Commit Graph

1381 Commits

Author SHA1 Message Date
granzuglia e278fceee8 removed compiler error glColor(Color4b::LightGray); -> glColor(Color4b(Color4b::LightGray)); 2016-05-06 02:08:57 +00:00
granzuglia 3cfcfb8248 new rendering system committed
WARNING!!! Please, note that the old one contained gl_mesh_attributes_info.h is not yet removed by the SVN repository but it's going to disappear soon!
2016-05-06 02:07:13 +00:00
Paolo Cignoni 662d0ce811 corrected the FileExtension helper func as suggested in BUG#55 2016-02-24 05:57:27 +00:00
Marco Callieri dd56766889 added the writing of the DXF header to the exporter, as it is required by a lot of importers (like Blender) 2016-01-05 10:09:02 +00:00
Paolo Cignoni 9dc93f2b24 small bug in mask initialization for obj files 2015-12-29 07:13:51 +00:00
Nico Pietroni 23fbd5b769 added Save2AngleFace function 2015-12-24 10:56:49 +00:00
Nico Pietroni 67cfacf2c6 added Save2AngleFace function 2015-12-24 10:55:21 +00:00
Marco Callieri f66fed8c6a - changed rubberband rendering mode (now draws in XOR)
- added secondary rendering function of line A->B (with no side-effects)
2015-11-10 16:51:43 +00:00
Gianpaolo Palma 667d3034dd Fixed the indices of the PropDescriptor. 2015-10-29 13:47:21 +00:00
Gianpaolo Palma e814e3a9f5 Added support to load alpha value in vertex and face color. 2015-10-29 12:22:51 +00:00
Gianpaolo Palma ed0136c5bd Bug fixed in the save of the color per Face in the ASCII PLY file. 2015-10-29 10:41:21 +00:00
Gianpaolo Palma 4b9df9a889 Add pro file for nanoply example 2015-10-28 09:15:38 +00:00
Gianpaolo Palma d174b793fa Refactoring nanoply library.
Added wrapper for VCGLIB mesh.
2015-10-28 09:14:49 +00:00
granzuglia 8d23af8436 - fixed small bug 2015-10-12 02:02:53 +00:00
granzuglia f30429c603 - fixed "it doesn't update the mesh rendering" bug 2015-10-09 11:35:08 +00:00
granzuglia 4403fb04d1 - updated version of the gl_mesh_attributes_feeder class
- class has been cleaned up
- still strange "don't update" bug
2015-10-09 03:05:57 +00:00
Paolo Cignoni 8fab7af2c6 added two default:break to avoid clang severe warnings 2015-10-01 13:08:33 +00:00
Nico Pietroni 3627a7ccfd minor changes 2015-09-14 12:05:03 +00:00
Nico Pietroni c59d1a3bba added LoadNDF function 2015-09-14 12:04:50 +00:00
Nico Pietroni dc98d346c5 added preamble to avoid multiple inclusion 2015-09-14 12:04:13 +00:00
Nico Pietroni 0c826ad949 minor changes in InitByCurvature function 2015-09-14 12:01:47 +00:00
Gianpaolo Palma 36380231e5 The right version 2015-09-11 08:13:50 +00:00
Paolo Cignoni 175266d7dc Added copy of the nanoply library 2015-09-10 21:16:44 +00:00
Paolo Cignoni 5b34b5c8e6 from long long unsigned int to std::ptrdiff_t 2015-09-10 10:18:10 +00:00
Marco Callieri 032eaf47fd corrected a wrong template type (CMesh0 -> MESH_TYPE) 2015-09-07 09:42:50 +00:00
granzuglia d238a74cd9 - added missed security control 2015-07-30 11:46:05 +00:00
granzuglia f8d63a765d - added tons of missing security controls on the returning values 2015-07-30 11:44:18 +00:00
granzuglia 8869ac344b - adding last changes to the gl_mesh_attributes_feeder.h file 2015-07-30 11:41:57 +00:00
granzuglia 59dd06f949 - recommitted last working version of the gl_mesh_attributes_feeder.h contained in the git repository 2015-07-30 11:07:29 +00:00
granzuglia 786cd1d850 - added support for contemporary maintaining per face/per vertex bos of the same attribute 2015-07-14 15:15:39 +00:00
granzuglia 4b3b1da6b1 - cleaned up the GLMeshAttributesFeeder class removing the per view internal map 2015-07-13 06:03:27 +00:00
granzuglia 1dc8a067ac - removed compiler time errors 2015-07-06 02:38:32 +00:00
granzuglia 73ee392537 - fixed parenthesis bug 2015-07-05 02:18:54 +00:00
granzuglia a974f13258 - completely rewritten GLMeshAttributesFeeder code 2015-07-03 06:02:33 +00:00
granzuglia 1c62f61f4b - added new file, minimized and cleaned up in order to avoid proliferation of useless included files in the code 2015-07-03 06:01:15 +00:00
Nico Pietroni 56856e2e22 minor changes to accomplish with new version of libIGL 2015-06-14 23:15:19 +00:00
granzuglia 8842cea2b3 - cleaned up a little the class function members
- switched from private functions to protected ones
2015-06-14 09:39:42 +00:00
granzuglia 69bc2244d1 - removed "glIndexPointer invalid operation" bug 2015-06-10 23:52:50 +00:00
granzuglia 1d9d1e6324 - removed linux compiler errrors 2015-06-10 18:39:23 +00:00
granzuglia ec348bc0fe - removed the vertex array object handle from the GLMeshAttributesFeeder class in order to make it opengl context dependent (According to opengl specification VAO cannot be share by different glcontext) 2015-06-10 18:13:28 +00:00
granzuglia 80babdb68e - removed the GLMeshAttributesFeeder classes from the old trimesh.h file 2015-06-04 00:19:46 +00:00
granzuglia b5a8f57137 - added gl_mesh_attributes_feeder.h file 2015-06-04 00:18:35 +00:00
granzuglia 62208a4fd2 - fixed "not allocated vertex buffer array" bug 2015-06-03 14:08:22 +00:00
granzuglia c8004cf4ad - removed clang compiler errors 2015-06-03 13:45:41 +00:00
granzuglia a2efddf456 - added new opengl attributes feeder 2015-06-03 13:06:35 +00:00
Nico Pietroni 73db4e0190 added the possibility of selective rounding of certain vertex 2015-04-12 06:14:08 +00:00
Nico Pietroni bb8d80c311 added the possibility to set user added constraints 2015-04-12 06:12:51 +00:00
Nico Pietroni 7a6aa07201 minor changes 2015-04-12 06:08:20 +00:00
Paolo Cignoni 7b31a05a99 added small hack to better texture name managment in collada importing 2015-03-24 17:44:11 +00:00
Paolo Cignoni 9d093af774 Added a missing #include<wrap/io_trimesh/io_mask.h> 2015-03-18 22:25:53 +00:00
mtarini 965d8f0fbf lscm_parametrization.h: first version. 2014-12-22 15:25:30 +00:00
Paolo Cignoni ac56acdd9f Added the OpenMem and OpenStream version of the OFF importer to allow generic use of the importer 2014-12-11 21:34:46 +00:00
granzuglia 1f721c1507 - added small conversion function from DramMode to NormalMode 2014-11-28 13:07:14 +00:00
Paolo Cignoni 2b2b828b43 Correct printing of normal values in off files 2014-11-14 23:05:40 +00:00
Nico Pietroni c38743aaff changed to version on igl linked on wrap 2014-11-12 15:42:43 +00:00
Nico Pietroni 836d1dd12d 2014-11-12 15:39:55 +00:00
Paolo Cignoni 17f1f52bae New version of the Mixed Integer Quadrangulation framework that relies only on IGL and comiso 2014-11-12 06:55:41 +00:00
Paolo Cignoni fb2ad3f323 Changed a few GL_TYPE -> GL_TYPE_NM to remove ambiguity 2014-11-12 00:22:24 +00:00
Paolo Cignoni 63e67d5131 Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:21:16 +00:00
Nico Pietroni 0a597d4682 did several changes in the function calls 2014-11-05 19:26:54 +00:00
Nico Pietroni 7dd839a8eb added namespacing 2014-11-05 19:24:09 +00:00
Federico Ponchio 7f6288ed16 added float parameters 2014-11-05 18:53:36 +00:00
Paolo Cignoni 4dc3c08004 forgot missing include 2014-11-05 15:47:57 +00:00
Paolo Cignoni c84d999b4b Other small improvement to the trackball for the ortographic case 2014-11-05 11:02:51 +00:00
Paolo Cignoni 1ff3a301ec Trackball Improvement. Now it works well also for ortho views 2014-11-04 23:16:04 +00:00
Paolo Cignoni 63046a8bab updated OFF exporter to correctly save double precision values 2014-11-04 23:13:16 +00:00
Paolo Cignoni 7364bbdb61 Added managment of face color in saving off files 2014-10-29 22:24:45 +00:00
Gianpaolo Palma b363673f0e Added generic case 2014-10-14 09:28:28 +00:00
Paolo Cignoni cd46470774 corrected a small bug in the saving of ply got by generalizing float/double type 2014-10-09 16:40:35 +00:00
Paolo Cignoni c8d09b8ed5 Corrected the ShotScalarType definintion in export Ply 2014-10-08 17:08:16 +00:00
granzuglia eefdd5ddf6 - improved support for double precision floating point attributes 2014-10-06 08:28:40 +00:00
granzuglia adca0d032e - added precision.h file 2014-10-06 08:27:24 +00:00
Nico Pietroni 66c7b45321 removed damping of debug meshes 2014-09-20 23:56:36 +00:00
Nico Pietroni 40b3c014c2 minor changes in using the parametrizator, now called using the appropriate namespace 2014-09-14 01:04:23 +00:00
Nico Pietroni 37880b3f52 minor changes on naming functions 2014-09-14 01:03:41 +00:00
Nico Pietroni 32dd3138f8 minor changes, added namespace 2014-09-14 01:03:16 +00:00
Nico Pietroni 4fe40ecef5 completely restructured the whole class, much more robust 2014-09-11 20:42:57 +00:00
Nico Pietroni 7911ad3d93 minor naming changes 2014-09-11 20:41:35 +00:00
Paolo Cignoni 9fa2820419 removed bug causing crash when reading a emtpy off 2014-09-07 21:36:52 +00:00
Luigi Malomo a78ac53814 added edge mesh support to OBJ importer
corrected a type to avoid clang compiler issues
2014-09-06 11:06:23 +00:00
granzuglia 5c809dc701 - renamed GL_TYPE with GL_TYPE_NM in order to avoid names conflict 2014-08-28 08:59:24 +00:00
Federico Ponchio f92992780e added typename 2014-08-27 11:38:42 +00:00
Paolo Cignoni 7a68b662a8 Commented out again the extension added for managing double uniform 2014-08-23 01:30:40 +00:00
granzuglia db5ffd6d80 - small changes 2014-08-21 16:26:16 +00:00
granzuglia 8cebfaf679 pick.h:
- added support for double scalar type (the changes have been validated by Paolo)
- there is still a bug on the PickClosestFace function.
2014-08-09 10:00:09 +00:00
granzuglia 558fcd784a trimesh.h:
- added ScalarType typedef to GL_TYPE structure
2014-08-09 09:54:43 +00:00
granzuglia eedb03d390 trackmode.h:
- removed Visual Studio warnings
2014-08-09 09:53:02 +00:00
granzuglia e24129b20e trackmode.cpp:
- removed Visual Studio warnings
2014-08-09 09:52:27 +00:00
granzuglia f3fe37bed1 rubberband.cpp:
- removed Visual Studio warnings
2014-08-09 09:51:46 +00:00
granzuglia 0a3c8c3d8f export_idtf.h:
- removed Visual Studio warnings
2014-08-09 09:50:42 +00:00
granzuglia 1d2e76c17b export_obj.h:
- added additional control on mesh having per-vertex texture coordinates
2014-08-09 09:49:56 +00:00
granzuglia 42a5755fb0 import_asc.h:
- removed Visual Studio warnings
2014-08-09 09:47:24 +00:00
granzuglia 622a67ccc9 import_ply.h:
- err == ply::E_NOERROR is not a critical error
2014-08-09 09:46:19 +00:00
granzuglia dd19843fe1 import_ptx.h:
- added support for double scalar type
2014-08-09 09:43:24 +00:00
Paolo Cignoni ffb02815a8 Added a static class GL_TYPE with a memenber SCALAR that returns the correct GLenum (GL_FLOAT or GL_DOUBLE) according to the template type. Needed to make this class works also with double... 2014-08-09 00:06:15 +00:00
Paolo Cignoni f0a765bf1e added a few missing _GLW_IMPLEMENT_SCALAR_UNIFORM_ for doubles... (still fighting for float/double independence...) 2014-08-09 00:04:18 +00:00
Paolo Cignoni 9b6833e521 added templated glLoadMatrix that automatically choose the right OpenGL call according the matrix type 2014-08-06 22:37:55 +00:00
Nico Pietroni ea8856c468 corrected one compilation bug 2014-07-03 15:40:11 +00:00
Nico Pietroni c3daffa826 added instruction to skip an extra line in the ffield file 2014-07-02 15:02:57 +00:00
Paolo Cignoni 5e910a0058 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-07-01 10:08:30 +00:00
Paolo Cignoni aa63261fae Improved float/double when reading ascii formats (read in double and then convert to the needed type) 2014-07-01 09:46:46 +00:00
Paolo Cignoni d127123513 Reasonable but harmless clang warning cleanup 2014-07-01 07:21:34 +00:00
Paolo Cignoni 1491037631 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-27 15:09:08 +00:00
Paolo Cignoni 5ad487b740 Added a missing typename 2014-06-27 14:47:03 +00:00
granzuglia a30e5c9afd - added support for double scalar type 2014-06-27 14:19:45 +00:00
granzuglia d349f3d3f6 - from Point3f to CoordType 2014-06-27 09:58:29 +00:00
Paolo Cignoni c02fd854f7 Updated the some of the importers to the double/float managmaent. Now by default ascii files are read as double and if necessary downcasted to float. 2014-06-27 08:51:31 +00:00
Nico Pietroni c5afb52dd6 added SaveFaceFIELD 2014-06-22 12:27:03 +00:00
Paolo Cignoni 4fc33e2e95 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 11:42:23 +00:00
Paolo Cignoni b605d04d26 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 11:41:55 +00:00
Paolo Cignoni e1b38767ee Small changes in the long long way to making meshlab and the vcglib really float/double independent 2014-06-18 10:55:09 +00:00
Paolo Cignoni f9fbb89854 Small changes in the long long way to making meshlab and the vcglib really float/double independent
TexCoordScalarType can be different from the mesh scalar type
2014-06-18 10:51:46 +00:00
Paolo Cignoni 3e4c020642 Corrected a small bug in the reading of poligonal color and quality (it was not copied in all the triangles of the triangulated poligon) 2014-06-17 13:41:26 +00:00
Paolo Cignoni 009c6f4f7f Added interfaces for color managment 2014-06-17 13:21:58 +00:00
Paolo Cignoni f6574c7abe Added a fallback to the standard fan tessellator for managing the cases where the glu::tessellator can fail (better than nothing...) 2014-06-17 13:07:07 +00:00
Paolo Cignoni 5e579abc59 Added support for saving polygonal meshes in ascii ply 2014-05-30 08:42:55 +00:00
Paolo Cignoni 4fc8ed68ba Small refactoring (using pos) 2014-05-15 05:36:53 +00:00
Paolo Cignoni e362aef041 Corrected bug in the faux edge setting when loading polygonal meshes. 2014-05-07 09:21:46 +00:00
Federico Ponchio cf2495aaac fixed qgetoptz 2014-05-07 09:04:34 +00:00
Paolo Cignoni 6e221cc7ab assert replaced with a require 2014-05-05 21:50:18 +00:00
ganovelli d88a1f9772 fixed string-related bugs in reading file images 2014-04-28 15:37:36 +00:00
Paolo Cignoni 115bb8a701 added QTDeviceToLogical for QWidgets 2014-04-28 13:30:27 +00:00
Gianpaolo Palma fe0a137812 Bug fixed in the save of the edge data in a binary PLY 2014-04-18 15:40:23 +00:00
Paolo Cignoni 9f6d5f1d84 Completed the rewriting all the picking stuff. Now the default is NOT using OpenGL. And it is actually faster on all the machines I have tested... 2014-04-08 09:37:44 +00:00
Nico Pietroni 017e289d3e added several instructions to close the stream on file once opened and read is complete 2014-04-08 08:35:17 +00:00
Paolo Cignoni 306c334877 Added PickFaceSW for selecting faces in a rectangular region. 2014-04-07 14:49:07 +00:00
Paolo Cignoni adfa6dde12 Added PickVertSW to offer an alternative for selection for hw that does not support opengl selection 2014-04-07 12:32:21 +00:00
Nico Pietroni 6071372992 some minor changes 2014-04-07 06:29:56 +00:00
Luigi Malomo 4b243bf707 updated anttweakbar mapper 2014-02-24 18:30:47 +00:00
granzuglia 89f4146e2c - fixed crash on reading obj with material file 2014-02-21 15:16:40 +00:00
Luigi Malomo 667a4b50a0 2014-02-19 18:58:41 +00:00
Luigi Malomo 5e22249c96 2014-02-19 18:58:06 +00:00
Paolo Cignoni d2f164d90c PolygonalMesh Debugging: Added direct loading of quad mesh into polygonal meshes (without need of having a trimesh to support) 2014-02-18 10:58:57 +00:00
Nico Pietroni 4b15067dd1 minor modifications 2014-02-16 16:37:39 +00:00
Paolo Cignoni 6efdd91ecc Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
Federico Ponchio d86bbfae4e cleanup and bug fixing 2014-02-13 10:44:39 +00:00
Federico Ponchio d45132e06b added supporto for non variant arguments 2014-02-12 15:19:43 +00:00
Nico Pietroni 398f313495 added include point2 of vcg library 2014-02-07 11:08:28 +00:00
Paolo Cignoni 234d74354d Added a missing enum to the glcheckerror class 2014-01-28 08:22:02 +00:00
Paolo Cignoni 4b8673b60b Added a few more helper functions for Logical to Device conversion 2013-12-16 16:21:05 +00:00
Paolo Cignoni ad2cb4678a Converted to support highdpi devices 2013-12-16 12:15:20 +00:00
Paolo Cignoni eecaf72e1b added a missing include 2013-12-16 12:14:53 +00:00
Paolo Cignoni 78c58e8d14 Yet more changes and addition to improve compatibility with high dpi devices (like retina) 2013-12-16 11:34:17 +00:00
Paolo Cignoni 999d442dda Added 'inline' to the newly added qt event translator helpers 2013-12-13 09:29:13 +00:00
Paolo Cignoni 276438958f Added two helper function to correctly translate QT mouse events into coords for our trackball.
You must use QT2VCG_X QT2VCG_Y instead of passing the event coords because on newer machines (mac but also win) with very high res monitor, qt events are no more in physical coords.
2013-12-13 07:55:43 +00:00
Paolo Cignoni 94540d3ca6 float -> GLdouble for better compliance... 2013-12-12 21:09:22 +00:00
Paolo Cignoni 88c8bcb293 harmless gcc warning 2013-12-12 20:52:52 +00:00
Paolo Cignoni d44d6e6f41 changed int -> size_t to remove warnings 2013-12-12 20:52:07 +00:00
Paolo Cignoni ecf5bfeeb2 Added a if(!TMId.empty()) before attempting to bind a texture id from an empty vector... 2013-12-06 10:16:59 +00:00
Luigi Malomo 087e22ca5f added new version of anttweakbarmapper for qt to properly handle the alphabetic character keys. 2013-11-29 17:40:16 +00:00
Gianpaolo Palma d6ebee2d98 Removed old includes and added include for complex.h 2013-11-28 15:06:28 +00:00
Paolo Cignoni 063346e3b1 Small refactoring (better parameter names, gcc warning) 2013-11-25 12:59:48 +00:00
Paolo Cignoni 303d4e1fca factored out the internal fan tessellator from the obj to a generic place to be used also in other importers 2013-11-25 12:49:12 +00:00
Nico Pietroni d4eb599a66 resolved 1 warning on cast 2013-11-24 15:08:27 +00:00
Paolo Cignoni 2b84f16b45 Removed a questionable assert in the splittoken of the OBJ importer 2013-11-11 13:21:05 +00:00
Paolo Cignoni 3657b94ab7 Corrected a bug in the loading of normals when loading an obj with normals but without texcoords 2013-11-08 15:50:51 +00:00
matteodelle c8ef412821 dellepiane: fixed image path issues with importing .out 2013-11-04 18:09:34 +00:00
granzuglia ad76ffb8b7 - added missing include file 2013-10-24 20:51:03 +00:00
granzuglia 993a2f70c7 - updated collada format in order to manage alpha channel colour 2013-10-24 16:18:43 +00:00
granzuglia f0487e1690 - updated collada format in order to manage alpha channel colour 2013-10-24 16:18:13 +00:00
granzuglia 48065edaf2 - collada format is now fully compliant to the collada standard v 1.4.1 2013-10-23 16:59:24 +00:00
granzuglia 6ec773c50a - added missing upper bound control on vector access by index 2013-10-17 17:22:16 +00:00
Paolo Cignoni eeccd23f71 added a missing const (otherwise clang would not compile) 2013-09-23 16:23:45 +00:00
granzuglia ce4b264dfd bug in importvmi::loadmask when loading from memory.
General cleanup of useless parameters [by way of Fabio Ganovelli]
2013-09-23 11:07:30 +00:00
Paolo Cignoni 646a31972f Significant Change: Now the importer compute the bbox. All the importer should do. 2013-09-11 11:10:19 +00:00
mtarini f1761e86b7 Better error handling + error msg. One assert turned into an error (silva's quads). Faces with < 3 verts and faces with repeated vert now just ignored (non critical errors). 2013-08-21 23:07:25 +00:00
Paolo Cignoni 5092afeeb9 corrected dxf export to manage 2D polylines 2013-07-26 14:01:17 +00:00
Paolo Cignoni 636f818107 Cleaned up a bit the indentation and added support for saving line mesh in OBJ 2013-07-26 09:35:44 +00:00
Nico Pietroni ac7b0c1bb1 minor changes 2013-07-23 11:24:38 +00:00
Nico Pietroni db3d3510b9 one assert commented, but more coding needed to make the quadrangulator stable 2013-07-23 11:24:05 +00:00
Nico Pietroni da7a44c98d some minor changes on flag inizialization 2013-07-23 11:23:21 +00:00
granzuglia ca7a42f881 - fixed opening bug on binary stl file 2013-07-07 22:26:45 +00:00
granzuglia 4c7522d4a8 - applied MeshLab's user patch (posted on forum) 2013-07-01 08:32:58 +00:00
Paolo Cignoni 8d9d7b9009 removed harmless gcc warning 2013-06-24 08:34:01 +00:00
mtarini 2c3d20ca40 (nothing, really: comment cleanup, indent, beautification, translation...) 2013-06-04 11:55:33 +00:00
granzuglia 6b7ca162ce - fixed compile time errors with qt 5.0 2013-05-24 16:31:16 +00:00
Massimiliano Corsini a5f4b797c7 add newline at the end of file tag - this fix a problem on mac platform 2013-04-15 12:29:54 +00:00
Paolo Cignoni e77e13a8fe Improved management of fauxbit for quad and polygonal meshes in OBJ (did not set the high level polygonal bit) and OFF (wrong faux bits for polygonal faces with more than 4 sides) 2013-04-12 09:49:51 +00:00
granzuglia 88a3f00fc3 - removed useless #include 2013-04-03 14:26:30 +00:00
Paolo Cignoni a814a0b265 Further cleaning up and factorization of the stuff for the raster outline packer 2013-03-26 11:22:27 +00:00
Paolo Cignoni 319f8404ea Standardization of names of outlines/poly 2013-03-26 08:51:32 +00:00
Paolo Cignoni 3d5e19caa7 Added a few const to an accessory function of PolyToQImage to clarify usage of parameters 2013-03-26 08:47:19 +00:00
granzuglia 099a18f47c - fixed crash caused by the wrong order in the && boolean conditions. It's incredible that the importer has never crashed before today.... 2013-03-25 18:00:34 +00:00
Paolo Cignoni 013857b8fe Refactored classes to dump a set of outlines onto a png or a svg. Cleared naming and parameters. At least partially... 2013-03-25 13:12:22 +00:00
granzuglia 6913bc81a7 - small changes for qt5.0 compatibility 2013-03-24 19:51:43 +00:00
granzuglia 3768a3b7e7 - renamed qDebug function in GLCheckError causing conflict in qt 5.0 2013-03-24 19:50:48 +00:00
Federico Ponchio b51ee87470 ported to Qt5 2013-03-20 12:50:07 +00:00
Federico Ponchio 30f67a3782 added calls for other than variants. 2013-03-20 12:48:17 +00:00
Federico Ponchio 3c1871495e fixed version problem 2013-03-19 19:46:24 +00:00
Federico Ponchio b178d19299 stupid regression (begin and end are needed)y 2013-03-19 19:43:23 +00:00
Federico Ponchio af0e5d65c3 ported to qt5. 2013-03-19 19:14:33 +00:00
Federico Ponchio 7a12add219 ported to qt5 (but not workinng in qt4.8) 2013-03-19 19:00:14 +00:00
Paolo Cignoni 2e65cae10e HEAVY CHANGE. Further cleaning of the matrix classes of VCG.
Get rid of all the unused stuff. 
internally use Eigen for computing Inverse. 
Removed the stupid incomprehensible method Invert() that changed the matrix itself. 
Nobody was using it in a reasonable way.
2013-03-19 16:59:45 +00:00
Paolo Cignoni f156a5a82c Updated version of the oldpolyrect packer. Reasonably extended to multiple domain. To be tested/replaced 2013-03-13 19:09:50 +00:00
Marco Di Benedetto bdab65e067 removed debug stuff. 2013-02-05 18:43:59 +00:00
ganovelli 8c998ccd11 vcg::tri::Allocate<MESH>::Get*Attribute(m,name);
has CHANGED!

Before it was returning a valid handle to the attribute
IF it existed, otherwise the handle was invalid.
 
Now it always returns a valid handle to the attribute,
by creating the attribute name if it did not exist or returning
the handle to it if it was already there.

ALl the code using Get*Attribute  has been changed accordingly.
2013-01-30 17:18:55 +00:00
Paolo Cignoni ffcdfa9f88 Added a couple of throw vcg::MissingComponentException and refactored a bit 2013-01-28 16:03:57 +00:00
Paolo Cignoni 794f2f27a7 Small Change of the Trackball apply interface. It does no more require a bool to specify if the trackball icon has to be drawn because it is always wrong to draw the trackball at the apply time (two reasons, antialiasing and transparency and zbuffer preservation) So now the standard call is just Apply() without the useless bool parameters.
Updated also all the vcg samples using the trackball
2013-01-28 15:15:14 +00:00
granzuglia a6f71e32dd - removed bug on LoadMask
: from if (oi.numTexCoords == oi.numVertices) to if (oi.numNormals == oi.numVertices)
2013-01-24 11:43:43 +00:00
Nico Pietroni c2554e5236 added fucntion Save4ROSYFace 2013-01-22 10:04:28 +00:00