55:33 +02:00
Guido Ranzuglia febc30581a - removed "per point fixed color provides same color of the per mesh color" bug 2016-07-01 10:05:50 +02:00
Paolo Cignoni 49f49efaf3 Small changes to allow the clang compilation of meshlab 2016-06-30 09:39:22 +02:00
Guido Ranzuglia 0207d2b0c5 removed useless code generating warnings 2016-06-29 15:06:46 +02:00
Guido Ranzuglia 18c30b9d17 Updated the file preamble 2016-06-29 14:35:17 +02:00
Guido Ranzuglia 8374dd97e5 Bug Fixing for the Rendering System 2016-06-29 14:19:20 +02:00
Paolo Cignoni 71024d14e6 Added a missing include 2016-06-14 22:46:42 +02:00
Paolo Cignoni c9ebf323fa Removed two harmless warning
testing <0 of a unsigned int
2016-06-14 15:30:11 +02:00
Paolo Cignoni 32333eba24 Huge copyright sanitization of the header files of vcg folder. 2016-06-13 05:29:25 +00:00
Nico Pietroni e7e785b3cb minor changes 2016-06-09 12:11:54 +00:00
Paolo Cignoni 8a68df0fc5 Small changes to allow clang compilation 2016-06-06 08:55:33 +00:00
granzuglia 0f9cf2e947 - new version of the renderer. Ready for the upcoming MeshLab release... 2016-06-04 16:20:59 +00:00
granzuglia c54c85768a - fixed some minor bugs 2016-05-22 15:40:41 +00:00
Paolo Cignoni 9598832d34 added missing typename 2016-05-11 14:19:26 +00:00
granzuglia 9f9fab7a98 - added optional debugging info system
- removed bugs
2016-05-11 12:01:34 +00:00
granzuglia 6c7fb7b0ab - added optional debugging info system
- removed bugs
2016-05-11 12:00:59 +00:00
granzuglia c870c26f12 - removed useless file 2016-05-06 11:52:52 +00:00
granzuglia 737eb38aca - added a lot of typename 2016-05-06 11:51:03 +00:00
granzuglia 122ef9e337 - added a lot of typename 2016-05-06 11:50:28 +00:00
granzuglia 4e71a57fff - fixed some small bugs 2016-05-06 10:41:00 +00:00
granzuglia 361c3a6a1d added wrapping files using qt features (mainly QReadWriteLock but not only) in order to synchronize the new rendering system 2016-05-06 02:11:38 +00:00
granzuglia e278fceee8 removed compiler error glColor(Color4b::LightGray); -> glColor(Color4b(Color4b::LightGray)); 2016-05-06 02:08:57 +00:00
granzuglia 3cfcfb8248 new rendering system committed
WARNING!!! Please, note that the old one contained gl_mesh_attributes_info.h is not yet removed by the SVN repository but it's going to disappear soon!
2016-05-06 02:07:13 +00:00
Paolo Cignoni 662d0ce811 corrected the FileExtension helper func as suggested in BUG#55 2016-02-24 05:57:27 +00:00
Marco Callieri dd56766889 added the writing of the DXF header to the exporter, as it is required by a lot of importers (like Blender) 2016-01-05 10:09:02 +00:00
Paolo Cignoni 9dc93f2b24 small bug in mask initialization for obj files 2015-12-29 07:13:51 +00:00
Nico Pietroni 23fbd5b769 added Save2AngleFace function 2015-12-24 10:56:49 +00:00
Nico Pietroni 67cfacf2c6 added Save2AngleFace function 2015-12-24 10:55:21 +00:00
Marco Callieri f66fed8c6a - changed rubberband rendering mode (now draws in XOR)
- added secondary rendering function of line A->B (with no side-effects)
2015-11-10 16:51:43 +00:00
Gianpaolo Palma 667d3034dd Fixed the indices of the PropDescriptor. 2015-10-29 13:47:21 +00:00
Gianpaolo Palma e814e3a9f5 Added support to load alpha value in vertex and face color. 2015-10-29 12:22:51 +00:00
Gianpaolo Palma ed0136c5bd Bug fixed in the save of the color per Face in the ASCII PLY file. 2015-10-29 10:41:21 +00:00
Gianpaolo Palma 4b9df9a889 Add pro file for nanoply example 2015-10-28 09:15:38 +00:00
Gianpaolo Palma d174b793fa Refactoring nanoply library.
Added wrapper for VCGLIB mesh.
2015-10-28 09:14:49 +00:00
granzuglia 8d23af8436 - fixed small bug 2015-10-12 02:02:53 +00:00
granzuglia f30429c603 - fixed "it doesn't update the mesh rendering" bug 2015-10-09 11:35:08 +00:00
granzuglia 4403fb04d1 - updated version of the gl_mesh_attributes_feeder class
- class has been cleaned up
- still strange "don't update" bug
2015-10-09 03:05:57 +00:00
Paolo Cignoni 8fab7af2c6 added two default:break to avoid clang severe warnings 2015-10-01 13:08:33 +00:00
Nico Pietroni 3627a7ccfd minor changes 2015-09-14 12:05:03 +00:00
Nico Pietroni c59d1a3bba added LoadNDF function 2015-09-14 12:04:50 +00:00
Nico Pietroni dc98d346c5 added preamble to avoid multiple inclusion 2015-09-14 12:04:13 +00:00
Nico Pietroni 0c826ad949 minor changes in InitByCurvature function 2015-09-14 12:01:47 +00:00
Gianpaolo Palma 36380231e5 The right version 2015-09-11 08:13:50 +00:00
Paolo Cignoni 175266d7dc Added copy of the nanoply library 2015-09-10 21:16:44 +00:00
Paolo Cignoni 5b34b5c8e6 from long long unsigned int to std::ptrdiff_t 2015-09-10 10:18:10 +00:00
Marco Callieri 032eaf47fd corrected a wrong template type (CMesh0 -> MESH_TYPE) 2015-09-07 09:42:50 +00:00
granzuglia d238a74cd9 - added missed security control 2015-07-30 11:46:05 +00:00
granzuglia f8d63a765d - added tons of missing security controls on the returning values 2015-07-30 11:44:18 +00:00
granzuglia 8869ac344b - adding last changes to the gl_mesh_attributes_feeder.h file 2015-07-30 11:41:57 +00:00
granzuglia 59dd06f949 - recommitted last working version of the gl_mesh_attributes_feeder.h contained in the git repository 2015-07-30 11:07:29 +00:00
granzuglia 786cd1d850 - added support for contemporary maintaining per face/per vertex bos of the same attribute 2015-07-14 15:15:39 +00:00
granzuglia 4b3b1da6b1 - cleaned up the GLMeshAttributesFeeder class removing the per view internal map 2015-07-13 06:03:27 +00:00
granzuglia 1dc8a067ac - removed compiler time errors 2015-07-06 02:38:32 +00:00
granzuglia 73ee392537 - fixed parenthesis bug 2015-07-05 02:18:54 +00:00
granzuglia a974f13258 - completely rewritten GLMeshAttributesFeeder code 2015-07-03 06:02:33 +00:00
granzuglia 1c62f61f4b - added new file, minimized and cleaned up in order to avoid proliferation of useless included files in the code 2015-07-03 06:01:15 +00:00
Nico Pietroni 56856e2e22 minor changes to accomplish with new version of libIGL 2015-06-14 23:15:19 +00:00
granzuglia 8842cea2b3 - cleaned up a little the class function members
- switched from private functions to protected ones
2015-06-14 09:39:42 +00:00
granzuglia 69bc2244d1 - removed "glIndexPointer invalid operation" bug 2015-06-10 23:52:50 +00:00
granzuglia 1d9d1e6324 - removed linux compiler errrors 2015-06-10 18:39:23 +00:00
granzuglia ec348bc0fe - removed the vertex array object handle from the GLMeshAttributesFeeder class in order to make it opengl context dependent (According to opengl specification VAO cannot be share by different glcontext) 2015-06-10 18:13:28 +00:00
granzuglia 80babdb68e - removed the GLMeshAttributesFeeder classes from the old trimesh.h file 2015-06-04 00:19:46 +00:00
granzuglia b5a8f57137 - added gl_mesh_attributes_feeder.h file 2015-06-04 00:18:35 +00:00
granzuglia 62208a4fd2 - fixed "not allocated vertex buffer array" bug 2015-06-03 14:08:22 +00:00
granzuglia c8004cf4ad - removed clang compiler errors 2015-06-03 13:45:41 +00:00
granzuglia a2efddf456 - added new opengl attributes feeder 2015-06-03 13:06:35 +00:00
Nico Pietroni 73db4e0190 added the possibility of selective rounding of certain vertex 2015-04-12 06:14:08 +00:00
Nico Pietroni bb8d80c311 added the possibility to set user added constraints 2015-04-12 06:12:51 +00:00
Nico Pietroni 7a6aa07201 minor changes 2015-04-12 06:08:20 +00:00
Paolo Cignoni 7b31a05a99 added small hack to better texture name managment in collada importing 2015-03-24 17:44:11 +00:00
Paolo Cignoni 9d093af774 Added a missing #include<wrap/io_trimesh/io_mask.h> 2015-03-18 22:25:53 +00:00
mtarini 965d8f0fbf lscm_parametrization.h: first version. 2014-12-22 15:25:30 +00:00
Paolo Cignoni ac56acdd9f Added the OpenMem and OpenStream version of the OFF importer to allow generic use of the importer 2014-12-11 21:34:46 +00:00
granzuglia 1f721c1507 - added small conversion function from DramMode to NormalMode 2014-11-28 13:07:14 +00:00
Paolo Cignoni 2b2b828b43 Correct printing of normal values in off files 2014-11-14 23:05:40 +00:00
Nico Pietroni c38743aaff changed to version on igl linked on wrap 2014-11-12 15:42:43 +00:00
Nico Pietroni 836d1dd12d 2014-11-12 15:39:55 +00:00
Paolo Cignoni 17f1f52bae New version of the Mixed Integer Quadrangulation framework that relies only on IGL and comiso 2014-11-12 06:55:41 +00:00
Paolo Cignoni fb2ad3f323 Changed a few GL_TYPE -> GL_TYPE_NM to remove ambiguity 2014-11-12 00:22:24 +00:00
Paolo Cignoni 63e67d5131 Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:21:16 +00:00
Nico Pietroni 0a597d4682 did several changes in the function calls 2014-11-05 19:26:54 +00:00
Nico Pietroni 7dd839a8eb added namespacing 2014-11-05 19:24:09 +00:00
Federico Ponchio 7f6288ed16 added float parameters 2014-11-05 18:53:36 +00:00
Paolo Cignoni 4dc3c08004 forgot missing include 2014-11-05 15:47:57 +00:00
Paolo Cignoni c84d999b4b Other small improvement to the trackball for the ortographic case 2014-11-05 11:02:51 +00:00
Paolo Cignoni 1ff3a301ec Trackball Improvement. Now it works well also for ortho views 2014-11-04 23:16:04 +00:00
Paolo Cignoni 63046a8bab updated OFF exporter to correctly save double precision values 2014-11-04 23:13:16 +00:00
Paolo Cignoni 7364bbdb61 Added managment of face color in saving off files 2014-10-29 22:24:45 +00:00
Gianpaolo Palma b363673f0e Added generic case 2014-10-14 09:28:28 +00:00
Paolo Cignoni cd46470774 corrected a small bug in the saving of ply got by generalizing float/double type 2014-10-09 16:40:35 +00:00
Paolo Cignoni c8d09b8ed5 Corrected the ShotScalarType definintion in export Ply 2014-10-08 17:08:16 +00:00
granzuglia eefdd5ddf6 - improved support for double precision floating point attributes 2014-10-06 08:28:40 +00:00
granzuglia adca0d032e - added precision.h file 2014-10-06 08:27:24 +00:00
Nico Pietroni 66c7b45321 removed damping of debug meshes 2014-09-20 23:56:36 +00:00
Nico Pietroni 40b3c014c2 minor changes in using the parametrizator, now called using the appropriate namespace 2014-09-14 01:04:23 +00:00
Nico Pietroni 37880b3f52 minor changes on naming functions 2014-09-14 01:03:41 +00:00
Nico Pietroni 32dd3138f8 minor changes, added namespace 2014-09-14 01:03:16 +00:00
Nico Pietroni 4fe40ecef5 completely restructured the whole class, much more robust 2014-09-11 20:42:57 +00:00
Nico Pietroni 7911ad3d93 minor naming changes 2014-09-11 20:41:35 +00:00
Paolo Cignoni 9fa2820419 removed bug causing crash when reading a emtpy off 2014-09-07 21:36:52 +00:00
Luigi Malomo a78ac53814 added edge mesh support to OBJ importer
corrected a type to avoid clang compiler issues
2014-09-06 11:06:23 +00:00
granzuglia 5c809dc701 - renamed GL_TYPE with GL_TYPE_NM in order to avoid names conflict 2014-08-28 08:59:24 +00:00
Federico Ponchio f92992780e added typename 2014-08-27 11:38:42 +00:00
Paolo Cignoni 7a68b662a8 Commented out again the extension added for managing double uniform 2014-08-23 01:30:40 +00:00
granzuglia db5ffd6d80 - small changes 2014-08-21 16:26:16 +00:00
granzuglia 8cebfaf679 pick.h:
- added support for double scalar type (the changes have been validated by Paolo)
- there is still a bug on the PickClosestFace function.
2014-08-09 10:00:09 +00:00
granzuglia 558fcd784a trimesh.h:
- added ScalarType typedef to GL_TYPE structure
2014-08-09 09:54:43 +00:00
granzuglia eedb03d390 trackmode.h:
- removed Visual Studio warnings
2014-08-09 09:53:02 +00:00
granzuglia e24129b20e trackmode.cpp:
- removed Visual Studio warnings
2014-08-09 09:52:27 +00:00
granzuglia f3fe37bed1 rubberband.cpp:
- removed Visual Studio warnings
2014-08-09 09:51:46 +00:00
granzuglia 0a3c8c3d8f export_idtf.h:
- removed Visual Studio warnings
2014-08-09 09:50:42 +00:00
granzuglia 1d2e76c17b export_obj.h:
- added additional control on mesh having per-vertex texture coordinates
2014-08-09 09:49:56 +00:00
granzuglia 42a5755fb0 import_asc.h:
- removed Visual Studio warnings
2014-08-09 09:47:24 +00:00
granzuglia 622a67ccc9 import_ply.h:
- err == ply::E_NOERROR is not a critical error
2014-08-09 09:46:19 +00:00
granzuglia dd19843fe1 import_ptx.h:
- added support for double scalar type
2014-08-09 09:43:24 +00:00
Paolo Cignoni ffb02815a8 Added a static class GL_TYPE with a memenber SCALAR that returns the correct GLenum (GL_FLOAT or GL_DOUBLE) according to the template type. Needed to make this class works also with double... 2014-08-09 00:06:15 +00:00
Paolo Cignoni f0a765bf1e added a few missing _GLW_IMPLEMENT_SCALAR_UNIFORM_ for doubles... (still fighting for float/double independence...) 2014-08-09 00:04:18 +00:00
Paolo Cignoni 9b6833e521 added templated glLoadMatrix that automatically choose the right OpenGL call according the matrix type 2014-08-06 22:37:55 +00:00
Nico Pietroni ea8856c468 corrected one compilation bug 2014-07-03 15:40:11 +00:00
Nico Pietroni c3daffa826 added instruction to skip an extra line in the ffield file 2014-07-02 15:02:57 +00:00
Paolo Cignoni 5e910a0058 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-07-01 10:08:30 +00:00
Paolo Cignoni aa63261fae Improved float/double when reading ascii formats (read in double and then convert to the needed type) 2014-07-01 09:46:46 +00:00
Paolo Cignoni d127123513 Reasonable but harmless clang warning cleanup 2014-07-01 07:21:34 +00:00
Paolo Cignoni 1491037631 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-27 15:09:08 +00:00
Paolo Cignoni 5ad487b740 Added a missing typename 2014-06-27 14:47:03 +00:00
granzuglia a30e5c9afd - added support for double scalar type 2014-06-27 14:19:45 +00:00
granzuglia d349f3d3f6 - from Point3f to CoordType 2014-06-27 09:58:29 +00:00
Paolo Cignoni c02fd854f7 Updated the some of the importers to the double/float managmaent. Now by default ascii files are read as double and if necessary downcasted to float. 2014-06-27 08:51:31 +00:00
Nico Pietroni c5afb52dd6 added SaveFaceFIELD 2014-06-22 12:27:03 +00:00
Paolo Cignoni 4fc33e2e95 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 11:42:23 +00:00
Paolo Cignoni b605d04d26 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 11:41:55 +00:00
Paolo Cignoni e1b38767ee Small changes in the long long way to making meshlab and the vcglib really float/double independent 2014-06-18 10:55:09 +00:00
Paolo Cignoni f9fbb89854 Small changes in the long long way to making meshlab and the vcglib really float/double independent
TexCoordScalarType can be different from the mesh scalar type
2014-06-18 10:51:46 +00:00
Paolo Cignoni 3e4c020642 Corrected a small bug in the reading of poligonal color and quality (it was not copied in all the triangles of the triangulated poligon) 2014-06-17 13:41:26 +00:00
Paolo Cignoni 009c6f4f7f Added interfaces for color managment 2014-06-17 13:21:58 +00:00
Paolo Cignoni f6574c7abe Added a fallback to the standard fan tessellator for managing the cases where the glu::tessellator can fail (better than nothing...) 2014-06-17 13:07:07 +00:00
Paolo Cignoni 5e579abc59 Added support for saving polygonal meshes in ascii ply 2014-05-30 08:42:55 +00:00
Paolo Cignoni 4fc8ed68ba Small refactoring (using pos) 2014-05-15 05:36:53 +00:00
Paolo Cignoni e362aef041 Corrected bug in the faux edge setting when loading polygonal meshes. 2014-05-07 09:21:46 +00:00
Federico Ponchio cf2495aaac fixed qgetoptz 2014-05-07 09:04:34 +00:00
Paolo Cignoni 6e221cc7ab assert replaced with a require 2014-05-05 21:50:18 +00:00
ganovelli d88a1f9772 fixed string-related bugs in reading file images 2014-04-28 15:37:36 +00:00
Paolo Cignoni 115bb8a701 added QTDeviceToLogical for QWidgets 2014-04-28 13:30:27 +00:00
Gianpaolo Palma fe0a137812 Bug fixed in the save of the edge data in a binary PLY 2014-04-18 15:40:23 +00:00
Paolo Cignoni 9f6d5f1d84 Completed the rewriting all the picking stuff. Now the default is NOT using OpenGL. And it is actually faster on all the machines I have tested... 2014-04-08 09:37:44 +00:00
Nico Pietroni 017e289d3e added several instructions to close the stream on file once opened and read is complete 2014-04-08 08:35:17 +00:00
Paolo Cignoni 306c334877 Added PickFaceSW for selecting faces in a rectangular region. 2014-04-07 14:49:07 +00:00
Paolo Cignoni adfa6dde12 Added PickVertSW to offer an alternative for selection for hw that does not support opengl selection 2014-04-07 12:32:21 +00:00
Nico Pietroni 6071372992 some minor changes 2014-04-07 06:29:56 +00:00
Luigi Malomo 4b243bf707 updated anttweakbar mapper 2014-02-24 18:30:47 +00:00
granzuglia 89f4146e2c - fixed crash on reading obj with material file 2014-02-21 15:16:40 +00:00
Luigi Malomo 667a4b50a0 2014-02-19 18:58:41 +00:00
Luigi Malomo 5e22249c96 2014-02-19 18:58:06 +00:00
Paolo Cignoni d2f164d90c PolygonalMesh Debugging: Added direct loading of quad mesh into polygonal meshes (without need of having a trimesh to support) 2014-02-18 10:58:57 +00:00
Nico Pietroni 4b15067dd1 minor modifications 2014-02-16 16:37:39 +00:00
Paolo Cignoni 6efdd91ecc Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
Federico Ponchio d86bbfae4e cleanup and bug fixing 2014-02-13 10:44:39 +00:00
Federico Ponchio d45132e06b added supporto for non variant arguments 2014-02-12 15:19:43 +00:00
Nico Pietroni 398f313495 added include point2 of vcg library 2014-02-07 11:08:28 +00:00
Paolo Cignoni 234d74354d Added a missing enum to the glcheckerror class 2014-01-28 08:22:02 +00:00
Paolo Cignoni 4b8673b60b Added a few more helper functions for Logical to Device conversion 2013-12-16 16:21:05 +00:00