Commit Graph

3661 Commits

Author SHA1 Message Date
Luigi Malomo 4d74a93851 minor changes 2015-03-18 19:48:03 +00:00
Luigi Malomo 68eb3bce7b Fixed TriMesh Clear function. The function resets the mesh as if it was just created. 2015-03-17 09:56:59 +00:00
Luigi Malomo 8fe9f931c1 Fixed typo. 2015-03-16 14:31:48 +00:00
Luigi Malomo 20429b9801 Fixed wrong check for FF adj. 2015-03-16 14:06:09 +00:00
ganovelli 8ac85892e3 replaced segmentsegmentintersection implementation 2015-01-19 15:57:44 +00:00
giorgiomarcias d2b0ac56c7 Fixed a small bug causing not preservation of border vertex coordinates in some cases during polychord collapse. 2015-01-08 22:49:15 +00:00
giorgiomarcias 75534804cf Using only the laplacian weight lapWeight for the matrix and 1 - lapWeight for the barycentric constraints in the implicit smoother (removed the unusefull face weight). 2015-01-07 21:22:34 +00:00
giorgiomarcias 5085477562 Made constant some parameters, where possible. 2015-01-05 14:58:30 +00:00
Nico Pietroni 94d9a3dbdd * fixed several bugs
* added several functions to compute the quality of a polygonal meshing
* added the template polygon computation as in "Static Aware Grid Shells" by Pietroni et Al.
2015-01-05 12:57:16 +00:00
giorgiomarcias c3bfe8f269 Added the possibility of passing the weights to set in the matrix of the implicit smoother. 2014-12-23 19:47:14 +00:00
giorgiomarcias aafb13219e Changed a wrong (fortunately not used) enum value. 2014-12-19 11:32:18 +00:00
giorgiomarcias b179459e62 Fixed a weird bug that caused wrong check on self-intersections and polychord's adjacency. 2014-12-18 17:07:08 +00:00
Luigi Malomo ee3177b1d9 included missing header. 2014-12-17 19:11:45 +00:00
Nico Pietroni 48b7365ba4 corrected one error in Interpolationparameters 2014-12-17 17:17:47 +00:00
giorgiomarcias 882d54d6ae Fixed some memory leaks when using polygonal component for faces. Deallocations more stable and clear for each component, using also local dynamic memory deallocs. Changed Clear() method of TriMesh which guarantees perfect deallocations of faces' components. Fixed also CompactFaceVector which now deallocates faces before resizing the vector. In DeleteFace, not only the flag is set, but also the face's components are deallocated. 2014-12-15 15:36:37 +00:00
Luigi Malomo c722cedeaa Fixed bug in VertexBorderFromFaceBorder function. 2014-12-10 00:55:37 +00:00
Luigi Malomo efaabde8d0 Types fixed to avoid clang compiler issues. 2014-12-10 00:54:10 +00:00
Nico Pietroni f7a602625f minor change to merge vertex coherently (keep the same global ordering of the vertices) 2014-12-08 15:13:32 +00:00
Nico Pietroni 9c85a56214 changed IsSingularByCross..
added OrientDirectionFaceCoherently
2014-12-08 15:12:29 +00:00
Nico Pietroni 472373efbe minor changes for compilation with Clang 2014-12-08 15:11:01 +00:00
Paolo Cignoni a5ea80d9df Corrected EFi function as vcg/bugs/43/ 2014-12-06 23:36:42 +00:00
Paolo Cignoni cca512c266 Added parameters to control the cylinder refinement to the BuildCylinderVertexShell functions 2014-12-05 03:25:52 +00:00
Paolo Cignoni 90e07822e5 Added BarycentricRelaxVoronoiSamples and QuadricRelaxVoronoiSamples 2014-12-04 16:04:20 +00:00
giorgiomarcias 8f04d22bb6 Added a per-face barycentric constraints weight. Removed some annoying warnings. 2014-11-30 19:32:17 +00:00
giorgiomarcias 6ecf866467 Removed some annoying warnings. 2014-11-30 19:31:35 +00:00
giorgiomarcias ad7f96a642 Removed several unusefull asserts on polychord splitting. 2014-11-24 08:23:23 +00:00
giorgiomarcias 6e0fe4fb49 Changed the SplitPolychord method: now it handles any polychord, especially self-intersecting ones. 2014-11-15 17:55:46 +00:00
giorgiomarcias 7e212f1d60 Function VInd() declared const so that it can be used also with a constant face::Pos. 2014-11-15 17:50:19 +00:00
Paolo Cignoni 8959e68790 Small change still related to the normal -> trianglenormal renaming 2014-11-14 23:01:21 +00:00
Paolo Cignoni 40aedda6b0 Added also a NormalizedTriangleNormal. Too much practical... 2014-11-14 23:00:36 +00:00
Paolo Cignoni 828dc5f404 Added a resize() method to the basic attribute handle class to allow the definition of templated functions that can indifferently take an attribute or a vector as a parameter (like the ones in MeshToMatrix) 2014-11-14 22:03:58 +00:00
Paolo Cignoni 1d79254dbc Added PerVertexArea and PerFaceArea to collect vectors of areas from a mesh 2014-11-13 22:50:39 +00:00
Nico Pietroni 137e34a44f first release version 2014-11-12 15:37:21 +00:00
Nico Pietroni b4150e3e5c 2014-11-12 15:22:09 +00:00
Nico Pietroni 5f4726ca08 2014-11-12 15:21:27 +00:00
Paolo Cignoni 62af567808 Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:19:46 +00:00
Paolo Cignoni 6458dd30ad Added some practical typedefs for simpler use of attributes 2014-11-12 00:19:18 +00:00
Paolo Cignoni 9d89004760 Updated to reflect the Normal() -> TriangleNormal() change
Updated to reflect the changes to the UpdateFlags (new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder)
2014-11-12 00:14:23 +00:00
Paolo Cignoni 4b0e72293f Added ComputeValence function 2014-11-12 00:13:05 +00:00
Paolo Cignoni 6f4d33519b Updated to reflect the changes to the UpdateFlags:
new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder
2014-11-12 00:12:32 +00:00
Paolo Cignoni d6e5ff4512 Updated to reflect the changes to the UpdateFlags:
new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder
2014-11-12 00:12:10 +00:00
Paolo Cignoni 18d91de047 Updated to reflect the Normal() -> TriangleNormal() change
And added function to compute normals per polygonal faces
2014-11-12 00:09:58 +00:00
Paolo Cignoni 884795203c Added VertexBorderFromFaceAdj function (needed for managing polymesh that do not have per face border bit) 2014-11-12 00:08:59 +00:00
Paolo Cignoni b1b3068ba9 Removed the ComputeNormal functions from the face. Almost never used and superfluous 2014-11-12 00:05:45 +00:00
Paolo Cignoni 16f4795588 CRITICAL CHANGE: the commonly used function Normal() used to compute the normal of a triangle has been changed into TriangleNormal() 2014-11-12 00:04:26 +00:00
Paolo Cignoni 3bc278c224 renamed polygon.h to polygon3.h for coherence... 2014-11-12 00:03:01 +00:00
Paolo Cignoni 144c3ce295 Added file for containing polygon based functions (just like triangle) 2014-11-12 00:01:32 +00:00
giorgiomarcias 1f369bbf09 Added the option for selecting polychord loops only. 2014-11-07 15:38:00 +00:00
Nico Pietroni 8c93868ca7 major modification to works with constraints 2014-11-07 12:02:24 +00:00
Nico Pietroni 06bc9ba660 generalized to polygonal faces 2014-11-07 11:42:10 +00:00
Nico Pietroni d93bfe908f changed reference to vertex function in order to compile with polygonal faces 2014-11-07 11:41:41 +00:00
granzuglia af5f31d4f7 - added default constructor to VFAdjType
- removed compile time error on Av.reserve function call
2014-11-06 23:21:04 +00:00
Paolo Cignoni 177cf43069 Added two other meshAssert tests (quads and tris) 2014-11-06 15:10:00 +00:00
giorgiomarcias e1027dedb5 Added method to find all polychords on a mesh (returns the list of Pos's, one for each polychord start edge). 2014-11-06 11:04:19 +00:00
Nico Pietroni 66bd26ed70 minor warning corrected 2014-11-05 19:25:57 +00:00
Nico Pietroni 505fa04c73 Changed per vertex nomal computation to works with polygons 2014-11-05 19:24:46 +00:00
Nico Pietroni f115db004c major changes in UpdateSingularByCross, used the additional parameter to set if a vertex is singular or not 2014-11-05 19:23:42 +00:00
Paolo Cignoni e29b6f4a46 More refactoring of implicit smooting class 2014-11-05 17:23:13 +00:00
Paolo Cignoni eb2b5e7fa5 refactoring to remove quality 2014-11-05 16:22:06 +00:00
Paolo Cignoni d03a5a97d2 First version of the implicit smoother 2014-11-05 15:48:34 +00:00
Paolo Cignoni 0a42a15d35 improved documentation, remove extra ';' and useless const 2014-11-03 15:05:34 +00:00
Paolo Cignoni c7b6bd26bf Significantly improved documentation of the components.
Added IsNull to the VF vertex component and coherent initialization of the vf adjacency.
2014-11-03 15:01:27 +00:00
Paolo Cignoni db53a1ff06 Cleaned up harmonic.h (added standard header, needed meshassert) 2014-11-03 15:00:06 +00:00
Paolo Cignoni e1a327e556 added a missing include callback.h 2014-11-03 14:59:07 +00:00
Paolo Cignoni b328a5f94a Added the new mechanism for run time checking of mesh adequacy to a given algorithm.
While the many RequireXXX functions allow to check the static correctness of a mesh and
have a O(1) complexity, in many cases we need to run more complex checks to be sure that
the subsequent algorithm can run without issues.
Typical cases are the fact that there are no unreferenced vertices (NoUnreferencedVertex)
or a given adjacency is correctly initialized (and not only statically present as a type component).
2014-11-03 14:50:37 +00:00
Paolo Cignoni df6865a6de Changed many explicit exception throwing for missing components into the shorthand RequireXXXX 2014-11-03 14:38:05 +00:00
Paolo Cignoni 5565647e82 Added two functions VertexFromAttributeHandle and FaceFromAttributeHandle to map a pervertex/perface scalar handle into the quality 2014-11-03 14:36:58 +00:00
Paolo Cignoni b278f29129 Changed many explicit exception throwing for missing components into the shorthand RequireXXXX 2014-11-03 14:34:35 +00:00
Paolo Cignoni 6830b4aea4 Changed many explicit exception throwing for missing components into the shorthand RequireXXXX 2014-11-03 14:33:45 +00:00
Luigi Malomo 79f4c6ac94 Added VN() function to triangle3. 2014-11-01 16:58:53 +00:00
giorgiomarcias af0f42fedf "public"-ized some previously "private" static method which are useful also outside. Added a "PC_OTHER" result code for user-defined purposes. 2014-10-17 08:54:34 +00:00
giorgiomarcias bc1975ad43 Added "const" keyword to IsEmpty(). 2014-10-16 09:42:48 +00:00
Massimiliano Corsini 708463311e fix GetBBOx changes 2014-10-13 08:36:01 +00:00
Massimiliano Corsini 0fd22c536b fix include path 2014-10-13 08:35:29 +00:00
ganovelli 918cec664a fixed includes to new files position (also in app2/sample/hashing_2D) 2014-10-09 14:10:27 +00:00
ganovelli 578f4ae72e changed names to avoid troubles with OS oblivious to letter case 2014-10-09 14:04:09 +00:00
ganovelli d5d50503c7 changed the filnenames to avoid possible trouble with OS oblivious to letter case 2014-10-09 14:02:56 +00:00
ganovelli 46031c54ca added GetClosestEdgeBase from space/index/index2/closest_2d.h which is going to be removed 2014-10-09 12:53:40 +00:00
ganovelli 5249736918 completed renaming to lowercase of space/index/index2d and hashing_test2d 2014-10-09 12:32:03 +00:00
ganovelli 1b833f40a9 renaming to lower case (continued) 2014-10-09 12:25:30 +00:00
ganovelli 0c7c9db51a renaming to lowercase 2014-10-09 12:23:46 +00:00
ganovelli d78ad96d9a files renaming to lowercase 2014-10-09 12:22:31 +00:00
Luigi Malomo 81bdd19245 temp fix of include directive. file naming should be fixed for coherency. 2014-09-29 16:52:05 +00:00
granzuglia 9f647f2460 - added missing cast causing compiler error 2014-09-25 17:11:45 +00:00
Paolo Cignoni 03fb236a82 Improved EdgeMeshUniform to sample also closed loops of edges correctly 2014-09-19 17:07:02 +00:00
Luigi Malomo 70154e50bb face border computation from FF adjacency fixed for polygon meshes 2014-09-19 10:57:05 +00:00
granzuglia 42e1ae0cfb - fixed a compatibility problem with MeshLab single precision version 2014-09-17 14:13:45 +00:00
Nico Pietroni e9ba519fa4 small change to do not insert and cycle to find polygons of size 0 2014-09-14 01:02:42 +00:00
Nico Pietroni c3beef6091 added NextNotFaux function 2014-09-11 20:43:41 +00:00
Nico Pietroni 0a91defac8 templated the function VertexClamp wrt input scalar type 2014-09-11 20:42:30 +00:00
Luigi Malomo e5ca4bf8c7 added option to copy adjacency for mesh copy function 2014-09-10 00:50:10 +00:00
Paolo Cignoni 053b649ed2 Added perturbation to the voronoi seed relaxing 2014-09-07 21:36:30 +00:00
Luigi Malomo a78ac53814 added edge mesh support to OBJ importer
corrected a type to avoid clang compiler issues
2014-09-06 11:06:23 +00:00
Paolo Cignoni d8293c0c05 Updated RestrictedVoronoiRelaxing to use area weighted sum of nearest vertexes to compute barycenter 2014-08-30 07:50:22 +00:00
Nico Pietroni 6d042e5200 added FaceFauxBorder function 2014-08-29 15:10:06 +00:00
Paolo Cignoni 0e15b05070 Added more control on the initialization of the random generator in the poisson sampling 2014-08-29 13:21:27 +00:00
Nico Pietroni feff81dd01 solved minor error with templated scalar type 2014-08-28 09:46:49 +00:00
Nico Pietroni ae18d9b445 added VectorFromCoord function 2014-08-28 09:46:16 +00:00
Paolo Cignoni 0337582896 Added managment of fixed vertices in the restricted voronoi relaxing 2014-08-28 09:28:39 +00:00
Paolo Cignoni 636cf7bf8a Added possibility of specifying approximation tolerance in the posson disk sampling by number 2014-08-28 09:28:14 +00:00
Paolo Cignoni c08ca27367 harmless warning 2014-08-28 01:56:28 +00:00
Paolo Cignoni fdf0b5b2ec minor aestetical changes and added edge size checking to the IsSizeConsistent function 2014-08-28 01:55:43 +00:00
Paolo Cignoni 875a7d1aac Added RestrictedVoronoiRelaxing mode to the voronoi framework 2014-08-28 01:54:32 +00:00
Paolo Cignoni b452c7a305 Changed the wrapper for poisson disk sampling to use the exact pruning option if radius is not specified.
Corrected bug in the exact pruning that failed to return radius in some cases
2014-08-28 01:53:58 +00:00
Paolo Cignoni 60ca2f2d72 Updated 4pcs to float/double independnece 2014-08-26 08:45:04 +00:00
Paolo Cignoni 967f61b2be Added EdgeMeshUniform method that generate samples over the edges of a polyline in a uniform way. 2014-08-26 01:43:04 +00:00
Paolo Cignoni c6e5015090 Added SplitSelectedVertexOnEdgeMesh that split an edge mesh along the selected vertices. Useful to decompose an edgemesh into simple manifold polylines. 2014-08-26 01:42:09 +00:00
Paolo Cignoni a9202ed7db Added method BuildFromNonFaux to build an edgemesh composed by the "non faux edges". 2014-08-26 01:40:46 +00:00
Paolo Cignoni 9682fcd27d Added to the UpdateFlags::FaceFauxSignedCrease the option to mark as non faux also the boundary edges. 2014-08-26 01:39:18 +00:00
Paolo Cignoni 331021191e cleaned up the field smoohter (includes, headers etc) 2014-08-23 01:37:18 +00:00
Paolo Cignoni 855280fc08 better comments 2014-08-23 01:36:16 +00:00
Paolo Cignoni 6ba1493e3e Small changes for float/double independence 2014-08-23 01:35:52 +00:00
Paolo Cignoni 9b519cb2b8 Added ValidCell check to manage invalid cell in the trivial_walker.
Corrected compiling error due to the derivation from a templated base class (a few "this->" required)
2014-08-23 01:35:15 +00:00
Paolo Cignoni 305ac24a23 Refactored Geodesic a bit to allow float/double independency 2014-08-23 01:33:53 +00:00
Paolo Cignoni e032901b7f updated voronoi processing stuff to manage float/double and to use the new kdtree 2014-08-23 01:32:50 +00:00
Paolo Cignoni 7285fadd53 updated the ball pivoting alg to the new kdtree 2014-08-23 01:31:16 +00:00
granzuglia d80980155f - per face principal directions get functions return now T::CoordType (changes have been validated by Fabio Ganovelli) 2014-08-21 16:23:49 +00:00
granzuglia 5e099ffd51 - SimpleVolume is now derived from BasicGrid<VOX_TYPE::Scalar> (change has been validated by Fabio Ganovelli) 2014-08-21 16:18:04 +00:00
Paolo Cignoni 211274ab04 Small change to the init of the simple volume class to include the correct initialization of the actual space occuped by the volume 2014-08-13 06:48:20 +00:00
Paolo Cignoni 181cef32fa Refactored a bit to allow the conversion of shot and cameras from float to double (added the notoriuous vcg style Construct) 2014-08-10 00:30:20 +00:00
Luigi Malomo bb49f1c657 fixed types in OrientedDisk function 2014-08-09 17:10:19 +00:00
granzuglia f2efb48a3c rect_packer.h:
- removed Visual Studio warnings
2014-08-09 10:10:03 +00:00
granzuglia 26541cfeae simplex/vertex/component_ocf.h:
- removed Visual Studio warnings
2014-08-09 10:08:15 +00:00
granzuglia 654a41aaf8 simplex/face/component_ocf.h:
- removed Visual Studio warnings
2014-08-09 10:07:30 +00:00
granzuglia cb015f4a5c matrix44.h:
- removed Visual Studio warnings
2014-08-09 10:06:34 +00:00
granzuglia b806f2c7d9 simple_temporary_data.h:
- removed Visual Studio warnings
2014-08-09 10:05:20 +00:00
granzuglia b5bfb0e438 complex/base.h:
- removed Visual Studio warnings
2014-08-09 10:01:15 +00:00
Paolo Cignoni ce65164b58 harmless header clean up 2014-08-09 00:22:21 +00:00
Paolo Cignoni 7db065556a Adapted the trivial walker of marching cube to float/double independence 2014-08-09 00:21:07 +00:00
Paolo Cignoni 03c2648af1 Strongly refactored in order to guarantee better independence between the resampled mesh an the original one 2014-08-09 00:19:48 +00:00
Paolo Cignoni 3784295ac6 comment cleaning up 2014-08-09 00:16:50 +00:00
Paolo Cignoni 5fab3cefd1 Added namespaces, copyright and a bit of cleaning... 2014-08-09 00:15:52 +00:00
Paolo Cignoni f456e8aca3 throw exception -> RequireXXXX refactoring 2014-08-09 00:14:42 +00:00
Paolo Cignoni 3b38917e95 corrected the ImportData of the curvature type. 2014-08-09 00:11:32 +00:00
Paolo Cignoni 352d386a53 Just a few other size_t vs int clarifications 2014-08-09 00:02:52 +00:00
Paolo Cignoni 35d099384f added a MaxCoeffId utility function that was missing... 2014-08-09 00:01:41 +00:00
Paolo Cignoni d89f934e3e Removed unused local variable. (harmless gcc warning) 2014-08-08 22:06:12 +00:00
Nico Pietroni ad69d7d893 chenged GridDoRay to GridDoRay2D.. corrected one bug in the initial #define 2014-08-08 21:32:50 +00:00
Nico Pietroni b06ff095a1 corrected some minor warning 2014-08-01 00:25:26 +00:00
Nico Pietroni 48bca62885 corrected some minor warning 2014-08-01 00:24:55 +00:00
Nico Pietroni 2134c8f064 corrected some minor warning 2014-08-01 00:24:21 +00:00
Nico Pietroni 3dfce75a37 2014-08-01 00:18:43 +00:00
Nico Pietroni 3c6625d060 added DoRay and Closest Point queries 2014-08-01 00:17:06 +00:00
Nico Pietroni 8909e9205a removed one commented line 2014-08-01 00:16:23 +00:00
Nico Pietroni 2c2b5b1319 added constructor with center and radius 2014-08-01 00:15:51 +00:00
Nico Pietroni 433d070691 added RayBoxIntersection function and RaySegmentIntersectionFunctor 2014-08-01 00:15:14 +00:00
Nico Pietroni 565308c80d corrected one bug in closest point 2014-08-01 00:14:25 +00:00
Nico Pietroni cd83a42ea6 added PointSegment2DEPFunctor 2014-08-01 00:13:25 +00:00
Nico Pietroni 6902670e48 indented and remove include of triangle3 2014-08-01 00:12:49 +00:00
Luigi Malomo 2e5ac741a8 added closest face function which returns also barycentric coordinates and the interpolated normal for the closest point.
fixed Inside class for checking if a point is inside a mesh
minor fixes
2014-07-26 14:44:59 +00:00
Nico Pietroni 2a389bd83d commented assert line 198 that works only for quadrilateral meshes 2014-07-26 08:41:21 +00:00
Paolo Cignoni 4547c0ee01 Fixed "rad" bug in RotationMatrix 2014-07-17 17:45:47 +00:00
Paolo Cignoni 7b226f290c corrected a few overloading error in the execute flipping members 2014-07-13 06:23:46 +00:00
Paolo Cignoni 8f35e48f43 harmless clang warning (size_t vs int) 2014-07-12 21:29:24 +00:00
Paolo Cignoni 76b91b9957 added import in the importdata members to support of different types of curvature (float/double) 2014-07-12 21:09:27 +00:00
Paolo Cignoni 88a648822a a forgotten int to size_t conversion in append/remap 2014-07-12 21:08:15 +00:00
Paolo Cignoni d879f84302 Converted the remap structure of the append class to keep indexes as size_t element instead of int 2014-07-12 11:43:01 +00:00
Paolo Cignoni 4cb1fbaaf8 Raised the upper limit of the template derivation chain for face 2014-07-12 10:52:59 +00:00
Paolo Cignoni ac49d75519 Corrected a typename override again on CurVecType vs VecType 2014-07-12 05:51:54 +00:00
Paolo Cignoni 280a9e606b Updates pointcloud normal and smooth to the thread safe changes to the kdtree. 2014-07-12 05:50:32 +00:00
Paolo Cignoni c2f98a8595 Added missing standard vcg header comment 2014-07-12 05:49:07 +00:00
Paolo Cignoni d520fe2f0e Corrected small clang typename issues 2014-07-11 13:00:44 +00:00
Gianpaolo Palma 31fb567321 Thread-safe refactoring of the class KdTree.
Removed methods:
void setMaxNofNeighbors(unsigned int k);
inline int getNofFoundNeighbors(void);
inline const VectorType& getNeighbor(int i);
inline unsigned int getNeighborId(int i);
inline float getNeighborSquaredDistance(int i);

Added methods:
void doQueryDist(const VectorType& queryPoint, float dist, std::vector<unsigned int>& points, std::vector<Scalar>& sqrareDists);
void doQueryClosest(const VectorType& queryPoint, unsigned int& index, Scalar& dist);

Changed methods:
void doQueryK(const VectorType& queryPoint,  int k, PriorityQueue& mNeighborQueue);
2014-07-11 11:52:52 +00:00
Gianpaolo Palma 0491ceedeb Added method "sort(bool)" to sort the element of the queue in ascending or descending order 2014-07-11 11:35:15 +00:00
Paolo Cignoni 65336cfe7b Trying to solve int / size_t issues. Added a error guard to avoid inclusion of append. 2014-07-07 10:09:25 +00:00
granzuglia 30a9c6c2fb - a lot of int variables converted into size_t ones
- vectors contained inside Remap class converted from std::vector<int> into std::vector<size_t>
2014-07-07 07:09:07 +00:00
granzuglia 991aa707d9 - added int cast in order to avoid annoying warnings 2014-07-07 06:58:08 +00:00
Nico Pietroni bc45cfeef4 corrected 1 compilation issue with mesh passed as const 2014-07-05 14:20:00 +00:00
Nico Pietroni c74af00fdf minor modification 2014-07-04 13:29:24 +00:00
Paolo Cignoni a743e93a70 Reasonable but harmless clang warning cleanup 2014-07-03 21:28:40 +00:00
Paolo Cignoni afc802107a Made uniform the use of size_t instead of int in the vast majority of the allocate.h functions 2014-07-03 20:57:26 +00:00
Nico Pietroni 6b106d97fb first release version 2014-07-03 15:52:26 +00:00
Nico Pietroni 44f41b7c4c first release version 2014-07-03 15:52:05 +00:00
Nico Pietroni 8b0db14e84 reformatted and erased some commented code 2014-07-03 15:39:36 +00:00
Paolo Cignoni 2c0fa9a323 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-07-01 10:13:18 +00:00
Paolo Cignoni 15d9307584 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-07-01 10:12:49 +00:00
Paolo Cignoni c1d6d4e9bd Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType.
Removed also the use of an additional mesh type called spheremesh to create sphere (the method require ff adj).
2014-07-01 10:11:23 +00:00
Paolo Cignoni 5e910a0058 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-07-01 10:08:30 +00:00
Paolo Cignoni cf856d0a6b Reasonable but harmless clang warning cleanup 2014-07-01 10:08:00 +00:00
Paolo Cignoni 073e07a309 Reasonable but harmless clang warning cleanup 2014-07-01 10:07:36 +00:00
Paolo Cignoni 26e8652a24 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-07-01 06:20:23 +00:00
Nico Pietroni 9a5b7bdbd3 generalized ComputePerFaceQualityMinMax to use template parameters 2014-06-30 15:47:58 +00:00
Nico Pietroni af8ce3b7e2 corrected 1 bug in ImportFromPolyMesh 2014-06-30 15:47:23 +00:00
Paolo Cignoni 811ac9b940 Add managment of polygonal to tri conversion even for the case of two polygonal meshes... 2014-06-27 15:16:02 +00:00
Paolo Cignoni 87e2599d27 Added a missing ImportData in the polygon to tri converstion function in order to allow the copy of most of the data from the polygonal face to the splitted one. 2014-06-24 08:50:32 +00:00
Paolo Cignoni babd813674 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-24 08:49:09 +00:00
Paolo Cignoni 934e5d9e3e Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-24 08:48:27 +00:00
Paolo Cignoni f576d96d39 Templated the IPiToPf and IPfToPf function to allow volumes with scalar type different from the one of the meshes 2014-06-24 08:47:34 +00:00
Paolo Cignoni 01ab3c4e68 Templated the Lerp color operator to allow use with double... 2014-06-24 08:46:49 +00:00
Paolo Cignoni eb642099f1 Corrected another typeclash in the curvature types (a CurVecType definition was missing in the emptycore component) 2014-06-24 08:41:41 +00:00
Nico Pietroni 938eefd398 2014-06-23 09:47:29 +00:00
Nico Pietroni c918b9097c correct 1 bug in VertexBorderCorner function 2014-06-22 12:28:56 +00:00
Nico Pietroni bcd4124282 minor compilation issues 2014-06-22 12:28:21 +00:00
Gianpaolo Palma f97ccfbf56 Added destructor to HeapMaxPriorityQueue 2014-06-20 13:55:19 +00:00
Paolo Cignoni f5778fd180 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-20 07:04:42 +00:00
Paolo Cignoni 5349e55fed Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 15:01:54 +00:00
Paolo Cignoni bc980f70cc Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 11:45:00 +00:00
Paolo Cignoni e29b18045c Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 10:26:13 +00:00
Paolo Cignoni 3bc58b7018 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
and removed a small bug (in the initialization the first ball sphere could fail for approx errors)
2014-06-19 10:25:50 +00:00
Paolo Cignoni 59779347ab Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 10:24:27 +00:00