Commit Graph

1304 Commits

Author SHA1 Message Date
Nico Pietroni 7911ad3d93 minor naming changes 2014-09-11 20:41:35 +00:00
Paolo Cignoni 9fa2820419 removed bug causing crash when reading a emtpy off 2014-09-07 21:36:52 +00:00
Luigi Malomo a78ac53814 added edge mesh support to OBJ importer
corrected a type to avoid clang compiler issues
2014-09-06 11:06:23 +00:00
granzuglia 5c809dc701 - renamed GL_TYPE with GL_TYPE_NM in order to avoid names conflict 2014-08-28 08:59:24 +00:00
Federico Ponchio f92992780e added typename 2014-08-27 11:38:42 +00:00
Paolo Cignoni 7a68b662a8 Commented out again the extension added for managing double uniform 2014-08-23 01:30:40 +00:00
granzuglia db5ffd6d80 - small changes 2014-08-21 16:26:16 +00:00
granzuglia 8cebfaf679 pick.h:
- added support for double scalar type (the changes have been validated by Paolo)
- there is still a bug on the PickClosestFace function.
2014-08-09 10:00:09 +00:00
granzuglia 558fcd784a trimesh.h:
- added ScalarType typedef to GL_TYPE structure
2014-08-09 09:54:43 +00:00
granzuglia eedb03d390 trackmode.h:
- removed Visual Studio warnings
2014-08-09 09:53:02 +00:00
granzuglia e24129b20e trackmode.cpp:
- removed Visual Studio warnings
2014-08-09 09:52:27 +00:00
granzuglia f3fe37bed1 rubberband.cpp:
- removed Visual Studio warnings
2014-08-09 09:51:46 +00:00
granzuglia 0a3c8c3d8f export_idtf.h:
- removed Visual Studio warnings
2014-08-09 09:50:42 +00:00
granzuglia 1d2e76c17b export_obj.h:
- added additional control on mesh having per-vertex texture coordinates
2014-08-09 09:49:56 +00:00
granzuglia 42a5755fb0 import_asc.h:
- removed Visual Studio warnings
2014-08-09 09:47:24 +00:00
granzuglia 622a67ccc9 import_ply.h:
- err == ply::E_NOERROR is not a critical error
2014-08-09 09:46:19 +00:00
granzuglia dd19843fe1 import_ptx.h:
- added support for double scalar type
2014-08-09 09:43:24 +00:00
Paolo Cignoni ffb02815a8 Added a static class GL_TYPE with a memenber SCALAR that returns the correct GLenum (GL_FLOAT or GL_DOUBLE) according to the template type. Needed to make this class works also with double... 2014-08-09 00:06:15 +00:00
Paolo Cignoni f0a765bf1e added a few missing _GLW_IMPLEMENT_SCALAR_UNIFORM_ for doubles... (still fighting for float/double independence...) 2014-08-09 00:04:18 +00:00
Paolo Cignoni 9b6833e521 added templated glLoadMatrix that automatically choose the right OpenGL call according the matrix type 2014-08-06 22:37:55 +00:00
Nico Pietroni ea8856c468 corrected one compilation bug 2014-07-03 15:40:11 +00:00
Nico Pietroni c3daffa826 added instruction to skip an extra line in the ffield file 2014-07-02 15:02:57 +00:00
Paolo Cignoni 5e910a0058 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-07-01 10:08:30 +00:00
Paolo Cignoni aa63261fae Improved float/double when reading ascii formats (read in double and then convert to the needed type) 2014-07-01 09:46:46 +00:00
Paolo Cignoni d127123513 Reasonable but harmless clang warning cleanup 2014-07-01 07:21:34 +00:00
Paolo Cignoni 1491037631 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-27 15:09:08 +00:00
Paolo Cignoni 5ad487b740 Added a missing typename 2014-06-27 14:47:03 +00:00
granzuglia a30e5c9afd - added support for double scalar type 2014-06-27 14:19:45 +00:00
granzuglia d349f3d3f6 - from Point3f to CoordType 2014-06-27 09:58:29 +00:00
Paolo Cignoni c02fd854f7 Updated the some of the importers to the double/float managmaent. Now by default ascii files are read as double and if necessary downcasted to float. 2014-06-27 08:51:31 +00:00
Nico Pietroni c5afb52dd6 added SaveFaceFIELD 2014-06-22 12:27:03 +00:00
Paolo Cignoni 4fc33e2e95 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 11:42:23 +00:00
Paolo Cignoni b605d04d26 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 11:41:55 +00:00
Paolo Cignoni e1b38767ee Small changes in the long long way to making meshlab and the vcglib really float/double independent 2014-06-18 10:55:09 +00:00
Paolo Cignoni f9fbb89854 Small changes in the long long way to making meshlab and the vcglib really float/double independent
TexCoordScalarType can be different from the mesh scalar type
2014-06-18 10:51:46 +00:00
Paolo Cignoni 3e4c020642 Corrected a small bug in the reading of poligonal color and quality (it was not copied in all the triangles of the triangulated poligon) 2014-06-17 13:41:26 +00:00
Paolo Cignoni 009c6f4f7f Added interfaces for color managment 2014-06-17 13:21:58 +00:00
Paolo Cignoni f6574c7abe Added a fallback to the standard fan tessellator for managing the cases where the glu::tessellator can fail (better than nothing...) 2014-06-17 13:07:07 +00:00
Paolo Cignoni 5e579abc59 Added support for saving polygonal meshes in ascii ply 2014-05-30 08:42:55 +00:00
Paolo Cignoni 4fc8ed68ba Small refactoring (using pos) 2014-05-15 05:36:53 +00:00
Paolo Cignoni e362aef041 Corrected bug in the faux edge setting when loading polygonal meshes. 2014-05-07 09:21:46 +00:00
Federico Ponchio cf2495aaac fixed qgetoptz 2014-05-07 09:04:34 +00:00
Paolo Cignoni 6e221cc7ab assert replaced with a require 2014-05-05 21:50:18 +00:00
ganovelli d88a1f9772 fixed string-related bugs in reading file images 2014-04-28 15:37:36 +00:00
Paolo Cignoni 115bb8a701 added QTDeviceToLogical for QWidgets 2014-04-28 13:30:27 +00:00
Gianpaolo Palma fe0a137812 Bug fixed in the save of the edge data in a binary PLY 2014-04-18 15:40:23 +00:00
Paolo Cignoni 9f6d5f1d84 Completed the rewriting all the picking stuff. Now the default is NOT using OpenGL. And it is actually faster on all the machines I have tested... 2014-04-08 09:37:44 +00:00
Nico Pietroni 017e289d3e added several instructions to close the stream on file once opened and read is complete 2014-04-08 08:35:17 +00:00
Paolo Cignoni 306c334877 Added PickFaceSW for selecting faces in a rectangular region. 2014-04-07 14:49:07 +00:00
Paolo Cignoni adfa6dde12 Added PickVertSW to offer an alternative for selection for hw that does not support opengl selection 2014-04-07 12:32:21 +00:00
Nico Pietroni 6071372992 some minor changes 2014-04-07 06:29:56 +00:00
Luigi Malomo 4b243bf707 updated anttweakbar mapper 2014-02-24 18:30:47 +00:00
granzuglia 89f4146e2c - fixed crash on reading obj with material file 2014-02-21 15:16:40 +00:00
Luigi Malomo 667a4b50a0 2014-02-19 18:58:41 +00:00
Luigi Malomo 5e22249c96 2014-02-19 18:58:06 +00:00
Paolo Cignoni d2f164d90c PolygonalMesh Debugging: Added direct loading of quad mesh into polygonal meshes (without need of having a trimesh to support) 2014-02-18 10:58:57 +00:00
Nico Pietroni 4b15067dd1 minor modifications 2014-02-16 16:37:39 +00:00
Paolo Cignoni 6efdd91ecc Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
Federico Ponchio d86bbfae4e cleanup and bug fixing 2014-02-13 10:44:39 +00:00
Federico Ponchio d45132e06b added supporto for non variant arguments 2014-02-12 15:19:43 +00:00
Nico Pietroni 398f313495 added include point2 of vcg library 2014-02-07 11:08:28 +00:00
Paolo Cignoni 234d74354d Added a missing enum to the glcheckerror class 2014-01-28 08:22:02 +00:00
Paolo Cignoni 4b8673b60b Added a few more helper functions for Logical to Device conversion 2013-12-16 16:21:05 +00:00
Paolo Cignoni ad2cb4678a Converted to support highdpi devices 2013-12-16 12:15:20 +00:00
Paolo Cignoni eecaf72e1b added a missing include 2013-12-16 12:14:53 +00:00
Paolo Cignoni 78c58e8d14 Yet more changes and addition to improve compatibility with high dpi devices (like retina) 2013-12-16 11:34:17 +00:00
Paolo Cignoni 999d442dda Added 'inline' to the newly added qt event translator helpers 2013-12-13 09:29:13 +00:00
Paolo Cignoni 276438958f Added two helper function to correctly translate QT mouse events into coords for our trackball.
You must use QT2VCG_X QT2VCG_Y instead of passing the event coords because on newer machines (mac but also win) with very high res monitor, qt events are no more in physical coords.
2013-12-13 07:55:43 +00:00
Paolo Cignoni 94540d3ca6 float -> GLdouble for better compliance... 2013-12-12 21:09:22 +00:00
Paolo Cignoni 88c8bcb293 harmless gcc warning 2013-12-12 20:52:52 +00:00
Paolo Cignoni d44d6e6f41 changed int -> size_t to remove warnings 2013-12-12 20:52:07 +00:00
Paolo Cignoni ecf5bfeeb2 Added a if(!TMId.empty()) before attempting to bind a texture id from an empty vector... 2013-12-06 10:16:59 +00:00
Luigi Malomo 087e22ca5f added new version of anttweakbarmapper for qt to properly handle the alphabetic character keys. 2013-11-29 17:40:16 +00:00
Gianpaolo Palma d6ebee2d98 Removed old includes and added include for complex.h 2013-11-28 15:06:28 +00:00
Paolo Cignoni 063346e3b1 Small refactoring (better parameter names, gcc warning) 2013-11-25 12:59:48 +00:00
Paolo Cignoni 303d4e1fca factored out the internal fan tessellator from the obj to a generic place to be used also in other importers 2013-11-25 12:49:12 +00:00
Nico Pietroni d4eb599a66 resolved 1 warning on cast 2013-11-24 15:08:27 +00:00
Paolo Cignoni 2b84f16b45 Removed a questionable assert in the splittoken of the OBJ importer 2013-11-11 13:21:05 +00:00
Paolo Cignoni 3657b94ab7 Corrected a bug in the loading of normals when loading an obj with normals but without texcoords 2013-11-08 15:50:51 +00:00
matteodelle c8ef412821 dellepiane: fixed image path issues with importing .out 2013-11-04 18:09:34 +00:00
granzuglia ad76ffb8b7 - added missing include file 2013-10-24 20:51:03 +00:00
granzuglia 993a2f70c7 - updated collada format in order to manage alpha channel colour 2013-10-24 16:18:43 +00:00
granzuglia f0487e1690 - updated collada format in order to manage alpha channel colour 2013-10-24 16:18:13 +00:00
granzuglia 48065edaf2 - collada format is now fully compliant to the collada standard v 1.4.1 2013-10-23 16:59:24 +00:00
granzuglia 6ec773c50a - added missing upper bound control on vector access by index 2013-10-17 17:22:16 +00:00
Paolo Cignoni eeccd23f71 added a missing const (otherwise clang would not compile) 2013-09-23 16:23:45 +00:00
granzuglia ce4b264dfd bug in importvmi::loadmask when loading from memory.
General cleanup of useless parameters [by way of Fabio Ganovelli]
2013-09-23 11:07:30 +00:00
Paolo Cignoni 646a31972f Significant Change: Now the importer compute the bbox. All the importer should do. 2013-09-11 11:10:19 +00:00
mtarini f1761e86b7 Better error handling + error msg. One assert turned into an error (silva's quads). Faces with < 3 verts and faces with repeated vert now just ignored (non critical errors). 2013-08-21 23:07:25 +00:00
Paolo Cignoni 5092afeeb9 corrected dxf export to manage 2D polylines 2013-07-26 14:01:17 +00:00
Paolo Cignoni 636f818107 Cleaned up a bit the indentation and added support for saving line mesh in OBJ 2013-07-26 09:35:44 +00:00
Nico Pietroni ac7b0c1bb1 minor changes 2013-07-23 11:24:38 +00:00
Nico Pietroni db3d3510b9 one assert commented, but more coding needed to make the quadrangulator stable 2013-07-23 11:24:05 +00:00
Nico Pietroni da7a44c98d some minor changes on flag inizialization 2013-07-23 11:23:21 +00:00
granzuglia ca7a42f881 - fixed opening bug on binary stl file 2013-07-07 22:26:45 +00:00
granzuglia 4c7522d4a8 - applied MeshLab's user patch (posted on forum) 2013-07-01 08:32:58 +00:00
Paolo Cignoni 8d9d7b9009 removed harmless gcc warning 2013-06-24 08:34:01 +00:00
mtarini 2c3d20ca40 (nothing, really: comment cleanup, indent, beautification, translation...) 2013-06-04 11:55:33 +00:00
granzuglia 6b7ca162ce - fixed compile time errors with qt 5.0 2013-05-24 16:31:16 +00:00
Massimiliano Corsini a5f4b797c7 add newline at the end of file tag - this fix a problem on mac platform 2013-04-15 12:29:54 +00:00
Paolo Cignoni e77e13a8fe Improved management of fauxbit for quad and polygonal meshes in OBJ (did not set the high level polygonal bit) and OFF (wrong faux bits for polygonal faces with more than 4 sides) 2013-04-12 09:49:51 +00:00
granzuglia 88a3f00fc3 - removed useless #include 2013-04-03 14:26:30 +00:00
Paolo Cignoni a814a0b265 Further cleaning up and factorization of the stuff for the raster outline packer 2013-03-26 11:22:27 +00:00
Paolo Cignoni 319f8404ea Standardization of names of outlines/poly 2013-03-26 08:51:32 +00:00
Paolo Cignoni 3d5e19caa7 Added a few const to an accessory function of PolyToQImage to clarify usage of parameters 2013-03-26 08:47:19 +00:00
granzuglia 099a18f47c - fixed crash caused by the wrong order in the && boolean conditions. It's incredible that the importer has never crashed before today.... 2013-03-25 18:00:34 +00:00
Paolo Cignoni 013857b8fe Refactored classes to dump a set of outlines onto a png or a svg. Cleared naming and parameters. At least partially... 2013-03-25 13:12:22 +00:00
granzuglia 6913bc81a7 - small changes for qt5.0 compatibility 2013-03-24 19:51:43 +00:00
granzuglia 3768a3b7e7 - renamed qDebug function in GLCheckError causing conflict in qt 5.0 2013-03-24 19:50:48 +00:00
Federico Ponchio b51ee87470 ported to Qt5 2013-03-20 12:50:07 +00:00
Federico Ponchio 30f67a3782 added calls for other than variants. 2013-03-20 12:48:17 +00:00
Federico Ponchio 3c1871495e fixed version problem 2013-03-19 19:46:24 +00:00
Federico Ponchio b178d19299 stupid regression (begin and end are needed)y 2013-03-19 19:43:23 +00:00
Federico Ponchio af0e5d65c3 ported to qt5. 2013-03-19 19:14:33 +00:00
Federico Ponchio 7a12add219 ported to qt5 (but not workinng in qt4.8) 2013-03-19 19:00:14 +00:00
Paolo Cignoni 2e65cae10e HEAVY CHANGE. Further cleaning of the matrix classes of VCG.
Get rid of all the unused stuff. 
internally use Eigen for computing Inverse. 
Removed the stupid incomprehensible method Invert() that changed the matrix itself. 
Nobody was using it in a reasonable way.
2013-03-19 16:59:45 +00:00
Paolo Cignoni f156a5a82c Updated version of the oldpolyrect packer. Reasonably extended to multiple domain. To be tested/replaced 2013-03-13 19:09:50 +00:00
Marco Di Benedetto bdab65e067 removed debug stuff. 2013-02-05 18:43:59 +00:00
ganovelli 8c998ccd11 vcg::tri::Allocate<MESH>::Get*Attribute(m,name);
has CHANGED!

Before it was returning a valid handle to the attribute
IF it existed, otherwise the handle was invalid.
 
Now it always returns a valid handle to the attribute,
by creating the attribute name if it did not exist or returning
the handle to it if it was already there.

ALl the code using Get*Attribute  has been changed accordingly.
2013-01-30 17:18:55 +00:00
Paolo Cignoni ffcdfa9f88 Added a couple of throw vcg::MissingComponentException and refactored a bit 2013-01-28 16:03:57 +00:00
Paolo Cignoni 794f2f27a7 Small Change of the Trackball apply interface. It does no more require a bool to specify if the trackball icon has to be drawn because it is always wrong to draw the trackball at the apply time (two reasons, antialiasing and transparency and zbuffer preservation) So now the standard call is just Apply() without the useless bool parameters.
Updated also all the vcg samples using the trackball
2013-01-28 15:15:14 +00:00
granzuglia a6f71e32dd - removed bug on LoadMask
: from if (oi.numTexCoords == oi.numVertices) to if (oi.numNormals == oi.numVertices)
2013-01-24 11:43:43 +00:00
Nico Pietroni c2554e5236 added fucntion Save4ROSYFace 2013-01-22 10:04:28 +00:00
Nico Pietroni 4124b595f7 several templated parameters to make it possible to works with mesh that have scalar type as double 2013-01-22 10:03:33 +00:00
Nico Pietroni c1c3782576 passed numCuts as parameter to draw cuts of different colors in GLDrawSeams fucntion 2013-01-22 10:02:05 +00:00
granzuglia a90d2cf877 - fixed compile time error 2013-01-03 09:35:09 +00:00
granzuglia 104fe1c057 - fixed compile time error 2013-01-03 09:33:41 +00:00
Nico Pietroni 22fe0de0e7 corrected bug on valency computation 2012-12-26 18:49:55 +00:00
Nico Pietroni e557b14faa changed color to deal with singularity valence 2012-12-26 18:49:09 +00:00
Paolo Cignoni b473bebdd3 added another style of rendering to the opengl addon.
Imprpved customizability of arrows
2012-12-21 15:34:32 +00:00
Nico Pietroni fafe0f0293 Added function UpdateUVBox 2012-12-09 16:09:18 +00:00
Marco Di Benedetto b70569feb8 fixed bugs in OBJ importer that caused crashes when the v/vt/vn vertex pattern was not the same for all vertices in the file. 2012-12-05 17:38:16 +00:00
Paolo Cignoni e04a37bf60 removed harmless warnings 2012-12-02 14:57:08 +00:00
Paolo Cignoni cccc066735 removed harmless warnings 2012-12-02 14:53:37 +00:00
Paolo Cignoni 7540b29cf5 Added a few missing const specifiers 2012-11-28 11:23:51 +00:00
Paolo Cignoni eb92432335 Added a few missing const specifiers 2012-11-27 22:31:48 +00:00
Paolo Cignoni 2cbd4b7964 Added support for the color support in STL files (both the SolidView and the Magics 'standard'). 2012-11-27 07:05:38 +00:00
Nico Pietroni dad1799579 resolved minor compiling issues 2012-11-18 18:10:32 +00:00
Nico Pietroni c8a300af63 some warning resolved 2012-11-18 18:09:46 +00:00
Nico Pietroni ab19874591 moved several functions from glfield and added useful functions to draw and debug UV space , seams and other 2012-11-18 18:09:02 +00:00
Nico Pietroni 70b2cd1d25 removed several functions and moved to the gl wrapper of mixed integer 2012-11-18 18:07:39 +00:00
matteodelle b6e2315d73 dellepiane: added wrapper to import from nvm, modified importer from .out to get rid of jhead (NOTE: inclusion of jhead.h still present due to ongoing modification in meshlab source code...) 2012-11-13 17:41:46 +00:00
Nico Pietroni ec2c23ae0d removed commented lined 2012-11-12 13:04:45 +00:00
Nico Pietroni 82bc88079d corrected call of VFOrderedStarFF 2012-11-12 13:01:24 +00:00
Nico Pietroni fdab50f31f changed call DrawFlippedFacesIfSelected ot suppport UV drawing 2012-11-12 11:18:38 +00:00
Nico Pietroni b60271f86c minor changes 2012-11-12 11:17:33 +00:00
Nico Pietroni 006185771a added InitSeamIndexes function 2012-11-12 11:16:14 +00:00
Paolo Cignoni aca80c215b harmless gcc warning 2012-11-10 16:22:21 +00:00
Paolo Cignoni 63faedbb88 Added saving of edges only if requested in the mask (or if there are no face) 2012-11-08 18:48:07 +00:00
Paolo Cignoni c655072b93 followup of the FaceVectorHasVFAdjacency name change 2012-11-07 22:52:36 +00:00
Nico Pietroni 57adeea537 line 423 replaced assignment with Import call to make possible compile with non floats 2012-11-07 21:48:01 +00:00
Nico Pietroni 9f80b2951f added updating of lags at the beginning of SelectSingularityByMM function 2012-11-07 16:04:53 +00:00
Paolo Cignoni 3e81ac032f Corrected wrong call to the internal fan triangulator in off importer 2012-11-07 06:59:01 +00:00
Paolo Cignoni 45b736926a Corrected triangulation bug in off file. 2012-11-06 21:54:13 +00:00
Paolo Cignoni 4dbbb9384a better check of emtpy line skipping in obj parsing 2012-10-31 21:03:05 +00:00
Nico Pietroni cd6c0115c0 * added the IntergerValues per mesh vector to store the integer values after the parametrization has been done
* line 443, commented out "&&(f0<f1))" which makes the solver works faster but it si conceptually wrong , and generates errors if one would read back integer values.
2012-10-26 12:34:34 +00:00
Nico Pietroni a9b2c94821 added effective save of integer values after the problem has been solved in MapCoords 2012-10-26 12:30:58 +00:00
Paolo Cignoni bc3fd845e1 Updated many importer to do not use anymore the useless, deprecated, removed, etc etc <uber> 2012-10-25 13:17:47 +00:00
Paolo Cignoni 256a767f37 updated after the changes to UpdateColor 2012-10-19 12:46:25 +00:00
Paolo Cignoni 7e26fd3c27 Cleaned up include files and templates in MIQ 2012-10-18 16:25:50 +00:00
Nico Pietroni 95d75112be moved some function to private 2012-10-18 00:44:25 +00:00
Nico Pietroni 3a94d2f22d removed 1 include 2012-10-18 00:43:44 +00:00
Nico Pietroni 01d2f9eae8 changed include paths 2012-10-17 12:34:26 +00:00
Nico Pietroni 378ea14eec changed directory to ./core/ 2012-10-17 12:27:02 +00:00
Nico Pietroni 46354ca55e resolved 1 bug with defines 2012-10-17 12:22:42 +00:00
Nico Pietroni 954da5343f resolved 1 bug with stiffness handler 2012-10-17 11:47:18 +00:00
Nico Pietroni be7c2536f7 added export to polygonal mesh 2012-10-17 11:23:43 +00:00
Nico Pietroni 461ea23e75 added GLDrawPolygonalMesh function 2012-10-17 11:21:24 +00:00
Nico Pietroni f11ad65f14 minor changes 2012-10-17 11:20:44 +00:00
Nico Pietroni d7e581cf96 first release version 2012-10-16 15:30:58 +00:00
Nico Pietroni 40d42c9aa9 removed all the functions that loads from file 2012-10-16 15:30:35 +00:00
Nico Pietroni 2477c1f7b9 removed some commented lines 2012-10-16 15:29:00 +00:00
Nico Pietroni 9b0e2b2f88 completely refactored the class, based on static function calls 2012-10-16 15:28:15 +00:00
Nico Pietroni f68d67fadf removed some call to importing functions 2012-10-16 10:12:49 +00:00
Nico Pietroni c24d846f7c changed import field functions to the call of wrap/io_trimesh/import_field.h 2012-10-16 10:11:46 +00:00
Nico Pietroni fcf300015c first release version 2012-10-16 10:06:14 +00:00
Paolo Cignoni 0c6c1bd822 Removed unneeded inclusion of component_ocf 2012-10-15 09:22:16 +00:00
Nico Pietroni aa2d1751f7 first release version 2012-10-15 01:15:04 +00:00
Nico Pietroni 52648c58ad used per vertex and per face optional attributes 2012-10-15 01:13:30 +00:00
Paolo Cignoni 1f8baf9131 Updated to reflect the naming changes in updateNormals 2012-10-11 11:20:55 +00:00
Nico Pietroni 45633b841e added initial define to avoid multiple inclusions 2012-10-08 11:53:07 +00:00
Paolo Cignoni 194d9eb4d7 Removed two old useless wrong stupid functions that have been left into wrap/trimesh.h for unforgivable lazyness... 2012-10-08 05:30:34 +00:00
Paolo Cignoni 98fd61970e added missing par 2012-10-07 17:20:54 +00:00
Paolo Cignoni 1aa2c374e1 corrected useless test for an ancient opengl extension (glPointParameterfv). no more needed and creating problems to new compilers... 2012-10-05 16:45:25 +00:00
Nico Pietroni e6cc513cae minor changes in singularity drawing 2012-09-22 13:40:56 +00:00
granzuglia 2879a62b08 - some additional check on OpenGL symbol availability (changes Spat approved) 2012-09-20 07:08:09 +00:00
Nico Pietroni 62b1a26ecf changes drawing of cross field to show the 2 main directions 2012-09-05 23:27:10 +00:00
Nico Pietroni a4ee21d5d7 added GLDrawSeams function 2012-09-03 15:58:38 +00:00
matteodelle 7cf395c033 dellepiane: modified uint definition for compatibility with vstudio 2012-09-03 09:35:17 +00:00
Marco Di Benedetto 34655c22bf fixed size update bug in glw texture 2D. 2012-08-29 23:25:28 +00:00
Marco Di Benedetto 03bfd9bf31 added cube map textures to glw. 2012-08-22 12:38:09 +00:00
Paolo Cignoni b20f962dfd Added a missing return value to a Read function 2012-07-06 05:08:39 +00:00
ganovelli 0f99bd505e changes and minor fix to enable input/output with VMI on memory 2012-07-02 14:38:10 +00:00
ganovelli 1fb287e4ce added writing to memory 2012-06-29 15:32:33 +00:00
Marco Di Benedetto 5accefa385 fixed opengl texture units capability query in glw. 2012-06-18 13:47:51 +00:00
Federico Ponchio 8e162f62fc removed debug 2012-06-15 10:58:19 +00:00
Paolo Cignoni 18160d8ea8 Small change for managing correctly the ocf type when adding new faces in ply importer (you should never just copy a face over another one...) 2012-06-14 13:46:41 +00:00
Marco Di Benedetto bff5f97fe6 added check for uniform location in glw program. 2012-06-02 00:35:04 +00:00
Marco Di Benedetto f89f762216 fixed glw framebuffer method. 2012-06-01 22:36:14 +00:00
Marco Di Benedetto e95721b5c4 added methods to glw framebuffer and program. 2012-06-01 16:57:42 +00:00