Commit Graph

1324 Commits

Author SHA1 Message Date
Paolo Cignoni 1fb9d1c555 added a few disambiguating 'template' keywords 2010-03-23 22:37:46 +00:00
Paolo Cignoni ac52e05bc4 added management variable disk radius sampling to poisson pruning 2010-03-23 16:15:27 +00:00
ganovelli fb9d702e08 nametypebound..corrected bugs, changed a name, regrouped functions.
Change useless NameOf in NamesWithType which returns all the names bound to a given type
2010-03-23 09:47:52 +00:00
ganovelli bda10aba6e NameTypeBound wsorking (still to refine) 2010-03-23 09:25:13 +00:00
Paolo Cignoni b6cb2fc881 added option to the Poisson sampling filter of using an additional mesh as source of already generated samples.
In this way it is possible to refine existing sampling by using different sample pools
2010-03-23 07:26:34 +00:00
Paolo Cignoni b4857331f6 added FaceFauxCrease and other small helper for managing faux edges 2010-03-23 07:23:32 +00:00
Paolo Cignoni d55a1069de converted to the new style with mark outside the trimesh class 2010-03-19 22:56:30 +00:00
ganovelli ca8d4abed3 All the functions handling TriMesh::imark have been moved outside the definition
of TriMesh to workaround an internal compiler error of vc compiler, and the usages have been
consequently updated
2010-03-19 17:14:01 +00:00
ganovelli 584936f27a [ Changes in definition of TriMesh: PART II ]
Note: No changes to existing code need be the done, this mod
should be fully backward compatible

Old way to define a TriMesh ==============
struct MyMesh: public vcg::tri::TriMesh< vector<MyVertex> , vector <MyFace> >{};

new  ways to define a TriMesh ==============

struct MyMesh: public vcg::tri::TriMesh< CONT1 >{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2>{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2, CONT3>{};

where CONT[i] can be vector< [MyVertex | MyEdge | MyFace ] > 
(the order is unimportant)
2010-03-19 17:13:31 +00:00
ganovelli 30f799220d All the functions handling TriMesh::imark have been moved outside the definition
of TriMesh to workaround an internal compiler error of vc compiler, and the usages have been
consequently updated
2010-03-19 17:05:14 +00:00
ganovelli f90bd789a3 added class AllTypes to implement type trait in trimesh/base.h
AllTypes is a class defining, as inner classes, global default names
for vertex,edge and face
2010-03-19 17:02:36 +00:00
ganovelli 5ce2c677f5 added include to trimesh/base.h 2010-03-19 17:00:45 +00:00
Paolo Cignoni 3b770c935a added updateQuality Vertex Clamp 2010-03-18 14:20:29 +00:00
Paolo Cignoni 3976724c18 removed harmless warnings and improved Cone generator 2010-03-18 10:07:39 +00:00
Paolo Cignoni 9aa23c4f6c removed harmless warnings 2010-03-18 10:03:31 +00:00
Paolo Cignoni 335afeee7e Disambiguated the origin of the ScalarType and CoordType in the simplex class. Now it derives from the type specified by the vertexRef component for the faces and from the Coord component for the vertexes. To be sure the ScalarType and CoordTypes are initialized to weird point3<bool> and char just to detect easisly when the wrong types shallow... 2010-03-18 10:03:00 +00:00
Paolo Cignoni 63e21f15cb Disambiguated the origin of the ScalarType and CoordType in the simplex class. Now it derives from the type specified by the vertexRef component for the faces and from the Coord component for the vertexes. To be sure the ScalarType and CoordTypes are initialized to weird point3<bool> and char just to detect easisly when the wrong types shallow... 2010-03-18 10:02:32 +00:00
Paolo Cignoni 2a1aebfa3d converted to the new UsedTypes syntax 2010-03-17 09:22:23 +00:00
Paolo Cignoni 80f825a428 removed harmless warnings 2010-03-16 14:25:30 +00:00
Paolo Cignoni bf69d1c24a removed harmless warnings 2010-03-16 14:22:08 +00:00
Paolo Cignoni 404831fc2f added a missing 'template' keyword between class and metod name. 2010-03-16 11:06:32 +00:00
ganovelli 09b0fb5ef7 added a way to define a scope, i.e. a collection of bounds between name of the attributes
and their type, so  that one can add an attribute without knowing its type. It is useful
when working with plugin.
example:
vcg::tri::NameTypeScope myScope;


AddNameTypeBound<int>(myScope,std::string("number");
AddNameTypeBound<float>(myScope,std::string("incoming_light"));

we have crated a scope myScope where "number" is bound a int and incoming_light is a float

In another part of code where I may not know the type of "number", I can still do:

AddPerVertexAttribute(myScope, mesh, "number");

and an int attibute name "number" will be added.
2010-03-15 15:17:20 +00:00
ganovelli 2e739825c8 [ Changes in definition of TriMesh: PART I ]
Note for the developers: the change to make to existing projects is very little
but strictly necessary to compile. This change IS NOT backward compliant.


==== OLD ==== way to define a TriMesh:

// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

class MyVertex: public VertexSimp2 < MyVertex, MyEdge, MyFace, vertex::Coord3f,...other components>{};
class MyFace: public FaceSimp2 < MyVertex, MyEdge, MyFace, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};


==== NEW ==== way to define a TriMesh:
// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

// declaration of which types is used as VertexType, which type is used as FaceType and so on...
class MyUsedTypes: public vcg::UsedType < vcg::Use<MyVertex>::AsVertexType,
                                         vcg::Use<MyFace>::AsFaceType>{};

class MyVertex: public Vertex < MyUsedTypes, vertex::Coord3f,...other components>{};
class MyFace: public Face < MyUsedTypes, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};

                               ===== classes introduced         [vcg::UsedType] : it is a class containing all the types that must be passed to the definition of Vertex, Face, Edge... This
class replaces the list of classes to pass as first templates and the need to specify the maximal simplicial. So

< MyVertex, MyEdge, MyFace,  beocmes  MyUsedTypes,
and
VertexSimp2 becomes Vertex

[vcg::Use] : an auxiliary class to give a simple way to specify the role of a type

Note 2: the order of templates parameters to vcg::UsedTypes is unimportant, e.g:

class MyUsedTypes: public vcg::UsedType <vcg::Use<MyVertex>::AsVertexType,
                                        vcg::Use<MyEdge>::AsEdgeType,
                                        vcg::Use<MyFace>::AsFaceType>{};

is the same as:
class MyUsedTypes: public vcg::UsedType <vcg::Use<MyFace>::AsFaceType,
                                        vcg::Use<MyEdge>::AsEdgeType,
                                        vcg::Use<MyVertex>::AsVertexType>{};

==== the Part II will be a tiny change to the class TriMesh it self.
2010-03-15 13:10:43 +00:00
ganovelli c40a6c3d97 [ Changes in definition of TriMesh: PART I ]
Note for the developers: the change to make to existing projects is very little 
but strictly necessary to compile. This change IS NOT backward compliant.


==== OLD ==== way to define a TriMesh:

// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

class MyVertex: public VertexSimp2 < MyVertex, MyEdge, MyFace, vertex::Coord3f,...other components>{};
class MyFace: public FaceSimp2 < MyVertex, MyEdge, MyFace, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};


==== NEW ==== way to define a TriMesh:
// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

// declaration of which types is used as VertexType, which type is used as FaceType and so on...
class MyUsedTypes: public vcg::UsedType < vcg::Use<MyVertex>::AsVertexType,
                                          vcg::Use<MyFace>::AsFaceType>{};

class MyVertex: public Vertex < MyUsedTypes, vertex::Coord3f,...other components>{};
class MyFace: public Face < MyUsedTypes, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};

                                 
===== classes introduced          
[vcg::UsedType] : it is a class containing all the types that must be passed to the definition of Vertex, Face, Edge... This
class replaces the list of typenames to pass as first templates and the need to specify the maximal simplicial. So 

<MyVertex, MyEdge, MyFace  becomes <MyUsedTypes<

and 

VertexSimp2 becomes Vertex

[vcg::Use] : an auxiliary class to give a simple way to specify the role of a type

Note 2: the order of templates parameters to vcg::UsedTypes is unimportant, e.g:

class MyUsedTypes: public vcg::UsedType <vcg::Use<MyVertex>::AsVertexType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyFace>::AsFaceType>{};

is the same as:
class MyUsedTypes: public vcg::UsedType <vcg::Use<MyFace>::AsFaceType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyVertex>::AsVertexType>{};

Note 3: you only need to specify the type  you use. If you do not have edges you do not need 
to include vcg::Use<MyEdge>::AsEdgeType in the template list of UsedTypes.
==== the Part II will be a tiny change to the class TriMesh it self.
2010-03-15 10:42:52 +00:00
Paolo Cignoni d340b8b92a removed harmless gcc warnings 2010-03-02 23:17:15 +00:00
Paolo Cignoni 355edd042e removed harmless warnings 2010-02-24 09:56:58 +00:00
Paolo Cignoni 9f8497013f removed harmless warnings 2010-02-24 09:55:28 +00:00
Paolo Cignoni 18c92582d4 Cleaned up the CompactFaceVector and the CompactVertexVector, Now they correctly manage existing FV and FF topology by preserving them (if they are initialized to something meaningful). 2010-02-22 17:37:51 +00:00
Paolo Cignoni 446400f6fc Now the compactvertex and compactface funtions use the importlocal chain so we are sure that all the meaningful data is correctly copied (otherwise ocf stuff will not be copied) On the other hand when using ImportLocal we do not copy pointer based stuff like adjacency and *vertex pointers* that must be terefore copied by hand... 2010-02-19 00:21:26 +00:00
Luigi Malomo 8465fa432c Modified rasterization algorithm to generate samples from buffer areas outside (texture space) border edges 2010-02-09 19:10:22 +00:00
Paolo Cignoni 796c2f0b56 Implemented MakeTriEvenBySplit (still assume that the mesh is a single connected component), removed some face assigment with the (hopefully) safer ImportLocal. 2010-01-03 02:14:51 +00:00
Paolo Cignoni 29e956d524 Corrected a small bug in CountNonManifoldVertexFFVF and changed the use of bit from selection to visit bit in the CountEdges 2010-01-03 01:59:32 +00:00
Paolo Cignoni 49bbc55cac removed harmless gcc warnings 2010-01-03 01:57:39 +00:00
Paolo Cignoni 137c239375 removed harmless gcc warnings 2010-01-03 01:31:26 +00:00
matteodelle 401abff90a Correction of IntersectionRayMesh functions, they did not compile. 2009-12-21 13:02:28 +00:00
Paolo Cignoni fbbf8fe436 Removed gcc4.4 warnings 2009-12-08 15:57:19 +00:00
Paolo Cignoni 39f12e9fdd added a function to permutate the vertex vector according to a given permutation. 2009-12-07 09:05:20 +00:00
Paolo Cignoni d60fa01037 cleaning up include files 2009-12-07 08:23:02 +00:00
Paolo Cignoni 8a0c86c857 corrected the template in the normal<> function... again 2009-12-07 08:17:10 +00:00
Paolo Cignoni 760a767504 cleaning up include files 2009-12-07 08:15:59 +00:00
Paolo Cignoni 1c0ae1268c added a slightly faster version of the longest edge stratified subdivision sampling 2009-12-04 08:36:49 +00:00
Paolo Cignoni 32619f1625 harmless gcc compiling issues 2009-12-03 23:17:46 +00:00
Paolo Cignoni c749b3e143 Heavily restructured PoissonDisk resampling. Now there are two approaches, a pure pruning and a cell pruning approach 2009-12-02 15:10:12 +00:00
Paolo Cignoni 7c907e72ae Corrected a survived old style use of temporary data in smoothning of vertex normals 2009-12-01 08:37:27 +00:00
Paolo Cignoni 86d534ec95 added a missing std:: 2009-12-01 08:34:16 +00:00
Paolo Cignoni dc82ece647 Optimized version of poisson sampling 2009-11-30 15:53:23 +00:00
Paolo Cignoni a89b2ace77 added some const and inline keywords 2009-11-30 10:32:37 +00:00
Paolo Cignoni a209a9b890 Refactoring of the Poisson Sampling algorithm. Hopefully faster 2009-11-25 15:50:36 +00:00
Paolo Cignoni 3482ee805e added a few missing std:: and cleaned up a bit the requirements 2009-11-05 10:19:42 +00:00
Paolo Cignoni ad4ad4026c added computation of the per-vertex directions and values of curvature using a quadric fitting method 2009-11-05 09:55:43 +00:00
Nico Pietroni fe6d3ca34d restored changes for a corrected use of default copy constructor 2009-10-27 10:48:52 +00:00
Marco Di Benedetto a80c4d25ef fixed in-place version. 2009-10-26 12:19:21 +00:00
Marco Di Benedetto e7cbe4f558 modified typedef due to GCC complaints. 2009-10-23 20:25:54 +00:00
Marco Di Benedetto d650013e60 first commit. 2009-10-23 10:04:51 +00:00
Paolo Cignoni 8dd2320a4d add missing std:: 2009-10-15 11:53:09 +00:00
Nico Pietroni fdd33df567 minor changes 2009-10-14 16:15:50 +00:00
Nico Pietroni 01f772d7f8 corrected order of operations of decrease-increase valencies 2009-10-14 15:15:32 +00:00
Nico Pietroni 8c67be5617 added interpolator class for refinement 2009-10-14 15:05:08 +00:00
mtarini 2f1c77c69a Added a flag to choose whether to use Length based criteria or Quality based ones. 2009-10-14 14:35:25 +00:00
mtarini 7c78d81cdc added importance weighting. 2009-10-14 14:32:55 +00:00
Nico Pietroni a60c31845c added function HasConsistentEdges 2009-10-14 13:56:06 +00:00
Nico Pietroni 810c3df9a4 Changed TestVertexFace function in order to test if the each face is effectively added to the VF list of a vertex. 2009-10-14 13:54:39 +00:00
ganovelli b902431bc1 extended support to dump attributes (see wrap/io_trimesh/[import | export]_VMI.h )
It was only for vertices, now it is also for faces and mesh attributes.
Compiled gcc and .net. Tested only on toy exmaples
2009-10-07 11:05:29 +00:00
Paolo Cignoni 06bda0acae corrected the use of default copy constructor with the more or less standard importLocal 2009-10-05 22:46:32 +00:00
Paolo Cignoni ca16dcdf52 added management of faux edges in functions that retrieve the set of edges 2009-10-02 14:13:04 +00:00
Paolo Cignoni a35120d9d9 added faux edge sampling management 2009-10-02 14:11:34 +00:00
mtarini 5acb759d8e Removed a rarely expressed bug on CollapseDiag 2009-09-24 16:12:57 +00:00
Paolo Cignoni d2edfc1f4d removed two dummy useless functions 2009-09-22 22:36:22 +00:00
Paolo Cignoni 022df4f59a Added ComputePerVertexQualityDistribution 2009-09-22 16:42:59 +00:00
Paolo Cignoni 1b7adbe035 Hole filling now returns the number of closed holes 2009-09-12 05:20:32 +00:00
mtarini beb12f0b7c 2009-09-09 12:26:04 +00:00
mtarini 88ef8fa03b minor performance optimizations. 2009-09-07 17:54:39 +00:00
mtarini 7e3ad9eced 2009-09-07 16:44:01 +00:00
mtarini 15f6f89d06 Added a few convenience methods to Pos. 2009-09-07 15:53:28 +00:00
mtarini a2e777fd9a 2009-09-04 16:49:41 +00:00
Nico Pietroni 5846e9a86d added initial #define to avoid multiple inclusion 2009-09-04 15:52:21 +00:00
mtarini 2c3a92242b Added working valency in flags computations (and used to detect singlets/doublets quicker) 2009-09-03 22:35:28 +00:00
mtarini b4b6e596eb 2009-09-02 17:25:17 +00:00
Nico Pietroni e43cfa5f43 corrected bugs in Iterator 2009-09-02 13:28:37 +00:00
Nico Pietroni c1daa656fe corrected bug in returning value of MarkSmallestEdgeOrDiag 2009-09-02 13:27:30 +00:00
Nico Pietroni 672cb554b1 added Initial #define to exclusive inclusion 2009-09-01 18:23:50 +00:00
mtarini 8f89da47ef Now collapse methods (diagonal, counter-diag, and edge) return bool success and take optional parameter of type Pos (around which to rotate to find all affected quads). Also added an iterator that goes around Pos that returns quads (only once per quad). 2009-09-01 17:14:35 +00:00
Nico Pietroni 37c11749f7 changed flags of vertices in case of modifications 2009-08-31 18:45:58 +00:00
mtarini d3232eb472 Added keep track Valency (in flags. For now, uses hard-wired flag interval 24-28.).
Valency used to detect Singlet, Doublets. Marks vertex flag V in affected Quads in all basic operations (method MarkFaceF)
2009-08-31 14:58:57 +00:00
Nico Pietroni 733caf9478 changed TestEdgeRotation() and quadQuality() from private to public 2009-08-30 10:04:21 +00:00
Paolo Cignoni b14cd10824 Added management of per-vertex quality values during simplification to amplify initial quadric values 2009-08-30 09:35:36 +00:00
mtarini d231b9d021 Encapsulated everything in a static class. Also, templated with Interpolator "single-method static class" functor to make custom vertex interpolations during collapses. 2009-08-28 15:17:23 +00:00
mtarini ecd1de4d94 added UpdateQualityAsBitQuadValency 2009-08-21 18:46:51 +00:00
mtarini 8e081cde43 Now BitQuadMarkVertexRotations rotates all profitable ones (not just the 1st) 2009-08-21 18:46:05 +00:00
Paolo Cignoni b9ad0d4aa2 A function inside AddPointSet() was templated on CMeshO instead of the general type MeshType. This could lead to errors at compile time. CMeshO has been replaced with MeshType and now works fine. 2009-08-07 13:56:38 +00:00
Paolo Cignoni b54b74e103 changed doxigen comments. 2009-08-04 21:10:08 +00:00
Paolo Cignoni b507e2e8f7 added comments in doxygen style. 2009-08-02 21:43:13 +00:00
ganovelli 286ac9162a added cr at the end 2009-07-29 12:48:30 +00:00
ganovelli f1b1220225 small changes to enable the mesh dumping on VMI file (see wrap/io_trimesh/[import | export]_VMI.h )
and HandlesWrapper renamed to PointerToAttribute
2009-07-29 12:46:46 +00:00
Paolo Cignoni 4e1b6897b1 class that provides an estimation of the overlap of two meshes. It works as follow: it samples N points in a normal equalized manner on the Mov mesh, then count how many points of the Fix mesh are in consensus with the sampled points. To be in consensus means: distance between points is <= param.consensusDistance AND the angle between points normals is <= param.normalAngle. This works for point clouds too. comments will be added in next commit. 2009-07-28 23:07:26 +00:00
Paolo Cignoni 44fd7bb2ba slightly changed the trivial sampler to make simpler to use all the sampling strategies to just get a coord vector. 2009-07-22 05:59:03 +00:00
Paolo Cignoni 9608ec798b compilation fixes with Eigen 2009-07-21 07:29:13 +00:00
granzuglia b41603d086 added missing #include file update/topology.h 2009-07-17 08:22:38 +00:00
Paolo Cignoni 7e5a7630f2 -added CountPointSet() to clustering
-ComputePerVertexQualityHistogram() modified; added a parameter to compute histogram taking into account just selected vertexes.
2009-07-16 10:16:39 +00:00
granzuglia bb97c3a1ec changes in order to compile with gcc 3.x 2009-07-15 16:27:29 +00:00
Nico Pietroni 046558798a lien 242 added cast to ScalarType on "2.0" to avoid warning in case of float usage 2009-07-14 14:33:00 +00:00
Nico Pietroni 61d4d72c4c removed closests[i]->C()=Color4b::Green; form MergeCloseVertex function 2009-07-14 14:31:20 +00:00
Paolo Cignoni 15531646b5 better comment in assert of finding nan in histograms 2009-07-14 09:00:23 +00:00
Paolo Cignoni d71d110703 Heavily restructured clustering class to allow also a subsampling strategy that allow the fast extraction of a well spaced subset of vertices 2009-07-14 08:57:05 +00:00
Marco Di Benedetto a79d8f9bd8 changed field order in PointerUpdater to prevent constructor warning (in initialization list). 2009-07-08 16:12:46 +00:00
mtarini ec1c94cee2 Added a few seek-best-op (and-do-it) operations (MarkSmallestEdgeOrDiag... etc) 2009-07-07 15:25:13 +00:00
mtarini ef71c4ef04 Added new local operations (RotateBitQuadVertex, CollapseQuadEdge...). 2009-07-07 15:23:42 +00:00
mtarini 077e720428 Added PerBitQuadFaceNormalized 2009-07-07 15:22:28 +00:00
mtarini f4bc92f6f7 Bitquad_* first version. 2009-06-30 14:09:09 +00:00
Marco Di Benedetto 54f5418be2 removed reset to false of preventUpdateFlag in Clear(). 2009-06-29 16:13:26 +00:00
Paolo Cignoni e8908f7742 Added CountBitLargePolygons (better name suggestion?) for counting the number of polygons in the case that there are vertexes surrounded by faux edges too (like in the case of dodecahedron of platonic.h) 2009-06-26 23:18:51 +00:00
mtarini 92e3bf554f Added ExtractPolygon quad support function 2009-06-26 13:05:52 +00:00
Paolo Cignoni c7320a32a3 added functions to remove connected components 2009-06-25 08:49:37 +00:00
Paolo Cignoni b2bc0d07ba small gcc compilation errors (typenames, missing std...) 2009-06-25 07:29:29 +00:00
Paolo Cignoni eae78a0251 completed the correct working of temporary data inside the refinement functions 2009-06-25 06:19:00 +00:00
Paolo Cignoni 2c3da1c3c9 changed the constructor of the MidPoint functor of the refine. Now it requires a Mesh as an argument to get reliable knowledge of the presence/absence of temporary data. 2009-06-24 20:31:57 +00:00
Paolo Cignoni 60afe72ca8 added initialization of the mesh color to the standard opossum gray 2009-06-23 20:43:39 +00:00
Paolo Cignoni 168ea81ca8 Added PerlinColor function and ColorNoise function 2009-06-16 08:57:24 +00:00
Paolo Cignoni fde38e0612 added missing iteration control inthe hc laplacian smoothing 2009-06-11 23:56:06 +00:00
Paolo Cignoni 70d3ccfa23 Removed harmless warnings 2009-06-11 23:55:06 +00:00
Marco Callieri b066baa686 added cast in a SQRT (could not resolve overloading
(int)(sqrt((double)n_samples) +1.0);
2009-06-08 15:48:55 +00:00
Paolo Cignoni b05e5d1184 Made public the default constructor of PerVertexAttributeHandle, PerFaceAttributeHandle.
I hope that it was done private by mistake...
2009-06-07 08:55:44 +00:00
Federico Ponchio b39afe0c18 gcc complained about perVertexAttributeHandle missing template parameters... 2009-06-05 11:08:37 +00:00
ganovelli f223914581 factorized a bit the attribute classes in TriMesh;
added to IsValidHandle the check that pointer to data is not null.
Explanation:
a handle may be not valid for two reasons:
1) the attribute has been destroyed with a DeletePer*Attribute
2) the handle has been declared but not initialized.
The change is to cover the case 2)
2009-06-04 16:13:21 +00:00
ganovelli 66ec7652dc factorized a bit the attribute classes in TriMesh;
added to IsValidHandle the check that pointer to data is not null.
Explanation:
a handle may be not valid for two reasons:
1) the attribute has been destroyed with a DeletePer*Attribute
2) the handle has been declared but not initialized.
The change is to cover the case 2)
2009-06-04 16:08:15 +00:00
Paolo Cignoni 69004410e3 Corrected a wrong function to clear border face flag (and added BORDER012 to the enums of the flags) 2009-06-04 08:15:59 +00:00
Federico Ponchio e888ef1560 removed some useless consts 2009-06-03 12:23:20 +00:00
Paolo Cignoni b3e9a9e105 Changed a few geodesic function from void to bool to return possible failures (like for exmple asking for border distance on a mesh without border) 2009-05-26 22:31:58 +00:00
mtarini c0b0c7469c Added diagnostic and measurement methods for bit-polygonal meshes: IsBitQuadOnly, IsBitTriOnly, IsBitPolygonal, IsBitTriQuadOnly, CountBitQuads, CountBitTris, CountBitPolygons, HasConsistentPerFaceFauxFlag... 2009-05-26 18:19:17 +00:00
Paolo Cignoni 37057700b2 Changed the brightness and contrast color processing algorithm to match exactly the GIMP algorithm. 2009-05-25 09:02:32 +00:00
Paolo Cignoni a0a965f17c Added the method GetClosestFaceNormal, that use the functor PointNormalDistanceFunctor. 2009-05-23 20:10:48 +00:00
Paolo Cignoni 291c2790af Removed harmless warnings 2009-05-22 07:54:42 +00:00
Paolo Cignoni e1e58a75cf added another shape to platonic, a camera. 2009-05-21 23:04:49 +00:00
Paolo Cignoni c5491807fd *** SIGNIFICANT CHANGE ***
The member 'camera' of the base trimesh class, is no more used since Dec 2006.His initial purpose was keeping intrinsics of the camera, but it is a long time that intrinsics have moved into the Shot class. 
The I/O procedure already comply this fact filling only the interal structure.
2009-05-21 23:02:48 +00:00
Paolo Cignoni 143f9461dd moved (and renamed) trivial walker from apps/ to vcg/complex/trimesh/create 2009-05-18 14:19:12 +00:00
Paolo Cignoni 08ffe4b7a1 re-correct the assert that was causing a failure. The previous commit tho marching cubes.h (done by me!) was rather wrong. Sorry,. 2009-05-08 21:41:37 +00:00
mtarini a7e5e51ddc added IsPolygonal, which tells you whether the mesh actually represents a polygonal mesh (false if triangle only) 2009-04-27 14:13:28 +00:00
Paolo Cignoni 1236df14c5 Added RemoveDuplicateFace Function 2009-04-23 21:21:21 +00:00
Nico Pietroni c73495b7ce added __VCG_DECIMATION_TRIFLIP to ensure unique inclusion 2009-04-22 15:13:41 +00:00
Paolo Cignoni 8bd0953add removed harmless warning 2009-04-22 10:31:33 +00:00
Paolo Cignoni cc0204e797 removed harmless warning 2009-04-22 10:30:04 +00:00
Paolo Cignoni 665fa05d1c Added RegularRecursiveOffset sampling function 2009-04-22 10:27:44 +00:00
Paolo Cignoni 312532aab3 added missing test on deleted faces 2009-04-21 15:42:18 +00:00
mtarini aeaec2ab4c All methods now set flags Faux (where appropriate) that identifies edges inside a polynomial face (quads & penta).
FaceGird now cuts closer aoround holes.
Rewritten Cilynder (too many errors in prev version)
2009-04-20 22:53:31 +00:00
mtarini 52de726be4 minor (commento) 2009-04-20 22:50:43 +00:00
Paolo Cignoni fb261dc8bf added cleaning function to merge very close vertice (for the one who needs a unify duplicate vertices that unify also vertices that are not exactly the same 2009-04-19 21:13:36 +00:00
Paolo Cignoni 0c61619049 Solved bug about aliasing when resampling with signed distance thin and long triangles. 2009-04-10 15:05:49 +00:00
Paolo Cignoni 47dc2ecd6c Added two different methods for computing vertex normals from facet normals, weighted and weighted by angle 2009-04-10 14:21:00 +00:00
Paolo Cignoni e702547041 added in the Append::Mesh function the possibility of copying also unreferenced vertices (indispensable for point sets!) 2009-04-04 16:58:21 +00:00
ganovelli dd468f9d5d compiled with gcc 2009-04-01 13:07:08 +00:00
ganovelli b7dd6f79aa added include to flag.h 2009-04-01 13:05:35 +00:00
Paolo Cignoni a16baded52 Added FaceConnectedFF; the function expands current selection to cover the whole connected component. 2009-04-01 04:30:35 +00:00
Paolo Cignoni 3447c82e88 Removed a few harmless warnings 2009-03-30 20:58:18 +00:00
Paolo Cignoni 066c2bdb8b Corrected ComputePoissonDiskRadius to Manage approximately the PointCloud Case, using area of the bbox as an approx of the surface area. 2009-03-27 15:09:14 +00:00
Paolo Cignoni 9a0b315fb0 Small change in poisson point sampling, we should call the sampler class with the input mesh 2009-03-26 10:51:44 +00:00
Paolo Cignoni cf028b728b Added parameter invertQuality to PoissonDiskSampling in order to invert
how quality influences density distribution
2009-03-25 08:22:03 +00:00
Paolo Cignoni 499822bc17 NO_QT defines to explicitly disable qt dependant behavior 2009-03-25 08:13:07 +00:00
ganovelli 917343b0f5 removed the (useless) template parameter to Per[XXX]DeleteAttribute(mesh,name) 2009-03-20 10:22:16 +00:00
ganovelli 60c50bcf48 corrected vert:: to vertex:: 2009-03-20 07:15:20 +00:00
Paolo Cignoni e6fe311c6d Updated DepthSmooth to the recent library changes 2009-03-20 00:27:07 +00:00
Paolo Cignoni 2ba11ecc4a Restructured a bit the stratified sampling approaches 2009-03-19 22:04:52 +00:00
Marco Di Benedetto 375e0cec74 added static member for vertex radius check (HasPerVertexRadius()). 2009-03-19 17:26:26 +00:00
Paolo Cignoni c955238597 Added a missing HasPerVertexRadius 2009-03-19 16:22:23 +00:00
Marco Di Benedetto a0e1593671 use const_iterator for input face container. 2009-03-17 16:39:23 +00:00
Paolo Cignoni c39498df1f Fixed CMeshO error 2009-03-12 15:56:31 +00:00
Paolo Cignoni 04e2464e3d Added RemoveTVertexByCollapse and RemoveTVertexByFlip methods 2009-03-11 16:43:16 +00:00
Nico Pietroni d2bcd3dffa added in MidPoint inheritance of texture coordinates 2009-02-27 16:12:20 +00:00
Paolo Cignoni 17f0ac0431 added another grid building function. This one build up a possibly incomplete grid. 2009-02-16 00:59:24 +00:00
Paolo Cignoni 891aaef124 Corrected bug in the normalization of quality->radius of the poisson variable disk sampling 2009-02-11 09:38:41 +00:00
Paolo Cignoni b9949e8910 Added a custom macro to disable qt calls if not needed, just a temporary
solution
2009-01-29 11:12:57 +00:00
Paolo Cignoni 5b921d1159 max must begin with a capital M... 2009-01-29 10:49:34 +00:00
Paolo Cignoni 76f8093297 Namespace correction for max function 2009-01-29 10:46:39 +00:00
Paolo Cignoni d41a88bfe5 added handy constructor with the base mesh to vertex/face marker functors 2009-01-29 00:17:31 +00:00
Paolo Cignoni 92f9a2026b completed the refactoring of the variable disk sampling 2009-01-29 00:16:00 +00:00
Paolo Cignoni eaa4d2232b Refactored a bit the structure of the poisson sampling code to include the variable density sampling 2009-01-27 23:54:47 +00:00
Paolo Cignoni c9173c73fe corrected wrong invocation of istwomanifold check 2009-01-26 15:15:11 +00:00
ganovelli 79b2ad6eef added possibility to pass a functor to evaluate the distance between two vertices
other than the EuclideanDistance (which is the default value)
2009-01-23 17:15:43 +00:00
Paolo Cignoni 3d5ccb47f9 compilation fixes with eigen (norm2=>squaredNorm, a*b => a.dot(b)) 2009-01-23 16:58:47 +00:00
Massimiliano Corsini 393ef8a41a add changing density 2009-01-21 17:39:40 +00:00
Paolo Cignoni ca1ac6323f add absolute distance resampling 2009-01-21 16:22:05 +00:00
Massimiliano Corsini ce6e4023c5 improve generatePoissonDisk performances 2009-01-21 15:40:16 +00:00
Massimiliano Corsini 226d111f9c modify generatePoissonDisk taking into account spatial hash properties 2009-01-20 11:06:12 +00:00
ganovelli f1ef838535 corrected bug in MeanAndGaussian, computation for the obtuse case (thanks Bo Jang) 2009-01-20 10:26:05 +00:00
Paolo Cignoni 4f6cff78ed Yet another missing template keyword for gcc 2009-01-20 08:18:01 +00:00
Paolo Cignoni 92fd17590a Really really working poisson disk 2009-01-19 23:18:10 +00:00
ganovelli d6d380f09b corrected on operator = for the attributes (it was not assigning the _handle) 2009-01-19 12:57:47 +00:00
Paolo Cignoni 0879d07401 Corrected a wrong template arg MyMesh into the right MeshType 2009-01-18 23:52:27 +00:00
Massimiliano Corsini 6be9fe3b03 fix typos 2009-01-18 19:33:50 +00:00
Massimiliano Corsini d0fcdcf5cd final version of the poissondisk sampling
(there is still a bug in GetInSphereVertex)
2009-01-17 17:37:06 +00:00
Paolo Cignoni 4b1be10671 rewrote VertTmark to have a reasonable dummy behaviour (it is useless...) 2009-01-16 16:15:13 +00:00
Paolo Cignoni f1336a0085 still experimenting with the poisson sampling 2009-01-16 16:14:16 +00:00
Massimiliano Corsini 83350db29a poissondisk sampling finished... 2009-01-16 15:01:46 +00:00
Massimiliano Corsini 7bd8b4f19b poissondisk sampling completely restructure for performance 2009-01-16 11:30:19 +00:00
Massimiliano Corsini 87ed77aa88 fix return error on vertexattrib 2009-01-16 11:29:43 +00:00
matteodelle 1c65575000 Added faceface updatetopology in Sphere, otherwise it crashes! 2009-01-16 08:05:33 +00:00
Massimiliano Corsini dad1103184 poisson disk sampling (under construction...) 2009-01-15 22:38:37 +00:00
ganovelli 87b8c55144 added Allocator::IsValidHandle which returns true if an handle to an attribute is valid or if the attribute
has been removed. This modification affects timesh/allocate.h and trimesh/base.h
2009-01-15 17:41:59 +00:00
matteodelle 12e32feb59 Replaced forgotten CMeshO with MESH_TYPE in line 314 2009-01-15 17:31:23 +00:00
Massimiliano Corsini f5e4f86859 2009-01-15 17:03:08 +00:00
Paolo Cignoni 957fb711ed minor gcc compilation issues 2009-01-15 16:00:46 +00:00
Paolo Cignoni 0a287f7bce added missing function for setting flags on faces 2009-01-15 15:59:51 +00:00
Massimiliano Corsini 15ae5168f2 further step in poisson disk sampling development.. 2009-01-15 15:32:10 +00:00
Paolo Cignoni ab8fe0462d added some missing typename for gcc compiling 2009-01-15 08:04:12 +00:00
Paolo Cignoni 0e037cabc1 added multisampling distance field evaluation 2009-01-15 01:31:09 +00:00
Paolo Cignoni f001af1c5c better comments and removed useless code 2009-01-15 01:25:15 +00:00
Massimiliano Corsini fdaa2e88d1 poisson disk under development... (not working for now) 2009-01-14 17:12:12 +00:00
Paolo Cignoni 45ffbac554 added a forgot std:: 2009-01-14 16:22:40 +00:00
Paolo Cignoni 2497e3d286 Added Edge Uniform sampling function that takes samples uniformly only on the mesh edges by regularly subdividing them 2009-01-14 15:56:07 +00:00
Paolo Cignoni 1f992d7929 Added helper function to returning a list of all the unique edges of a mesh 2009-01-14 15:54:50 +00:00
Paolo Cignoni 3f38ad70da Complete re-wrote of the refinement code. Now the predicate is called only once for each edge. no more std:maps are used but the new attributes to store temporary pointers inside newly subdivided faces. 2009-01-14 01:18:34 +00:00
Paolo Cignoni 9dc34faae4 added missing face flags clear/setting members 2009-01-14 01:16:11 +00:00
Paolo Cignoni 3cee0f23b5 commented out a addCell call that was undefined 2009-01-13 21:10:57 +00:00
Massimiliano Corsini c4ca67e959 fix typo 2009-01-12 16:11:37 +00:00
Paolo Cignoni 417c52b7b0 Better comments clarifying the purpose of Samplers and Algorithms for sampling 2009-01-12 16:01:49 +00:00
Massimiliano Corsini 1a05696eb5 first sketch of the Poisson disk (projection-based) sampling 2009-01-12 14:22:03 +00:00
Massimiliano Corsini abbf0d60ce starting to implement PoissonDisk sampling 2009-01-11 15:43:58 +00:00
Massimiliano Corsini 44aa343da6 minor changes in poisson disk 2009-01-09 17:05:10 +00:00
Massimiliano Corsini 3586a13438 replace rand() with MarsenneTwister generator 2009-01-09 14:35:46 +00:00
Paolo Cignoni 28c4843567 Heavily restructured. Now more robust and allow also the creation of discretized surfaces 2009-01-08 11:26:49 +00:00
Paolo Cignoni 20272bf7ac gcc compilation issues 2009-01-08 07:52:16 +00:00
ganovelli 8ae63ef1c3 - added optional parameter to return the closest vertex as a vertex attribute
- added a tolerance to check triangle inequality
2009-01-07 14:25:46 +00:00
ganovelli 2e7bde9f24 more clean up, unified single and multiple sources cases 2009-01-06 15:13:43 +00:00
ganovelli 818129d045 refactorized but Still to clean up;
It seems to work but "continuous" distance estimation cannot work with multiple sources.
In this case edge leght estimation is used.
2008-12-22 19:51:11 +00:00
Paolo Cignoni 56d93a02b6 Othography. Fartest -> Farthest 2008-12-21 07:44:29 +00:00
Paolo Cignoni 36c902097a put class in namespace tri, removed useless parameter from DistanceFromBorder() 2008-12-21 01:37:29 +00:00
ganovelli 39ffa7cd3d [SIMPLEXplus promotion]
This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]

All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/

Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into  vcg/simplex/SIMPLEX/base_old.h 
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed

Actions the update the  code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with  <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
2008-12-19 10:39:32 +00:00
ganovelli d3682195ca replaced a "3" with a f->VN() 2008-12-18 17:53:42 +00:00
ganovelli db04989f13 added support for meshes with holes 2008-12-18 17:52:48 +00:00
Paolo Cignoni 20b46e3122 added the default use of a safe random generator for shuffling vectors (mingw rand seems really bad...) 2008-12-18 00:30:52 +00:00
Paolo Cignoni c2c940338e added a missing PerFaceFromCurrentVertexNormal mode 2008-12-18 00:27:47 +00:00
Paolo Cignoni 8ef495be20 added test to skip degenerate triangles in curvature computation 2008-12-12 15:08:36 +00:00
Paolo Cignoni 4e2808a64e added assert for avoiding to put trash into a histogram 2008-12-12 15:06:27 +00:00
Paolo Cignoni 46cc8c7327 Removed harmless warnings 2008-12-11 13:56:37 +00:00
Paolo Cignoni 85dc63a154 moved here from meshlab. Long time due. 2008-12-11 13:52:25 +00:00
Paolo Cignoni 3485b76d8f Added explicit casts 2008-12-09 11:36:34 +00:00
Paolo Cignoni 8f591655f3 added comment on the two critical asserts 2008-12-09 07:52:27 +00:00
Paolo Cignoni 2143a5138a corrected bug in PerVertexFromCurrentFaceNormal (wrong use of Construct() ) 2008-12-09 07:51:33 +00:00
Paolo Cignoni a37e44cff1 Made create:box working. Current version was plain wrong. Thanks to Lorenzo Marchi 2008-12-08 14:56:28 +00:00
Paolo Cignoni 0047c70cae Translated comments, added various notes, removed some dead code, changed a bit the interface of the default edgelen predicate 2008-12-05 22:57:20 +00:00
Paolo Cignoni 0e13472efb corrected a wrong assert in grid creation function 2008-12-05 22:55:36 +00:00
Paolo Cignoni e744ca1c0e added the missing HasPerVertexMark 2008-12-05 22:45:05 +00:00
Paolo Cignoni f6388be600 added VertexSet, the dual of UpdateFlags::VertexClear(bitmask); 2008-12-05 22:44:03 +00:00
Paolo Cignoni cca3b3ad5f cleaned up a lot of typename gcc compilation issues 2008-12-02 10:04:16 +00:00
Paolo Cignoni 62c3f721aa Added missing include trimesh/allocate.h 2008-11-28 13:45:39 +00:00
ganovelli 1d263ec3ff added the possibility to include a container of edges as a third parameter.
This mod should be  fully backward compatible (tested .net 2005 and gcc 4.2.4)
2008-11-27 18:01:07 +00:00
ganovelli 9d8e452e65 added Alloc to support polygon meshes 2008-11-26 17:58:15 +00:00
ganovelli 01750729b6 missing checks on deleted simplex added 2008-11-26 17:57:09 +00:00
ganovelli faeef173e8 added AddEdge and RemoveEdge (still much ongoing) 2008-11-26 17:56:00 +00:00
ganovelli 4cae6b5107 added the update of the pointers related to the AddEdges 2008-11-26 17:46:31 +00:00
Massimiliano Corsini 992a808685 2008-11-20 17:00:30 +00:00
Paolo Cignoni 8e23847cab Distance functor is now a template parameter 2008-11-20 16:24:42 +00:00
Paolo Cignoni 619f3f69ef Addedd missing include 2008-11-20 13:26:59 +00:00
Paolo Cignoni 42709146e6 Addedd missing std namespace befor make_pair 2008-11-20 13:26:26 +00:00
Massimiliano Corsini 99e6ea5dd6 add fake poisson-disk sampling 2008-11-17 12:52:17 +00:00
Paolo Cignoni 5c6c7cafd5 changed the interface of the texel sampling function. Now width and height of the sampling texture can be different 2008-11-14 15:12:02 +00:00
Paolo Cignoni 360da1dd58 small changes (this-> disambiguations) and a type hack to grant compilation on mac gcc 2008-11-13 09:44:46 +00:00
ganovelli 2dfa6976ac [EDGE_SUPPORT] first working draft. It contains a class with two static function to compute indexed data structure from half edges and viceversa 2008-11-12 17:09:26 +00:00
ganovelli 274e20b3df changed m.HasFFTopology to HasFFTopology(m) 2008-11-12 16:06:59 +00:00
ganovelli 122f0412c8 made compliant to polygon_support 2008-11-12 16:03:24 +00:00
ganovelli c7e86ab57a remove unreferenced variable 2008-11-12 16:01:11 +00:00
ganovelli a5cbc8c7f8 added return to RemoveNonManifoldVertex 2008-11-12 16:00:27 +00:00
ganovelli e37cca54a3 [EDGE SUPPORT]
Added default template to TriMesh to include the edges.
Added peredge attributes.
These modification do not require any change to the code using TriMesh, but it allows
to specify a real type of edge in case you want to use it.
2008-11-12 15:51:01 +00:00
ganovelli 1aa88e635b added update of newEnd in AddFaces
Added [de]allocation of edges and per-edges attributes.
2008-11-12 15:46:16 +00:00
Paolo Cignoni d124cae6fb added a missing include 2008-11-07 15:37:46 +00:00
Paolo Cignoni 2e7c97e90e Corrected the update cycle in the AddFace. Thanks to Michele Vannoni for pointing out this bug! 2008-11-07 15:36:19 +00:00
Paolo Cignoni df84db769c Rewrote the function for the selection and counting of non manifold vertices. Now it does not require VF topology, just FF. 2008-11-07 10:12:39 +00:00
Paolo Cignoni 336de84d19 Added an unbiased montecarlo and a revised (still to be improved) stratified sampling 2008-11-01 07:22:29 +00:00
Paolo Cignoni 49c72bc54e Disambiguated some grid utility names (IPtoTP into IPfToPf and IPiToPf) in order to avoid ambiguities (due to automatic cast?) 2008-10-30 09:01:03 +00:00
Paolo Cignoni e587581275 add transposeInPlace and duplicate V(int) 2008-10-29 11:17:11 +00:00
Paolo Cignoni c1551eddfd make Point derive Eigen's Matrix and some cleanning 2008-10-28 11:47:37 +00:00
ganovelli 949637c795 added private copy constructor and assignment operator to prevent people from doing those things
added empty constructors to attribute handles
2008-10-28 11:00:30 +00:00
Paolo Cignoni 7befff7bec make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
  I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
  both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
  expression without copies. On the other be carefull:  m = m.transpose() won't work as expected,
  here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
  rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
  don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
  of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
  so we cannot modify the value of *this, since there is no value. Therefore I've already changed
  all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
2008-10-28 00:59:46 +00:00
Paolo Cignoni ab200fc950 Port to eigen2: state of the mess:
* curently nothing change if you don't define VCG_USE_EIGEN
* make Matrix*, Point3 and Point4 derive Eigen::Matrix (still ugly)
* now catching all the dot products to replace them by .dot()
  note that most of meshlab already compile
2008-10-27 19:35:17 +00:00
ganovelli 69ebba04b9 Created.
PolygonSupport provides the functions to import a trimesh from a polygonal mesh and viceversa.
2008-10-27 16:54:32 +00:00
Paolo Cignoni 4db69febbe big replacement .Zero => .SetZero, and start of Eigen's compatibilities (currently disabled by default) 2008-10-27 14:48:14 +00:00
Paolo Cignoni 64fcbc961a compilation fix for 64bits systems 2008-10-24 12:41:50 +00:00
ganovelli 4783ac9a62 added an assertion 2008-10-24 10:26:28 +00:00
Paolo Cignoni c5ec73d0f7 Added IntersectionRayMesh overload function who return hit point, baricentric's coordinates and a pointer of intersected face. 2008-10-14 14:31:35 +00:00
Paolo Cignoni 9b0875d19e added a missing std:: 2008-10-14 14:28:33 +00:00
Paolo Cignoni 6f1e8d0641 Added UpdateColor::VertexFromFace and UpdateColor::FaceFromVertex 2008-10-14 13:41:37 +00:00
ganovelli dddce06a72 use of NextFE (of the jumping_pos) instead of NextE 2008-10-14 09:47:16 +00:00
Paolo Cignoni ae6f7fee0f Added FaceQualityGray() and changed (for sake of symmetry) FaceQuality() to FaceQualityRamp() 2008-10-14 06:37:36 +00:00
Paolo Cignoni de8504ba3e Added ComputePerFaceQualityMinMax() 2008-10-14 06:36:25 +00:00
ganovelli d7920e1cc4 Added principal curvatures direction computation with by means of normal cycles:
Restricted delaunay triangulations and normal cycle
Cohen-Steiner, David   and Morvan, Jean-Marie SCG '03
2008-10-13 14:55:05 +00:00
ganovelli 56857ecdb7 some cleanup of the Taubin tensor estimator (still not working properly) 2008-10-10 14:58:33 +00:00
Paolo Cignoni 78501226de Removed a few warnings and added a template keyword in the call of a templated function member. 2008-10-09 13:50:45 +00:00
Paolo Cignoni 413001c79b The fr parameter is now declared as const in local function ImportFace 2008-10-08 14:44:56 +00:00
ganovelli 0d4b3fbed0 [Polygon modification]
Added components to the face to handle generic polygons.
(compiled with .net and gcc)

This commit includes the following files:
vcg/complex/trimesh/base.h
Added deallocation of polygon data in the destructor

vcg/complex/trimesh/allocate.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/topology.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/flags.h
generalization from 3 to VN() vertices

vcg/simplex/face/pos.h
generalization from 3 to VN() vertices

vcg/simplex/faceplus/base.h
Added the method VN() to query the number of vertices
of the polygon (deafult 3) and methods Prev and Next

vcg/simplex/faceplus/component.h
added Alloc and Dealloc calls along the hierarchies
2008-10-08 09:10:53 +00:00
Paolo Cignoni b58cabc1b6 better comment at the begininning explaing a bit the Refine templated mechanism. 2008-10-07 07:02:01 +00:00
ganovelli a0cdf71abf found a bug in PrincipaDirections, clean up of the function and better comments (thanks E.Puppo) 2008-10-02 14:25:54 +00:00
Paolo Cignoni 4f2be6a4ba a forgotten trimesh -> tri (See previous commits of Fabio Ganovelli) 2008-09-30 12:38:34 +00:00
ganovelli e16d065e93 [Namespaces changes]
vert->vertex


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 11:41:58 +00:00
ganovelli 7f399c7515 [Namespaces changes]
vert->vertex
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 11:38:05 +00:00
ganovelli 3831d9716f [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:59:29 +00:00
ganovelli b96b375d64 [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:57:42 +00:00
ganovelli beb57b487c [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:57:09 +00:00
ganovelli abd367ac3f [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:56:35 +00:00
ganovelli e5d28ed8b5 [Namespaces changes]
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:55:18 +00:00
ganovelli ece2df9202 [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:53:28 +00:00
ganovelli 682865bf25 [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:52:37 +00:00
ganovelli ac3321980c [Namespaces changes]
vert->vertex
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:52:09 +00:00
ganovelli 13c853509e [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:51:38 +00:00
ganovelli 7e579b7895 [Namespaces changes]
edge->edg


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:50:43 +00:00
ganovelli 9143a0d389 [Namespaces changes]
edge->edg
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:49:09 +00:00
ganovelli cec96ba260 addded template parameter to comply the new definition of functor and
[Namespaces changes]
vert->vertex

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:48:41 +00:00
ganovelli 970c388277 [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:47:09 +00:00
ganovelli e15127934c [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:46:18 +00:00
ganovelli 8fd3eecf80 added version on IntersectionBallMesh that take a grid. It's a draft, to be refactored. And
[Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:18:24 +00:00
Paolo Cignoni 8143b27315 added missing include callback.h 2008-09-29 10:12:38 +00:00
Paolo Cignoni f3bddee157 gcc compiling issues (again using template keyword to disambiguate templated functions in templated classes) 2008-09-25 16:10:47 +00:00
ganovelli a097ef4df9 automatic rough alignment by using 4pcs (4-points congruent sets for Robust pairwise surface registration, Mitra et al. SIGGREAPH 08). First working draft 2008-09-24 16:17:33 +00:00
ganovelli 68d900ec7e changes to compile previous commit with gcc 2008-09-24 09:15:38 +00:00
ganovelli f7da79d507 Add template parameter to PointDistanceFunctor 2008-09-24 08:56:06 +00:00
ganovelli d52199f64c DistanceFunctor templated on the type of the query
Added GetClosestVertexNormal which uses Vertex Position and Normal (see PointNormalDistanceFunctor)
2008-09-24 08:37:42 +00:00
Paolo Cignoni 7473170272 Improved robustness of FF adj from texture coords adjacency.
Now faces with degenerated tex coords are more correctly managed.
2008-09-15 10:08:41 +00:00
ganovelli 4971b69b13 corrected wrong constant in Covariance (thanks F.Ponchio)
and minor calculation simplifications
2008-09-10 16:18:32 +00:00
Federico Ponchio 696941893d Translated some italian comments... many more to translate. 2008-08-25 12:33:06 +00:00
Paolo Cignoni 201313a5de Changed the name of the pointer to edge Ep into the more standard VEp (like vertex plus and the other vertex to simplex adjacencies VFp and VTp) 2008-08-20 20:35:29 +00:00
ganovelli a00da7b3f3 minor type changes to compile with gcc
removed debug include  to export_ply.h
2008-08-19 11:09:52 +00:00
ganovelli 1185e2ab96 minor type changes to compile with gcc 2008-08-19 11:03:39 +00:00
ganovelli 6bda668af8 missing include added 2008-08-19 10:22:31 +00:00
ganovelli 3c69c98cd8 some clean up PrincipalDirections (not working well)
added PrincipalDirectionsPCA 
added VertexCurvature that takes a mesh (the name has to be changed)
2008-08-19 10:15:32 +00:00
ganovelli 4e81e65145 added Covariance to to compute the covariance of a generic mesh (without the use of divergence theorem) 2008-08-19 09:43:24 +00:00
ganovelli 1ac5c66e78 added IntersectionBallMesh
added some to the functions
2008-08-19 09:40:52 +00:00
ganovelli 4ac273db73 corrected bug in the number of added vertices 2008-08-19 09:09:44 +00:00
ganovelli 7a03d966d3 corrected small bug in FaceSimilar 2008-08-14 14:19:29 +00:00
Paolo Cignoni 19b903e34b added a basic Function computing the intersection between a trimesh and a plane that does not require a spatial search structure (useful if you want to make a small number of slices) 2008-08-14 10:04:01 +00:00
Paolo Cignoni eb307140bb Renamed (and refactored to use Stat::MinMax function) method for ramp-coloring a mesh according to its Quality from UpdateColor::VertexQuality to UpdateColor::VertexQualityRamp.
Added UpdateColor::VertexQualityGray.
2008-08-12 08:02:53 +00:00
ganovelli 8ad902095a removed ImportVertex for ImportLocal 2008-08-07 16:20:01 +00:00
ganovelli 085e19d121 ImportVertex removed (use ImportLocal), ImportFace cleaned up
Bug in version of Append for selected faces removed
2008-08-07 16:19:31 +00:00
ganovelli cbb547cdf0 uncommented GetInSphereFace (compiled with gcc 4.2.3 and .net 2005) 2008-08-04 15:27:58 +00:00
ganovelli 86816cc60f added few missing template type 2008-08-04 11:03:48 +00:00
ganovelli 1a9220ce98 behaviour change: AddFaces and AddVertices return the vert.end() and face.end() if called with n==0.
Added AddVertices with local pointers to VertexPointer to update
2008-07-29 13:20:44 +00:00
Paolo Cignoni 33dd499605 Added FaceColorLaplacian function to smooth color among faces 2008-07-28 08:20:22 +00:00
Paolo Cignoni d89a3da4ea commented 2008-07-24 09:53:18 +00:00
Paolo Cignoni a880db7489 modified white balance filter to use a custom color to correct white. 2008-07-23 15:29:14 +00:00
Paolo Cignoni f614f1b5ac append should append the texture names too and update the texture index accordingly 2008-07-20 21:20:49 +00:00
Paolo Cignoni 8f44e94747 Added missing includes 2008-07-20 14:34:26 +00:00
Paolo Cignoni 19bb932a8f Fixed a bug on white balance. now it works fine. 2008-07-18 13:07:10 +00:00
Paolo Cignoni 4842e38c94 Added White balance filter.
Terminology of the desaturation filter has been changed to match the gimp's one.
2008-07-17 21:46:48 +00:00
Paolo Cignoni f5afb40d66 added a desaturation method based on Luminance, and relative functions. 2008-07-17 20:11:13 +00:00
Paolo Cignoni e19635f285 Modified EQ filter to allows working on RGB channels, separated channels, and lightness. It works correctly, but the processing seems to be a different one respect to Gimp (almost when working on RGB). Memory usage can be decreased... 2008-07-17 14:51:20 +00:00
Paolo Cignoni ed2a6ce2f8 Added Desaturation filter and relative functions.
An ENUM for Desaturation methods has been added too.
Added EQ filter and relative functions. It works just on lighness right now. Comments still to be written. work in progress.
2008-07-17 10:07:19 +00:00
Paolo Cignoni 5082a0cb03 Corrected a very small bug in the finalize of the quadric simplification, (RW flags were not correctly restored at the end of the simplification) 2008-07-17 06:52:56 +00:00
Paolo Cignoni b9263267ec Added color levels filter. Some bug fixed. 2008-07-15 22:29:38 +00:00
Paolo Cignoni 38323a3c48 disambiguated a pow() call 2008-07-15 10:40:10 +00:00
Paolo Cignoni 437d258a22 Added (from an idea of Fabio Ganovelli) the possibility of adding face-quality driving quadrics. For each face, three quadric perpendicular to the face plane and passing through the edges are added (just like for borders, but with a much lower weight). In case of very planar surface these quadrics try to keep the original shapes of triangles, preferring small edge collapse. Without this in planar zones collapse order could be random. 2008-07-15 07:15:18 +00:00
Paolo Cignoni 2472215e8d added VertexCoordPlanarLaplacian that moves only the vertices that does not change the orientation of the incident faces. Very useful for creating good meshing of CAD models. 2008-07-15 07:10:31 +00:00
Paolo Cignoni 7053bdabf0 removed harmless warnings 2008-07-15 06:57:25 +00:00
Paolo Cignoni 4efd5c21f5 fixed gamma correction 2008-07-11 10:17:09 +00:00