Luigi Malomo
2e5ac741a8
added closest face function which returns also barycentric coordinates and the interpolated normal for the closest point.
...
fixed Inside class for checking if a point is inside a mesh
minor fixes
2014-07-26 14:44:59 +00:00
Nico Pietroni
2a389bd83d
commented assert line 198 that works only for quadrilateral meshes
2014-07-26 08:41:21 +00:00
Paolo Cignoni
4547c0ee01
Fixed "rad" bug in RotationMatrix
2014-07-17 17:45:47 +00:00
Paolo Cignoni
7b226f290c
corrected a few overloading error in the execute flipping members
2014-07-13 06:23:46 +00:00
Paolo Cignoni
8f35e48f43
harmless clang warning (size_t vs int)
2014-07-12 21:29:24 +00:00
Paolo Cignoni
76b91b9957
added import in the importdata members to support of different types of curvature (float/double)
2014-07-12 21:09:27 +00:00
Paolo Cignoni
88a648822a
a forgotten int to size_t conversion in append/remap
2014-07-12 21:08:15 +00:00
Paolo Cignoni
d879f84302
Converted the remap structure of the append class to keep indexes as size_t element instead of int
2014-07-12 11:43:01 +00:00
Paolo Cignoni
4cb1fbaaf8
Raised the upper limit of the template derivation chain for face
2014-07-12 10:52:59 +00:00
Paolo Cignoni
ac49d75519
Corrected a typename override again on CurVecType vs VecType
2014-07-12 05:51:54 +00:00
Paolo Cignoni
280a9e606b
Updates pointcloud normal and smooth to the thread safe changes to the kdtree.
2014-07-12 05:50:32 +00:00
Paolo Cignoni
c2f98a8595
Added missing standard vcg header comment
2014-07-12 05:49:07 +00:00
Paolo Cignoni
d520fe2f0e
Corrected small clang typename issues
2014-07-11 13:00:44 +00:00
Gianpaolo Palma
31fb567321
Thread-safe refactoring of the class KdTree.
...
Removed methods:
void setMaxNofNeighbors(unsigned int k);
inline int getNofFoundNeighbors(void);
inline const VectorType& getNeighbor(int i);
inline unsigned int getNeighborId(int i);
inline float getNeighborSquaredDistance(int i);
Added methods:
void doQueryDist(const VectorType& queryPoint, float dist, std::vector<unsigned int>& points, std::vector<Scalar>& sqrareDists);
void doQueryClosest(const VectorType& queryPoint, unsigned int& index, Scalar& dist);
Changed methods:
void doQueryK(const VectorType& queryPoint, int k, PriorityQueue& mNeighborQueue);
2014-07-11 11:52:52 +00:00
Gianpaolo Palma
0491ceedeb
Added method "sort(bool)" to sort the element of the queue in ascending or descending order
2014-07-11 11:35:15 +00:00
Paolo Cignoni
65336cfe7b
Trying to solve int / size_t issues. Added a error guard to avoid inclusion of append.
2014-07-07 10:09:25 +00:00
granzuglia
30a9c6c2fb
- a lot of int variables converted into size_t ones
...
- vectors contained inside Remap class converted from std::vector<int> into std::vector<size_t>
2014-07-07 07:09:07 +00:00
granzuglia
991aa707d9
- added int cast in order to avoid annoying warnings
2014-07-07 06:58:08 +00:00
Nico Pietroni
bc45cfeef4
corrected 1 compilation issue with mesh passed as const
2014-07-05 14:20:00 +00:00
Nico Pietroni
c74af00fdf
minor modification
2014-07-04 13:29:24 +00:00
Paolo Cignoni
a743e93a70
Reasonable but harmless clang warning cleanup
2014-07-03 21:28:40 +00:00
Paolo Cignoni
afc802107a
Made uniform the use of size_t instead of int in the vast majority of the allocate.h functions
2014-07-03 20:57:26 +00:00
Nico Pietroni
6b106d97fb
first release version
2014-07-03 15:52:26 +00:00
Nico Pietroni
44f41b7c4c
first release version
2014-07-03 15:52:05 +00:00
Nico Pietroni
8b0db14e84
reformatted and erased some commented code
2014-07-03 15:39:36 +00:00
Paolo Cignoni
2c0fa9a323
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-07-01 10:13:18 +00:00
Paolo Cignoni
15d9307584
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-07-01 10:12:49 +00:00
Paolo Cignoni
c1d6d4e9bd
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType.
...
Removed also the use of an additional mesh type called spheremesh to create sphere (the method require ff adj).
2014-07-01 10:11:23 +00:00
Paolo Cignoni
5e910a0058
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-07-01 10:08:30 +00:00
Paolo Cignoni
cf856d0a6b
Reasonable but harmless clang warning cleanup
2014-07-01 10:08:00 +00:00
Paolo Cignoni
073e07a309
Reasonable but harmless clang warning cleanup
2014-07-01 10:07:36 +00:00
Paolo Cignoni
26e8652a24
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-07-01 06:20:23 +00:00
Nico Pietroni
9a5b7bdbd3
generalized ComputePerFaceQualityMinMax to use template parameters
2014-06-30 15:47:58 +00:00
Nico Pietroni
af8ce3b7e2
corrected 1 bug in ImportFromPolyMesh
2014-06-30 15:47:23 +00:00
Paolo Cignoni
811ac9b940
Add managment of polygonal to tri conversion even for the case of two polygonal meshes...
2014-06-27 15:16:02 +00:00
Paolo Cignoni
87e2599d27
Added a missing ImportData in the polygon to tri converstion function in order to allow the copy of most of the data from the polygonal face to the splitted one.
2014-06-24 08:50:32 +00:00
Paolo Cignoni
babd813674
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-24 08:49:09 +00:00
Paolo Cignoni
934e5d9e3e
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-24 08:48:27 +00:00
Paolo Cignoni
f576d96d39
Templated the IPiToPf and IPfToPf function to allow volumes with scalar type different from the one of the meshes
2014-06-24 08:47:34 +00:00
Paolo Cignoni
01ab3c4e68
Templated the Lerp color operator to allow use with double...
2014-06-24 08:46:49 +00:00
Paolo Cignoni
eb642099f1
Corrected another typeclash in the curvature types (a CurVecType definition was missing in the emptycore component)
2014-06-24 08:41:41 +00:00
Nico Pietroni
938eefd398
2014-06-23 09:47:29 +00:00
Nico Pietroni
c918b9097c
correct 1 bug in VertexBorderCorner function
2014-06-22 12:28:56 +00:00
Nico Pietroni
bcd4124282
minor compilation issues
2014-06-22 12:28:21 +00:00
Gianpaolo Palma
f97ccfbf56
Added destructor to HeapMaxPriorityQueue
2014-06-20 13:55:19 +00:00
Paolo Cignoni
f5778fd180
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-20 07:04:42 +00:00
Paolo Cignoni
5349e55fed
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 15:01:54 +00:00
Paolo Cignoni
bc980f70cc
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 11:45:00 +00:00
Paolo Cignoni
e29b18045c
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 10:26:13 +00:00
Paolo Cignoni
3bc58b7018
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
...
and removed a small bug (in the initialization the first ball sphere could fail for approx errors)
2014-06-19 10:25:50 +00:00
Paolo Cignoni
59779347ab
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 10:24:27 +00:00
Paolo Cignoni
c30978903d
Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
2014-06-19 10:23:58 +00:00
Paolo Cignoni
4198a3bd7c
Cleaned up various type name clashes. There were some components that wrongly re-defined <ScalarType> covering the real <ScalarType> of the simplex. Renamed to something less ambiguous (like CurScalarType for denoting the scalar type used inside curvature types).
2014-06-19 08:31:51 +00:00
Paolo Cignoni
4fbbfe4f86
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 17:30:02 +00:00
Paolo Cignoni
e768943f3e
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 17:29:34 +00:00
Paolo Cignoni
c5efcad9a2
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 17:29:08 +00:00
Paolo Cignoni
0970bd18ca
Small changes in the long long way to making meshlab and the vcglib really float/double independent
...
TexCoordScalarType can be different from the mesh scalar type
2014-06-18 10:52:24 +00:00
Paolo Cignoni
3808c3dbd4
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 10:39:43 +00:00
Paolo Cignoni
225af65457
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 10:38:52 +00:00
Paolo Cignoni
4c30ba4672
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 10:38:15 +00:00
Paolo Cignoni
b6c540f554
Small changes in the long long way to making meshlab and the vcglib really float/double independent
2014-06-18 10:37:48 +00:00
Paolo Cignoni
3edd987ef2
corrected small bug in the BuildVolumeSampling member of the voronoi volumetric sampling
2014-06-17 15:01:18 +00:00
Paolo Cignoni
e6e7999c6c
Added an implementation of the Dave Rusin’s Disco Ball algorithm for the generation of regular points on a sphere.
2014-06-17 14:51:20 +00:00
Paolo Cignoni
a90b2a79ef
Wrong type cast
2014-06-17 14:48:39 +00:00
Paolo Cignoni
b389e3a314
removed a few point3f and changed into coordTypes
2014-06-17 13:42:10 +00:00
Paolo Cignoni
a2ba22e4fb
Added BuildPrismFaceShell to convert a mesh into a set of extruded prisms (one for each face...)
2014-06-17 13:20:42 +00:00
Paolo Cignoni
d3a7e225ee
added a AddEdge ( point - point) member to the Allocator Class
2014-06-17 13:05:46 +00:00
giorgiomarcias
c1f34b6517
Initialize data members in default constructors (e.g. Pos<FaceType> pos; pos.IsNull() now can't be false).
2014-06-15 21:29:45 +00:00
Luigi Malomo
6ac9919471
added static member Zero() to point3
2014-05-28 22:44:08 +00:00
Paolo Cignoni
28d838ca49
Corrected a small bug in the poisson sampling exact number helper.
2014-05-23 15:05:16 +00:00
Paolo Cignoni
2916ad7207
Refactored CountEdges into CountEdgeNum (now it also reports non manifold edges)
2014-05-23 15:03:15 +00:00
Paolo Cignoni
b17fa09b37
Significant refactoring of the 4pcs class (uniform naming, clearer init etc)
2014-05-23 12:38:20 +00:00
Paolo Cignoni
34fb35c6c7
Again refactored and commented the ExtractPolygon
2014-05-21 13:35:54 +00:00
Paolo Cignoni
7c93452e94
Just refactored a bit the simple volume class used for example in the marching cube
2014-05-21 11:49:29 +00:00
Nico Pietroni
773e2bdb1e
corrected minor warnings
2014-05-21 02:01:06 +00:00
Paolo Cignoni
8ba0e6d6aa
Added method PerBitPolygonFaceNormalized for computing normals for polygonal meshes kept with fauxbit.
...
Added a few Require just for safety
2014-05-20 22:30:59 +00:00
Paolo Cignoni
44741d7f36
Added a few requirement of polygonal and triangular meshes to clarify usage
2014-05-20 22:29:25 +00:00
Paolo Cignoni
1baf0f3727
Added RequirePolygonalMesh invariant to the list of the exception throwing utility
2014-05-20 22:28:30 +00:00
Paolo Cignoni
d2131fd436
Corrected small bug in the ExtractPolygon function that collect all the tri of a polygonal face
2014-05-20 20:48:04 +00:00
giorgiomarcias
1803989930
Added two methods for computing normals of polygonal meshes.
2014-05-20 15:55:58 +00:00
Paolo Cignoni
2b3bb02be0
harmless gcc warning
2014-05-16 08:43:00 +00:00
Paolo Cignoni
48f9487eaa
First draft version of the volumetric version of voronoi sampling
2014-05-15 16:49:38 +00:00
Paolo Cignoni
b572187a63
added yet another wrapper for the Allocator Add face. it is quite useful to add faces just with indexes...
2014-05-15 16:31:39 +00:00
Paolo Cignoni
3b7753ef20
Many Changes to point sampling:
...
- Heavy refactoring (typename changes, declaration etc) for clarity and shortness
- add a reset() method to the sampler interface
- changed the way used to get a weight in the sampling process now the variance is used to map the 'metric' along 1 and <variance>; Made it uniform in poisson and montecarlo sampling.
- changed the way in which the weight is used/passed: now with attribute!
- added exact number poisson disk pruning.
- stats are always computed (no performance impact clearer code)
2014-05-15 10:35:08 +00:00
Paolo Cignoni
53dbae6626
Added the automatic fixing of the constrained vertices after the constrained relaxation.
2014-05-13 15:34:26 +00:00
Paolo Cignoni
5b4357f9bb
Refactored the ComputeFaceEdgeLengthDistribution function. Now it collects info about the edges also complying fauxedges and polygonal meshes.
2014-05-13 10:55:53 +00:00
Paolo Cignoni
db0a706384
Added methods to Histogram and Distribution to get back the number of inserted samples and their total sum
2014-05-13 10:54:42 +00:00
Paolo Cignoni
5c7949d261
Corrected a bug in the faux edge creation for box/cube
2014-05-13 10:51:11 +00:00
Paolo Cignoni
4a449c8669
Added Spherical Cap primitive and functions to convert a mesh into a set of cylinders and balls to get a solid wireframe representation.
2014-05-13 09:54:48 +00:00
Paolo Cignoni
4e4775ac60
refactored for shortness and efficiency the heavily used FillEdgeVector that collect all the edges of a mesh
2014-05-13 09:52:17 +00:00
Paolo Cignoni
b79c323a77
Added relaxOnlyConstrainedFlag to the voronoi processing relax procedure that allow to relax only the vertexes that are constrainted (onto their domain) ignoring all the other samples (except the fixed one). It allows to get more even distributions on the constrains.
2014-05-09 21:50:28 +00:00
Paolo Cignoni
329057ea96
Corrected position of the vertexes on the border of the voronoi diagram (middle of edge and not middle of face!)
2014-05-07 14:41:44 +00:00
Paolo Cignoni
fc22d7d3a6
Added normal reorientation of the mesh (each reglon of was randomly oriented)
2014-05-07 14:28:14 +00:00
Paolo Cignoni
07ab76d93e
removed unused variables
2014-05-07 09:22:53 +00:00
Paolo Cignoni
7b18a903ec
removed a forgotten debug printf
2014-05-07 07:50:02 +00:00
Paolo Cignoni
3963786487
Complete rewrote of the function that convert a mesh with a set of seeds and geodesic distances computed from them into a voronoi diagram mesh. Now works also in strange cases (like almost degenerate regions)
2014-05-06 23:13:22 +00:00
Paolo Cignoni
9de6cde470
Improved polygonal support. Refactored convert tri to poly. Added support for face color and face quality
2014-05-05 23:23:19 +00:00
Nico Pietroni
f72e9a1481
corrected one bug to make the refine predicate do not refine when the edge is perfectly aligned with the distance function (and both or just one value is zero)
2014-05-04 23:33:31 +00:00
Nico Pietroni
e57b89945f
corrected some warnings relative to unreferenced variables
2014-05-04 23:32:33 +00:00
giorgiomarcias
8f72b462eb
Corrected a silly bug causing the polychord collapse process a strange behaviour (also some crash) when compiled with c++11. Changed also recursive types (forward declarations) avoiding pointers (by using vectors - rather than lists - and indices).
2014-05-04 18:53:31 +00:00
Paolo Cignoni
8825048e46
BUG corrected: missing initialization of optional per face color data.
2014-04-28 12:01:56 +00:00
Paolo Cignoni
81ab17c28a
commented out unused local variable
2014-04-25 09:21:41 +00:00
Nico Pietroni
b01f2c111e
changed some method to work with polygons
2014-04-24 16:08:33 +00:00
Nico Pietroni
2f871fc16e
corrected one bug in Add to insert the value in last bin since upper bound is +inf
2014-04-24 16:07:13 +00:00
giorgiomarcias
cf1a476116
Corrected a bug arising when splitting a polychord with at least a 2-valence vertex (causing the polychord to blend and touch itself - wrong adjacency were computed before).
2014-04-22 10:26:15 +00:00
Paolo Cignoni
30a7ecf743
4pcs: Small optimization (preallocation of vector instead of pushback)
2014-04-18 13:39:52 +00:00
Paolo Cignoni
b01b731b75
Removed useless member variables, Exposed normal tolerance, added random seed control for safe testing. Added early rejection testing in IsTransfCongruent (40% speedup).
2014-04-18 08:33:25 +00:00
Paolo Cignoni
e532407ddc
Added the possibility to control the random generator seeding in the poisson pruning wrappers
2014-04-18 08:27:38 +00:00
Paolo Cignoni
245931d93d
Still refactoring. Now substituted montecarlo with poisson disk sampling
2014-04-18 06:04:18 +00:00
Paolo Cignoni
e353355f12
corrected a small syntax error introduced in the last commit
2014-04-17 13:53:55 +00:00
Paolo Cignoni
6e4edddcf5
Corrected a small syntax error in the last commit of point_sampling
2014-04-17 10:11:43 +00:00
Paolo Cignoni
d5e181b445
Heavily refactored 4PCS.
...
Some of the things done:
- better random generator
- small optimization (removed O(n) update bb
- exposed parameters
- renamed for uniformity variables.
2014-04-17 09:53:33 +00:00
Paolo Cignoni
4be7b59a80
Added TrivialPointerSampler to sample a mesh returning pointers to the chosen vertexes.
...
Added another poisson pruning wrapper to make even easier to choose a subset of vertexes from a mesh with good distribution.
2014-04-17 09:51:48 +00:00
Paolo Cignoni
03206b6bc4
Added a VectorConstDataWrapper to simply create a kdtree from a vector of point3f
2014-04-17 09:50:21 +00:00
Paolo Cignoni
dbe0d2b7f5
Wrapper to AddVertices() to add, with a single call, a single vertex with given coords and normal
2014-04-17 09:49:40 +00:00
Paolo Cignoni
309d1e3289
added a missing RequirePerFaceMark in the Marker Class
2014-04-17 08:51:53 +00:00
Paolo Cignoni
c280fd8e23
removed a leftover "solve" method. Use eigen...
2014-04-17 08:28:20 +00:00
Paolo Cignoni
7dbcb078e5
Standardized the generate method of the marsenne twister random generator in order to get also a unsigned capped random generation (like all the other generate() of the other random generators)
2014-04-17 08:19:06 +00:00
Paolo Cignoni
c085b7d6ba
Added a IPtoPfMatrix method to the grid class Returns the matrix that applied to a point in grid space transforms it in the original space.
2014-04-17 08:17:08 +00:00
Paolo Cignoni
612fd0d226
Derived the volume class from the basicGrid class to have all the helpers for transforming coords from voxel space to the original space
2014-04-17 08:15:18 +00:00
ganovelli
5a4b97a559
cleaning am some tuning
2014-04-16 10:29:05 +00:00
Paolo Cignoni
bf1e2977d0
Corrected a wrong usage of IntersectionSegmentTriangle (could not compile...)
2014-04-07 14:48:16 +00:00
Nico Pietroni
b87832a022
added PlanePointSquaredDistance function
2014-04-07 06:30:30 +00:00
Nico Pietroni
b400ca4b75
added Mirror function
2014-04-07 06:29:32 +00:00
Nico Pietroni
7bb5f1d041
resolved 1 bug in QualityEdgePredicate
2014-04-07 06:27:56 +00:00
Nico Pietroni
274a391b1a
resolved some compilation issues
2014-04-07 06:27:28 +00:00
granzuglia
8e321de2a8
- Paolo changed RequireTriangularMesh. I'm only committing the change
2014-04-01 15:09:25 +00:00
Paolo Cignoni
a3ad95f64e
Better management of placement of delaunay midpoint vertices when generating the delaunay triangulation and some constrained vertices are involved.
2014-03-27 16:48:32 +00:00
Paolo Cignoni
c3f7b86500
Some changes to the voronoi processing class. Now it performs Loyyd relaxation on constrained elements only keeping into account the constrained set. In other words sample on the boundary are relaxed only keeping into account of he other boundary vertexes This will result in much better distributions of samples on the boundaries.
...
Improved also boundary management in the refinement/spring relaxing.
Added a parameter for controlling the preprocessing refinment
2014-03-18 11:27:46 +00:00
Paolo Cignoni
185c0f7152
Converted to the use of the internal Index function to get the index of an element
2014-03-18 11:24:25 +00:00
giorgiomarcias
7a9b33fcc5
Corrected a bug which could happen because of memory not released.
2014-03-14 14:56:17 +00:00
giorgiomarcias
833cc12e38
Added a (useful) static method to split a given polychord into a number n>1 of polychords.
2014-03-11 15:06:07 +00:00
Nico Pietroni
4e4d5edeb7
some minor modification to give the possibility to specify the interpolation function for refinemenent
2014-03-07 16:32:06 +00:00
Nico Pietroni
335354fdca
corrected one wrong assert on FFlinkConditions
2014-03-07 10:36:12 +00:00
Nico Pietroni
9e2643a90d
corrected one bug during collapses.. have to check link conditions
2014-03-07 10:35:36 +00:00
Nico Pietroni
a6966b7ba0
first release version
2014-03-06 16:54:42 +00:00
Luigi Malomo
62ad64fdac
fixed bugs in the harmonic field computing algorithm
2014-03-05 13:14:48 +00:00
Paolo Cignoni
323362697a
Changed to trisplit to make it c++ 01 compliant
2014-03-04 17:18:03 +00:00
Paolo Cignoni
dc71da4424
removed useless print from voronoi parametrization
2014-03-04 00:53:39 +00:00
Paolo Cignoni
2254e98779
slightly improved comments and a missing requirement
2014-03-04 00:39:27 +00:00
Paolo Cignoni
a6cc8ccd56
Renamed voronoi_clustering -> voronoi_processing
2014-03-04 00:38:36 +00:00
Paolo Cignoni
5dcc53d63c
Heavyly restructured the voronoi processing class (to be renamed). See the new trimesh_voronoi sample how to use it in the correct way.
2014-03-04 00:37:01 +00:00
Paolo Cignoni
92d6da43d5
Added the possibility for the plain midpoint class to allow also the correct interpolation of userdefined data by providing, in the constructor, an interpolator functor that will be called for each new vertex to be created.
2014-03-04 00:35:44 +00:00
Paolo Cignoni
e042757e5a
Added another AddFace wrapper.
2014-03-04 00:31:49 +00:00
Paolo Cignoni
60c32eeeee
Better comment and renamed a template
2014-03-03 07:45:00 +00:00
Paolo Cignoni
62bd82e208
added one more control in AddFace
2014-03-03 07:44:03 +00:00
Paolo Cignoni
39f65b4d8f
Added some requireAttribute functions
2014-02-27 06:38:44 +00:00
Paolo Cignoni
e99ae117de
Harmless warning (unsigned vs signed int)
2014-02-25 17:40:36 +00:00
Paolo Cignoni
ce9c2c1661
Updated the use of eigen sparse matrix to the current official version (was using the old experimental branch)
2014-02-25 17:39:51 +00:00
Luigi Malomo
a472e201a3
added algorithm to compute harmonic fields.
2014-02-21 14:37:20 +00:00
Paolo Cignoni
7cfd407a2f
Refactored Smooth::FaceNormalLaplacianVF
2014-02-19 15:27:01 +00:00
Paolo Cignoni
2e18e0650a
Added a RequireTriangularMesh
2014-02-19 14:39:30 +00:00
Paolo Cignoni
18c0ac1681
Refactored selection face from vertices algorithms and added requiremnts for triangular mesh for the algorithm selecting vertices starting from face border flag
2014-02-19 14:38:54 +00:00
Paolo Cignoni
85c5274965
Harmless warning (unused parameter)
2014-02-19 13:21:31 +00:00
Paolo Cignoni
b2e97b9134
added RequireTriangularMesh guard and corresponding exception
2014-02-19 11:58:01 +00:00
giorgiomarcias
4cc8a7c919
Corrected a wrong behavior in case of a polychord having singularities on one side and a regular (ring) border on the other, which must not be collapsed.
2014-02-19 09:32:35 +00:00
Paolo Cignoni
6f7e2872af
Removed useless include
2014-02-18 20:18:13 +00:00
Paolo Cignoni
998312b65e
PolygonalMesh Debugging: corrected importFaceAdj bug
2014-02-18 20:17:28 +00:00
Paolo Cignoni
3d676586a7
callback is part of the default inclusion now.
2014-02-18 20:16:26 +00:00
Paolo Cignoni
6292a8a0af
Added IsEmpty member to base mesh
2014-02-18 20:16:03 +00:00
Paolo Cignoni
e8d745dd10
PolygonalMesh Debugging: forgot a debugging prntf
2014-02-18 20:15:16 +00:00
Paolo Cignoni
614f49c053
PolygonalMesh Debugging: Added another missing Alloc
2014-02-18 14:12:08 +00:00
Paolo Cignoni
df29c81227
Removed hideous, nasty, damned bug in polygon component. The ImportData was silently cleaning the vertex references in polygonal faces
2014-02-18 14:08:28 +00:00
Paolo Cignoni
d07b9b0c91
PolygonalMesh Debugging: corrected typo in the name of the polychord class
2014-02-18 11:03:42 +00:00
Paolo Cignoni
00d326ed76
Improved comments and harmless refactoring
2014-02-18 11:03:01 +00:00
Paolo Cignoni
f896e9bd3e
PolygonalMesh Debugging: corrected typo in the name of the polychord class
2014-02-18 11:01:15 +00:00
Paolo Cignoni
1a4c5ef80d
PolygonalMesh Debugging: renamed the SetVN function to __SetVN (it is internal and should not never be called by the users)
2014-02-18 10:58:12 +00:00
Paolo Cignoni
0d6c673a9b
PolygonalMesh Debugging: Improved Allocator robustness. Better allocation/deallocation of polyigonal elements
2014-02-18 10:56:16 +00:00
Paolo Cignoni
eb233462ba
PolygonalMesh Debugging: removed the SetVN from the base class (it is internal)
2014-02-18 10:55:12 +00:00
Nico Pietroni
30fb536c78
added initial Nrosy interpolation functions
2014-02-16 16:36:22 +00:00
giorgiomarcias
22a3e51d1a
Corrected some updating selection functions to manage polygonal faces instead of just triangular ones.
2014-02-15 20:56:36 +00:00
giorgiomarcias
628fc52a42
Removed debugging printings in polycoord collapse.
2014-02-15 17:10:56 +00:00
giorgiomarcias
b15e3285c2
Some bug fixes in case of meshes with borders.
2014-02-14 10:36:12 +00:00
Paolo Cignoni
f831ec8b77
small change to remove useless annoying warnings.
2014-02-13 17:31:43 +00:00
Paolo Cignoni
7600fc3ffb
removed a couple of forgotted debug ply exporting calls
2014-02-13 16:30:41 +00:00
Paolo Cignoni
bbae89aa94
Many small changes to remove useless annoying warnings.
2014-02-13 16:29:51 +00:00
Paolo Cignoni
e829dff8af
added a const to a parameter passed by reference.
2014-02-13 16:29:21 +00:00
Paolo Cignoni
6efdd91ecc
Many small changes to remove useless annoying warnings.
2014-02-13 15:52:17 +00:00
Paolo Cignoni
15bec03c89
Corrected the FHp member of the polygon.
2014-02-13 13:16:09 +00:00
Federico Ponchio
57880ef231
Replaced Eigen::Vector3f p; with Eigen::Matrix<S,3,1> p; (support for double precision).
2014-02-12 15:07:19 +00:00
giorgiomarcias
7b1cdcdeb4
Implemented Polycoord Collapse for polygonal meshes (only strips of quads are effectively collapsed).
2014-02-12 12:43:02 +00:00
giorgiomarcias
4260535fa6
Corrected two wrong indexes on the access to the vertexes of a face while compacting the face vector: just a typo mistake.
2014-02-12 12:15:42 +00:00
Paolo Cignoni
7747e6097f
Corrected a few allocating and copyng functions to manage polygonal meshes instead of simple triangular ones.
2014-02-12 10:59:37 +00:00
Paolo Cignoni
d00d1b90e0
removed useless mesh parameter in FFLinkCondition
2014-02-12 10:58:38 +00:00
Massimiliano Corsini
171510a59b
fix name of hash functor to avoid conflict with the 3D spatial hash
2014-02-11 13:48:52 +00:00
Paolo Cignoni
9e28c7b1e1
simple change of the template name from MESH_TYPE to MeshType to standardize
2014-02-10 10:57:12 +00:00
Nico Pietroni
c5d79ea704
commented out a wrong assert in FFlip function
2014-02-07 11:07:36 +00:00
Nico Pietroni
3bd4213984
solved minor compilation issues
2014-02-07 11:06:49 +00:00
Nico Pietroni
677295f1a3
added include <set>
2014-02-07 11:06:12 +00:00
Massimiliano Corsini
0950b97775
invalid output range - fixed
2014-02-04 16:09:36 +00:00
Marco Callieri
0ba814697c
Poisson sampling was ignoring the DELETED flag, so when a part of a mesh was deleted but still in memory, would sample it. added a couple of if(!(*vi).IsD()) tests in [InitSpatialHashTable], [ComputePoissonSampleRadii] and [PoissonDiskPruning].
...
Seems to work, but please test it.
Beware: there could be more places where this is needed; I only checked poisson.
2014-01-21 14:59:45 +00:00
Marco Callieri
17ed6bdac4
in the function used to compute normals for pointclouds, added a check during consensus propagation to avoid flipping normals backface w.r.t. the specified wiewposition.
...
It does seem redundant, but it may happen, by mere chance, that the starting point used for consensus propagation, forces other points to flip even if the resulting flip places them backface w.r.t. the specified wiewposition
--to be tested--
2014-01-10 13:00:09 +00:00
Paolo Cignoni
e4311e9d5a
Added comment to voronoi parameter
2013-12-20 11:46:50 +00:00
Paolo Cignoni
2df9b39d16
Further clean up of the voronoi relaxation framework. changed the old VoronoiClustering to ConvertToDelaunayTriangulation (for coherence with the other function) and rewrote its code.
2013-12-20 11:44:18 +00:00
Paolo Cignoni
91946b7847
Added basic link condition for FF adjacency and VVOrderedStarFF
2013-12-20 11:42:27 +00:00
Paolo Cignoni
ab5869f6c3
Added the possibility of constraining the movement of some seeds onto a specific domain. Now during relaxation you can for example fix some seeds and constrain some other seeds over linear features defined as subset of vertices.
2013-12-20 02:33:36 +00:00
Paolo Cignoni
d1a5d53a89
added VertexBorder sampling algorithm that simply collect all the vertexes on the boundary.
2013-12-20 02:27:09 +00:00
Paolo Cignoni
2acd02f102
Added RequireCompactness to the basic exception throwing requirements that you can write at the beginning of an algorithm
2013-12-20 02:24:22 +00:00
Paolo Cignoni
4897d75026
Added MissingCompactnessException to the basic vcg exceptions
2013-12-20 02:23:24 +00:00
Nico Pietroni
45c93e47f0
corrected 1 warning
2013-12-16 12:07:54 +00:00
Nico Pietroni
c1403e2fef
- added FaceSaturate function
...
- corrected vertex from face quality copy
2013-12-16 12:07:26 +00:00
Paolo Cignoni
43b738796d
Significantly improved documentation. Refactored a bit some of the Add* for better readability
2013-12-12 20:35:27 +00:00
Federico Ponchio
030d966b4a
added #include <string.h> for memcpy
2013-12-11 14:20:17 +00:00
Paolo Cignoni
6c883d3cf3
Added a few assert to prevent the spread to trash data during voronoi relaxation
2013-12-05 22:35:25 +00:00
Gianpaolo Palma
89039d6658
Inverted face orientation for the Box
2013-12-05 17:43:36 +00:00
Paolo Cignoni
85ac0b3c4b
removed a spurious debug exportply
2013-12-04 17:37:41 +00:00
Paolo Cignoni
6bd3faae14
removed a wrongly surviving duplicate copy of the space/point_matching.h. It was moved one years ago but for some strange svn reasons it was still around...
...
Killed.
2013-12-01 22:54:33 +00:00
Paolo Cignoni
fd09d6fee2
Added standard heading comment to the newly added file.
2013-11-28 23:39:45 +00:00
Paolo Cignoni
6762cdbacb
First version of the cylinder clipping procedure.
...
Now it cut the mesh (the cap part is still lacking...
See the app/trimesh_cylclip example
2013-11-28 23:30:35 +00:00
Paolo Cignoni
993a9a2c5b
Tricky Change to the refine interface. Now the edge and midpoint predicate are passed as reference so if you need you can make predicate with state. This is useful when the edge and midpoint predicate share a lot of common information and you want exploit the computation done in the edge predicate (e.g. sometimes when you decide if an edge has to be split you already know where the vertex should be placed).
2013-11-28 23:29:06 +00:00
Gianpaolo Palma
eeaabe684c
Compiling errors fixed in the function ClosestPoint2Box2
2013-11-28 16:34:20 +00:00
granzuglia
fa8a11fd32
- added missing include
2013-11-28 12:55:58 +00:00
Paolo Cignoni
74749469e1
Added distance based relaxation option instead of the standard geodesic relaxation
2013-11-27 17:24:04 +00:00
Paolo Cignoni
1c20f47552
added OrientedCylinder to primitive creating functions
2013-11-26 11:49:47 +00:00
Paolo Cignoni
bc218b8201
Include header cleaning and reordering.
2013-11-25 12:47:20 +00:00
Paolo Cignoni
51424a7896
committed a small change to the Geodesic::Visit
...
Now it can start from a set of seeds that are not at zero distance.
2013-11-25 12:46:30 +00:00
Paolo Cignoni
cbc36cf147
Include header cleaning and reordering.
2013-11-25 10:40:33 +00:00
Paolo Cignoni
ae18013dd2
Updated to a change of interface of VoronoiProcessing<VoroMesh>::VoronoiColoring
2013-11-25 10:39:48 +00:00
Paolo Cignoni
54b288611a
Include header cleaning and reordering.
2013-11-25 10:38:17 +00:00
Paolo Cignoni
85ae6fe034
Updated to the change of interface of VFOrderedStarFF
2013-11-25 10:37:42 +00:00
Paolo Cignoni
7c0f42c4d7
Include header cleaning and reordering.
2013-11-25 10:35:39 +00:00
Paolo Cignoni
cc72b3e3e1
Include header cleaning and reordering.
2013-11-25 10:32:41 +00:00
Paolo Cignoni
f2bbdb787a
Include header cleaning and reordering.
2013-11-25 10:31:30 +00:00
Paolo Cignoni
fba7d7873e
removed spurious printf
2013-11-25 10:31:01 +00:00
Paolo Cignoni
3d150e9aea
changed an assert condition in FlipF that could lead to a failure in the case of quad mesh navigation over polygonal faces.
2013-11-25 10:15:54 +00:00
Paolo Cignoni
a29df708da
Removed warning. Changed a surely verified if condition into an assert.
...
(chosing the min between 3 elems we had a if-else chain where the last if was useless unless you have NAN )
2013-11-25 10:14:27 +00:00
Paolo Cignoni
1c1e3f778a
Include header cleaning and reordering.
2013-11-25 10:12:01 +00:00
Paolo Cignoni
84c80a1972
Include header cleaning and reordering.
2013-11-25 10:01:24 +00:00
Paolo Cignoni
6ec2689383
Corrected weird error in pos assignement operator.
2013-11-11 13:32:33 +00:00
Paolo Cignoni
25e6561f60
Changed the access to a segment endpoint according to the recent change P(x) -> Lerp(x) in the segment3 interface
2013-11-07 22:35:32 +00:00
Paolo Cignoni
3bdf666e86
Changed the interface of the interpolating function of a segment (2D and 3D) from the ambiguous P(float) to Lerp(float). Note that with the previous interface it could happen that seg.P(1) != seg.P0() just becouse seg.P(1) was the result of a lerp.
2013-11-06 16:06:57 +00:00
Nico Pietroni
a445902e56
corrected 2 warnings on castings
2013-10-23 16:57:28 +00:00
granzuglia
d4cbf8b65d
- fixed heap bug
2013-10-18 15:32:04 +00:00
granzuglia
d59e519e8f
- added missing "#include"
2013-10-16 08:36:05 +00:00
Paolo Cignoni
a1471cea44
Cleaned up a bit naming and comments and some interfaces of some bitquad functions
2013-10-10 16:02:27 +00:00
Paolo Cignoni
b8769bd3e6
updated the voronoi atlas parametrization to the new geodesic api
2013-10-10 10:36:39 +00:00
Paolo Cignoni
93eb66356b
removed a survived debug printf...
2013-10-09 09:18:56 +00:00
Paolo Cignoni
afec01ce96
corrected order of include files (face/topology.h must go after complex.h)
2013-10-09 09:18:08 +00:00
Paolo Cignoni
4cf6f3d6e8
Added edge collapse of short edges and triangulation of voronoi regions
2013-10-09 08:49:13 +00:00
Paolo Cignoni
dc842fd034
Corrected a Bug in the VFOrderedStarFF (it could return twice the same face in when asked on boundary faces)
...
Added FFCollapseEdge
Added managment of faux edges in swapedges
2013-10-09 08:48:10 +00:00
Paolo Cignoni
2a552f8976
Corrected a wrong call to GetAreaAndFrontier that I forgot to update after the api change...
2013-10-07 08:07:16 +00:00
Paolo Cignoni
97a8cb9238
Removed the missing face bug and the wrong orientation bug.
2013-10-03 21:09:28 +00:00
Paolo Cignoni
bf17b1b9f8
Heavylly change. Rewrote the voronoi to mesh converter. Added option for locking vertices
2013-10-03 14:32:53 +00:00
Paolo Cignoni
607e048265
added a few assert in the newly added AddFace shortcut
2013-10-03 14:32:01 +00:00
Paolo Cignoni
41bced16bd
Added VertexBorderCorner sampling function (that returns all the vertices over the boundary and that are corners...
2013-10-03 10:00:53 +00:00
Paolo Cignoni
97f8b30adf
changed a type of the Build wrapper to override a weird compiler error (form int[3] to point3i)
2013-10-03 09:59:11 +00:00
Paolo Cignoni
ad17f61dc0
added a simple wrapper to add a single vertex to a mesh given its coords
2013-10-03 09:57:45 +00:00
Nico Pietroni
97d14f173f
added clear V flag at the beginning of ImportFromTriMesh function
2013-10-03 08:21:08 +00:00
Luigi Malomo
dd7e419215
corrected visibility classification for leaf BVs in frustum culling.
2013-09-26 17:26:47 +00:00
Luigi Malomo
cf4844f4a4
fixed a bug in frustum culling.
...
objects that are not in the halfspace determined by the plane direction will be culled.
2013-09-26 11:16:26 +00:00