granzuglia
8869ac344b
- adding last changes to the gl_mesh_attributes_feeder.h file
2015-07-30 11:41:57 +00:00
granzuglia
59dd06f949
- recommitted last working version of the gl_mesh_attributes_feeder.h contained in the git repository
2015-07-30 11:07:29 +00:00
granzuglia
786cd1d850
- added support for contemporary maintaining per face/per vertex bos of the same attribute
2015-07-14 15:15:39 +00:00
granzuglia
4b3b1da6b1
- cleaned up the GLMeshAttributesFeeder class removing the per view internal map
2015-07-13 06:03:27 +00:00
granzuglia
1dc8a067ac
- removed compiler time errors
2015-07-06 02:38:32 +00:00
granzuglia
73ee392537
- fixed parenthesis bug
2015-07-05 02:18:54 +00:00
granzuglia
a974f13258
- completely rewritten GLMeshAttributesFeeder code
2015-07-03 06:02:33 +00:00
granzuglia
1c62f61f4b
- added new file, minimized and cleaned up in order to avoid proliferation of useless included files in the code
2015-07-03 06:01:15 +00:00
Nico Pietroni
56856e2e22
minor changes to accomplish with new version of libIGL
2015-06-14 23:15:19 +00:00
granzuglia
8842cea2b3
- cleaned up a little the class function members
...
- switched from private functions to protected ones
2015-06-14 09:39:42 +00:00
granzuglia
69bc2244d1
- removed "glIndexPointer invalid operation" bug
2015-06-10 23:52:50 +00:00
granzuglia
1d9d1e6324
- removed linux compiler errrors
2015-06-10 18:39:23 +00:00
granzuglia
ec348bc0fe
- removed the vertex array object handle from the GLMeshAttributesFeeder class in order to make it opengl context dependent (According to opengl specification VAO cannot be share by different glcontext)
2015-06-10 18:13:28 +00:00
granzuglia
80babdb68e
- removed the GLMeshAttributesFeeder classes from the old trimesh.h file
2015-06-04 00:19:46 +00:00
granzuglia
b5a8f57137
- added gl_mesh_attributes_feeder.h file
2015-06-04 00:18:35 +00:00
granzuglia
62208a4fd2
- fixed "not allocated vertex buffer array" bug
2015-06-03 14:08:22 +00:00
granzuglia
c8004cf4ad
- removed clang compiler errors
2015-06-03 13:45:41 +00:00
granzuglia
a2efddf456
- added new opengl attributes feeder
2015-06-03 13:06:35 +00:00
Nico Pietroni
73db4e0190
added the possibility of selective rounding of certain vertex
2015-04-12 06:14:08 +00:00
Nico Pietroni
bb8d80c311
added the possibility to set user added constraints
2015-04-12 06:12:51 +00:00
Nico Pietroni
7a6aa07201
minor changes
2015-04-12 06:08:20 +00:00
Paolo Cignoni
7b31a05a99
added small hack to better texture name managment in collada importing
2015-03-24 17:44:11 +00:00
Paolo Cignoni
9d093af774
Added a missing #include<wrap/io_trimesh/io_mask.h>
2015-03-18 22:25:53 +00:00
mtarini
965d8f0fbf
lscm_parametrization.h: first version.
2014-12-22 15:25:30 +00:00
Paolo Cignoni
ac56acdd9f
Added the OpenMem and OpenStream version of the OFF importer to allow generic use of the importer
2014-12-11 21:34:46 +00:00
granzuglia
1f721c1507
- added small conversion function from DramMode to NormalMode
2014-11-28 13:07:14 +00:00
Paolo Cignoni
2b2b828b43
Correct printing of normal values in off files
2014-11-14 23:05:40 +00:00
Nico Pietroni
c38743aaff
changed to version on igl linked on wrap
2014-11-12 15:42:43 +00:00
Nico Pietroni
836d1dd12d
2014-11-12 15:39:55 +00:00
Paolo Cignoni
17f1f52bae
New version of the Mixed Integer Quadrangulation framework that relies only on IGL and comiso
2014-11-12 06:55:41 +00:00
Paolo Cignoni
fb2ad3f323
Changed a few GL_TYPE -> GL_TYPE_NM to remove ambiguity
2014-11-12 00:22:24 +00:00
Paolo Cignoni
63e67d5131
Updated to reflect the Normal() -> TriangleNormal() change
2014-11-12 00:21:16 +00:00
Nico Pietroni
0a597d4682
did several changes in the function calls
2014-11-05 19:26:54 +00:00
Nico Pietroni
7dd839a8eb
added namespacing
2014-11-05 19:24:09 +00:00
Federico Ponchio
7f6288ed16
added float parameters
2014-11-05 18:53:36 +00:00
Paolo Cignoni
4dc3c08004
forgot missing include
2014-11-05 15:47:57 +00:00
Paolo Cignoni
c84d999b4b
Other small improvement to the trackball for the ortographic case
2014-11-05 11:02:51 +00:00
Paolo Cignoni
1ff3a301ec
Trackball Improvement. Now it works well also for ortho views
2014-11-04 23:16:04 +00:00
Paolo Cignoni
63046a8bab
updated OFF exporter to correctly save double precision values
2014-11-04 23:13:16 +00:00
Paolo Cignoni
7364bbdb61
Added managment of face color in saving off files
2014-10-29 22:24:45 +00:00
Gianpaolo Palma
b363673f0e
Added generic case
2014-10-14 09:28:28 +00:00
Paolo Cignoni
cd46470774
corrected a small bug in the saving of ply got by generalizing float/double type
2014-10-09 16:40:35 +00:00
Paolo Cignoni
c8d09b8ed5
Corrected the ShotScalarType definintion in export Ply
2014-10-08 17:08:16 +00:00
granzuglia
eefdd5ddf6
- improved support for double precision floating point attributes
2014-10-06 08:28:40 +00:00
granzuglia
adca0d032e
- added precision.h file
2014-10-06 08:27:24 +00:00
Nico Pietroni
66c7b45321
removed damping of debug meshes
2014-09-20 23:56:36 +00:00
Nico Pietroni
40b3c014c2
minor changes in using the parametrizator, now called using the appropriate namespace
2014-09-14 01:04:23 +00:00
Nico Pietroni
37880b3f52
minor changes on naming functions
2014-09-14 01:03:41 +00:00
Nico Pietroni
32dd3138f8
minor changes, added namespace
2014-09-14 01:03:16 +00:00
Nico Pietroni
4fe40ecef5
completely restructured the whole class, much more robust
2014-09-11 20:42:57 +00:00
Nico Pietroni
7911ad3d93
minor naming changes
2014-09-11 20:41:35 +00:00
Paolo Cignoni
9fa2820419
removed bug causing crash when reading a emtpy off
2014-09-07 21:36:52 +00:00
Luigi Malomo
a78ac53814
added edge mesh support to OBJ importer
...
corrected a type to avoid clang compiler issues
2014-09-06 11:06:23 +00:00
granzuglia
5c809dc701
- renamed GL_TYPE with GL_TYPE_NM in order to avoid names conflict
2014-08-28 08:59:24 +00:00
Federico Ponchio
f92992780e
added typename
2014-08-27 11:38:42 +00:00
Paolo Cignoni
7a68b662a8
Commented out again the extension added for managing double uniform
2014-08-23 01:30:40 +00:00
granzuglia
db5ffd6d80
- small changes
2014-08-21 16:26:16 +00:00
granzuglia
8cebfaf679
pick.h:
...
- added support for double scalar type (the changes have been validated by Paolo)
- there is still a bug on the PickClosestFace function.
2014-08-09 10:00:09 +00:00
granzuglia
558fcd784a
trimesh.h:
...
- added ScalarType typedef to GL_TYPE structure
2014-08-09 09:54:43 +00:00
granzuglia
eedb03d390
trackmode.h:
...
- removed Visual Studio warnings
2014-08-09 09:53:02 +00:00
granzuglia
e24129b20e
trackmode.cpp:
...
- removed Visual Studio warnings
2014-08-09 09:52:27 +00:00
granzuglia
f3fe37bed1
rubberband.cpp:
...
- removed Visual Studio warnings
2014-08-09 09:51:46 +00:00
granzuglia
0a3c8c3d8f
export_idtf.h:
...
- removed Visual Studio warnings
2014-08-09 09:50:42 +00:00
granzuglia
1d2e76c17b
export_obj.h:
...
- added additional control on mesh having per-vertex texture coordinates
2014-08-09 09:49:56 +00:00
granzuglia
42a5755fb0
import_asc.h:
...
- removed Visual Studio warnings
2014-08-09 09:47:24 +00:00
granzuglia
622a67ccc9
import_ply.h:
...
- err == ply::E_NOERROR is not a critical error
2014-08-09 09:46:19 +00:00
granzuglia
dd19843fe1
import_ptx.h:
...
- added support for double scalar type
2014-08-09 09:43:24 +00:00
Paolo Cignoni
ffb02815a8
Added a static class GL_TYPE with a memenber SCALAR that returns the correct GLenum (GL_FLOAT or GL_DOUBLE) according to the template type. Needed to make this class works also with double...
2014-08-09 00:06:15 +00:00
Paolo Cignoni
f0a765bf1e
added a few missing _GLW_IMPLEMENT_SCALAR_UNIFORM_ for doubles... (still fighting for float/double independence...)
2014-08-09 00:04:18 +00:00
Paolo Cignoni
9b6833e521
added templated glLoadMatrix that automatically choose the right OpenGL call according the matrix type
2014-08-06 22:37:55 +00:00
Nico Pietroni
ea8856c468
corrected one compilation bug
2014-07-03 15:40:11 +00:00
Nico Pietroni
c3daffa826
added instruction to skip an extra line in the ffield file
2014-07-02 15:02:57 +00:00
Paolo Cignoni
5e910a0058
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-07-01 10:08:30 +00:00
Paolo Cignoni
aa63261fae
Improved float/double when reading ascii formats (read in double and then convert to the needed type)
2014-07-01 09:46:46 +00:00
Paolo Cignoni
d127123513
Reasonable but harmless clang warning cleanup
2014-07-01 07:21:34 +00:00
Paolo Cignoni
1491037631
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-27 15:09:08 +00:00
Paolo Cignoni
5ad487b740
Added a missing typename
2014-06-27 14:47:03 +00:00
granzuglia
a30e5c9afd
- added support for double scalar type
2014-06-27 14:19:45 +00:00
granzuglia
d349f3d3f6
- from Point3f to CoordType
2014-06-27 09:58:29 +00:00
Paolo Cignoni
c02fd854f7
Updated the some of the importers to the double/float managmaent. Now by default ascii files are read as double and if necessary downcasted to float.
2014-06-27 08:51:31 +00:00
Nico Pietroni
c5afb52dd6
added SaveFaceFIELD
2014-06-22 12:27:03 +00:00
Paolo Cignoni
4fc33e2e95
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 11:42:23 +00:00
Paolo Cignoni
b605d04d26
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 11:41:55 +00:00
Paolo Cignoni
e1b38767ee
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 10:55:09 +00:00
Paolo Cignoni
f9fbb89854
Small changes in the long long way to making meshlab and the vcglib really float/double independent
...
TexCoordScalarType can be different from the mesh scalar type
2014-06-18 10:51:46 +00:00
Paolo Cignoni
3e4c020642
Corrected a small bug in the reading of poligonal color and quality (it was not copied in all the triangles of the triangulated poligon)
2014-06-17 13:41:26 +00:00
Paolo Cignoni
009c6f4f7f
Added interfaces for color managment
2014-06-17 13:21:58 +00:00
Paolo Cignoni
f6574c7abe
Added a fallback to the standard fan tessellator for managing the cases where the glu::tessellator can fail (better than nothing...)
2014-06-17 13:07:07 +00:00
Paolo Cignoni
5e579abc59
Added support for saving polygonal meshes in ascii ply
2014-05-30 08:42:55 +00:00
Paolo Cignoni
4fc8ed68ba
Small refactoring (using pos)
2014-05-15 05:36:53 +00:00
Paolo Cignoni
e362aef041
Corrected bug in the faux edge setting when loading polygonal meshes.
2014-05-07 09:21:46 +00:00
Federico Ponchio
cf2495aaac
fixed qgetoptz
2014-05-07 09:04:34 +00:00
Paolo Cignoni
6e221cc7ab
assert replaced with a require
2014-05-05 21:50:18 +00:00
ganovelli
d88a1f9772
fixed string-related bugs in reading file images
2014-04-28 15:37:36 +00:00
Paolo Cignoni
115bb8a701
added QTDeviceToLogical for QWidgets
2014-04-28 13:30:27 +00:00
Gianpaolo Palma
fe0a137812
Bug fixed in the save of the edge data in a binary PLY
2014-04-18 15:40:23 +00:00
Paolo Cignoni
9f6d5f1d84
Completed the rewriting all the picking stuff. Now the default is NOT using OpenGL. And it is actually faster on all the machines I have tested...
2014-04-08 09:37:44 +00:00
Nico Pietroni
017e289d3e
added several instructions to close the stream on file once opened and read is complete
2014-04-08 08:35:17 +00:00
Paolo Cignoni
306c334877
Added PickFaceSW for selecting faces in a rectangular region.
2014-04-07 14:49:07 +00:00
Paolo Cignoni
adfa6dde12
Added PickVertSW to offer an alternative for selection for hw that does not support opengl selection
2014-04-07 12:32:21 +00:00
Nico Pietroni
6071372992
some minor changes
2014-04-07 06:29:56 +00:00
Luigi Malomo
4b243bf707
updated anttweakbar mapper
2014-02-24 18:30:47 +00:00
granzuglia
89f4146e2c
- fixed crash on reading obj with material file
2014-02-21 15:16:40 +00:00
Luigi Malomo
667a4b50a0
2014-02-19 18:58:41 +00:00
Luigi Malomo
5e22249c96
2014-02-19 18:58:06 +00:00
Paolo Cignoni
d2f164d90c
PolygonalMesh Debugging: Added direct loading of quad mesh into polygonal meshes (without need of having a trimesh to support)
2014-02-18 10:58:57 +00:00
Nico Pietroni
4b15067dd1
minor modifications
2014-02-16 16:37:39 +00:00
Paolo Cignoni
6efdd91ecc
Many small changes to remove useless annoying warnings.
2014-02-13 15:52:17 +00:00
Federico Ponchio
d86bbfae4e
cleanup and bug fixing
2014-02-13 10:44:39 +00:00
Federico Ponchio
d45132e06b
added supporto for non variant arguments
2014-02-12 15:19:43 +00:00
Nico Pietroni
398f313495
added include point2 of vcg library
2014-02-07 11:08:28 +00:00
Paolo Cignoni
234d74354d
Added a missing enum to the glcheckerror class
2014-01-28 08:22:02 +00:00
Paolo Cignoni
4b8673b60b
Added a few more helper functions for Logical to Device conversion
2013-12-16 16:21:05 +00:00
Paolo Cignoni
ad2cb4678a
Converted to support highdpi devices
2013-12-16 12:15:20 +00:00
Paolo Cignoni
eecaf72e1b
added a missing include
2013-12-16 12:14:53 +00:00
Paolo Cignoni
78c58e8d14
Yet more changes and addition to improve compatibility with high dpi devices (like retina)
2013-12-16 11:34:17 +00:00
Paolo Cignoni
999d442dda
Added 'inline' to the newly added qt event translator helpers
2013-12-13 09:29:13 +00:00
Paolo Cignoni
276438958f
Added two helper function to correctly translate QT mouse events into coords for our trackball.
...
You must use QT2VCG_X QT2VCG_Y instead of passing the event coords because on newer machines (mac but also win) with very high res monitor, qt events are no more in physical coords.
2013-12-13 07:55:43 +00:00
Paolo Cignoni
94540d3ca6
float -> GLdouble for better compliance...
2013-12-12 21:09:22 +00:00
Paolo Cignoni
88c8bcb293
harmless gcc warning
2013-12-12 20:52:52 +00:00
Paolo Cignoni
d44d6e6f41
changed int -> size_t to remove warnings
2013-12-12 20:52:07 +00:00
Paolo Cignoni
ecf5bfeeb2
Added a if(!TMId.empty()) before attempting to bind a texture id from an empty vector...
2013-12-06 10:16:59 +00:00
Luigi Malomo
087e22ca5f
added new version of anttweakbarmapper for qt to properly handle the alphabetic character keys.
2013-11-29 17:40:16 +00:00
Gianpaolo Palma
d6ebee2d98
Removed old includes and added include for complex.h
2013-11-28 15:06:28 +00:00
Paolo Cignoni
063346e3b1
Small refactoring (better parameter names, gcc warning)
2013-11-25 12:59:48 +00:00
Paolo Cignoni
303d4e1fca
factored out the internal fan tessellator from the obj to a generic place to be used also in other importers
2013-11-25 12:49:12 +00:00
Nico Pietroni
d4eb599a66
resolved 1 warning on cast
2013-11-24 15:08:27 +00:00
Paolo Cignoni
2b84f16b45
Removed a questionable assert in the splittoken of the OBJ importer
2013-11-11 13:21:05 +00:00
Paolo Cignoni
3657b94ab7
Corrected a bug in the loading of normals when loading an obj with normals but without texcoords
2013-11-08 15:50:51 +00:00
matteodelle
c8ef412821
dellepiane: fixed image path issues with importing .out
2013-11-04 18:09:34 +00:00
granzuglia
ad76ffb8b7
- added missing include file
2013-10-24 20:51:03 +00:00
granzuglia
993a2f70c7
- updated collada format in order to manage alpha channel colour
2013-10-24 16:18:43 +00:00
granzuglia
f0487e1690
- updated collada format in order to manage alpha channel colour
2013-10-24 16:18:13 +00:00
granzuglia
48065edaf2
- collada format is now fully compliant to the collada standard v 1.4.1
2013-10-23 16:59:24 +00:00
granzuglia
6ec773c50a
- added missing upper bound control on vector access by index
2013-10-17 17:22:16 +00:00
Paolo Cignoni
eeccd23f71
added a missing const (otherwise clang would not compile)
2013-09-23 16:23:45 +00:00
granzuglia
ce4b264dfd
bug in importvmi::loadmask when loading from memory.
...
General cleanup of useless parameters [by way of Fabio Ganovelli]
2013-09-23 11:07:30 +00:00
Paolo Cignoni
646a31972f
Significant Change: Now the importer compute the bbox. All the importer should do.
2013-09-11 11:10:19 +00:00
mtarini
f1761e86b7
Better error handling + error msg. One assert turned into an error (silva's quads). Faces with < 3 verts and faces with repeated vert now just ignored (non critical errors).
2013-08-21 23:07:25 +00:00
Paolo Cignoni
5092afeeb9
corrected dxf export to manage 2D polylines
2013-07-26 14:01:17 +00:00
Paolo Cignoni
636f818107
Cleaned up a bit the indentation and added support for saving line mesh in OBJ
2013-07-26 09:35:44 +00:00
Nico Pietroni
ac7b0c1bb1
minor changes
2013-07-23 11:24:38 +00:00
Nico Pietroni
db3d3510b9
one assert commented, but more coding needed to make the quadrangulator stable
2013-07-23 11:24:05 +00:00
Nico Pietroni
da7a44c98d
some minor changes on flag inizialization
2013-07-23 11:23:21 +00:00
granzuglia
ca7a42f881
- fixed opening bug on binary stl file
2013-07-07 22:26:45 +00:00
granzuglia
4c7522d4a8
- applied MeshLab's user patch (posted on forum)
2013-07-01 08:32:58 +00:00
Paolo Cignoni
8d9d7b9009
removed harmless gcc warning
2013-06-24 08:34:01 +00:00
mtarini
2c3d20ca40
(nothing, really: comment cleanup, indent, beautification, translation...)
2013-06-04 11:55:33 +00:00
granzuglia
6b7ca162ce
- fixed compile time errors with qt 5.0
2013-05-24 16:31:16 +00:00
Massimiliano Corsini
a5f4b797c7
add newline at the end of file tag - this fix a problem on mac platform
2013-04-15 12:29:54 +00:00
Paolo Cignoni
e77e13a8fe
Improved management of fauxbit for quad and polygonal meshes in OBJ (did not set the high level polygonal bit) and OFF (wrong faux bits for polygonal faces with more than 4 sides)
2013-04-12 09:49:51 +00:00
granzuglia
88a3f00fc3
- removed useless #include
2013-04-03 14:26:30 +00:00
Paolo Cignoni
a814a0b265
Further cleaning up and factorization of the stuff for the raster outline packer
2013-03-26 11:22:27 +00:00
Paolo Cignoni
319f8404ea
Standardization of names of outlines/poly
2013-03-26 08:51:32 +00:00
Paolo Cignoni
3d5e19caa7
Added a few const to an accessory function of PolyToQImage to clarify usage of parameters
2013-03-26 08:47:19 +00:00
granzuglia
099a18f47c
- fixed crash caused by the wrong order in the && boolean conditions. It's incredible that the importer has never crashed before today....
2013-03-25 18:00:34 +00:00
Paolo Cignoni
013857b8fe
Refactored classes to dump a set of outlines onto a png or a svg. Cleared naming and parameters. At least partially...
2013-03-25 13:12:22 +00:00
granzuglia
6913bc81a7
- small changes for qt5.0 compatibility
2013-03-24 19:51:43 +00:00
granzuglia
3768a3b7e7
- renamed qDebug function in GLCheckError causing conflict in qt 5.0
2013-03-24 19:50:48 +00:00
Federico Ponchio
b51ee87470
ported to Qt5
2013-03-20 12:50:07 +00:00
Federico Ponchio
30f67a3782
added calls for other than variants.
2013-03-20 12:48:17 +00:00
Federico Ponchio
3c1871495e
fixed version problem
2013-03-19 19:46:24 +00:00
Federico Ponchio
b178d19299
stupid regression (begin and end are needed)y
2013-03-19 19:43:23 +00:00
Federico Ponchio
af0e5d65c3
ported to qt5.
2013-03-19 19:14:33 +00:00
Federico Ponchio
7a12add219
ported to qt5 (but not workinng in qt4.8)
2013-03-19 19:00:14 +00:00
Paolo Cignoni
2e65cae10e
HEAVY CHANGE. Further cleaning of the matrix classes of VCG.
...
Get rid of all the unused stuff.
internally use Eigen for computing Inverse.
Removed the stupid incomprehensible method Invert() that changed the matrix itself.
Nobody was using it in a reasonable way.
2013-03-19 16:59:45 +00:00
Paolo Cignoni
f156a5a82c
Updated version of the oldpolyrect packer. Reasonably extended to multiple domain. To be tested/replaced
2013-03-13 19:09:50 +00:00
Marco Di Benedetto
bdab65e067
removed debug stuff.
2013-02-05 18:43:59 +00:00
ganovelli
8c998ccd11
vcg::tri::Allocate<MESH>::Get*Attribute(m,name);
...
has CHANGED!
Before it was returning a valid handle to the attribute
IF it existed, otherwise the handle was invalid.
Now it always returns a valid handle to the attribute,
by creating the attribute name if it did not exist or returning
the handle to it if it was already there.
ALl the code using Get*Attribute has been changed accordingly.
2013-01-30 17:18:55 +00:00
Paolo Cignoni
ffcdfa9f88
Added a couple of throw vcg::MissingComponentException and refactored a bit
2013-01-28 16:03:57 +00:00
Paolo Cignoni
794f2f27a7
Small Change of the Trackball apply interface. It does no more require a bool to specify if the trackball icon has to be drawn because it is always wrong to draw the trackball at the apply time (two reasons, antialiasing and transparency and zbuffer preservation) So now the standard call is just Apply() without the useless bool parameters.
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Updated also all the vcg samples using the trackball
2013-01-28 15:15:14 +00:00
granzuglia
a6f71e32dd
- removed bug on LoadMask
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: from if (oi.numTexCoords == oi.numVertices) to if (oi.numNormals == oi.numVertices)
2013-01-24 11:43:43 +00:00
Nico Pietroni
c2554e5236
added fucntion Save4ROSYFace
2013-01-22 10:04:28 +00:00
Nico Pietroni
4124b595f7
several templated parameters to make it possible to works with mesh that have scalar type as double
2013-01-22 10:03:33 +00:00
Nico Pietroni
c1c3782576
passed numCuts as parameter to draw cuts of different colors in GLDrawSeams fucntion
2013-01-22 10:02:05 +00:00
granzuglia
a90d2cf877
- fixed compile time error
2013-01-03 09:35:09 +00:00
granzuglia
104fe1c057
- fixed compile time error
2013-01-03 09:33:41 +00:00
Nico Pietroni
22fe0de0e7
corrected bug on valency computation
2012-12-26 18:49:55 +00:00
Nico Pietroni
e557b14faa
changed color to deal with singularity valence
2012-12-26 18:49:09 +00:00
Paolo Cignoni
b473bebdd3
added another style of rendering to the opengl addon.
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Imprpved customizability of arrows
2012-12-21 15:34:32 +00:00
Nico Pietroni
fafe0f0293
Added function UpdateUVBox
2012-12-09 16:09:18 +00:00
Marco Di Benedetto
b70569feb8
fixed bugs in OBJ importer that caused crashes when the v/vt/vn vertex pattern was not the same for all vertices in the file.
2012-12-05 17:38:16 +00:00
Paolo Cignoni
e04a37bf60
removed harmless warnings
2012-12-02 14:57:08 +00:00
Paolo Cignoni
cccc066735
removed harmless warnings
2012-12-02 14:53:37 +00:00
Paolo Cignoni
7540b29cf5
Added a few missing const specifiers
2012-11-28 11:23:51 +00:00
Paolo Cignoni
eb92432335
Added a few missing const specifiers
2012-11-27 22:31:48 +00:00
Paolo Cignoni
2cbd4b7964
Added support for the color support in STL files (both the SolidView and the Magics 'standard').
2012-11-27 07:05:38 +00:00
Nico Pietroni
dad1799579
resolved minor compiling issues
2012-11-18 18:10:32 +00:00
Nico Pietroni
c8a300af63
some warning resolved
2012-11-18 18:09:46 +00:00
Nico Pietroni
ab19874591
moved several functions from glfield and added useful functions to draw and debug UV space , seams and other
2012-11-18 18:09:02 +00:00
Nico Pietroni
70b2cd1d25
removed several functions and moved to the gl wrapper of mixed integer
2012-11-18 18:07:39 +00:00
matteodelle
b6e2315d73
dellepiane: added wrapper to import from nvm, modified importer from .out to get rid of jhead (NOTE: inclusion of jhead.h still present due to ongoing modification in meshlab source code...)
2012-11-13 17:41:46 +00:00
Nico Pietroni
ec2c23ae0d
removed commented lined
2012-11-12 13:04:45 +00:00
Nico Pietroni
82bc88079d
corrected call of VFOrderedStarFF
2012-11-12 13:01:24 +00:00
Nico Pietroni
fdab50f31f
changed call DrawFlippedFacesIfSelected ot suppport UV drawing
2012-11-12 11:18:38 +00:00
Nico Pietroni
b60271f86c
minor changes
2012-11-12 11:17:33 +00:00
Nico Pietroni
006185771a
added InitSeamIndexes function
2012-11-12 11:16:14 +00:00
Paolo Cignoni
aca80c215b
harmless gcc warning
2012-11-10 16:22:21 +00:00
Paolo Cignoni
63faedbb88
Added saving of edges only if requested in the mask (or if there are no face)
2012-11-08 18:48:07 +00:00
Paolo Cignoni
c655072b93
followup of the FaceVectorHasVFAdjacency name change
2012-11-07 22:52:36 +00:00